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shane3x

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Everything posted by shane3x

  1. Like does the program actually have the rules of the game built in like any other card game you can play on PC or like is it just a base and you have to manually apply rules and stuff?
  2. Have we got any indicator or official confirmation that they will release the card game in English at all? If so would it probably be released around the time the game comes out in English next year?
  3. Any specific recommendations for places to buy the cards online that do Internationally delivery?
  4. So is this actually working/finished? Would I be able to play FE Cipher using this program?
  5. $60 is the price here in Aus. Its good that there seems to be some discount for getting the other path, I assume the DLC 3rd path will be roughly half price of the retail release price? Versions of pokemon don't matter.
  6. Here are a few price scenarios I see. Buying 1 version at retail. You go pay your $60 for whatever version, when you choose to download the other 2 campaigns: You get a discount of sorts. Either as a bundle or individually. There is no discount and its $60 per campaign ($180 total). I doubt anyone is going to buy both versions physically, we don't even know if the save data and game information will be shared between the game or if thats even possible or if its solely download all 3 or buy 1 physically but rest must be downloaded if you want save/game info to be shared amongst those campaigns. Unlike Pokemon, the versions don't matter. The content between versions is so minimally different and it provides ways of freely accessing the other content you dont get in this version. However these are completely different games set within the same story and its mechanics and features are interconnected heavily so I cant help but feel that if there isnt some kind of discount for getting all 3 that it's a little bit much.
  7. Seems like you are insinuating being a virgin is a bad thing. I believe the more appropriate term you are looking for is immature.
  8. Anyone know what the name of the song is? It sounds like its xenoblade chronicles music and since it recently came out it would make sense but I cant seem to find what the name of the track is anywhere. I'm in Australia/Europe region if it helps at all. Thanks!
  9. Do we know if cards coming out this June will be compatible with the old cards or is it a brand new game with new rules? I hope there is a community somewhere either like a FB group or a seperate board on these forums just for the TCG. I always wanted to play the old card game and buy the cards but I could never find a resource or group large enough since no-one ever seem to translate and get the rules for it. This was the best that was done and it wasnt much http://aquantis.tripod.com/FEcards.html Does anyone know of a community being set up so its easy to find out who I can buy cards from, rules etc...?
  10. Nothing new, I know. It has been years since I first discovered it and progress is extremely slow at best in translating cards. Anyone know how to play or the game or a resource on how to? Would anyone consider backing a Kickstarter to pay for someone to translate everything FT so people could buy/download cards and actually play (or maybe even to set up a video game for it but with copyrights and all very unlikely). This is what I am taking about for those who dont know http://aquantis.tripod.com/FEcards.html (Honestly a new website needs to be made so this thing can be revived).
  11. Masked Marth instead of Marth. Everyone "wins" then. "Marth" for the unaware still remains the FE rep and won't tell the difference besides new costume and the mask (Melee/Brawl marth can be alternative costume) however it will have extra significance for the fans and won't be so much of a spoiler (Although that hasnt really been a factor). Would make more sense for Castle/Arena Ferox representation and probably whatever other stage(s) they decide to release.
  12. I thought the face was weird and creepy. Much prefer if Grima didn't have some secondary face and kept to the dragon eye glowing stuff.
  13. What about something like Vantage, Vengence, LB, Miracle, Sol on sorcerers. Pretty much won't die in one go most of the time, and if they live they are going to hurt very hard bad and heal most of their damage back with nosferatu?
  14. Chrom is pretty much going to be in replacing Ike, although I would like if Nintendo put in the Masked Marth from FE:A in or at least have that specific design as a costume. It'd be nice if fe characters from the same game were together/playable. If Robin/Avater/MU could be in too that'd be cool. His/her A moves could be all sword based and then his/her B moves could be magic based and his special could be like (Why I even need to spoiler this I dunno) We'd all love our favourite FE chars to appear, although you do have to look realistically. 3 FE chars in SSB4 could be possible given the game is getting more and more popular and FE:A is fan service/anniversary.
  15. Adding two more to the list: Pair up is great, although I miss being able to heal someone, and then rescue them away from danger so that the healer might actually live. Sometimes no matter who you pair the healer up with, they will do if they get attacked (Well, early/mid game anyway). Also like how Fliers can fly over buildings and stuff and in at least the GBA games you could fly them over villages and certain other types of terrain however in Awakening, besides the ocean they can't really fly "over" villages, They've got to move around like its an obstacle >_> Definitely agree. I'm not a fan of Internal Anima seperation myself. Light/Dark/Anima ftw. I had zero issue with 'Sins in the GBA era having the two models model for every single sword they used.
  16. Makes sense about the MT part, although its been a few thousand years. They got Religion, Gods, Dark Magic, Monsters...Come on Light magic guys =p
  17. FE:A is an amazing game. My personal favourite is FE7 however FE:A has to be equal so far in terms of quality. Definitely a big step up from what I believe was the questionable quality of the DS era dispite the obvious and good improvements from previous games as well as from their respective games they are remade from. Although of course there are things you won't always agree with. This is my list of what I would like to see. Feel free to comment on them or include your own. Magic Triangle I missed this. I don't understand how you can have dark magic without its opposing counterpart of light magic. I wish they had seperate weapon ranks for Dark/Tome magic aswell. When I first played you would naturally assume Dark Knight/Flier Could use Dark magic but that isnt exactly apparently at first. Assassins Need to go back to custom sword models i.e Assassins/Thief in FE7 with a "dagger" model when using Iron sword compared to having the same thing as everyone else. Although not the Dagger being an actual weapon category crap from the GC/Wii Era. Also like how Fliers can fly over buildings and stuff and in at least the GBA games you could fly them over villages and certain other types of terrain however in Awakening, besides the ocean they can't really fly "over" villages, They've got to move around like its an obstacle >_> The Archer classes Personally I've found them to be horrible for a very long time. They need a redesign for sure. If you've ever heard of Fire Emblem Immortal Sword those guys definitely have the right idea with Bow and the Bow Classes in general. Although snipers could have a skill which increases +1 bow range for sure so they could potentially have 2-4 range while letting the other classes use longbows. Perhaps given him them a ranged 'Counter' skill which at the very least encourage sniper use even if for a little while but as long as they had relatively high stat caps they could be viable. Riders/Fliers 'Moving Again' As in previous games, if after a unit completes an action if they didnt consume their entire movement in that turn they could move with remainder. Pretty much a base/lesser version of Galeforce which you'd get a lot earlier. I miss this. Maps Nice to look at, but a bit bland in design. Definitely not quite large and varief enough for my tastes. The subtle weather effect was nice, although harsher weather (with corresponding visuals and effects, for example thunder magic gets hit bonus in rain) Mission Variety Too many 'Kill everyone/Boss' missions. In FE7 many missions had the sense of being overwhelmed especially in the defence kind of missions. Did you risk sending a small force to go over and get exp/treasures or does everyone hold the lines to protect throne/npc? Don't quite get the seem feeling with this game. MP/Co-op/Online I realise it's far from being a balanced game (What FE is?) but it still needed Online competitive and co-operative MP in all forms. What I mean is sure have your arena styled modes like double duel is but also have the ones like in FE:DS. I enjoy the story and all but every so often I wanna challenge someone, and Streetpass AI isn't exactly intelligent. Streetpass isnt exactly the most popular thing either, doesnt really have consistency. Heroes Not digging the shield being part of the arm design. FE7 had the idea, especially raven (Fanboy moment). When Pair up replaced rescue Pair up is great, although I miss being able to heal someone, and then rescue them away from danger so that the healer might actually live. Sometimes no matter who you pair the healer up with, they will do if they get attacked (Well, early/mid game anyway). Terrain/Fliers Also like how Fliers can fly over buildings and stuff and in at least the GBA games you could fly them over villages and certain other types of terrain however in Awakening, besides the ocean they can't really fly "over" villages, They've got to move around like its an obstacle >_>
  18. Hey guys maybe you can help me out here. I'm looking for some as high res art images as possible of Marth/ At the moment I've found a couple of images but they are relatively small and low qual. http://i.imgur.com/PWN3Thv.jpg http://i.imgur.com/bCasmtn.png http://i.imgur.com/81u4vW7.png I'd been particularly appreciative if anyone could find a better version of the first image however what images you guys might have or tell me where I could get them would be great too.
  19. This is very debatable. I won't go into whether or not RNG abuse should be considered cheating or how you can tell the difference between if they RNG abused or just plainly hacked. "impossibly high stats" on it's own without any other information isn't really enough for me, if he had units like jagen, astram, rikard and the like with 'impossibly high stats' maybe you'd have a case but unless you provide more information (this is why Photo's are asked for if possible, to help with cases like this) I won't put it up there for now.
  20. In future, please copy the code in the first thread and report using that, it just makes it easier for me to add to the list and worry about organisation.
  21. I haven't even bothered looking at the other cards I have lol, well the guy is on the list for being a hacker for different reasons anywho and just wanted to check.
  22. Just to make sure, there's no way to restrict every units movement to 5/6 right?
  23. I wonder if there is a site which lists all the Japanese characters used on the DS, Hackers who keep changing names can't be helped. Although some might use a name full of Japanese characters and keep the same one knowing we can't type them here.
  24. (Asumming top level play) Shiida and Marth aren't fast enough to double Horse units, and if the enemy have forged braves they will get pretty much one rounded. The only thing I have to worry about for my horse units is a berserker with a forged poleax as that's pretty much a death sentence to any horse unit with really high/max defence.
  25. So it's always been this way for you? (Able to connect to every but the 'Play anyone' option?)
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