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Peter The Cool

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Posts posted by Peter The Cool

  1. Hi. This Tutorial will show you how to change the text in the English translation of Ankoku Ryu to Hikari no Tsurugi. I could not find any other Tutorials on the matter, so I am creating this one. I am sure you could use to make other translations, or even just use the Japaneses text; However I don't know Japaneses or have a Japaneses Keyboard. I used the old translation found here but you should be able to use the new one if you want to. First I would like to add that you can not change how much text is being displayed. You only have the same amount of characters or less. For an example, Marth = Warth Not Marth = Huge_dude_42069. There is a way to add more characters , I just don't know how, yet.

    Here is a list of things that you need to start.

    1. Rom

    2. A English Patch (Only if you want to use the English/Latin Alphabet in the game)

    3. Fceuz           I thing only the windows version has debugging, but I don't know if sure. You might need to use Wine or just recompile if you are using Mac os X, or a Linux distro.

    4.  A hex editer that can read .tbl files. I wanted to use hxd but it can't read that. Windhex can, but this might only be for windows. Let me know the ones that you use. I hear Vim is good, though I am not sure it can read .tbl files

    5. TBLater

    6. tilemolester-0.16 If that does not work then usehttps://www.romhacking.net/utilities/515/  You need Java for both.

    7. You can skip the last two if you get this .tbl file, but It will only work for the OG translation, I believe.


    Now Here is how to do it with the .tbl file.

    1. Patch Rom.

    2. Open it in the Hex editer.

    3. load .tbl file.

    4. ???

    5. Profit.




    Now lets say you don't want to use my .tbl file and want to make your own. Here is how.

    1. Go to the main main

    2. in Fceux open debug ppu viewer.


    See how "a" starts at 45? Remember that.

    3. Now Open Tblater and go down to 45

    4. Enter the alphabet and numbers as you see them.


    5. You now Have your own .tbl file! Good luck.

    Side Note: I have no idea what the Lawrence this is. I don't think that is used for anything, If you know what that is let me know.

    But what if you want to change the alphabet? Well Here is how

    1. Open Mr.molester

    2. Open Rom


    3. Look for text


    4. Now edit.


    As you can see I changed the a to a new a. Looks pretty cool but I don't know why would would need to do this. You can change the font to a new font from anther nes game if you would like. I kind of like the font though.

    So to add more space I think you need to re-point the text. I don't know how to do that however. Look at this page for more. https://emulation.gametechwiki.com/index.php/ROM_Hacking_Resources#Text_dumping_and_insertion_tools


  2. On 9/3/2020 at 7:07 AM, OdysseyNeptune said:

    I expanded the rom using HxD, using one of its functionalities that adds "00" bytes, therefore creating new free space.

    Thank you! I tried my best recreating the maps, but I'll add more variety to the tiles. About the music, I used something that allows for higher quality music, but takes up a lot of space as a result (importing WAVs), so it does sound similar. It is the reason why the rom is bigger indeed.

    Yes, WAVs fade out once a battle starts. There is no fix AFAIK.

    EDIT: I will probably be remaking Chapter 1's Map at some point to make it more accurate to the game (also because I didn't make it, and I want to make my own map for it)

    oh you added extra "00" bytes, that makes scene now. Why not just add the Wavs to the end of the rom and add more as you go, though? Not that it matters too much, the actual hardware might not even be able to play it with the sound waves. I am just a bit curious.

    That is very sad that there is no fix for the battles fading out the wav music. When I played a bit the map music did come back on at some point. I guess it waits for the track to finish? If you have a link to more information about the wavs, I would be interested.

    Also, I might be able to make a few maps to help, since at some point I want to remake some for fun, but I can't promising anything at the moment. I have alot of projects I need to work on. Though, I will let you know if I get around to it.

  3. On 9/1/2020 at 5:16 PM, XRay said:

    I should have been born a dog. I would cuddle with my human parent every night, raid the toilet for a quick snack and drink just before dawn, and then lick my human parent's mouth to wake them up so they would get to work on time.

    I hope karma is a thing in the afterlife, cause those humans are horrible.

    NGL, no homo, but cuddle sounds with someone sounds nice. Now back to depression...

    I pray that the bastard goes to hell when he dies. I did not see the video itself, but on YouTube Whang made a video about it. I love my cats, I could never do something like that. Tomorrow is going hell for me though, as I have to put one of my cats in the ground. She died today, from feline leukemia :(

  4. 14 hours ago, OdysseyNeptune said:

    That's strange... Have you tried using an older version of VBA? The hack runs just fine for me with VBA 1.8.0

    I am using vba - m. I will try the old one. I have to ask though, HOW did you get the rom to be 48MB? lol what did you do? I would love to help you out once I get my mod finished.

    EDIT: I got it working with 1.8. You did a great job with the map. The music sounds very close to the DS. Maybe that's why it did not play on the other one, and why it is so big.

    EDIT:2 Some of the songs go in and out btw.

  5. I might be a bit autistic. But no I have not tried dog or cat food. I don't want to, it does not smell good. Besides I can cook better than anything I buy, and pet food is worst than that. Mind you, I don't see anything wrong with that, it's not like you are hurting anyone. I still remember hearing about that one video about burning a cat alive. Mades me sick just thinking about it.

    My pets love human food though. My cats stole some of my $1 Walmart bread yesterday.

  6. Every few years, I try to make a mod. I have failed every time. But this year, I feel like I might be able to get it off the ground this time around.

    Here is the Idea: Make a Alt-History of our own world but with Fire Emblem Magic.

    Roman Emblem

    The year is 480, and the Island Sicily was just annexed by Odoacer. However, many Romans still live on the Island. One of the Romans is Fabius.Fabius.jpg.e1908b8ee3b064d6401942de37dcc152.jpg

    Fabius, was a commander of West Rome before the fall. He is quite Depressed since, as an Orphan, Fabius had nothing but Rome.


    The other main character is Unnamed girl.png Basically, she is a Germanic girl, who has lot of money, and a powerful stone, which may or may not be the Fire Emblem of this world.

    She hired on Fabius, as a bodyguard. Fabius is cynical, but all he is good for is fighting and he needs the money. The main plot is that many people are trying to steal the stone that Unnamed girl has.


    There is also Roderick, an ex Roman commander that was Fabius's teacher. In the first part of the, Roderick seams like a good dude, and is growing an army to try to fight off Odoacer. However, later in the game we learn he might not be just trying to fight Odoacers.

    Quick note: This hack is not trying to follow history at all. It's a new timeline based on ours, but magic and other good stuff is real. The same people might not be in this time line and even if they are they might not be the same as they are IRL.

    Odoacers is a boss, and is tracking down unnamed girl. He does not want to kill her however.

    Uh here is the plot but uh it's made in ms paint.


    Here are a few things I have done.


    So what do you guys think?

  7. An FE7 remake would not be the same if we just start to remove things. I only like to see thing of value added to remakes. I don't see how removing him would add any value to the game. Nor do I see removing him as improving the game ether, since he does not play a huge role. Removing the avatar would not change a lot, but I see why anyone would want to rekt the lore. But for the love of god, don't make him Korrin! I would want mark to be a bit more customizable, and maybe even playable but only the way Khris is. Khris was a good avatar, maybe even the best one, because he is not a huge deal in the plot. Korrin is the worst one imo, since every one sucks him up.

  8. 4 hours ago, Jotari said:

    It strikes a familiar bell. I think it was made in RPG maker or something. I never personally played it, but from looking at videos one of the weird thing that struck me is that after beating Duma you suddenly have to play Thracia's final map.


    Here, is this it?


    Yep this is it. I just confessed the part about it in Chinese and not Japanese.

    4 hours ago, Acacia Sgt said:

    Here's a thread about it.

    I remember it well. Though I question some of things it did, so I didn't really found it that much appealing to try.

    I remember not finishing it because I did not like something. I don't remember what it was thought. What were some of the changes you did not like?

  9. Before the 3ds remake even came out,  I seem to remember a fan project that remake FE2 for the pc. It was extremely old and only in Japanese. I'm not sure if I just had a fever dream or something but I can remember playing some of it back in the day. I couldn't find any evidence of it existing though.

  10. 6 hours ago, AzuraxCorrin(M)4Life said:

    Or if they remade the entire game intergrated a new story made Azura(with much better character development) and Corrin(not an avatar just a lord both genders but female corrin is called Corrina) the main lords and give Garon a freaking better story plot then(Oh I just wanna kill for no reason and invade this nearby kingdom, Don't kill Mikoto off so early and give her a past and better story. Make Azura and Corrin unrelated because this ain't Arvis and Deirdre people. A new game with the title of Fire Emblem: Song of Fate.

    Also Lilith should be a manakete type astral dragon thing and PLAYABLE

    No three routes just one story.

    Intergrate, Anankos into the story and I have an idea erase Iago from existence and have Anankos be Garon's right hand man and strategist who uses Garon's boiling anger over the fact that they killed his one true love(Xander,Camilla,Leo,and Elise's Mother(yes they have the same mother) was killed by a Hoshidan and a Vallite.) and goads Garon into starting a war killing Sumeragi, and Shigure(Azura's father) thus sparking the war but what does this mean for Anankos. Anankos wants to find his missing fangs(Yato one hidden in hoshido, one in Nohr) and his lost power(Azura's Pendant)so he can regain his power and restore the world to dragons.

    An Idea for the kids 

    After they beat Garon thinking they've stopped the war and Azura is crowned queen with Corrin at her side as her king of Valla they get married.

    17 years later

    Azura and Corrin have been blessed with three children 

    Shigure the Second, Kana, and Cari

    It is time for Shigure to be crowned and officially recognized as the Crown Prince of Valla, Azura entrusts her pendant to Cari, All the royals and townsfolk gather for the crowning 

    Enter Anankos he unleashes a spell that abosrbs the souls of the townsfolk.

    Ryoma, Xander, Takumi, Leo, Camilla, and Hinoka go to intercept him(yes Hinoka and Camilla have legendary weapons, So do Sakura and Elise but their Healing Staves) they are all taken out quickly losing their souls in the process. Azura tells Lilith to get the kids out of here(Shigure,Kana(f),Kan(Male kana's new name),Sophie, Cari,and Izar(Lilith's Son) and basically they escape and are sent on a quest to look for the other crown princes and kids.



    This remake/what if sounds pretty good. Thought, I don't know if I would make Azura the main character.

  11. 57 minutes ago, Kirb1337 said:

    Specifically, there is this: http://feuniverse.us/t/fe8-tactician-naming/2924 that allows you to get tactician naming working in FE8. There is no hack that completely ports over the tactician creation screen from FE7, though.

    Thank you, but if you don't mind, can you tell me how to use this?  specifically this bit

    "PUSH ORG $44800 BYTE 9 //max name length ORG $482bA BYTE 9 //max cursor position POP"

  12. On 5/19/2018 at 3:31 PM, The_antithesis said:

    I'd like it if they added muskets, and made them historically accurate. Basically, they would be really crappy bows, but the catch is that ANYONE can use them, regardless of class. Bows would basically be better muskets, but only archers can use them.

    They did that tho in FE9. But it was a crossbow.

    EDIT: I mean FE10. 

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