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Jyron Stone

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About Jyron Stone

  • Birthday 02/23/1993

Retained

  • Member Title
    Stick Bundle

Profile Information

  • Interests
    Animu and vidya, like a proper NEET.
  • Location
    Under a rock inside of a box inside of a bigger box inside of a safe inside of a dungeon.

Previous Fields

  • Favorite Fire Emblem Game
    Awakening

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  • Members
    Henry

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Jyron Stone's Achievements

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  1. A little bit. Not checking your unit commands with your one healer and then complaining that it's the game's fault for not holding your hand is a bit much. You must have really shit luck with mages then, my condolences. They're amazing. S/O to my boi Pent. Mountains increase avoid in EVERY FE game lmao
  2. >not bothering to check your unit commands to find Recover >not making someone a magic user when Mages are a historically good class line >not wanting to restart when you're only on the third map fight in the game, which would only take about half an hour to reach again since you know the dialogue and item locations this time >thinking Clerics in this game are unusably squishy when they all have baseline Nosferatu to use on the Enemy Phase Thanks for the laughs. As for the Archer, are you sure he's not camping on a Mountain or Supplies? Otherwise he really should be dying to being mobbed like that.
  3. Not to make you self-conscious about your dyslexia, but you spelled "Sumia" entirely wrong.
  4. I was the person that watched Vayatir play: since I haven't played the hack for myself, I'll just throw in my two cents on the non-gameplay stuff.
  5. While looking at the Lords, I noticed that Eliwood has 6 Move despite having a horse. Marth meanwhile seems to have been taking morning jogs and has improved his Move to 7. Were these intentional? If not, IMO Marth could probably keep his Move change considering he's otherwise outclassed again by the Swordmasters, while Eliwood wants that pony movement for obvious reasons (and to at least try to keep pace with the Sacred Stones twins).
  6. When you're in a server, the Exit button doesn't seem to work: your name is removed from the list of people, but you're kept on that screen rather than being brought back to the starting screen.
  7. Probably not something that desperately needs looking into at the moment, but will there be character nerfing/buffing in the future? Out of curiosity, a friend and I checked the level 20 stats of all the characters in the game so far (and the level 10 stats for certain classes to see if the comparisons changed much). We had some interesting results. Using the Swordmasters as an example: Level 10 stats Guy: 39 HP, 13 Str, 3 Mag, 23 Skl, 28 Spd, 16 Lck, 8 Def, 6 Res Joshua: 42 HP, 16 Str, 4 Mag, 25 Skl, 26 Spd, 13 Lck, 8 Def, 5 Res Mia: 41 HP, 16 Str, 5 Mag, 26 Skl, 28 Spd, 16 Lck, 13 Def, 7 Res Edward: 36 HP, 13 Str, 3 Mag, 23 Skl, 24 Spd, 14 Lck, 11 Def, 3 Res Level 20 stats Guy: 47 HP, 16 Str, 4 Mag, 28 Skl, 35 Spd, 20 Lck, 9 Def, 8 Res Joshua: 50 HP, 19 Str, 5 Mag, 31 Skl, 32 Spd, 16 Lck, 10 Def, 7 Res Mia: 48 HP, 19 Str, 5 Mag, 32 Skl, 33 Spd, 20 Lck, 15 Def, 8 Res Edward: 43 HP, 15 Str, 4 Mag, 28 Skl, 30 Spd, 16 Lck, 14 Def, 4 Res At level 10, Mia is literally the only Swordmaster worth using. She outclasses everyone else without question. But at level 20, things change a bit: Mia is still probably the best Swordmaster to choose from, but Guy has 35 Speed, the highest possible so far (shared with level 20 Matthew and Tana btw) and thus giving him a decent niche. Joshua is mostly outclassed by Mia still, but the differences other than Def aren't all that notable, so using him out of personal preference is acceptable. Edward, meanwhile, is terrible at both levels: using him as a Swordmaster instead of another is just a handicap.
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