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About Taho

  • Birthday 11/08/1983

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  • Interests
    Tabletop RPGs, writing, reading, this sorta stuff
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  • Favorite Fire Emblem Game
    Radiant Dawn

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  1. Agreed. I felt it was one of the most exhilarating FE battle I've played. Reminded me of an old tactical-RPG on the PS1, Vandal Heart, the chapter where you must escape the Crimson guard. Enemies everywhere and a great sense of urgency! Maybe some of the oldies on that forum can relate to that 🙋
  2. Balthus will do great in the Brigand / Wrestler / War master build (better than in War monk, which will be better suited for Annette, I think), but I don't know if he retains his brawling avoid +20 in the main game. The others really seem custom made for their own new classes, so I don't see them as anything else.
  3. Finished the golem spawning extravaganza and the quick escape chapters and loved every second of it. This is the difficulty I want in an FE game. As someone said above, it's absolutely spot on. Timewise, I take my time playing and never skip anything, and I'm on 7 hours 30, so it might take me up to 15 hours to complete on hard classic, which is good value I think, especially since you also get extra play time from it by using the characters and exploring Abyss in the main game. I intend to do an Ashen wolves run once I complete cindered shadows, and that's an extra 60+ hours of play time, depending on which house I go for (currently thinking GD). Overall, I don't think I've been ripped off at all.
  4. Just release it, will'ya? It's way past 12am gmt 😬😴😴
  5. 08:00 EST is 01:00PM GMT, so it pretty much matches what Robertos said. Should be out in three and a half hours =D
  6. The Fortune teller is a fun addition, but I hope it's more than for just buying support points (which are basically thrown at you left, right and centre) Can't wait to play it. Dark flier Ingrid and Valkyrie Lysithea will own the battlefield.
  7. Completed, just before Cindered shadows comes out. Perfect timing. Great experience overall, and I strongly recommand it to anyone who likes a challenge, but not one as punishing as maddening mode. It really forced me to use all the aspects of the game (Wo dao+ really came in handy) and to think everything through (gambits, equipment) a lot more than when using classes. The leap in difficulty after timeskip made for really fun battles, especially the last one. Crossing the fire pit with 4 move is a huge challenge when it's raining pegasus knights, bolting shots and lances of light. Loved every second of it. Overall, the experience reminded me of the kind of difficulty you get in Radiant Dawn (but with divine pulse)
  8. On level 30+ now, second chapter in part 2. Enjoying it a lot so far. The jump in difficulty after the timeskip makes the battles really feel like Fire Emblem again. I love it. Many enemies can 1rKO your weaker units, and you get no Canto and no long range to get out of trouble. It's really interesting and a great way to wait for the next DLC.
  9. Now that I've completed all three routes I'm starting a noble/commoner only run. I figure it will increase the challenge, because I steamrolled through hard/classic but Maddening is a huge step up, and I don't enjoy it so much. I'm about 2h into my run and I'm enjoying the complete freedom I get from not having to worry about class requirements. Abilities assigned will also completely change with no class mastery skills, and I'm looking forward to finding fun viable options. Anyone else has tried it?
  10. Sorry for digging this out of the trash pile, but I was thinking of doing exactly this, a noble/commoner run, since I've completed all three routes. I figure it will increase the challenge, because I steamrolled through hard/classic but Maddening is a huge step up, and I don't enjoy it so much. Anyone else has tried since then?
  11. I really enjoyed that map. It was just the right challenge (the earlier maps were a little easy). Won on my first try, but used divine pulse to avoid Dimitri one-shoting Caspar with a 14% crit rate. Had no major problem with Dedue (him turning into a demonic beast was out of this world! Brilliant idea!) but let out a huge sigh of relief when killing Rhea chased away her soldiers. I felt sorry when I 0rkoed Mercedes... she didn't deserve it.
  12. Personal experience too, but I saw a 97% hit rate fail, so it makes double RN unlikely (but not impossible)
  13. I went whole out magic: Monk > mage > warlock > enlighted one I love this combo because I love magic, although Byleth's spells aren't so great so far
  14. Confirmed. You shouldn't be able to one-shot bosses with almost any of your units in hard mode.
  15. The paralogues are a bit harder. Just played through both paralogues of chapter 7 and I had to start again once and use Divine pulse a couple times (stupid Caspar with 40HP getting insta killed by a wyvern rider, didn't expect it to double)
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