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CyberNinja

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Posts posted by CyberNinja

  1. On 4/17/2020 at 9:34 AM, haarhaarhaar said:

    Do you mean the Death Knight's presence in Ch. 6 in the first place? Because there aren't any reinforcements and no ambushing going on in that chapter. Also, it seems unlikely that Hubert would give the order to kidnap Flayn (he has absolutely no use for her).

     

    If you enter the Portal room during that chapter, a bunch of Flame Emperor soldiers spawn saying they "knew you would come." Note that as admitted in the Dev interview much of the original story was written with SS as the perspective, hence its likely these guys are Hubert's since he's the one that tells you to enter the portal room.

    On 4/17/2020 at 6:44 PM, haarhaarhaar said:

    Really good spot with the NPC quote - that definitely seems to push towards Metodey being a mercenary

    If you attack Metodey, he explicitly says that soon he'll be able to reveal he's really working for the empire before he stops himself. This implies the mercenary background is his cover and he's actually one of Hubert's sociopathic Vestra goons. Hubert explicitly states in Ferdinand's and Edelgard's supports that he does go behind her, hence the evidence that Metodey is his lackey rather than Edelgard's.

  2. I'd always pegged Metodey as one of Hubert's Vestra thugs. It's pretty clear that the Flame emperor army is made up of Empire royalists and the personal House troops of Hubert and Edelgard, with a few Mercenary patsies in-between. Thus the fact that both the Death Knight and Metodey are acting outside of Edelgard's supervision isn't much of a surprise for me because we already know Hubert goes behind her back. It's like how I chock up the ambush in the Flayn rescue mission to Hubert attempting to get the Professor killed in the Black Eagles White Clouds section.

  3. Ok, more of a joke one

    Spoiler

    Saitama

    House: Ashen Wolves

    Spoiler

    School Phase

    What's so great about One Punch-Man? | Anime Amino

    War Phase

    The Caped Baldy~ A Saitama Character Analysis | Anime Amino

    Defining Trait: Indomitable

    dlc-icon-004.pngNullifies Status effects and debuffs; and halves damage from monster attacks.

    Name HP Str Mag Dex Spd Lck Def Res Cha
    Base Stats 27 9 3 6 7 4 5 5 4
    Growth Rate 50 45 10 45 45 15 45 45 5
    Max Stats 99 99 30 77 89 25 87 82 25

    Boons: -

    Banes: Faith, Reason, Authority, Flying

    Hidden Talent: Brawling

    Unlocks: Aptitude (each stat 20% more likely to increase on level up)

    Rank Sword Lance Axe Bow Brawl Reason Faith Authority Heavy Armour Riding Flying
    E                      
    E+                      
    D           Fire (D) Heal (D)        
    D+             Nosferatu (D+)        
    C           Bolganone (C) Recover (C) Battalion Wrath (C)      
    C+                      
    B                      
    B+                      
    A                      
    A+                      
    S                      
    S+                      

    Canon Class: Brawler, Grappler

    Supports:

    Ashe C-A

    Felix C-B (Unavailable during White Clouds)

    Raphael C-A

    Lysithea C-B

    Flayn C-B

    Balthus: C-A

    Hubert C-B

     

    Ashe supports involves lots of shopping sales and discussions of heroism. Felix support's aren't available until the war phase and follow him not actually recognizing Saitama as a once fellow classmate and personal incredulity about the immense power of Saitama. Lysithea and Flayn's follow a similar theme of him basically treating them the same way he treats Tatsumaki and how they respond. Raphael and Balthus round off with the brawny brawling focused type characters but Balthus also covers topics like his and Saitama's money problems. Hubert is Hubert, Saitama is Saitama, ok.

     

     

     

  4. 5 minutes ago, vanguard333 said:

    Yeah; I wasn't planning on doing so. 

    Thanks. I've noticed that a lot of pairing suggestions I've gotten have been about Dimitri, Felix or Ashe, but the only one I hear more than once for Dedue is Dimitri. Is there something about Dedue that makes few of his pairings stand out as particularly good or something?

    Oh; don't get me wrong, I'm fine with paired endings being non-romantic (I think Dimitri should have one simply because the royal line needs to continue and his uncle dying off-screen in Verdant Wind is making me think the same thing happens in Blue Lions); I paired Ignatz and Raphael in my Golden Deer route after all. I'm just curious. 

    Dedue (and Marriane) both have extremely good supports with Dimitri and paired endings that show how close the characters are. Felix also has a good paired ending with Dimitri and Dimitri does have a wife in said ending, but Felix has a very good paired ending with Annette and in all non BL routes you want to pair Felix with Annette or Flayn to give him a good end. Given you already have some options prepicked I'd suggest paring Annette and Felix, Dedue and Ashe, and Dimitri with Marriane. If you don't get Marriane, Flayn is (imo) a good choice for Dimitri too, but some people don't like Flayn so your taste may differ.

  5. 2 hours ago, vanguard333 said:

    I'm in the middle of part 2 of my Golden Deer route, and I recently did the Battle of Gronder Field. And yes, I recruited Ferdinand, and only for the paralogue. 

     

    That's the reason for my two-recruit limit (to be clear, it doesn't include knights, Cyril, Flayn and the other two professors). 

    I know I need Caspar for the paralogue and the scythe, but I don't want to use him, as it means I have 2 units that suck at authority. For that same reason, plus it not really making much sense story-wise, I'm not going to recruit Hilda either. 

     

    Since I've decided who Ingrid and Mercedes will end up paired with, I guess it would help to know what pairings (among Dimitri, Dedue, Felix and Ashe) are good for the remaining two girls: Annette and Flayn.

    I wouldn't recruit Hanneman or Manuela for Blue Lions. You can, and they add to the story, but if you aren't going to use them, don't.

     

    Felix x Annette

    Dimitri x Flayn

    Dedue x Dimitri

    Flayn x Felix

    Dedue x Ashe

    are all good combos

  6. On 3/29/2020 at 9:43 PM, lecongvu said:

    I had this discussion years ago about why people were likely to choose a male Robin or a female Corrin. It all boiled down to fitting certain archetypes and expectations. With Robin, it was the "brother betraying brother" narrative. With Corrin, it was a woman making a choice that torn herself apart.

     

    So I wonder if the same thing apply to Byleth? Do you like a male Byleth over a female one, or the opposite? I choose female Byleth, not just because she was meant to be an artificial reincarnation of Sothis, but also because of how she acts to her students--she is more mother than teacher to them. She (the player) controls so much of their lives, as well as providing comfort to these mentally-troubled young men and women.

    In most games with a customizable protagonist my playthroughs will even out as far as gender is concerned since I want to experience all the game. Regarding this game Byleth (f) seems anachronistic and just doesn't tend to fit aesthetically with the rest of the cast so I tend to like the character far less. DLC outfits made her playable though, so yay.

  7. On 3/28/2020 at 1:48 PM, vanguard333 said:

    So, I started with a Crimson Flower playthrough, now I'm doing a Golden Deer playthrough, and, after that, I'll be doing a Blue Lions playthrough. I don't have any DLC, and I try to recruit at most two students in each playthrough. 

    I try to make sure everyone can get a good paired ending if I can, but I mainly have chosen recruits based on either usefulness or what part 2 paralogues they unlocked. In my Crimson Flower playthrough, I recruited Lysithea (for beating the Death Knight), Leonie (for the paralogue with Linhardt), and Ashe because I felt sorry for him after Lonato's death. This meant I accidentally left Hubert without a paired ending. For my Golden Deer playthrough, I recruited Linhardt for Leonie's paralogue, and Ferdinand for Lysithea's paralogue, with no intent to actually use Ferdinand. For this playthrough, the only person without a paired ending is Ferdinand, but I only recruited him for the paralogue, so that doesn't count. 

    With planning out my Blue Lions playthrough, however, I've run into a problem: I have to recruit Caspar for Mercedes' playthrough (though I'm more than happy to have him end up alone as I'm only recruiting him because I have to), and the Blue Lions team comes with enough lance-wielders (and therefore knight-kneeler) that I might not even need Lysithea to bring down the Death Knight, nor am I really sure who I would even use the Dark Seals on once I beat him. So, I could go the whole playthrough without recruiting anyone (except Caspar). However, I currently plan to pair Byleth with Ingrid, and Sylvain with Mercedes. This leaves four guys (Dimitri, Dedue, Felix and Ashe) and two girls (Annette and Flayn).

     

    Who should I recruit?

    Don't recruit anyone from Black Eagles barring perhaps Caspar (needed for Mercedes Paralogue), You should avoid recruiting most Golden Deer barring Marianne and maybe Hilda. This allows you to maintain the stakes in the timeskip and should keep the game a bit less boring fighting Generic replacements.

     

    So for your two, Marianne (nice supports w/ Dimitri) and Caspar (required to complete Mercedes' story). Likewise for Golden Deer Ferdinand should be an auto recruit to finish his and Lysithea's story but an other one is strictly optional there.

  8. On 3/27/2020 at 9:57 PM, Soroen said:

    Didn't expected to see Shield Hero here, it make me remember to pick up the LN. His personal fit him perfectly it's way too strong, additionaly the icon should be this. I would've put a proficiency in Heavy Armor even if it doesn't really suit him, at least just for the principe of being a tank. Also you put Recover twice. Other than that it's really well done.

    Here's my third wave of Characters that should have been in the game, this time with Crimson Flower Recruits. Next one wil be OCs (pretty much done), afterwards probably the Nabateans (Rhea, Indech and Macuil).

    Modifications are in bold. Regarding personals I tend to use other characters as precedent, Balthus has effectively two defiant skills as his personal that activate at 50% hp which being a gauntlet character, is pretty strong. Secondly is the importance of keeping a theme, and I'm glad you agree it fits, and I do agree it was too strong. I removed the aura aspect of it as it was largely redundant with the aggro aspect. Neither of these skills see much use because they're a holdout of % base activation, given the way they calculate the activation, this means a less than 3% activation on most characters anyway and it'd rarely if ever activate on Naofumi with his non-existent dex base or growth. In effect it would have only benefited weak characters with high dex and Naofumi would have been already naturally tanky with his high base def and res + growths which would have been furthered by going into the War Monk class.

    The new version only effects him and maintains the aggro aura so he can be the 1st unit in all of fire emblem to successfully fill the role of the armored knight line. It'd probably be best to define a flat activation rate for his passive (and I don't feel all that concerned with the aegis/pavise mix since 4 units get that as an item and at least 2 get it before the timeskip) but I hadn't decided on that. I also clarified that the Pavise/Aegis effect is only active when being attacked as Naofumi is not intended to be effective on the offensive. I have now included an alternate Defining ability with Wary Fighter (straight rip, and yes, it overrides QR). 

    Since you got me in the mood, I'll talk a bit more on the creative process. The reason list was chosen as both a mix of fire being the generic spell list and because these spells represent the Shield of rage's flames quite well. Fitting since it allows Naofumi to be a bit more offensive with his budding talent (Heartseeker) allowing him to make up for his poor hit if he stays at range 1 (melee). It works because range remained a limit for Naofumi in that shield mode. That said, it's not the most impressive damage due to his bases and growths, but it is an option.

    Also thanks for pointing out the mistake I made, the second recover was meant to be restore, the spells were chosen to maintain a degree of utility/effectiveness even if he didn't have the highest magic. He needs to be close to allies to use them, but he's meant to be on the frontline anyways. Armor, riding, and flying were all set to neutral because while they are all related to capabilities he has shown to have, they don't necessarily correlate with his greatest strength.

  9. Naofumi Iwatani

    Spoiler

    Naofumi Iwatani, The Shield Hero

    Allegiance: Golden Deer House

    image.png.283cb7b2668f5205e781e9a2325c70ed.png

    Post Timeskip Appearance:

    Spoiler

    image.png.482b12d89e5000b42f631ea59fff3fe7.pngThe Rising of the Shield Hero Producer Explains How Series Became ...

    Name HP Str Mag Dex Spd Lck Def Res Cha
    Base Stats 30 6 5 3 7 4 10 8 4
    Growth Rate 65 25 25 50 35 40 55 50 45

    Defining Ability: Protector

    big-icon_87.png if attacked Unit benefits from the Pavise/Aegis skill. Enemies are more likely to target this unit.

    Alternate: Wary Fighter

    big-icon_139.pngIf attacked and HP >= 75% Unit's and Enemies AS = 0.

    Strong: Brawling, Faith, Authority

    Weak: Sword, Lance, Axe, Bow

    Hidden Talent: Reason (Heartseeker)

    Rank Sword Lance Axe Bow Brawl Reason Faith Authority Hvy Arm Riding Flying
    E                      
    E+                      
    D           Fire (D) Heal (D) Rally Defense (D)      
    D+             Nosferatu (D+)        
    C           Bolganone (C) Recover (C) Battalion Wrath (C)      
    C+         Monster Crusher (C+)     Rally Resistance (C+)      
    B           Ragnarok (B) Restore (B)        
    B+                      
    A         Mystic Blow (A)   Ward (A) Battalion Renewal (A)      
    A+                      
    S               Rally Charm (S)      
    S+                      

     

    Supports:

    Sylvain: C-B

    Felix: C, C+, B

    Ignatz: C-B

    Claude C-B+

    Raphael: C-B

    Hilda C-B

    Lysithea: C-A

    Marriane: C-A

    Leonie: C-A

    Lorenz C-B

    Dorothea: C-B

    Petra C-A

    Bernadetta C-A

    Flayn C-A

    Byleth C-S

    Canon Class: War Monk or Grappler (Advanced classes) or Brawler (Intermediate)

    Chores: Good at Horse care(Riding), Neutral on Weeding (Armor) and patrolling (Flying)

    Activities: Likes cooking, dislikes choir practice

    Fishing Tournament: Requires largest possible fish, awards Steel shield

    Recruitment: 25 Str and C in Swords he wants someone strong who can fight for him

     

    Background: As a foreigner to Fodlan and a Crestless commoner he is generally treated with suspicion and distrust by much of the student (generic) body and the clergy. In the beginning of the game he is most similar in personality to his self at the moment of his summoning though elements of his jaded self are apparent. As the chapters of White Clouds pass he begins to show more of his personality that he has in the early parts of the LN as he becomes more jaded and develops a bit of a persecution complex. Post-timeskip he is at his lowest and least trusting (note to Dimitri levels of insanity) and begins a more slow healing process over the course of the rest of the game and in support conversations. He is self conscious about his lagging offensive power, especially in comparison towards his crest bearing classmates, this is fed into by much ridicule he receives from the (generic) students and faculty. In a support conversation with Petra he assists her in learning to speak the Fodlan language while she assists him to better read and write in the language. He still holds much of the perspective he had as a Japanese college student and this view is explored in support conversations with Claude, especially in regards to the stasis that Fodlan suffers.

     

  10. On 3/21/2020 at 6:52 AM, Enryx25 said:

    Another interesting info is that Silver Snow was actually the first route done, implying Verdant Wind is actually a copy of it and not the opposite like many think.

    Can I just say that I ****ing called it?

    On 3/21/2020 at 11:02 AM, Sire said:

    Maybe its the case of "they got more experienced so as they worked on the game more, the later stuff became better."  But no matter the case, I hope Three Houses gets a "definitive edition" in a few years where they can expand on all of these ideas. I also somewhat hope for a Fates Remake that keeps basic premise but with a rewritten story, but that is another topic.

    Money's on time crunch forcing them to spread resources around to finish the other routes and a bit of experience as they went along. Pretty sure Hilda's brother and Caspar's father were originally meant as bosses at some point.

  11. On 1/23/2020 at 10:04 PM, vanguard333 said:

    Okay; here's my version of Robin, though more inspired by Smash Bros. than Awakening

    Robin:

      Hide contents

    Robin:

    Starting Class
    Crest
    Commoner
    Major Crest of Grima

    Major Crest of Grima: Sometimes adds Strength/2 (if using a magical attack) or magic/2 (if using a physical attack) against an opponent. 

    Personal Skill: Solidarity: Grant Hit and Avoid +10 to adjacent allies

    Stats:

    Level
    HP
    Str
    Mag
    Dex
    Spd
    Lck
    Def
    Res
    Charm
    1
    20
    8
    10
    9
    9
    8
    9
    9
    9

    Growth Rates and Maximum Stats:

    HP
    Str
    Mag
    Dex
    Spd
    Lck
    Def
    Res
    Charm
    35%
    40%
    40%
    40%
    40%
    30%
    35%
    35%
    40%
    80
    70
    75
    65
    65
    50
    60
    60
    60

    Proficiencies and Skill Levels:

    Sword
    Lance
    Axe
    Bow
    Brawling
    Reason
    Faith
    Authority
    Heavy Armor
    Riding
    Flying
    D (+)
    E
    E
    E
    E (-)
    D (+)
    E (*)
    E+ (+)
    E
    E
    E

    The - in brawling is because Ylisse doesn't have gauntlets

    Magic
    Combat Arts
    Abilities
    Heal
    Nosferatu
    Bane of Monsters
    Battalion Vantage
    Seraphim
    Aura
    Thunder
    Hexblade
    Model Leader
    Thoron
    Bolganone
    Cutting Gale
    Agnea's Arrow
     
    Battalion Renewal
     
    Rally Charm

     

     

     

    I actually quite like this Robin. Nicely balanced too, good one on using Solidarity as the personal. Think I prefer the battalion renewal/vantage combo as well.

  12. On 11/9/2019 at 11:29 AM, Gordin said:

    So I'm going to be playing Silver Snow soon and don't know the exact story but I do know that's it's church based and similiar to VW. I would like to recruit some characters outside of my house, but I would like those characters to make sense to join me lore-wise (Such as recruiting Lysithea in CF, for example Ingrid and Leonie would make no sense due to Leonie not wanting to aid people who helped kill jeralt and Ingrid is super loyal to Faerghus.) Who do you think would make sense to recruit story and lorewise?

    Lysithea and Merceds so you can have the paralogues of Ferdinand and Caspar which require them (F and C) to be traitors to Edelgard to function.

  13. On 1/16/2020 at 4:14 PM, vanguard333 said:

    which isn't in the marketing, that is naturally interpreted to be a secret fourth, non-default route.

    It was though, you see clearly Byleth and Edelgard fighting in the trailers. I originally thought the silver snow reunion scene would be near the end game, right before the "death of the flame emperor" cutscene or that they'd be one cutscene/alts of on another. My impression from most of the trailers was that you'd have to work to join her side given the dialogue and theme song playing over the trailers. That said I also thought she'd end up an unwilling church stooge and that the church was evil from the trailers, but that's because I merged the Western church, the Central church, and those who slither as one organization in my head.

  14. 17 hours ago, vanguard333 said:

    That's a nice touch, but it is soured a little by the fact that Silver Snow is otherwise supposed to be the secret fourth route while Crimson Flower's supposed to be the standard

     

    17 hours ago, vanguard333 said:

    yet Crimson Flower is the one that's locked behind requirements. 

    I want you to think about what you just wrote.

  15. 2 hours ago, Lunarly said:

    The conversation leading to the final boss fight was also kind of random, mainly because of the 1 month time gap before Rhea decides she's ready to tell the truth and conveniently turns in the Immaculate One for the finale. Route overall just feels lacking. I feel that the final bosses of VW and SS should've switched with each other.

    That only happens if you refuse to talk to Seteth for the whole month, otherwise you can skip it.

     

    Also, here's a more realistic Golden Ending than whatever sort of FF @omegaxis1 is writing

     

     

     

  16. On 1/11/2020 at 11:23 AM, Shanty Pete's 1st Mate said:

    Is minimaxed bad? That's how Lysithea is

    Yea, kinda. Lysithea pays for that in having the lowest total growths and being as tough as paper mache. Priscilla as far as I recall wasn't all that minmaxed and that's the point: we have an actual character to base it off of, so if we're putting them in three houses, we should be as faithful to the character as possible.

    On 1/11/2020 at 11:23 AM, Shanty Pete's 1st Mate said:

    mages getting Battalion Renewal feels overdone.

    A lot of the abilities characters have are more around what makes sense for the character than what is 'optimal' or 'novel' even ingame. That's why every physical unit isn't running around with battalion vantage-battalion wrath despite the fact that everyone wants that combo for their chosen creation because they can't bear them being suboptimal.

    OK quickie one with explanation:

     

    Robin male or female doesn't matter:

    Class: Commoner 

      HP/STR/MAG/DEX/SPD/LCK/DEF/RES/CHA

    Base    29    9    8    8    9    6    9    6    6 (total 90)

    We're doing this quick, dirty, and lazy. We take the base stats of Robin without accounting for any variation of flaw/strength and total them up. We throw this through a ratio calculator using the same stat total as Byleth minus his charm stat (total 83). We get some basically workable numbers for a "hybrid" type character. We use our remaining "points" to return to 90 and give Robin 6 starting charm; fitting for an avatar/non-lord Amnesiac. Note that defense is oddly high showing that this strategy is not perfect. 

    Growth 55    45    40    40    40    45    30    25    50 (total 370)  

    Since we're using a robin base with no asset/flaws, we end up with a very middle of the road character. Because the health to stat ratios in awakening are so different we see that the health was far too high and cut that growth down some (already done) and give the remainder to charm. Robin is an excellent tactician and thus This is referenced in his higher than average charm (though this could be done in better ways) He is also the avatar of a fell god and only an amnesiac rather than devoid of emotion, so the higher avg charm fits.

    Max 107    54    54    54    54    60    54    54    63 (total 553)

    From here on we can't really use Byleth's totals as a base anymore, on one hand you could and simply keep the 99 charm but I'd rather this as a recruitable unit rather than literally replacing the unit role of Byleth. So we use our next hybrid character Ingrid. She has the same growths as Byleth and ~7 less total base stats. The problem is that we still have Robin using the Avatar/Lord level base stats. Simply using Ingrid's totals would drop the magic/str ratio abnormally low so we'll simply cut away a little as we had done with the growth rates.

    New Base    26    9    8    8    9    6    6    6    6 (total 84)

    We cut 3 from base hp and def, putting them more in line with the other characters and can pretty much call it good. Their max stats aren't insane, and are in fact oddly equal and yet I don't find myself minding all that much. Notable for their abnormally large health, though not to the extant as Raphael.

    Since Robin canonically bears the Mark (read: Crest) of Grima, I will, despite how much the overuse annoys me, give Robin a Crest. Rather than reusing one of the standard effects, I look to Bernadetta and Dimitri for inspiration and precedence. Their abilities each could allow for essentially a doubling of the usual damage or more and thus I feel a bit more safe to simply adapt Ignis as a crest ability. so:

    Crest of Grima (Major)

    When using attack magic, Occasionally add 1/2 str to Attk.

    When using weapon attacks, occasionally add 1/2 mag to Attk.

    Activation % 20 (major) 10 (minor) 5 (Item)

    At the beginning its actually weaker than Felix's crest only adding 4 damage for a lower frequency, naturally as time goes on it rises in strength to Dimitri and Bernadetta's level but is more frequent due to have to activation conditions (magic or might) and having the major rather than minor activation rate. Robin gets major only because they are the avatar of Grima perfected by the Grimleal, Morgan would only have a minor crest. Still a bit more powerful than I'd like (I think) but I'm not exactly going slow and steady here.

    Personal Skill: The easy and obvious one is to give him bootleg professor's guidance known as Veteran. Alternatively just give him the discipline skill.

    Personally I'd prefer giving him a weaker variant of his rally spectrum skill (Shamir has this essentially as a self rally) as his personal or a modified Offensive tactics to illustrate his superior ability to tip the scales. The final and more OP option was to double his gambit uses.

    For Reason magic its actually rather easy:

    Thunder Thoron Death Dark Spikes

    The first two can be considered robin's signature spells and the last two represent Grima's powers as Death is visually similar to Grima's truth and Dark Spikes is similar to Grima's attack.

    Faith gets a bit trickier and thus more limited. I was half tempted to go all out and cheese with warp and rescue but instead decided more conservative for Aura and Abraxas since Robin will already be struggling with mixed black/dark magic.

    Since I haven't mentioned it robins strengths would be no flaws with a strength in Reason, Swords and Authority. Normally I'd be tempted to give them a hidden talent in faith (giving them faith uses x2 or avo +20) but at this point hidden talents are so overused that I'll leave it as is.

    With a strength in authority Robin would be loaded with rally skills, finishing with rally movement being the third unit to have it. The battalion skills would be vantage and desperation as they fit Robin's mo of outmaneuvering the opponent. What rally skills he would have otherwise, I didn't decide.

     

    I don't really need to go on, with his balanced stats and growths most classes should push him any direction needed and magic or strength will never be a completely wasted investment thanks to his crest and lack of flaws (in proficiency) The unit ended up the way it did due to the choices made by IS in awakening rather than my trying to minmax a character hardly faithful to the original. The female version is probably OP.

     

    Canon classline is dark bishop/warlock, if you care. Unique outfit should be obvious.

  17. 4 hours ago, Shadow Mir said:

    The issue I have here is even in Gronder, she has Aymr, and she uses it far more often than not. Second, Dorothea and Petra are recruitable.

    Well hence Deathknight and Hubert who fit the same rule and aren't recruitable. Their issue is that they're not in the palace because the embarrassing siege had a city battle.

     

    ultimately Valm and Adrestia follow the same beats. A battle in a lava map, an undefeated fort infiltrated, an open battle with the final boss, finish the boss in their throne room.

  18. Edelgard was based off many of the previous Emperor enemies, one of her major influences was actually Walhart.

    After the Timeskip, you will fight Edelgard twice, once on an open battlefield (Gronder) where she wields a magical sword that heals her (Sword of Seiros)

    Walhart Fights you twice, once outside his fortress in an open battlefield wielding Sol, a magical sword that heals him.

    In SS/VW Edelgard will then fight you in in her Palace wielding her true personal weapon an axe called Amyr

    After his first defeat, Walhart will retreat to his Palace and fight you in his throne room wielding his true Regalia, an axe called Wolf Berg.

     

    Furthermore, Walhart has his final stand with two Generals, Cervantes and Excellus: a powerful warrior and shadowy Mage

    While it isn't the same map, Hubert and the Death Knight fit this role quite well but in Verdant Wind its Dorothea and Petra who fill in quite nicely as the final stand Generals: a powerful warrior and a mage.

  19. 9 hours ago, Shanty Pete's 1st Mate said:

    Just to be sure we're on the same page, Raven can't activate his personal alongside Battalion Wrath. The latter only works with a battalion, the former without. The player has to choose.

    <thinking> fair enough, I'd forgotten the battalion skills do disable once you hit 0 battalion endurance. Still 45 offensive/defensive crit is something to note for a personal as easy to activate as this.

    Do we have any 20 crit. Attalions? I'd guess Fraeldarius soldiers but is there anything else?

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