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Orange Scarlet

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About Orange Scarlet

  • Birthday 05/20/1994

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  • Interests
    I'm nobody special. I'm a guy that really loves his hobbies and spend his entire day with them. Pokemon and Fire Emblem have always been my biggest interests and learning how to hack is a big thing for me. I hope as I get better I can learn how to make all sorts of hacks that anyone can enjoy. Any criticisms and help are welcome. The only way to get better is learning from failures.
  • Location
    Michigan Ypsilanti. (Used to live in California Poway.)

Previous Fields

  • Favorite Fire Emblem Game
    Sacred Stones

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  1. "Legendary" gameplay. What did we say about having some modesty Wolfram? >_>
  2. Luckily this isn't the kind of thing i'm going to lose my shit over. People disliked the submission. I disliked several of the other submissions. It's a contest. In order to win a contest you gotta get creative and ambitious and sometimes it just doesn't work. Wolfram is proud of his submission and so am I regardless of what the end result ended up being when it got played. I really don't believe Angel of Darkness was the worst this contest had to offer. We had alot of fun watching the stream together and laughing.and I think that is what counts. We poured 9 months into it and it was not only fun but worth it.
  3. Here are the battle quotes that Markjoe missed because Kirby survived. I took the liberty of recording them for you.
  4. It's important to be confident in your submission Wolfram as we did work alot on it but try not to be too cocky. Don't want to skyrocket Marcs expectations. It's important to have a little modesty.
  5. I really enjoyed getting to be a part of a few of these submissions. Looking forward to seeing this contest grow. Maybe i'll even manage to submit something at some point. Ooooh~ (Assuming I ever stop being a lazy fuckwit and actually learn things.)
  6. I played along with Ghasts hack group last night. Our quest for our horse buthole was long and tedious. Eventually we forgot and never found him. Somebody is probably riding Rokevins buthole and there is nothing we can do about it. But that's ok. On the other hand I like the creativity here. It's plainly obvious that there was some decent thought put into this hack minus how silly it was at times. Also that "creepy dude" not so creepy when the game tells me it's creepy. That lord on that horse. Prince of thieves man. Getting off that horse and jacking theif keys. What a beast. I can see the conversation back at the thieves hideout right now. Thief 1: Man we got some good shit today I got a Steel axe man! Thief 2: Um... Yeah a horseman jacked my key. Thief 3: Get out I want you out of the house by the end of the night. Anyway. This hack was really good for some serious laughs at most times because of how ridiculous it was and of course our quest for the great buthole. We were really looking forward to the parade of the princes buthole. Oh well. The lord... Yeah. The lord... Um... Yeah... Those stats man. The lord was so stronk please nerf. That luck was through the roof and making me go crazy. Too good. I realize after meeting Rokevin I am not half the man I thought I was. I hope to be just like him someday and have a buthole as nice and shiny as his. Thanks for bringing the magic triangle I actually really liked that. Overall I enjoyed watching the hack being played. Work on that dialogue though it could be a little more serious. Great effort. Can't wait to see the next part of the game so the prince can finally be reunited with his buthole. One more little thing. I really like the fact that you turned one of the monsters dark magic from FE8 into a wind spell. It worked really well. I know that's a small thing but i'm glad you did it.
  7. Well I guess i'll post the script I was using but I don't have permission to post his. //Made by markyjoe1990 of Youtube //Modified by Nintenlord #define DISABLE_TUTORIALS #include EAstdlib.event EventPointerTable(0x06,Pointers) ORG 0x1000190 Pointers: POIN Turn_events POIN Character_events POIN Location_events POIN Misc_events POIN TrapData TrapData POIN Bad Bad Bad Bad POIN Good Good Good Good POIN Opening_event Ending_event Bad: UNIT Batta Berserker 0x00 Level(10,Enemy,True) [8, 2] [8, 2] [KillerAxe, Elixir] [0] UNIT Good: UNIT Lyn LynLord 0x00 Level(5,Ally,True) [3, 12] [3, 13] [ManiKatti, Vulnerary] [0] UNIT Hector HectorLord 0x00 Level(5,Ally,True) [3, 12] [4, 12] [WolfBeil, Vulnerary] [0] UNIT Eliwood EliwoodLord 0x00 Level(5,Ally,True) [3, 12] [2, 12] [Rapier, Vulnerary] [0] UNIT Turn_events: TURN 0x00 TheGuys [0x01,0x00] 0x00 0x00 TURN 0x00 GoWhereISay [0x01,0x00] 0x08 0x00 TURN 0x00 Reinforcments [0x02,0x00] 0x00 0x00 END_MAIN Character_events: END_MAIN Location_events: END_MAIN Misc_events: CauseGameOverIfLordDies END_MAIN TheGuys: OOBB LOU1 Good LOU1 Bad ENUN ENDA GoWhereISay: MOVE Batta [10, 3] ENDA Reinforcments: MUS1 0x0024 LOU1 NewGuys ENUN FADI 0x04 BACG 0x02 TEX1 0x800 FADU 0x04 REMA ENDA NewGuys: UNIT Jaffar Assassin 0x00 Level(20,Ally,True) [18, 0] [16, 2] [KillingEdge] [0] UNIT Ninian Dancer 0x00 Level(20,Ally,True) [19, 0] [17, 2] [Elixir] [0] UNIT Opening_event: ENDA Ending_event: MoveToChapter(0x01) ENDA TrapData: ENDTRAP MESSAGE Events end at offset currentOffset //The map for this chapter is at offset: ????????
  8. Honestly it's a little difficult to explain. I guess the way I wrote out my Macro's and such were different from how I was supposed to and that was what was causing the problem. It's just confusing and there is no easy way for me to explain it. He gave me an event script for a hack he was working on so I could use it as a reference to how I should write out stuff.
  9. Honestly you just got beaten to that. I knew it had to be something wrong with my events so my friend took a look at it and compared it to his own events. He managed to figure it out so I shouldn't have any problems with this now. Thank you though for the assistance I really appreciate it.
  10. "Agro" 01000190 is the offset for my events. My map data ends right before that. Anyway I know my map data wasn't overwritten because like I mentioned before the rom plays perfectly fine and the events I added in there run just fine. "Matt Snow" Honestly I don't believe getting a new rom will do anything at all. I mentioned in the first post just in case you missed it that the clean rom itself runs just fine in the FEditor. But right when I add my events in I get that error message. But in regards to the first thing you asked me to do I made sure everything was closed and retried it. Still the same error message.
  11. Well I usually do tend to have multiple programs open usually. But in regards to this I tried it early today when I had no programs open and just FEditor. It still doesn't work.
  12. I will try to be as absolutely clear as I can with my explanation of my problem. I have been practicing eventing as of lately and I decided to try practicing with FEditor some. I have used FEditor in the past with no problem but for some reason i'm getting some bullshit error message and I can't use it. The FEditor will work when I use it on a clean rom but once I add in the events with the Event Assembler and try to open up the rom in FEditor I get this. http://gyazo.com/c6a42fe8d750ca3d5d316fde0da8b41b Just for the record when I enter in the events into the game and I got the map and everything the game is perfectly playable and the assembler doesn't give me any errors or anything. But it seems that the events I put into the hack are what's causing the FEditor to not work. I asked a couple other people who have experience with hacking and they told me they have never seen this problem before and couldn't figure out what was wrong with it. If anyone has experienced this before I would really appreciate the help. Thanks in advanced.
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