Jump to content

BANRYU

Member
  • Posts

    3,370
  • Joined

  • Last visited

Everything posted by BANRYU

  1. Regarding the slaying edge set, I sort of question whether she has the attack power to land kills without her Special contributing to that :0 Also, I think it's safe to separate the builds by weapon, since the two Gale builds are pretty different... However, I do think the Slaying Edge set would probably rather just have a different special, probably? Possibly? I don't have time to do calcs for it ATM but based on Theorymon alone...
  2. I feel like the 'Tiny Terror' and 'Budget sets could be combined together and not much would be lost; just list Fury as the budget option for that build, and mention that the other A-skills are preferable if you want to optimize her. I also think you should probably separate out the Specials and Assists into their own lines. A formatting trick I learned recently is that you can hit shift+Return to make the spacing regular, which is probably good for the builds. IE: header stuff for the build Weapon: (and now I shiftReturn) Assist: Special: A-Skill: B-Skill: C-Skill: Seal: and then the description would go here I think that might read a bit easier for everyone. (Incidentally this is why I wanted to have an established template for analyses but what can you do? Smogon we ain't I suppose lol)
  3. I was running some test simulations for my own player phase build I'm working on and I just wanted to throw it out there that it seems like Glimmer would be better on her than Moonbow :o Since all the refined breaths have the whole 'targeting the weaker defense' thing, it kinda stands to reason that she would benefit more from Glimmer than Moonbow, same as Myrrh. Also, I'm not sure why she would really want to run Wind/Watersweep :o I'm curious to know your reasoning with that one, it might just be that I don't know what the benefits are, not that there are none/fewer than the others.
  4. Well uhh. hmm. There's f!Grima and f!Corrin, who are rare fast dragons....
  5. Having his weapon be 'Finn's Lance' as a Brave Lance with built-in Guard 2-3 and maybe 1-2 more points of Mt would have been pretty cool, yeah. oh well. =3=
  6. Conceded on the Defiant thing. Another thing to maybe consider: Brash Desp player phase Rein? Kinda gives up the enemy phase utility of his weapon which isn't ideal, but I think there's something to be said for the units who can start tanky and turn into quadding hypercannons.
  7. This might just be the worst best thing I've ever created. "You'll stay with me FOREVER.... WON'T YOU, SIGURD-SAMA....??!??!"
  8. ooh yeah fair point, I completely forgot about the Brazens. Although, still... If we're speaking realistically, not everyone can necessarily get their hands on Brazen :o I do definitely think that's the hands-down best option for Vantage Rein's A-slot but failing a player's.... admittedly understandable inability to get their hands on that, I'd argue Defiant Atk is worth mentioning as a budget option along with Death Blow.
  9. To be fair, I feel like Rein's voicework is actually pretty decent? :o And I'm not really familiar with this thing about the 'dude who wanted Hector' at all though, can anyone tell me what that's about? It is too bad he kinda got shafted, but looking at other F2P units, I can't really be all that surprised... the only one I can think of offhand who was particularly noteworthy was the BK himself, though Arden is also kinda unique...
  10. I can't help but wonder if Defiant Attack isn't a good option for him... Though it's basically useless if he has any teammates with Hone Cav, I think it's worth mentioning since 1) it synergizes with Vantage rather well (albeit not at quite the same HP range, 50% VS 75%), and 2) it's the only skill that provides as big or comparable a boost to Death Blow / Fierce Stance but on BOTH phases. Actually, if you're running a Cav team with one of each buff, and Rein himself is the one who packs Hone Cav, Defiant Atk still works on him (not like he needs the speed from Hone, is it). Distant Counter also seems really good on him though, I think my personal choice for him would be between those two. Also, I think @bottlegnomes' point about the -HP IV + ArdSac thing seems definitely worth mentioning on the analysis proper; the ability to reliably get into that really specific range seems really useful IMO.
  11. I hit T20 for only the second time ever this season.... seems my golden team/formula is the dargon core of Tiki (+7, +Res/-Spd Summoner support) + fGrima (+Spd/-HP) + Myrrh (+Atk/-HP). Throwing Ninian in there gets both dragon field buffs, though right now I'm running Ephraim for the arena bonus... In the meantime I'm tryna work on finishing Tiki's +10 merge, and hopefully one day Hector will decide to stop eluding me so I can feed him to Myrrh for countering Rein and his ilk x-x Once Tiki is complete (and I can pull another Shanna smh) I can work on Grima's offense build with Life&Desp and probably Light Breath+.... completely empty on fodder for her needed skills besides LnD though unfortunately x-x
  12. Poor boy was easy as balls... Infernal took 2 tries. +5 Tiki (see sig), +1 Klein, fGrima and Myrrh (latter three with pretty basic/typical sets).
  13. IDK dude looks pretty good to me! Nice work!
  14. Oh man I would LOVE to do that but I think I forgot to preface my indecisiveness with the fact that I have two different Ephraims-- a built +Def/-Spd one with Earth boost, and an unbuild +Atk/-HP one-- the +Atk is obviously perfect for any offensive builds, but the -HP means that Earth Boost is gonna be much worse on him, and thus his utility in the tanking role is gonna... well, tank x3x I WAS planning to give Tankphraim Sturdy Blow for the sake of abusing Regmund's effect but I don't have a lot of faith in his tankability with neutral Def AND -HP. So basically, I don't know who to merge onto Dx Jack-of-all trades tank or full-blown offense. and I mean... I could build them separately I guess, but dose merge points... >3>
  15. Looks pretty good from what I can tell. I will say that I think the existence of Flame Siegmund means that the memey Windsweep set is all but obsolete now; as it stands, the main draw of reg Siegmund over Flame Sieg seems to be the utility it affords him. Dedicated offense is cool and all, but Regmund still allows him to have a doubling player phase presence while providing buff support and allowing him to run good enemy phase skills. Role compression and being a jack of all trades is definitely not a bad thing with team sizes as small as they are... Though it's hard to deny the offensive appeal of the other one, too... ....so needless to say I'm pretty torn on which build to go with for mine. haha ;;
  16. I'm of a mind with what Eclipse said, basically. Here's hoping some folks get demoted down to the 3/4 pool when banners end instead of merely 4/5 from here on out. Some skills remaining 'premium content' does make sense to me, stuff like Swift Sparrow remaining 5* locked DOES make sense to me since it's so powerful, although I do wish that folks like Faye would get a drop since like we have the other Firesweep weapons available at 4*....
  17. Hot damb. And Lilina was ALREADY a great abuser of Death Blow + Brash Desperation....
  18. The rarity drop was easily the best thing to come out of this whole FEHC, very happy about that. Hoping the Nameless Blade has a cool refine effect, it's too bad they couldn't tell us what that and Forblaze had x\
  19. I'm okay with that being how it's pronounced, I just had no flippin' idea .-. At least I can take solace in the knowledge that I always pronounced Tharja's name right =3=
  20. OOOOHH dass very good I approve >3o)-b excellent work! (one day I'll get a Hector and be able to build her D,8)
  21. I feel like we should be expecting an FE Direct before we'll be hearing anything about FE16 characters in Heroes, but either or is still a pretty exciting prospect o3o As for me I honestly have no idea what to expect so I just wait patiently =3=
  22. Poo on work for making me unable to use flags during multipliers... time to start burning them with or without multipliers here too I suppose =w=
  23. -crosses fingers not to get a reason to spend orbs on anyone besides Nephenee rn- C'mon, dragon dad needs some wrath action for the dragon babbies....
  24. Boy, not much spriting going on lately here huh :o Well, that's okay... I'm sure it's a busy time for all of us x3x Know it is for me. Nice one! He looks great!
  25. Xander is probably the toughest of the GHBs to clear all the legendary quests for, but I finally did it myself a while back @____@ mad props to anyone else who managed it as well. Cavalry was probably the hardest for me what with those damn mages and all... I wish I had something useful to contribute but that's about it >< I dont even remember what team I used for the Cav one, truth be told...
×
×
  • Create New...