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SeaMajor

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About SeaMajor

  • Birthday 02/18/1995

Retained

  • Member Title
    thinks fire emblem games are stupid

Profile Information

  • Interests
    Knitting, cycling, baseball, trumpet, grinding for years
  • Location
    Canadia

Previous Fields

  • Favorite Fire Emblem Game
    Sacred Stones

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  • Members
    Anna

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  1. As much as I love this one, can you really see Gerome lending Minerva to Severa, of all people?
  2. Might I suggest an HTML table in the OP? (Can you use htmlcode on this forum? w/e) Three columns - Normal/Hard, Luna/Luna+, Postgame Then several rows like "Always Amazing," "Situationally Amazing," "Usable," "Numerous Drawbacks," and "Useless" are these reasonable divisions/distinctions?
  3. Even though I always stick Owain in a magic class (and I'd be crazy not to), I always occupy one of his skillslots with a real Mystletainn. My associated headcanon: Avatar gives him Mystletainn, but instead of engaging in his usual glib repartee, he's so stunned/touched by the gift that he starts tearing up and gives the Avatar a big hug. Even though it weighs him down a bit in battle, he straps on his old sheath underneath his Sage robes and keeps the sacred blade in it for every fight. He may not tell the avatar so, but he draws more strength from how thoughtful the gift was than the actual power of the blade itself. (after his display of genuine affection, the avatar decides not to tell him that there are 17 more sitting in the convoy)
  4. You sure? On my first Lunatic run (Classic, of course) and dark magic has been just about the only thing keeping me in the running - not to mention the outrageous bulk a sorcerer has (Unless you mean strictly postgame, where I'd imagine sorcerers probably do fall off - the speed/skill caps probably hurt..) Anyways, we can probably agree that Taguel is always useless. In Normal and Hard, Tricksters, Assassins, and Swordmasters all make fun dodgetanks, but it's tough to squeeze any use out of them in Lunatic, so I don't know how we fit that into the list. I'm seeing a lot of general hate for General, but I'd think that they'd be good in postgame once you have a couple skills on them? Things like Aegis and Sol? I want to say that Berserker is also a good postgame class because (tied for) highest offensive cap in the game therefore awesome dualstriker without having to lose out on SPD but again, I'm not familiar enough with the Meta to say for sure No matter what, it seems like between the difficulty distinctions, the ingame/postgame distinction, and strategy dependences, it's going to be incredibly difficult to fit the classes into a single tier list :/ (first post on the forum please dont hurt me)
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