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Darcy

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  • Favorite Fire Emblem Game
    Blazing Sword

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  1. Hey! Love the randomizer, first off. I finally got to the endgame of FE7 (I normally get too excited to get new classes and start over at some point), and got a little bit of weird behavior. I'm running random recruitment, and in this run, Athos got randomized into Bishop!Geitz, and his inventory ended up being filled with a Mend and various light tomes, so I missed out on all the Lords' endgame weapons, except one - he had one slot open which was filled with Sol Katti. Would there be a way to make sure the character in Athos's slot gets assigned fewer default weapons, so all the engame weapons show up? Or any other workaround you could think of. Maybe an option not to randomize Athos's slot?
  2. So, with the current fix patches, I'm still getting characters randomized with like... a couple of extra stat boosters in their inventories, and sometimes the wrong items (a cavalier Guy with a Wo Dao, for example). I know you guys aren't really working on this much any more, but I know the randomizer didn't do this before, do you have any working older versions that didn't do this, just so we can mess around with the randomizer as it is? Without getting gifted stat boosters and other nonsense?
  3. Extrapolating here, there will be multiple clones of the Demon King and each can only be damaged/killed by a particular legendary weapon. And then one that can only be harmed by monster classes. For lulz.
  4. i.e. when you only bring sword users and equip every last one with sweet steel
  5. Gotten up through Chapter 20, might go back to an old savestate to try out the new Chapter 19. Blitzing through the chapter though (20 doesn't honestly seem that hard), I couldn't for the life of me find the Member Card. Anybody want to enlighten me, or would that be cheating?
  6. Been bored, so I did a couple more runs of FE7. Here's some things.
  7. I'll post more later, but right now I just want to say that Eirika seems really weak. Maybe that's just lack of swords against the brigands and no prf weapon, but... I remember Klok had to fix the lord classes in FE7 because some of their bases were tied to the class and not the character (or something like that). Wondering if something like that is also true for the lord classes in FE8, or if I'm just bad.
  8. Are you sure you're using the most up-to-date version of the fix patch, and also applying the patch before randomizing? Because all the T3 promotions worked fine for me, and that was a while ago... I'm also pretty sure Klok nerfed Jafar in more recent versions of the fix patch as well.
  9. I just want to say that I've been checking this subforum every single day for potential news about FE8 reclass. I know it's hard as hell, I just want to express how super excited I would be about it. ^_^
  10. Archsage promotion is working and AWESOME. Thank you!
  11. I, at least, would love an fe8 reclass mechanism. I would play test the hell out of that.
  12. Downloaded the new fix patch. It definitely got rid of the fiora issue (thank you). This is what some of the nerfed pre-promotes look like: ... and here's a similar-level Farina for comparison. So it looks like Louise is appropriately meh-tier once again, and Pent is good but not insta-capping things. Some of the pre-promotes that haven't yet gotten the nerf hammer: Oh, and I think a user in the other thread mentioned their Lucius seeming overpowered. Here's mine as a 20/12 Sage: Yeah, I know Lucius is good, but is he supposed to be that good? Oh, and my Ninian was still getting randomized. I saw Nils mentioned earlier in the thread, but I thought I'd bring that up. Also, the Ultimate Seal currently demotes Sages back to Mages.
  13. Hey, long-time lurker and fan. Been playing most of these releases for my own amusement. I really appreciate the effort that's been put into these. Made an account to post a problem I've been having with the latest version (I just started this file this morning). On chapter 19 HNM, my game repeatedly crashes at the beginning of turn 3, when Fiora would normally spawn. Twice this issue has caused the game to freeze, and since then it's been forcibly restarting the game each time it comes up. Since this seems so odd, I've made a link to my save file for your perusal. https://www.dropbox.com/s/os9fxjt8gzmyja0/r_fe7.sav Just sit there for 2 turns and see what happens. Hopefully this gives you some useful information?
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