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SwordofAeons

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Everything posted by SwordofAeons

  1. I've never actually done the Tower, but if it works like skirmishes you could fight then flee. That way no enemy phase to murder your recruit. If that doesn't work, undrafted Natasha sounds fine.
  2. I know Seth isn't just straight up free because he can solo the game, and his special penalty implies he can typically save over four turns in at least one chapter. Making him free up until say chapter 10 (at least for Eirika route) and then banned afterward is interesting. I don't see any blatant problems with the idea; know if it's been tried? In other news, gorram Chapter 12. Even playing casually I had to sit around and wait for the spiders to get off the gorram mountains. Rout maps with reinforcements that spawn behind you just grate on me. Eventually found a way to push Kyle through to the Barrier house on turn 3, which made Natasha very happy. Turn 7 and I've got Kyle sitting in front of the boss that he's two points of damage shy of a killer lance critkill, surrounded by like seven gargoyles that he can't ORKO with a javelin, and the boss has a 52% chance of hitting Kyle for 75% of his life. Thought I'd be able to 8-turn this one, but nope. Gonna set this aside for a while.
  3. That Sniper is EVILLLLL! I'm not sure how a draft team could do significantly better; maybe with a killer Franz? My Kyle certainly required babying here. *looks at your final turncount* *looks at my current turncount* Welp. Light OP plz nerf.
  4. [spoiler=Promotions] Ch. 9: 17/85 Urrghghghblb this chapter. In my casual playthrough this chapter was the one and only time I had to use Seth >.> Tried to save the dracoshield village: Kyle and Artur are too squishy and die. Tried to save the rapier village: the dracoshield pirates destroy it before I can kill them. Wound up playing ultra conservatively; might've been able to shave one more turn off but I am done with this map. Artur promoted before the start and Kyle chomped the Dracoshield and Secret Book. Successfully recruited Amelia and Kyle chomped her speedwing the next turn. Even with all the boosters Kyle was still only mediocre; he's been getting downright awful levelups with -2.5 strength, -1.8 res, and everything else averageish. Character Lvl HP St Sk Sp Lu Df Rs Eirika 20 28 13 20 20 16 10 5 Artur 18|2 35 19 18 14 5 6 19 C Staves Natasha 3 19 4 6 9 8 2 7 Ephraim 10 29 10 13 12 10 11 4 Kyle 14 33 11 10 13 8 13 1 Ch. 10: 9/94 [spoiler=Promotions] Innes GET! Gerik GET! Tethys GET! Marisa GET! Awfully kind of that archer to just ignore the horsebird standing in his face. Brought along a short bow for Innes and a spare steel sword for Gerik. Gerik got a lucky whiff on one of the mercenaries so Marisa wouldn't just suicide on him. Killed Pablo with a Killer Lance crit from Kyle and Eirika fought a bout in the Arena because wynaut. Character Lvl HP St Sk Sp Lu Df Rs Eirika 20 28 13 20 20 16 10 5 Artur 18|4 36 21 19 15 5 6 21 C Staves Natasha 4 19 5 7 9 9 3 7 Ephraim 10 29 10 13 12 10 11 4 Kyle 17 36 12 11 14 9 14 1 Innes x|1 31 14 13 15 14 10 9 Gerik 12 34 14 14 14 8 10 4 Tethys ᕦ(° Д°)ᕤ Marisa 6 24 8 13 13 9 4 4 Ch. 11: 7/101 [spoiler=Promotions] Fun chapter! Gerik and Kyle ran right, and Marisa scrounged over their scraps. Innes longbow'd everything in the treasure room while Artur BEAST'd the boss corner. Could've cleared in 6 if Gerik landed a hit + crit with his Killing Edge on the Deathgoyle, but everyone got great levelups so I didn't want to reset. Upside, it meant I had time to grab the Short Spear (also got the Secret Book). Artur munched the Goddess Icon because crithax are bad. Character Lvl HP St Sk Sp Lu Df Rs Eirika 20 28 13 20 20 16 10 5 Artur 18|4 36 21 19 15 7 6 21 B Staves Natasha 6 20 7 7 10 11 3 9 B Staves Ephraim 10 29 10 13 12 10 11 4 Kyle 17|2 39 13 13 16 10 16 2 Innes x|3 32 16 14 17 15 11 9 Gerik 12|1 37 16 15 15 8 13 7 Tethys (。⌒∇⌒)。 Marisa 8 26 10 13 15 9 4 4
  5. Ch. 6: 5/53 Eirika rushed, Natasha sat in a corner and played with her Torch, and Artur was a BEAST. Character Lvl HP St Sk Sp Lu Df Rs Eirika 17 25 12 19 20 15 8 4 Artur 12 27 13 12 11 4 3 14 Natasha 2 18 3 5 9 7 2 6 Ephraim 7 26 10 11 11 9 9 3 Kyle 6 26 9 6 7 6 9 1 Ch. 7: 7/60 Eirika took top; Artur and Natasha took bottom. No Energy Ring sosad =[ Character Lvl HP St Sk Sp Lu Df Rs Eirika 19 27 12 20 20 16 10 5 Artur 14 29 14 14 12 5 3 15 Natasha 2 18 3 5 9 7 2 6 Ephraim 7 26 10 11 11 9 9 3 Kyle 6 26 9 6 7 6 9 1 Ch. 8: 8/68 This chapter turned out to be not nearly as bad as I was worried it would be. Artur kept the path clear (like a BEAST) so Eirika could full-move each turn. Natasha am useful! Kyle and Ephraim didn't do much. Didn't get any of the chests because no keys. A 7-turn was possible if Artur hit two 11% crits in a row without Tirado proccing Great Shield; the 8-turn just required Eirika to dodge the boss's displayed 51% and one of the two mages' displayed 55%s. Hopefully with Kyle now I can promote Artur and get him staffing. Eirika route Rally Ho! Character Lvl HP St Sk Sp Lu Df Rs Eirika 20 28 13 20 20 16 10 5 Artur 18 31 16 16 14 5 3 17 Natasha 3 19 4 6 9 8 2 7 Ephraim 10 29 10 13 12 10 11 4 Kyle 7 27 9 7 7 6 9 1
  6. Posted while I was updating. I gave Orson the Javelin so he could kill the Monk through the wall. That makes some room to the left of the throne where Ephraim could theoretically survive every attack coming his way (and he wound up not dodging anything >.<) The shakiest bit was in the middle; Eph had to crit or dodge a fighter that's blocking the path and then dodge one of the two soldiers that pokes at him. Kyle was taking some major chip from the archer and knight down south, so I didn't want him anywhere near that shaman if I could help it. Edit: Random (evil) thought. If Kyle had died, would he come back higher level in chapter 8? Hey, it works for Rath!
  7. Ch. 5: 12/41 Natasha GET! Uggh this chapter. Had to clear a path so Seth could buy Artur some new tomes, but he didn't get em until like turn 9. Artur kept getting hit by multiple 40%'s and dying while Eirika kept dodging 70%'s so Natasha got almost no experience. Got the Guiding Ring for Artur, but I think that cost two turns. Might not've been worth it. Character Lvl HP St Sk Sp Lu Df Rs Eirika 16 24 11 19 20 15 8 4 Artur 8 24 10 9 9 4 3 11 Natasha 1 18 2 4 8 6 2 6 Eirika's HP, res, and luck are below average, but her strength is +1 and both skill and speed are +2. Looking pretty solid, provided her defenses keep growing. Artur's turning out great, with only his speed being below average. When I picked him I had screwed up in my head and thought a level 16 Artur would be on par with Saleh, which seemed reasonable, but he actually needs to hit level 18 on average. Edit: Blugh I just can't figure out the 7-turn for chapter 5x. I know it's possible with just Ephraim and Orson, plus I've got Kyle as well. Found a video of a full-party 7-turn, but that one needed both Forde and Kyle in order to rig enough dodges/crits for Ephraim to survive; don't think it's replicable with only one cav. Any pointers? I prefer avoiding arrow-abuse if possible. Ch. 5x: 7/48 Finally found a route; some of the risks taken in that video could be mitigated in exchange for less xp on Ephraim. Kyle got the Killer Lance and a +HP level -.- Ephraim got some shiny ups though. Character Lvl HP St Sk Sp Lu Df Rs Eirika 16 24 11 19 20 15 8 4 Artur 8 24 10 9 9 4 3 11 Natasha 1 18 2 4 8 6 2 6 Ephraim 7 26 10 11 11 9 9 3 Kyle 6 26 9 6 7 6 9 1
  8. So what'd you guys think of this draft structure? I was trying to emulate a MTG draft a bit, particularly in there being a small uncertainty in whether you'd use your first pick at all. I think it wouldn't have worked as well with different or less experienced drafters, as there were several points where I was tempted to hatedraft. My MTG experience has taught me that hatedrafting is a losing strategy, though. As this was my first draft, I don't really have a point of comparison, but how do you think the complexity/difficulty of picking compared to a standard style? Oh, and I'm aligning with Ice and Thunder, btw. Ch. 4: 8/29 Artur GET! Eirika took left and Artur took right. Artur's Lightning broke on the final hit on the final enemy, but I got by without using any more of the Rapier. Character Lvl HP St Sk Sp Lu Df Rs Eirika 12 23 9 16 18 12 8 4 Artur 7 23 9 8 9 4 3 11
  9. [u][b][FE8] Affinity Spam Draft[/b][/u] #47891 Generog, General Horace, Baldrick, *SwordofAeons
  10. I guess Marisa for Assassin utility? I think that's more useful than Amelia's inferior pony. Ch. 3: 9/21 I might have been thinking Chapter 4 came before Chapter 3 >.> Owell Eirika solo, and she continues to get great levelups. Colm got his Lockpick stolen before he could actually steal anything. He's so good at his job! Rapier at 11/40 :| Character Lvl HP St Sk Sp Lu Df Rs Eirika 10 22 8 14 16 11 7 3
  11. I suppose. Changing a rule halfway through in a way that benefits me doesn't feel great, but I guess it'd also benefit Baldrick. Any objections, PM me and I'll change it.
  12. There's also Rennac! I'mma grab Natasha and Innes.
  13. Was itchin' to get started on this, so I did. Prologue: 2/2 Wouldn't be so tempting to shame myself and my family if it wasn't also necessary to get Eirika a not-terrible first level... Character Lvl HP St Sk Sp Lu Df Rs Eirika 2 16 5 8 10 6 3 1 Ch.1: 5/7 Eventually found a way to kill the idiot soldier with Eirika for extra exp. Got two terrible levels and one godly level. Character Lvl HP St Sk Sp Lu Df Rs Eirika 5 18 6 10 11 7 4 1 Ch.2: 5/12 I knew the 5-turn was possible, but it took me a while to find it. The trick was to get Seth to stand on the Red Gem village, heh. Seth: so good he saves turns even when he's banned. Eirika got two broken good levels, as well. Down to 18/40 on the Rapier, though; hope that won't bite me later on. Character Lvl HP St Sk Sp Lu Df Rs Eirika 7 20 7 12 13 8 6 2
  14. I assume undrafted units can't visit villages? It's odd that's not made explicit either way.
  15. Hrrm, I hope he really meant to pick Lute, then. I thought going into Anima to be a somewhat odd choice, though Lute can be pretty shiny.
  16. Horace PM'd me his next pick, which'll be the ever-lovable L'Arachel.
  17. Looking at it, I think the last round is supposed to be reversed? I'll defer to the more experienced drafters, though, since that's not in the standard rules. Horace, Tethys is Fire, too ; ] . Playing to the theme, I see.
  18. I was certain you would take Gerik so's I was considering Joshua myself. Turns out he supports with every Ice character except Kyle, who knew? But in this case, I'll take Gerik and Syrene. Pegs are my favorite class; gotta have at least one!
  19. I knew Vanessa would still be top, since she's got some nice partners in Anima. Was curious if someone would bite on Franz, though, hope Light works out for ya! Was hoping Tana + Saleh would make it back to me :< An argument could be made for Forde + Saleh, or even Moulder + Duessel/Lute, but I think I'll keep my options open and start in on Ice. Grabbing Kyle and Artur.
  20. Got the link? Supports did look to be the biggest PITA in the calculations, particularly with Parity floating around.
  21. This looks like fun! Has anyone put together a Google spreadsheet to assist with hosting (at least for FE9)? If not, I'd be willing to create something to pass around; I'm a crazy person who enjoys that sort of thing.
  22. Yep, it just means your options might be more constrained if there's competition for a particular affinity.
  23. Drafting: 1. This draft is for 4 players. 2. Eirika/Ephraim, Orson, Tethys, and Myrrh are free for all to use. 3. Seth is banned from all use. 4. The game will be played on Hard Mode. 5. Last round of drafting is tentatively reversed (ie. 12344321 -> 4321) Rules: 1. Following the draft, choose two non-dark affinities. Your team may only use drafted units from the chosen affinities, plus dark. Drafted units of other affinities act like undrafted units. 2. Undrafted units may recruit characters, rescue undrafted units and NPCs, trade, visit Shops and Armories and dig up items in the desert. 3. Undrafted units may not do anything not listed above, including but not limited to meatshielding, building Supports, opening Doors or Chests, and visiting villages. 4. Map shopping is allowed. 5. Skirmishes/use of the Tower or Ruins is disallowed. Skirmishes that are blocking your path may be activated and immediately fled from. 6. Defend chapters count the last played Player Phase for turns if the timer is waited out. 7: burning an rn to complete the prologue in 2 turns brings shame on me and on your entire family Penalties: 1. Undrafted units have a 4 turn penalty, per unit per chapter. 2. Seth has a special 8 turn penalty per chapter. Exceptions: 1. Vanessa may be used to rescue Ross in chapter 2. 2. The Tower may be used to train Amelia to 10/1 and Ewan to 10/5 Teams: 1. Genarog - Vanessa (A), Moulder (A), Gilliam (T), Duessel (A), Knoll (D), Dozla (T), Amelia (T) 2. General Horace - Franz (L), Ross (F), Garcia (F), Cormag (F), L'Arachel (L), Colm (L), Ewan (L) (100 turns) 3. Baldrick - Tana (W), Saleh (W), Joshua (W), Lute (A), Forde (W), Rennac (D), Neimi (F) (162 turns) 4. SwordofAeons - Kyle (I), Artur (I), Gerik (T), Syrene (T), Natasha (I), Innes (I), Marisa (I) [spoiler=units remaining] Nobody here but us chickens!
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