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Zelgius150

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About Zelgius150

  • Birthday 02/19/1988

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  • Member Title
    Begnion General

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  • Interests
    Videogames (specially Tôhô Project, Fire Emblem, Pokemon and Smash Bros.) and manganime (favorites being Detective Conan and One Piece)
  • Location
    Begnion

Previous Fields

  • Favorite Fire Emblem Game
    Radiant Dawn

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  • Members
    [Path of Radiance/Radiant Dawn]

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  1. Soo since I'll need that "CFW" to get the Japanese DLCs, I suppose I should definitely downgrade my firmware. But my other question was: will I be able to play online? Not only Fates, but I'm also worried of not being able to play online with my other games for the console. And as I said, I believe that Nintendo forces you to upgrade your firmware to be able to play new games. And I want to play the new Pokemon, for example.
  2. Ok. I've had a question for quite some time and I just remembered I wanted to ask it here. I've not bought FE Fates because of what they did with the game. But soon I'm going to start an intensive Japanese course in Japan, so I might be able to play the original game. So what I want to know is that if I can update my 3DS to the most current firmware and still use the region free patch. I'm currently using the 10.3.0-28E firmware. And would the region free patch also allow me to buy and play Japanese DLCs? And playing online? Would I be able to play my region's (European) games both offline and online without any problems too? If I recall correctly, new games force you to update your firmware, so that's also why I'm asking the first question in the first place. Thank you in advance
  3. Sorry, what I did mean is -it was difficult, but I suffered it a lot mainly because of the inability to save between waves of enemies. And I play in classical mode so one single mistake and it was all over. I did some "minor" mistakes, and I blamed me a lot for it. It was five intense days of not knowing if I would ever be capable of achieving it. And it was my first time challenging Apotheosis, so I looked at all the enemies' data beforehand and also got some nice help from people here. I know. Strong pairings, children, good knowledge of the DLC... Are probably all ingredients to do it even better. But believe me or not, I'm already satisfied, haha.
  4. BEAT IT. BEAT IT. BEAT IIIIIIIIIIIIIIT It wasn't really that difficult, but since I didn't want to ever restart the chapter, I was very very anxious during all the ordeal. Doing dozens of calculations, measuring each turn to the minimum detail. It was 24 hours of chapter count, plus all the hours I spent without the game, just doing calculations, even looking at it when going and coming back from work. I don't want to sound arrogant or self-important at all, it's not my intention, but I've to remember that I used the very same team I used during the main adventure and without Limit Breaker. Granted, when deciding the final classes for my team, I also did some nice calculations so I could optimize the S-pairings I made out of pure "romanticism", but it's also true that I didn't want to deviate a lot from the characters' natural classes. For example, I wanted Sumia and Cynthia to ride a pegasus. And I didn't want to go through the trouble to check all possible class combinations again for Apotheosis. Even so, the directions you, the users of Serenes Forest, gave me, were invaluable. I'm a bit of a stubborn, so I readily discarded the option of using "rallybots" at first, but I couldn't have done it without them. And you also answered me a lot of important questions. With all my sincerity: thank you!! By the way, I completed secret wave 4 in only 5 turns and the final wave in only 4 turns :) It was Chrom who smashed Anna, using a Double Bow from afar and with Vaike paired up with him. They could do very serious damage to Anna without any skill activation, but Chrom decided to reward all my efforts and activated Aether! Then Olivia danced for him, and he activated Aether once again! :D To have reliable chances to hit Anna -something that worried me-, I just put Miriel by the side of her with Hex and Anathema. You gave me the idea for that, too!
  5. Well, I'm right now in secret wave 4, doing calculations to get the best possible course of action against that monstrous berserker, and I have an important question. When Luna activates, does it take into account the added defense from weapons (in this case Helswath) and the terrain (in this case the throne)? For example, let's say I attack with a Sniper Chrom, 89 attack factoring Aggressor. The berserker boss has a base defense of 59, plus +5 for the Helswath and +2 for the throne. So Chrom would be doing him only 5 damage per hit, factoring both Aegis+ and Dragonskin. But if he activates Luna, then the berserker's defense would count as only half of it.... that means.... 29 or 33? Thanks in advance, it's pretty important to me.
  6. I can't restock after every wave. Not until now that I've trapped the secret wave 2 sniper boss. By future snipers I mean that Chrom, Virion and Cynthia will be changing to sniper class mid game :) All so I can use more brave bows on the berserker boss and attack Anna from afar with double bows. They're going to see a rain of arrows.
  7. The thing is that I've it all calculated. For example, if Morgan gets hurt by one of Anna's berserker "bodyguards", then her Vengeance lets her damage Anna for 33+33 damage. I can try to shoot her with my future four snipers from afar and then let her attack Morgan (taking her 20 HP recovery into account) and finish her off with my own Vantage. Another example would be letting my Morgan getting attacked by one of the "boss sorcerers". Since he'll have all HP already he won't recover any, and then Morgan will destroy him with four Vengeance attacks. As you may have guessed, she's using a forged Celica's Gale, unbreakable because of Armsthrift. What I love about it is that Vengeance always activates, and I like to depend on certain bets. Morgan is the only one with the skill anyway, and her partner can take damage for her if needed. Good idea there, I'll test Fortify while the sniper remains trapped. Galeforce? Oh man, I LOVE that skill. Cynthia and Lucina, dark flier and sniper, respectively, both with Aether and Luna, form a very formidable pair. When I was preparing for the mission I was always considering worse-case scenarios, and now I'm pleasingly surprised to see how they raze their enemies to the ground. And yeah, I also use Galeforce for defensive purposes. Hell, it even lets me save Rescue uses!
  8. Soo, I already started the mission. I finally closed the sniper from the four sides, and that'll let me relocate my characters for the next wave, as well as getting new weapons and items from Chrom. Mind you, it only took me two turns from the start of secret wave 2 to actually do it, all thanks to Galeforce. Now my question is: do Miracle activate with Dual Strikes from the paired-up units? I hope it doesn't. EDIT: And another question would be... My Morgan has now 85 max HP. So she'll activate Vantage at exactly 42 HP or less, right? I want to be really, really sure about all. EDIT: And yet another one: Do area-healing staves like Fortify or Goddess Staff heal also paired-up units? I don't remember ever using those staves in any mission before.
  9. Sorry for the doublepost, I've a new question. I found this long ago: http://www.gamefaqs.com/boards/643003-fire-emblem-awakening/65700409 The sixth post of the page has detailed information about the exact amount of HP each staff heals. So is Balmwood Staff really that good? And does it heal the user for the same amount? Thanks!
  10. For what I can see, the only non-forged weapons are the ones you can only find on event tiles/barracks and, of course, regalia weapons. As for the damage I can do to that monstrous sniper... I've just made a quick check. Take for example: Lead Chrom+Sumia-> 4+12+12=28. But that is, of course, if Sumia wishes to cooperate (% is high enough) and if they receive boosts from Rally Spectrum, Rally Heart, Rally Strength and Rally Magic. I can also hope for Aether or Luna, and that's coming from only one of my pairs. I think that when I start playing, for at least the 3 first secret waves I'll always be able to figure out something. I just need to be prepared for all the enemies I'll have to face, and with that I mean optimal pairing up, optimal skill selection, optimal weapon selection, etc. I'll play with a team which was not trained with Apotheosis in mind, but at least, all of them went through ALL their classes, so I've a huge amount of flexibility with skills and reclassing now :)
  11. Okay... My question now is also pretty simple: I've been assuming that all enemies have the same forge bonus than Anna (+8 Mt, +20 Hit). I'm assuming it right? Cause I've doing all of my calculations based on that. Now my most feared enemies are the two snipers with Brave Bow and both Pavise+ and Aegis+. WTF. I can't think of anything but to surround him by his four sides and start pummeling him with all my might. Hopefully he'll fall in only one turn if I just focus my attacks on him. What on earth were they thinking...?
  12. Mmm, yeah, you're right. Anyway, for the moment I don't think I'll need to complicate things with Morgan, but thanks!
  13. Aaah, sorry. I used the european name for "Morgan", which is Linfan. And don't worry, I won't risk my whole fight to a 63% of critical, it's just another asset to use against Anna and against all other enemies in the map. My Morgan has a horrible defence stat as a Sage, more so because both her mother (Anna) and MU have negative modifiers in that stat, so that way I take full advantage of her Vantage+Vengeance combo. But that strategy of yours around Vengeance is great, I'll take it into account for my second Apotheosis run. As always, thank you. Edit: Just saw the new post. All my units have all weapons maxed out :)
  14. Excuse me for the double post, but I've found something interesting! :D It just happens that I made Linfan inherit the Wrath skill. So with the right setup, I can ORKO Anna with a critical hit of 52-58%. Chrom, Virion and Lucina will probably change to sniper class in the middle of the mission to face both the Berserker boss and Anna (since Dual Strikes activate with a Double Bow user as the main attacker, right?). Little by little, it seems I'm getting closer to achieving it. And I'm not even finished writing down all the powered-up stats of all my paired up characters! I've still lots of skills, strategies and possibilities to check out!
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