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Kiseki

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About Kiseki

  • Birthday 05/10/1998

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  • Location
    That one place where nothing happens...

Previous Fields

  • Favorite Fire Emblem Game
    Shadows of Valentia

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  • Members
    Joshua

Kiseki's Achievements

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  1. It is I. I'm the one person who didn't give Zelda an F. Because I believe there's no such thing as a character who is objectively terrible in this game.
  2. A bit belated, but I have new 3DS Friend Code info now. It's not shared with anyone and is now tied to my NNID, so if anyone hasn't deleted my old information please do so. Mii Name: Jason 3DS FC: 4571-0780-4011
  3. Honestly I have never heard of that name before. I thought all of the complaints went to Kozaki. Anyways, found this as I was trying to find who this guy was: https://www.reddit.com/r/fireemblem/comments/3hwjku/should_toshiyuki_kusakihara_stay_as_the_art/ http://strawpoll.me/5278793
  4. I think his throws aren't supposed to be used for combos, but rather for keeping the opponent away so you can safely charge Limit Break. Making them kill throws would be kinda ridiculous, so I can see where they tried to balance it out.Also in the Japanese version Bayonetta always speaks in English if she's using her Bayonetta 1 alts (her Bayonetta 2 alts have her speak in Japanese as normal). It's a reference to how her first game was originally voiced only in English.
  5. Okay, judging from the patch notes alone (without having touched the 1.1.3 patch at all)... Did Ganon and Kirby get buffed? They're the two non-DLC characters I main seriously, so this is something I want to know. Don't have the money right now, but I'll definitely try out the last DLC characters.
  6. Just dropping in to say that I got Hoopa yesterday. (About time that event came to the Americas!) The nearest McDonalds was short biking distance from my house, so it wasn't a problem. And unlike the Diancie where I wasn't able to get 3 perfect IVs (got lucky with Naive and 31 on Speed), I was able to do so with Hoopa! (31 on Sp.Atk, Sp.Def, and Speed with Hasty) Don't know if that means whatever prevented me from getting 3 perfect IVs on Diancie got fixed, though. And I still only have X, so right now I can't use its Unbound Forme but am prepping it for when I do get ORAS/later main series game, just like with Diancie and its Mega Stone.
  7. Okay, I haven't been here for how long and this is what I come back here for? Come on, guys. We all have opinions, whether it'd be nice or not. Enough with bashing the other person's opinion already, it's literally making this thread more dull and repetitive than it already is. Sure, we've got a few "elitists" here, but I can guarantee you they're nowhere near as toxic as the elitists you see elsewhere. Some of the stuff here's already been patched. Specifically her N-Air and some other things.
  8. So, in other words he got an actual banhammer dropped on him. I'm guessing his post already got deleted by now.
  9. Whoa, what happened to Klok? It said "Lockdown" below his avatar and on his profile. What is that supposed to mean?
  10. I use it as a combo tool. Well, at least the uncharged one. I usually charge the move by the ledge as the opponent is recovering, which has provoked "unsafe options".
  11. wut I have to post here again to have it show in My Content? I mean, I know Ghast unlocked the thread, but still.
  12. The thing with ZSS is that all of her damage output comes from after getting just that one grab to land. It's why most ZSS players online will spam Paralyzer for most of the match, because it easily sets up for getting the grab. Meanwhile Luigi's transcendence is pretty freaking ridiculous. I don't really know how it's calculated, but at least make it "less" for Luigi. I don't think that's what he meant by "design concept". I think he was referring to how the character is played (as in how Falco plays completely differently in every one of his Smash appearances). And the Bouncing Fish/U-Air nerf is kinda irrelevant in practice. I've recently only seen those moves used to apply pressure and damage before kill percents (like seeing a Bouncing Fish almost always comboing out of a forward throw). Killing with those moves isn't really a problem since Shiek doesn't have any trouble racking up that much damage in the first place.
  13. You know, I was just going to say something about how it's because of the series veterans that the now-big majority of the fanbase doesn't even go onto dedicated FE forums and other places on the Internet, but that pretty much sums it up.
  14. After playing around with Roy and then trying to go back to my other mains, Kirby and Ganon feel surprisingly underwhelming now. I know those two characters have been buffed a little in recent patches, but that still doesn't change their glaring flaws with mobility from Brawl. I'd give them better hitbox sizes and more speed in general. On the topic on nerfing Sheik, I'd change the trajectory of her moves and make it so that she isn't always guaranteed to win the neutral (but not to the point where she's unviable). Also, can someone explain how Falcon's dash grab is supposed to work? (As in, where are its hitboxes and stuff) I literally can't get that move to land at all, even when it looked like it should and despite hearing people say how good the move is.
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