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Capracanis

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About Capracanis

  • Birthday 05/28/1991

Retained

  • Member Title
    The 'Goat-Wolf'

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    Capracanis@live.com
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  • Interests
    Writing
  • Location
    Canada

Previous Fields

  • Favorite Fire Emblem Game
    Sacred Stones

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  1. Happy Birthday!!! (again)

  2. Happy Birthday!!!

  3. Happy Birthday!!!

  4. Happy Birthday!!

  5. Mer- *checks last activity*

  6. Happy Birthday!

    Enjoy your 19th

    But you've been gone for like, ten months. Ever plan on coming back?

  7. Capracanis has no profile comments yet. Why not say hello?

  8. Doesn't help when this is the answer I'm getting: So, the fact that you realize that the averages do not add up 100% in-game and that my method, though different has worked and defies the tier list mean that you ignore me? Really? Wow, real mature there. *Let's pick on this kid because he's different* Wow, are you still in grade 8 or something? Grow the fuck up and be open for once. I'm telling you that Palla is useful and yet she's significantly low. Considering the EXP she'll get with a Ridersbane and the damage she'll do (thanks to the next chapter having lots of horsies) I fail to seee whyt she's low. The only logica explination is if you're planning on usig Catria without Palla, in which case, fine. But on her own, despite her speed-flaws, at 20/20 Falcoknight or Swordsmaster if you PegKn->SwdMstr, it'll stillb e damn close to max, if not maxed. I mean she has to be higher. But really, what are the odds of anyone actually not ignoring me? As for Arran, Samson is better but only slightly. Never really go for Arran. At least Est has a chance to grow to be abit better but not that much.
  9. You guys keep ignoring me, which is fine, because no matter what you say, it works for me. You guys are following your tier lists whereas in real fucking life, that shit isn't exactly correct, in which case, if you'd actually listen to what I'd say, you might get somewhere. Why is Catra higher than Palla if their growths (save for SPD and LUK) are virtually the same? Really, considering the list is based on Averages, which aren't totally fucking accurate to begin with, I'd say some of you are full of it. - Athena - Marth - Wendell - Daros - Horace - Draug - Roger - Castor - Dolph - Navarre - Ceaser - Catria - Minerva - Jeigan - Rena - Beck - Jake Anyone in this color is complete bullshit. Considering what lvl Dolph is, and the chatper you get him on, the fact that you can even try to argue that his stats are projected to being better than Ogma's is bogus because of how you'd have to coddle him. You people make no sense because by the chapter you et Dolhp (12) Ogma should be strong enough to hold his own, to the point that replacing him by Dolph is a fucking waste of EXP. Now, I'm not saying that if you're gonna use Ogma you HAVE to use Dolph, but you get the point. You place Radd low because of his level and how much of a pain it is, but by the same token, you have Dolph higher and completely disregard that. i mean, if Radd is such a pain the the ass to level and needs to be coddleed, then why is Dolph any different? Really? Consider the Wooden Cavalry in the next Cahpter of H5; he ain't surviving shit-all. Ch13 is is gonna be a pain for him again unless you make him a Hunter for easy damage to the Peg Knights. I mean, you're getting Palla and Catria two Chs after you get Dolph, and even if you try and stay true to the 1-Lv up per Ch (which you won't) Dolph isn't even the same Lv as Palla. And, like I said, if you don't like her, reclass her as anything, except a healer. Sirius was right on a few things as well. Barst is Barst. 'Nuff said. Castor is useless. No matter his class. Marth should be fairly high, true. Card is amazing if you have the patience to lv up his Axe. Like honestly, I'd love to see how many of your games actually follow this list. Mine don't and it works great no matter how much you can make fun of me. I don't even use Navarre or Cain (whichever Cavalier has the lower Spd and/or Def by Ch5, in this case, Able was higher). I don't use Castor because Gordin has good defence and I'm not dumb enough to let him get directly hit anyway. I'm also using Bord because like I said, get him a killer axe right away and he's ownage. He's stronger than my Barst (whom I'm not even using) in ever way except for Speed. I can't believe I'm actually using Wolf but he's a decent meatshield. Really.
  10. Palla is a amzing if you give her the chance. you really wanna mke her good then give her Silvers, Riders Banes and the like. Failing that, she makes an Amazing Mage and if you wanna use up your levin, make her a do a Mage-->Swordmaster route. She can train her magic on the armored units, failing that, the Ridersbane ise useful in the next chapter, what with al the fucking horses. There's no way Jorge is above her.
  11. Ever notice that without Braves, most people would suck? Like, really? My Cavalcade has Palla with maxed everything, except MAG at 1 and RES at 18. All my units are naturally stronger but I didn't have access to WiFi when I made the team. Sometimes I think braves are cheap because it's a no-brainer that if you can hit me twice or 4 times when I can only hit you once, that you'll win. I think that's a slightly unfair advantage.
  12. Yeah. His defence is pretty damn good. Donno why Colonel said it was tossed aside. Donno why anyone would amke Gordin a healer when Matthis is just fine doing that. I mean, Roshea and Vyland can be healers if you realy wanted to sue them, so why make Gordon one?
  13. Depends. The Answer: In one instance, Ymir is better than Radd because let's face it, if you're gonna keep 14 units alive for each Gaiden character up until Ymir, 4 of the 14 being Horce, Athena Etzel and Marth, I'a gonna guess that Radd isn't going to be among the other 11; you'll jsut kill him and get it over with as his level sucks. The simple version: Because Ymir will actually be alive by that chapter. The Answer 2.0: On the other hand, if you train him smartly by letting big units hit the Horsemen in his recruiting chapter (Jaigen, Roger, Drag and Shiida + Wing L. come to mind) then Radd can g in for the kill and will Level up pretty damn fast. IF, and only IF you can level him, he's useful. Honestly, I've never used him as a Myrmidon aside from killing priests, mages and the occasinal arena. Anything with low DEF, basically. Endgame, if you 20/20 him, he's damn good. Generally ahs a bit more STR than Navarre though significantly less SKL. She's slow off the start compared to enemy units. I mean, shit, In normal mode she can fall pretty fast. Well, if you're dumb...but still takes a fair bit of damage. Personally, my team consists of Speed units + Gordin. You can't deny that fast units like Ogma and Navarre come in handy when facing pirates and shit and compared to toher archers, Godin just seems to have slightly more defence when he's hit. The only real risk with him is his speed because he can get doubled fairly early. Mages are also useful because for once, the lack of resistance can come into play in our favor. Merric is awesomeness with Excalibur. Failing that you don't wanna use it, get a Blizzard from the online shop. But honestly, if you're getting the Hammmern alter, use the sacred tomes. Everytime I've played I've always wound up with like, 5/7 Hammern uses left and a bit over 30k in gold left even with forging. (Alot of arena abuse for my teams...) But seriously, use the staff. H5 is great for Hardin in my opinion. His spot in the 'High' is well-earned no amtter the rout he takes. I don't take advantage of his high lv in Ch5. Instead, I make him a healer if I already avhe other units that are decent close-range fighters. He already comes with 1 Res anyway. And if he doesnt gain any Mag or only about 2 Mag by lv20, then just change him back to a Melee class after promote and he's got a fair amout of magic resistance. Give him a Forged weapon. Steel Sword with a bit of added Mt is useful as fuck in that case and his resistance on yop of that makes him a killer against the magic users. He'll still take some damage but less healing in the long-run. I will however say that Roger should be a bit lower. The only thing he can brag about is his Luck growth which is cut in half as we all know. I personally use Draug as a Pirate because of the speed he has as one. Can't really say the same for Roger unless you want to reclass him later, though as what, I donno...He just...sucks...I mean, somewhat good Def but poor Skl and Str off the start. And on the subject of Knights, how Dolph is higher than Navarre is beyond me. Navarre is useful when you get him, or you can just give his killer to Ogma...eitherway but he's good for the hits. Dolph gets doubled and needs some tending to. Well, so does everyone but one's a bigger liability. I mean, Dolph joins at Lv4 during Ch12, and Navarre is at Lv3 during Ch2. Hmmm...I wonder which one will have had time to grow by Ch12? Honestly, if the only reason you wouldn't be using Navarre is if you've done some good shit with Ogma. Failing that, I'm pretty sure by Ch12 Navarre is going to be AT LEAST lv10. AT LEAST. I mean, in my game he was...but that's just me...I use Gordin too...I've only ever found Dolph and Macellan useful as Mercs because that's the only class, speed-wise that won't get completely raped in H5. Gordin should also be higher than Matthis and Vyland. Still lower (if you want) but higher than those two. Those two are just horrible. The only way to make them useful is as healers. i mean, Maybe Vyland is useful slightly due to his speed but his skill is piss-poor. Gordon at least as defence to surive when you get him. The other two get mowed down in their recruiting chapter. I also think healer should have their own tier list. You need the healing and they're not going to be doing much else. The exception is Merric and Linde, who of course will only heal if everything's under controle. They'll mainly attack. But even in Normal mode, Wrys and Lena can't cast a spell worth a shit and should stay as healers. honestly, unless you plan on giving them Bolganone or Thoron, give them a fucking Mend and let'em do their thing. If Lena and Wrys are already maxed by the time you get Maria (which they should be) then use her and don't waste the staff exp, unless you're planning on using Wendell for both Atk and Healing, in which case, still use her because Wendell won't always be available. As Melee, they also suck, so there's pretty much no arguments against this for a reclass unless you wanna waste your money of Levins and make them Swordmasters. They are amazing as Swmdmstrs--dont get me wrong, but their Mag suffers upon reclass. One last thing, why are Julian and Rickard even classed in that? Honestly, who the fuck is using them for fighting in H5? I can see it if there's the odd enemy that NEEDS to die and they're your last option but c'mon. They should be with Est or in their own title Call it 'Should have been as funny as Matthew and Colm:'.
  14. My team, Cavalcade has Palla and Catria with 30 DEF as Pally. Donno how the hell I did it but the team weould be godly if I'd ahve chosen maxed Braves over maxed Killers.
  15. you're obviously not considering Forged Long Bow and sages having defence of anywhere from 5-12 and their speed as well as their hp. It is possible. Also, who said the pally is maxed def? Pal Spd max = 25 Sniper max speed = 29. That's a double hit, quad with Braves and Maxed Braves can potentially killl the paladin. That WiFi Team isnt oo much ranged. It's annoying as fuck but if you can pull it off... The only annoyance is the Berzerker who can never be doubled thanks to maxed speed and must always counter if it has a Hand axe unles it's against a long-bow. I agree that warriors have shit speed but they have good Def. What is it? Potentailly a max of 28? I like Heros because they can sue swords/axes. Finally, a sword unit that doesn't use a Levin for Range. That an Ogma and Caesar don't do so well with other classes except maybe Horseman.
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