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ArgentSable

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Posts posted by ArgentSable

  1. 3 hours ago, eclipse said:

    Can you at least read Tharja/Nowi's supports before coming to that conclusion?

    Well I've read them all. Tharja comes off as super creep but is not insane (unlike Henry who is a sociopath with a smile). Nowi is also relatively sad, considering her deeper thoughts regarding living for really long and losing her friends (which I think Tiki also mentioned which is accurate for the manaketes). So, I have read them, don't remember them all, but I do remember some of them.

     

    I just think that Nowi at the very least, was designed with some level of fanservice in mind. Her outfit kinda fits that idea. Tharja however is less fanservicy but still remains in that domain due to her constant fixation on Robin (which doesn't even make sense if they get together since she treats her and Robin's child like total doodoo butts). So in reality, you're right, they aren't just fanservice, I miss spoke. However they do however have some fanservice.

     

  2. 2 hours ago, Shoblongoo said:

    I think I've mentioned this before--but I have no problem with the "new direction" fanservicing and waifu shipping and whatnot in-and-of-itself. I have a problem with it being used as a substitute for rather than as a compliment to the character-driven storytelling and plot progression and worldbuilding that we got from older titles.  

    Fates of course was the worst offender--with all the effort they put into making sure every single character had underwear models and kissy faces and you accidentally just walked in on them naked in the bathhouse dialogue before they had a finished story or setting.

    ...Then they released the game and they still didn't have a finished story or setting--but dammit--Camilla's tits had their own creative team...

    ...THAT's where Fates crossed the line...when the barrage of fanservice and the resource focus they put into developing the fanservice became a replacement for core elements of a classic fire emblem game that were left undeveloped. Rather than something that they added on at the end when the game and story and character elements were up-to-par for the series, and they had extra time and budget to start playing around the edges with hey--you know what would be really wild? If we took the cavalry models, and we made the female armor completely bare-assed. Can we do that? We can!? Great! What else can we do to sex this game up???

    You want fanservice to be your hook? Fine. Use fanservice as your hook.

    Make a finished game first.

    Awakening wasn't that bad--the shipping element and the fanservicy characters like Nowi and Tharja and Olivia were there--my only complaint is that there was an overabundance of poorly written support chains because everyone has to be able to marry everyone, which wound up detracting from rather than adding to the characters that got stuck with them.

    I always go back to comparing it to FE7, where most characters had a cap of three (3) potential romantic partners in their support chains. And where every chain had its own internal sensibility + sense of how a unique relationship was building. And part of each character's personality was which pool of limited persons they were potentially compatible with. 

    Now imagine that every single male in the army was a potential romantic support for Rebecca, Priscilla, Fiora, Farina etc. And there were a million halfbaked, cookie-cutter, no-chemistry "romantic" pairings for everything from [Ninian x Erk] to [Farina x Lucius]--walls and walls and walls of them, taking up the bulk of the games support dialogue and burying all the good supports fans of FE7 have come to know and love beneath heaping piles of:

    • Rebecca: Hey, Eliwood? Can we talk?
    • Eliwood: Of course, Rebecca. What's on your mind?
    • Rebecca: I was wondering what kind of person I am to you. I mean, how do you see me? Do you still think I'm some ignorant kid who can't be trusted to wash her own ears?
    • Eliwood: Why do you ask?
    • Rebecca: Well, er... I was kind of hoping you'd accept this gift.
    • Eliwood: ...A ring?
    • Rebecca: It has my family's crest on it, right here. It's our most treasured heirloom.
    • Eliwood: And you want to give it to me?
    • Rebecca: Listen, I know that you're smitten with Ninian. Heck, everyone does! But I like you far more than she ever will. Or could, for that matter! So I was thinking that perhaps we could get...you know, married?
    • Eliwood: Wow, I...I wasn't expecting anything like this. I don't know what to say. Honestly, I've always thought of you as something of a kid sister.
    • Rebecca: Well, I'm not your sister, Eliwood. I'm nearly a grown woman. And now I'm asking you to look at me as the woman who's fallen in love with you.
    • Eliwood: You still seem young to me, Rebecca. But when I look to the future...
    • Rebecca: Yes?
    • Eliwood: I see you becoming something amazing. My equal, my partner, and my champion.
    • Rebecca: Does this mean...?
    • Eliwood: Yes. I accept your ring.
    • Rebecca: Yippee! We're going to get married! I can't wait for the ceremony!
    • Eliwood: But wait we must. There'll be no ceremony until you come of age.
    • Rebecca Oh, all right. But meanwhile, I'll do all I can to be the woman you dreamed of. Plus, you'll be around to make sure I become strong, right?
    • Eliwood: Of course. Although I'm starting to wonder if I have anything left to teach you. You've already made me proud, Rebecca. I'm looking forward to our future!

    ^^^
    Literally a copy/paste of [Ricken x Cordelia]'s S-Support, with the names changed and the genders swapped. 

    ...stick 50+ of those in FE7...see if that cast of characters still has the same charm...

    I do think Awakening would have been better served to take like the 3 best romantic support chains for each character. Scrap the rest. And follow the FE7 formula of quality-over-quantity. 

    But that's a comparatively minor nitpick, next to what went wrong in Fates. 


     

    I will say that, to me Awakening did have some bad supports, Nah x Inigo being the worst offender by a longshot (though any supports like Chrom x Olivia's, or Nowi x Anyone kinda fit that criteria for me as well) I will say that I find Olivia less fanservicey due to her actual personality and flaws (the duality of wanting attention from the person she's interested in, but being completely incapable of acting that way beside them, unless they're married, of course). Tharja and Nowi are pure fanservice thought and I completely agree.

    But I completely agree with Fates' fanservice over story problem. You ever just wonder how Fates would have been if they took the Camilla design squad and my castle petting squad and put the money into story. XD

  3. 29 minutes ago, eclipse said:

    Holy triple post.  Use the plus sign next to Quote if you want to respond to multiple people.

    Yep, I noticed that pretty quickly but was still very much not awake and just forgot to do so. Sadly I don't think I can edit the posts' (by that I mean that I can't neccesarily edit all the three of them into a single one so, I'll remember for next time.

  4. 1 hour ago, silveraura25 said:

    I'm starting to feel like Greil likes gambling based on the criticism I give him

    From what I understand Pelleas was a pawn chosen by Izuka. If anything, it was all according to keikaku

    Yeah. I understand that Greil saw the same potential as Zelgius in Ike, and Ike did need that push to become what he needed to be. But it was still one hell of a gamble to make your son head of a mercenary group simply to push him to be better.

  5. 8 hours ago, Shadow Mir said:

    Eirika. Sacred Stone of Renais. Lyon. Need I say more? Oh, and let's not forget the part where L'arachel told her it was not going to work at the start of that same chapter.

    I've actually come to think this as Eirika's desperation. In Sacred Stones (now take what I say with a grain of salt and correct me at will). I do believe, that if Eirika is left unmarried, there's hints that, she in a way began to feel for Lyon. More than likely due to the shock of losing someone so close to her in such a fashion. The desperation itself led her to act and search for anyway to save him, even if it cost her everything (handing the damned stone over). I still dislike her actions, but I actually find it bearable knowing that it wasn't her just handing it over cause why not.

  6. 1 hour ago, silveraura25 said:

    Hmm. It kinda makes sense, but it feels like too much of a gamble

    Anyways, whoever made the decision for Ike to be the new leader is kind of a moron. Ike didn't have much experience as well as Titania being more suited for the job.

    Well, the decision to make Ike leader was Greil himself wasn't it? "I leave them to you" or something akin to that regard.

  7. 6 hours ago, eclipse said:

    If Desmond hadn't been so hellbent on killing Zephiel, FE6 would've been a very different game indeed.  But let's go to the past.

    Etruria would've most likely been on better terms with Bern if Desmond/Hellene had been on better terms.  Gaining access wouldn't have required a bunch of sneaking around in the worst disguises ever - Pent could've most likely vouched for them.  Then, the rather silly conversations between Zephiel and Hector/Eliwood wouldn't have existed. . .I mean, "I'll just trust you despite not saying who you are" isn't FE7's strongest writing moment.  But all this leads up to one of the biggest head-scratchers of all.  Rather than outright tell the queen that Zephiel nearly died a chapter ago. . .Eliwood cuts Lyn off and leaves.

    So there's two questionable decisions thanks to Desmond being a jerk.  Thanks Desmond.

    Yeah you're totally right. Pent's lack of action really made me wonder why, if he was so important, he couldn't just vouch for a bunch of soldiers?

  8. 1 minute ago, Dragoncat said:

    Sigurd chasing after Deidre was stupid and cheesy for that reason and because it was written off as "love at first sight" which is such an eyeroll way to handle a romance. It's only in fairy tales where they live happily ever after, not epic stories that want to be taken seriously.

    Yeah. Honestly I had forgotten about this entirely and it caught me off guard. Probably the same reason I hate some other ships in Fire Emblem if I'm honest. I will say though, at least Arvis balances out the story.

  9. Hmm, Unpopular opinions....

    Fates isn't as bad as they say. Story may be meh, but the cast aside from the fanservice is colorful and does a fair bit of world building in the supports. Also the games themselves play well (aside from archers being innacurate versus flying mages but I digress) and the mechanics feel strange, almost like they don't belong in FE, like a training excercise in what does and doesn't work.

    Thracia is meh (not sure how popular/unpopular this is). The story is good, but the gameplay to me is mediocre (last dying words).  That and, I guess I was tired of the Genealogy gameplay and the mile long maps so I just got tired of having to walk for 10 minutes to get anywhere. (Still love Leif and Altena though)

    And Robin is Inigo's Cannon dad cause of Fates and Awakening hints, between Inigo being really close with Rob (lnigo literally saying "you've always been able to see through me" while talking to Rob) and well, Olivia and Robin's interactions outside of supports (literally in Inigo's recruiting chapter) and their support needing it to be somebody close to Chrom (who also get's anrgy at tactical meetings)that's my objective pairing (I don't pair per tastes much, if I did, it may be somebody else)

    ^^^^^^^^^^

    (probably what some may call the dumbest and or stupidest opinion around, so I'm expecting this one. )

     

    That's about it. I guess I'll try to remember more later.

  10. What extremely bad decision do you feel the protagonist/protagonists should have avoided that would have avoided/made the entire plot super pointless?

    Since it's fresh in mind, for me it's in Genealogy, with the runner up being Awakening.

    Sigurd is told that Deirdre is cursed, like if she marries doom is to befall the world (I forget the exact words but you get the gist of it). And amidst a world where curses are a thing, where dragons exist, and where people hold holy and demon weapons in the names of magical crusaders, he proceeds to call the Prophecy hogwash, and chases after her anyway. Don't get me wrong, I still love Genealogy (probably my 2nd, or 3rd favorite) but I have to say that I was astounded at how badly he took the advice and said "Yo, I don't care, the power of boners prevails over all!"

    Runner Up: Chrom taking Robin to the Dragon's Table for no apparent reason, instead of taking the advice that Robin and Frederick gave him being "I don't think I can hold back, or I don't think it's a good idea."


    So now go ham, lay it on the protags/characters.

  11. 4 hours ago, Harvey said:

    The main reason the hate comes is that the latter two don't improve or bring back any of the things that the previous games do and just add game mechanics that don't benefit the games whatsoever. Marriage is entirely useless because you can still beat the games with gen 1 characters no matter what.

    Conquest is the only great game of the three. Birthright has bland maps and make Awakening's better somehow. And the plot in fates is the worst of all.

     

    I wouldn't say it's useless per se. Marriage was in the older games (Mostly ending supports but about the same thing beside the CG) and it benefited the units with invisible stat boost when near their partner. It also grants an added sense of attachment to units which, in most cases, get barely any characterization outside of their initial recruiting chapter (the majority of every FE character). Simply because you can beat a game without marriage doesn't equate to the feature being useless, but I digress.

     

    On a side note, I actually hate Conquest out of the 3 (I like the cast, hate the story). The story is by far bad. Just the way everyone (even the people you kill) have to love Corrin and literally act like he's a saint annoys me to no end. Even if Bright's maps were objectively worse, the story was classic FE and quite bearable.

  12. 9 minutes ago, ΔZZ said:

    Well basically at the end of FE12, Kris was basically celebrated as the true hero of the war that defeated Medeus, however because Kris desires to remain Marth's shadow so he allows Marth to take all the credit because Marth is the only one who can lead Archanea. Basically, Kris, the avatar, is the reason Medeus was killed not Marth and by proxy, the reason Archanea became a united continent. It also doesn't help that Marth's stellar characterisation from SD is wiped away by Kris being a total badass at everything and Marth being, in the words of his sister no less, 'a weak, vulnerable child'.

    I encourage you read this post by RJ Walker on reddit. It pretty much sums up all that is wrong with Kris.

    Well, the guy is obviously salty in the post. Since the post is full of him saying that they suck Kris' dick (I kid you not XD) but I don't find it as atrocious. For example, in Fates the story is horrendous, the only thing keeping the game alive is the actual cast that makes it bearable for me, and even then not all of the cast is bearable.

     

    In New Mystery the cast is good, and though Kris does take the limelight, it's still the united effort of the Hero's of Light and Shadow, Kris and Marth, that the world is saved. Sure, the wording may be extremely to Kris favor, as obviously seen, but I still find it less bad than Fates. But that's me. I guess I may just be tired of Fates after grinding supports on and off since release now. XD

  13. 1 hour ago, Etrurian emperor said:

    Kris stealing the lines and achievements of others is definitely the strongest mark against him. He's something of a parasite which is never a good thing. 

    But the new mystery plot definitely had place for the assassins plotline. They are introduced before the story where Marth isn't really doing anything and as far as I recall and the other  missions occur when Marth has a little downtime. I recall the tsundere assassin ambushing Marth somewhere in the frozen north which is something that can happen and Emyrin only falls after Hardin gets defeated. Unlike Kris the assassin plotline does a good job of not intruding on the main plot. 

    Well, some lines aren't big deals, but what achievements did he do that remove from Marth's own greatness? As far as I know, you're Marth's glorified bodyguard, and one obssesed with helping him to boot.

  14. 1 hour ago, Slumber said:

    As somebody who didn't have much affection towards Marth's games, I didn't have very strong feelings towards Kris...

    Until I found out that he moves in on Draug's love interest. That will always be hilarious to me.

    Yeah honestly this was one of the funniest things when I played it.

    Truth be told, even if 12 did some weird shiz with Kris, I didn't find it as bad as Fates (coming from the guy who's still trying to trudge through getting all the supports in Fates). Even if Kris was kinda shoehorned in, the story was far better done than the Fates, I found that the new story (Katarina and a few other details) were far more enjoyable than Fates ever could be.

    5 hours ago, eclipse said:

    There's more to Peri's support chain that just that.  Among other things:

    - servants can be hired, and were paid accordingly (Niles)
    - somehow, word of the murders didn't get out to the commoners - instead, it was attributed to some doll (also Niles)
    - to nobility, it was merely "bad treatment" (Silas)
    - merchants suck (Arthur. . .but this seems to be a Fatselandia thing, not something reserved for Nohr)
    - strength is more important than morality (Xander, if his logic is to be believed)
    - apparently there's some sort of schooling? (Xander, again)

    So it's some sort of weird pseudo-capitalistic society that can turn a blind eye to certain things if the person in question is important enough. . .which is depressingly like a few too many countries in the world.  Xander's logic is really strange.  He wants someone strong, so they won't die on him.  I suspect the death of his mother might have had a bigger impact on him than it appears. . .because Garon most certainly doesn't seem to have those types of attachment issues!

    Leo, interestingly enough, somewhat explains his morality in Peri's supports.  From Camilla's support with Elise, the former seems quite protective of the latter. . .and having that kind of security helps one's disposition!

    Yeah I agree. Peri per se isn't someone I love as a character, but like you said, she (and most of the Conquest cast) builds up this world of "the strong rule the weak" so long as they're more important, which kinda shows why Nohr really doesn't care about what Garon does at all, because it seems that they have this mentality in the first place.

  15. Well,I'm dreadfully late to this but here goes nothing (somebody's probably said what I might say in a sec)

     

    I've played pretty much every game save for Tellius, and my fave is Awakening. And though I do understand that games like Awakening and Fates have their issues (story becomes lackluster during the valmese arc and slightly gets better in Grima's arc but only slightly, gameplay is easy and at times broken, etc) that it's still a good game. The same can be said for Fates (story is probably my least favorite but the cast is colorful, fanservice or not).

     

    But I do have to agree with some of the posters here. Some fans do tend to go out of their way to bash on Awakening and Fates for whatever reason they may have. I myself tend to ignore them, or at least laugh my ass off when somebody makes a post trying to prove how cannon their ship is (you can like a ship, and see logic in it, but making an entire post to argue that yours is better is kinda bad XD).

    I would say we should just see the faults but not hate on games like they're pure unbridled disease. They're fun, have a colorful cast, and are popular. I for one still have issues picking between my faves, which are Genealogy, Awakening, and Sacred Stones. So it's not impossible to like every era.

  16. 1 hour ago, Interdimensional Observer said:

    Loonnnngg, I tried to read a bunch of it, but it may be of some merit. Certainly a lot of passion behind this interpretation. The author's argument Stephen isn't inherently good is interesting, a way of downplaying the goodness of Neutral that isn't criticizing it for being pathetic. I'll buy that some of this was thought of by the writers, but all of it? I'll express skepticism. I'm sure one if devoted can do this with practically any game, or any story of sufficient length- it is the creative power of the human mind. Call it a cautious cynicism.

    For any subtle goodness of the whole thing of which the author of the article speak, it is a little too subtle for me. It was overriden by the silliness and anime genericness of the cast, which I found insufferable at times. Subtle nuance is great, but do try to have some ready appeal on the surface, not just Navarre's glowing green rear end in my face.

    The Divine Powers were a nice idea though, like the White, but much more appealing, since they're spiritual rebirth and freedom, and not nonexistence (not like Nocture's Reason of Shijima is all that different). And to be fair, the old Law vs. Chaos vs. Neutral system can get boring, it needs some innovation from time to time. Nocturne tossed the spirits of the Gaians and Messians into a Kalpa where they can't do anything for good reasons.

    I was also turned off in a crumugedon like way by the Apo's choice to separate

      Reveal hidden contents

    YHVH and the Great Will. Nor did I exactly like the choice of shackling Lucifer as a pawn of YHVH. But fortunately, I think the developers might have said this YHVH is only of the IV-Apo world, which means that is wholly possible or certain other Lucifers aren't like this poor one.

     

    (To be fair, I'm also not exactly fond of a different mythological change in a different video game series- LoZ and the introduction of Hylia. And if she must exist, then my personal cosmography she mustn't have gotten the Triforce from the Golden Goddesses, nor can they intervene at all, they must be above morality to me. Creators who left the world to run on its own in its entirety. But I don't try to gripe too much. Maybe I just don't like massive mythos overhauls in longtime franchises.)

     

    Well, actually the thing is, YHVH is the corrupted essence of the Axiom (Great Will) in every reality save for the Devil Survivor ones if I recall.

    Spoiler

    As such, pretty much all the games, IE the holy wars to take sides are entirely rigged, so that in the end, it'll revert back to it's prior state until YHVH wins. Lucifer wants to overthrow YHVH and the Great Will, but he's still a pawn to make YHVH look better. Satan says as much when he blames YHVH for falling from the Highest (though I may be mistaken here) The Great Will thus sends it's Messiahs (protagonists) to combat it, and give humanity the freedom it once had. That is, what I understood, at least.

     

  17. 1 hour ago, JSND Alter Dragon Boner said:

    My perspective on them changed as i grow older so its KINDA weird. Back then i would say SJ no doubt but replaying through it now, i somewhat dislike their atmosphere. Gameplay wise, due to it being modeled being EO, SJ is BY FAR my favorite, since EO does almost everything i wish an RPG have, and SJ by proxy had a lot of that while standing on its own merits. It just felt very retro? stuff like passwords and stuff

     

    and because of that, story wise, Devil Survivor 2

     

    Mind expanding about the ending in spoiler tags? I went through the game atm and going to try a new Neutral first run, and heard about it a lot

     

    Spoiler

    Okay Neutral Ending. You take the power of the Cosmic Eggs (including the new one) and you proceed to become a watchman of humanity. You'd think you'd interact or do something cool but nope, you just sit on the moon with Arthur watching over humanity, allowing them to repeat their past mistakes, all the while you continually combat Swarzwhelts that pop up over and over, until humanity decides to change it's ways or until the end of time. Probably the most bleak ending ever.

    Chaos you proceed to create the very same world for Chaos, but less mean. Whereas the weak aren't instantly thrown away, but more or less given a chance. So, it's a normal Chaos ending but less hardcore. Kinda meh, unless I missed something.

    Law you go with Zelennin, remove the evil song, and she makes a new one, and proceeds to remove the ability to harm other life (IE she removes any and all function that is classified as morally evil, at least versus humans) and ascends humanity into the heavens, giving us to the Great Will, and not to YHVH or the angels she then saw as cruel.

     

    Other spoilers, but I'm not sure if this is official. but I do believe that Alex could be you and Louisa's daughter from the future. I remember somebody explain the theory but I can't recall where.

    Here ya go. Each ending.

  18. Heyo, interesting topic but I like it.

     

    Truth be told, my first game was Strange Journey, but I never really adored it. It's remake is also meh. The only good extended ending is Law, if you could believe it. Every other ending is either pure insanity (Chaos) or actual stupidity (Neutral)

    If I had to pick my favorite story, I'd have to say Apocalypse (Not a popular opinion). The two choices near the end, though bleak, do paint that if we have to beat the big bad (no names cause spoiler), that we have to play by it's rules, something done in the older games but not to that extent.

     

    If I had to pick favorite gameplay wise, aside from the newer ones, which I like, I have to say SMT 1 and 2, just cause of the old school feeling they give me.

    Edit: Apocalypse is probably next to the Devil Survivor games that I like alot.

  19. 3 minutes ago, DarthR0xas said:

    I mean, don't get me wrong, you can use who you want, those are just the units that have a bad "amount of effort put in" to "worthwhile usage gotten out of said unit" ratio that I call bad. Laguz's transform gauge is more often than not a hindrance, and when transformed most of the non-royals have some fatal flaw. Lethe is either too weak to deal damage, or she can't tank a hit to save her life (both I think). Mordecai is too slow, Ranulf is just kinda meh, so are the other Lion laguz. The ravens are not really that good, Vika is never around and Neluchi is Neluchi. Janaff and his friend, yeah I complete forget about them. Lethe's sister is worse than Lethe, and her buddy sucks too. Oh, and to top it all off, they have lower growth rates, lower stat caps, can't promote, and get less experience (if I recall correctly). They were nuked from orbit in comparison to POR. Laguz are just not worth it, which i always found kind of ironic. One of Tellius's themes is racism, and how we all aren't that different, and here I am not using any laguz because they need to transform and they suck overall. Theme didn't really come through in gameplay.

    Miccy gets two promotions, by the by. 1 at the end of part 1 (don't worry, she gets a training chapter if you really want her max level) The other one comes right before the endgame, so yeah, you got plenty of time. Sothe's comes sometime in part 4, I think right at the start. But don't worry too much about xp, you have bonus xp and plenty of enemies to kill, you can afford a bit of wasted xp if you need to.

    Damn, I had kinda started PoR so that sucks. Laguz really are pretty strong in this game. And yeah I remembered bonus xp so I guess it isn't the end of the world if I waste some xp here and there.

     

    Still, what a 180 for the Laguz. Kinda surprised me tbh.

  20. 4 hours ago, Water Mage said:

    While not quite the trailer version, here the boss version of it:

     

    I'd say this is pretty close enough.
     

    Honestly, the fact that this music fits the theme for Book 3 is probably the only reason it's so good IMO. Like, unless they went uber grimdark, like Genealogy but darker for a FE game and went with metal as a theme, then this probably won't be seen ever again in FE, but I wouldn't be a against a really dark FE.

  21. 2 hours ago, DarthR0xas said:

    I'm not much of an expert on PoR, so I'll just do Radiant Dawn.

    1. Don't be afraid to use prepromotes. Especially in Miccy's part. Zihark is just better Edward, and the others help alleviate some stress.

    2. Take off Tormod and his squad's skills. They return at the end of part 4 and are virtually worthless at that point. Their skills are much better used elsewhere.

    3. Give Illyana items that you want to send to Ike and his crew.

    4. You get two Wyvern riders, use them both, they are both amazing.

    5. Bonus experience is a useful resource. Try to conserve using it until one or two of your unit's stat caps have been reached. RD has it so you will always gain three stats from leveling up, and capped stats can guarantee other, lower growths get fulfilled. This can basically alleviate problems with units, like Neph's occasional strength problems.

    6. If a unit is a part of the Crimean knights, they aren't worth using.

    7. Shinon is your best archer, Gatrie your best general, and Titania your best cavalry unit. Use them well.

    8. Earth is the best affinity, Ike and Oscar can break the game in two (more of a PoR tip).

    9. Miccy promotes very late, as does Sothe, so there's no real rush to get them to a higher level. 

    10. Any non-loyal Laguz unit is garbage and not worth using. The exception is Volug in part 1. 

    11. Most maps have hidden items, be on the lookout for them, or just look-up a guide.

    These are the tips that come to mind first, I'll try and add more if I can think of any.

    Are the non royals really that bad? Darn, here I was thinking of using Lethe. XD

     

    But yeah I'll keep this in mind. Especially the Micaiah/Sothe promotion. Don't wanna waste xp.

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