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RandomSwordmaster

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Posts posted by RandomSwordmaster

  1. This is my main team that I use for nearly everything:

    Spoiler

    Screenshot_20180203-033726.pngScreenshot_20180203-033732.pngScreenshot_20180203-033737.pngScreenshot_20180203-033742.png

    Ayra has been my go-to red for months, and she can reliably challenge and kill any reds and greens, as well as any magic users and the occasional blue unless they have Swordbreaker.

    Fjorm is my mixed tank and pairs up well with Ayra for taking out tankier enemies.

    Inigo serves as a dancer/healer/bow check, and the amount of healing he can dish out from Breath of Life + Dancer's Ring is absolutely bonkers, and is vital to most of my Chain Challenge strategies.

    Brave Lyn is Brave Lyn. Not much else to say. Kills lots of things.

     

  2. I do two manual Lunatic 6 runs with my main team with 1 TT bonus unit, then have another team with a bonus unit (usually horse emblem, though I have enough bonus heroes for this TT to just make a bonus hero lineup) and just autobattle Hard 5. I have so many stamina potions that it doesn't matter how inefficient it is, I'll get it done quickly.

  3. 38 minutes ago, Ice Dragon said:

    @RandomSwordmaster Considering the Grand Hero Battle hits tonight in the States (13 and a half hours from now), are you planning on updating the topic post with the map and enemy info (within a few minutes of launch, preferably), or should we get a new thread once it's out?

    I would very much prefer having the map and enemy info in the topic post for ease of reference.

    Tagging @eclipse just to let you know that I would very much prefer a thread (either this one or another) with such in the topic post to remain alive because I likely won't be online at that time. (I will either be nerd-sniped at a friend's place or doing character creation in MH:W at that time.)

    I'll be awake as the update hits, and I'll update the topic post with the info as soon as I can!

  4. An update on my Arden project. I have successfully managed to make him achieve a staggering Ignis of 63.

    The team composition:

    Spoiler


    Arden:

    Spoiler

    Screenshot_20180119-213159.png
    The man himself. Has a S support with the Hector you'll see below.

    Buffer 1:

    Spoiler

    Screenshot_20180119-213205.png
    The first Corrin buffer.

    Buffer 2:

    Spoiler

    Screenshot_20180119-213212.png

    The Fortify Armor giver, and the support partner for Arden to provide extra DEF.

    Buffer 3:

    Spoiler

    Screenshot_20180119-213219.png
    One last Corrin to buff for even more DEF.

     


    The positioning:

    Spoiler

    Screenshot_20180119-213725.png


    The moment of truth:

    Spoiler

    Screenshot_20180119-213757.png

    A total defense after buffs of 79, and enough damage to oneshot any unit in the entire game unless they have a damage reducing skill. In theory, Arden could get 81 DEF if I had maxed out the DEF and Spur DEF seal, but that would've only added on 1 more point of Ignis damage.

     

  5. The dark prince of Grado himself has arrived at last...
    9coui92dz4c01.png

    Infernal Map:
     

    Spoiler

    Screenshot_20180126-020054.png

    Infernal enemy stats:
     

    Spoiler

    Lyon:

    Spoiler

    HP: 66
    ATK: 53
    SPD: 23
    DEF: 29
    RES: 35

    Weapon: Naglfar
    Assist: N/A
    Special: Vengeance

    A: Atk/Res 2
    B: Seal Atk/Spd 2
    C: Drive Res 2

    Sword Dragon:

    Spoiler

    HP: 57
    ATK: 52
    SPD: 30
    DEF: 39
    RES: 21

    Weapon: Zanbato
    Assist: N/A
    Special: Draconic Aura

    A: Steady Stance 3
    B: Hit and Run
    C: Drive Def 2

    Lance Cavalier:

    Spoiler

    HP: 57
    ATK: 51
    SPD: 27
    DEF: 28
    RES: 33

    Weapon: Slaying Lance+
    Assist: N/A
    Special: Moonbow

    A: Brazen Atk/Def 3
    B: Drag Back
    C: Hone Atk 3

    Blue Manakete:

    Spoiler

    HP: 61
    ATK: 48
    SPD: 33
    DEF: 32
    RES: 31

    Weapon: Dark Breath+
    Assist: N/A
    Special: Escutheon

    A: Sturdy Blow 2
    B: Lunge
    C: Savage Blow 3

    Green Manakete:

    Spoiler

    HP: 61
    ATK: 48
    SPD: 33
    DEF: 32
    RES: 31

    Weapon: Dark Breath+
    Assist: N/A
    Special: Pavise

    A: Steady Blow 2
    B: Lunge
    C: Savage Blow 3

    Blue Mage:

    Spoiler

    HP: 52
    ATK: 49
    SPD: 38
    DEF: 25
    RES: 34

    Weapon: Keen Blarwolf+
    Assist: N/A
    Special: Iceberg

    A: Fury 3
    B: Seal Res 3
    C: Atk Tactic 3

    Sword Knight (Reinforcement):

    Spoiler

    HP: 76
    ATK: 57
    SPD: 17
    DEF: 44
    RES: 21

    Weapon: Silver Sword+
    Assist: N/A
    Special: Reprisal

    A: Death Blow 3
    B: Bold FIghter 3
    C: Panic Ploy 3

    Green Mage Cavalier (Reinforcement):

    Spoiler

    HP: 45
    ATK: 53
    SPD: 31
    DEF: 21
    RES: 40

    Weapon: Keen Gronnwolf+
    Assist: N/A
    Special: Glacies

    A: Fury 3
    B: Quick Riposte 3
    C: Drive Atk 2

    Bow Cavalier (Reinforcement):

    Spoiler

    HP: 55
    ATK: 50
    SPD: 24
    DEF: 27
    RES: 25

    Weapon: Guard Bow+
    Assist: N/A
    Special: Luna

    A: Death Blow 3
    B: Seal Atk/Def 2
    C: Savage Blow 3

    Lance Dragon (Reinforcement):

    Spoiler

    HP: 54
    ATK: 54
    SPD: 30
    DEF: 41
    RES: 21

    Weapon: Slaying Spear+
    Assist: N/A
    Special: Bonfire

    A: Atk/Def 2
    B: Hit and Run
    C: Threaten Def 3

    Axe Flier (Reinforcement):

    Spoiler

    HP: 52
    ATK: 45
    SPD: 40
    DEF: 23
    RES: 41

    Weapon: Slaying Hammer+
    Assist: N/A
    Special: Iceberg

    A: Spd/Res 2
    B: Hit and Run
    C: Spd Ploy 3

    Axe Knight (Reinforcement):

    Spoiler

    HP: 76
    ATK: 57
    SPD: 17
    DEF: 44
    RES: 21

    Weapon: Silver Axe+
    Assist: N/A
    Special: Moonbow

    A: Fierce Stance 3
    B: Vengeful Fighter 3
    C: Panic Ploy 3

    Sword Cavalier (Reinforcement):

    Spoiler

    HP: 57
    ATK: 57
    SPD: 32
    DEF: 23
    RES: 28

    Weapon: Firesweep Sword+
    Assist: N/A
    Special: Miracle

    A: Life and Death 3
    B: Drag Back
    C: Drive Spd 2

     

    There's a LOT of reinforcements, so you better move aggressively or else you'll be overwhelmed.

  6. I'm in the process of attempting to reach the highest defense possible on Arden, while making him an unstoppable moving wall capable of destroying any physical unit with an Ignis proc.

    arden.thumb.png.df127c1662bda31c3652a812148cd90f.png
    I still need two NY units to use for their Drive Def/Res 2 weapons, but once I acquire those, I'll be able to make Arden reach defense levels over 70, and possibly reach into the 80s.

    Here's a preliminary picture of him reducing an Elincia to oblivion with Ignis.
    elincia.thumb.png.03e146bc6276db80bd451c1aec5d01e2.png

     

  7. 1 minute ago, Liliesgrace said:

    Am I the only player that keeps original weapons on seasonal units? I don't know how you all manage your resources to craft such intricate weapons onto seasonal characters, as I never seem to have the right skill fodder and don't notice the seasonal units lacking severely in things.

    In this case, her ATK is fairly low, so Emerald Axe might server as a better weapon for her.

  8. Spoiler

    This just in, skills have been datamined!

    Takumi:
    Kagami Mochi+ (12 MT, Special Cooldown -1, After battle, if unit attacked, inflicts DEF/RES -7 on target and targets within 2 spaces after combat.)
    Moonbow
    ATK/RES Bond 3
    Bowbreaker 3

    Azura
    Hagoita+ (14 MT, Grants allies within 2 spaces +2 DEF/RES during combat.)
    Sing
    Steady Stance 3
    Earth Dance 3
    Hone Fliers

    Corrin:
    Hama Ya+ (12 MT, Effective vs fliers. Grants allies within 2 spaces +2 DEF/RES during combat.)
    Rally DEF/RES
    ATK/DEF +2
    Spur DEF/RES 2

    Camilla:
    Kadomatsu+ (14 MT, Grants allies within 2 spaces +2 DEF/RES during combat.)
    Draconic Aura
    SPD/DEF Bond 3
    Ward Fliers

     

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