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Dual Dragons

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About Dual Dragons

  • Birthday 07/03/1992

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  • Favorite Fire Emblem Game
    Path of Radiance

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  1. I'd honestly agree with your list at least for GD (and BL recruitment units), with Byleth going between S and A+ because their bases really matter in the early game. I think A+ considers the long game while S considers how difficult the early game is. I think F!Byleth could stand to put Sylvain before Ingrid. I didn't wait to recruit him but he was still helpful to the GD for being a Level 3 complementary tank to Leonie and benefiting from Hilda's Advocate. He doesn't get Darting Blow but he has pretty good EP tanking stats barring bad crits. He has proficiencies in two weapon types for decent Breakers and Wyvern Lord. Oh and Swift Strikes. Amazing combat art. Still, the rest of your list is good so I'll concede to putting him behind Ingrid. The greatest sin of your list is somehow Claude is the only one not using his post-timeskip portrait.
  2. Chapter 13 was easy for me with the following failsafes I did, this being GD: - In-House Dancer Ignatz. Sniper might be fine but I'd rather have Byleth attack twice than Byleth and Ignatz attacking. - Lorenz was trained. Yes, this was a pain; yes, I'd rather not train him. He had enough Magic to actually one-round with a Magic Staff or not. As an example, he had enough magic to kill the Assassin on the healing tile nearby with just Caduceus Staff + one of his stronger tomes. And yeah, thanks to being trained, he had Authority to use a high-ranked Magic Battalion to further contribute to damage (+2 from personal). Just to avoid headaches here, it was worth for me to raise this joke of a unit who at best could chip against Resistance or at least Heal. - Byleth with Brave Lance+ and Swordbreaker as a Wyvern Rider. It might be doable without Swordbreaker but any Braves (maybe not Axe because I think some enemies have Axebreaker) really will help you. You can forge for one with Wootz Steel, and I got all mine through paralogues or story missions. - Claude with Brave Bow in the convoy in case Swordbreaker Byleth didn't work out. His Attack could be an issue but, theoretically, he gets +7 damage if Byleth has B support and Linked Attack (+5 from Bowfaire). I didn't set this up but Hilda has a proficiency for Lances to also do Brave Lance + Swordbreaker for her, if needed. If Leonie and Hilda are fliers, they can skip their section to eventually help the north. Ignatz and Lorenz need help. Oh yeah, and to state how mad I was for this plan, I hardly used any faculty. Shamir for two maps. Nobody else was used except when forced. I was fully dedicated. This map sucks, lol.
  3. Please don’t tell me you’re going for Sheena’s Treasure Hunter or Lloyd’s Midlife Crisis. I absolutely hate those. Since this thread got resurrected after Maddening came out... Is Sylvain still good as a unit? Yeah... I’d say so. I’m going Golden Deer, non-NG+. After the fallout known as the Mock Battle Massacre (10 AS Dimitri this early in the game is a nightmare in of itself), Sylvain gets auto-leveled to 3 if you recruit him right away as F!Byleth. This is actually a pretty good boon because EXP gets cut (supposedly) around half. He’s that much closer to Beginner promo. He’s likely to take a massive beating from all the high AS enemies now in Maddening. Philanderer is now way more important to master. Even with Hilda backing him up for +5 damage, he couldn’t kill the soldiers from the mandatory auxiliary battle despite doubling them. They’re that strong now! Him mastering Commoner by the time of Beginner promo is likely. God, and now Charm is important in this mode. Enemies have high Charm, making Gambits way harder to land. 40% growth with a 7 base is decent. You can spam Tea Time to raise his and Byleth’s Charm. An early Byleth birthday gives you the Charm accessory. If he gets lucky, he can become a good Gambit user. You’re going to need someone like that. To sum up: he’s been carrying me as a frontliner thanks to his support with Hilda and being a decent Gambit user. This is my appreciation for him tanking everything while someone like Ignatz is crying bloody murder in the corner.
  4. Yep! I definitely noticed that too. You can't let that slip by if Tales of Symphonia is your favorite JRPG. God, if Tales of Symphonia wasn't such a long game, I'd easily recommend it to anyone who's even remotely interested in a Sylvain as a plot character.
  5. What I was trying to say in my original post but I love being analytical on what I find the most interesting (his bad qualities) vs. the whole product, haha.
  6. Well, yeah, Sylvain is undeniably an asshole. He has his moments of being kind but in no way does that excuse his behavior--and the game doesn't excuse his behavior either. Everyone--including himself--calls him out for it. It's that awareness by himself while also not stopping his actions that's both terrible and sad about him. Sylvain is the Fire Emblem Zelos Wilder. They both are (socially) self-destructive people with an skewed perspective of life, using horrible defensive and coping mechanisms to deal with their problems, and generally have terrible ways of expressing themselves without resorting to a, "Ahhhh, I was just joking," attitude. It's a not a 1:1 ratio; they have their own awful ways of treating others. They're tragic people... but tragedy should not make the player forget the malicious intents Sylvain and Zelos had in their actions. Really, I think this is why I love the Byleth support. Not just for the insight on his character, but we are given choices to call him a jerk, to highlight his actions, or to be more understanding by questioning who he really is. What we lack are choices where we feel sorry for him, which would mean to me we are willing to wave his issues and now he's completely absolved of his past actions. If Sylvain took a page out of Zelos's book, Zelos hated people feeling sorry for him, mainly because he didn't know how to handle people showing genuine care for him. He would rather joke about it and have the person be annoyed with him than feel sorry and care for him. It was mentioned before about the B supports. I personally love this design. It reminds me of the Tales of Symphonia affection system. Zelos is one of the hardest--if not the hardest--characters to max affection for on a first playthrough. You really need to work hard for him to like you. I could ramble on about why I think the Sylvain and Zelos gameplay-integration is fantastic but that would be an extremely long post. All in all, having it where Sylvain can only have a few paired endings speaks loads about him. Definite potential for discourse over why the developers decided Sylvain could only pair with the few given.
  7. "Self-destructive and then the good sweet boy" tier: A tier: B tier: Everyone after Alois are okay or varying levels of annoying.
  8. I don't know what's more sad: that we keep getting multipliers on Team Gaius, or that every time we get a multiplier it doesn't get close to Corrin's score. I was on Team Gaius since he was the only summer unit I had but dang. Oh well. Least made it to the final round.
  9. Kill Level 40 Lloyd with Sharena and beat GHB with Sharena: Sanaki (Axebreaker 3), Sanaki, Camus, Sharena Kill Level 40 Lloyd with Lloyd and beat Lunatic with Lloyd: Camus, Ninian, Minerva, Lloyd Infernal: Sanaki (Axebreaker 3), Reinhardt, Ninian, Minerva First net gain of Feathers. Didn't need to do inheritance specifically for Infernal.
  10. Ah, I see! I just figured any defensive bane is better for Nino, whether that's HP, Defense, or Resistance. I consider myself lucky with that nature for a low budget player. And I'll take it over my +HP/-Res and +HP/-Spd Ninos, haha.
  11. I figured as such. And true, Red Tomes aren't as popular. Darn shame about Berkut. At least there's that survival against Reinhardt, haha.
  12. Finally got a Summer unit! It's Gaius! +Def/-Spd ... Oh well. At least it's not +HP/-Atk or something like that. I think my +Spd/-Res Jeorge would be slightly better than Summer Gaius if he were 5*. Hey, though, I just wanted a Summer unit for the novelty. Now I can stop pulling in Summer banner! Notable summons in the banner: +Def/-Spd Summer Gaius +Spd/-Def Lucina - first Lucina and a character I kind of like +Atk/-Res 5* Abel - good nature +Def/-Atk 5* Roy - 5* mention +Atk/-Def 4* Nowi - my first ever Nowi +Spd/-Res 4* Catria - solid nature, first pulled Catria +Atk/-HP 3* Nino - solid nature, if not perfect Lachesis(es?) - I think it was my first time getting her? Setsunas - first time getting her I got a lot of training to do!
  13. What I like about Infernal GHBs is helping me clear out some of my roster. I got lazy with Heroes and only now did Infernal Berkut (and grinded Tempest all day yesterday for Phantom Speed, ugh). And I was even lazier to try to come up with combinations so I used Ventus's video. I had to give Nino Defiant Attack 1 and Palla Attack +3 due to their natures. Might attempt it with my own strategy if I feel bothered enough. I just need to start playing again, haha. So... he's supposed to be a Res Cav without the actual Res? And a situational one at that. A shame that he's only just above Jeigan in the inheritance tier list. Looks like IS didn't want free units from Echoes to be good.
  14. I concentrated so hard on getting rid of Flier, Armor, and Horse quests that my Infantry quest is single digit still. XD Main units for each quest: Armor: 4* Zephiel, 4* neutral Draug, 4* +HP/-Res Gwendolyn, 4* +HP/-Atk Gwendolyn, 4* +HP/-Res Sheena Flier: 5* +Def/-Spd Minerva, 5* +Spd/-HP Camilla, 4* +Res/-Atk Palla, 4* neutral Narcian, 4* neutral Subaki Horse: 5* +Atk/-Spd Reinhardt, 5* neutral Camus, 4* +Atk/-Res Cecilia, 4* +Def/-Res Gunter Occasionally would switch to other units, but these were consistent.
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