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nemid

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Posts posted by nemid

  1. This engine is awesome!
     

    Just one question: I cloned the git repository, and I can edit things mostly fine. How do I create an .exe for a completed project? I tried double clicking on "build", but it just opened a command line with an error message that closed almost immediately.

    Edit: this is what I get on the error message

    build.sh: line 5: pyinstaller: command not found
    mv: cannot stat 'dist/the_lion_throne': No such file or directory
    cp: cannot stat '../lex-talionis-utilities/audio_dlls/*': No such file or directory
    Done

     

  2. 1 hour ago, DDDHunter said:

    When you said you finished it, you realize that it’s only complete up to Erikia’s Chp 15 right? I need to be able to play test that chapter before more parts can be released. There’s quite a bit that is not implemented yet. Unfortunately, if you want to randomize the hack more, you will have to somehow find a randomizer that works with circle’s skill system as that is what makes the randomization incompatible with the hack.

    Yeah, I know, but I couldn't really contain myself and just blazed through the rest of the game.

     

    It's alright though: I want to replay it, and when you update it again I'll start from scratch. maybe my Gilliam won't be defense screwed this time!

     

    About the randomizer: I don't think it's circles' skills system interfering with it. I just patched a clean FE8 ROM with the skills patch, then randomized it (in that order) and it worked fine. When I try to patch your hack though, microsoft framework gives me an error. It allows me to continue patching, but the patching never seems to end.

     

    This is not something you need to worry about though. It's just my habit of taking a crazy thing and trying to make it crazier.

  3. I've just played up to chapter 7 until now, but the hack is really cool!

     

    But I want to know about promotion items: Are there enough promotion items for every unit in the game? Is there a (non-secret) shop that sells promotion items? Or do you just have to grind them in the Tower?

    I ask this because I was surprised when I saw that I got the boots instead of an Orion's bolt for completing chapter 6, but I had already seen some extra promotion items elsewhere (Like the Ocean seal in chapter 7). Did I just miss the Orion's bolt as a stealable in chapter 6?

  4. Well. I finished the submission...

    4544db3ec1078576633ce45843940ffa.png

    It took me the entire day to beat it, including the two breaks I took in between.

    Alusq, if you want, I can tell you my opinion, either in PM, or here, or in the video.

    ... I'm exhausted.

    ...

    ...Damn.

    You should get a break before the torture starts again.

  5. I had a hilarious idea for a hack.

    All PC's are summoners. They summon the same axe unit as each other. Each PC, like Ross, Eirika, etc summons a different stat leveled phantom.

    For example, maybe Eirika summons a phantom with high STR/SPD/SKL/LUK stats. Maybe Ross summons a phantom with high HP, STR, SKL, and SPD. Maybe Gilliam summons one with high HP/STR/SKL/DEF. Maybe Ewan's is high in RES. Etc.

    The summoners themselves however only have a 0 in all stats and 1 HP, and cannot gain any stats via leveling. They can only rely on their summons for damage. They can only gain 25 EXP per summon (But ideally their EXP gain would be linked to their summon).

    As another possibility, the summons would be nmed according to their offensive capabilities. Eirika's would be "Assault". Ross's would be "Hero". Gilliam's would be "Tank". So on and so forth.

    Eh? Thoughts?

    I've thought of that before as well, but never managed to put it in practice because I can't hack for shit.

    Also, for shits and giggles, make the summons cyclops.

  6. They sell chest keys at ch9 of Eirika's route iirc. When I discovered that it was a godsend because every run I've done so far gave me 0 thieves.

    I got a Gorgon Myrrh, don't know about Cyclops but I don't see why they wouldn't appear.

    Yeah, but there are important chests before that like the elysian whip one at chapter 8.

    Wait. A Gorgon Myrrh? I thought manaketes were a tier 1 class because I've seen a manakete L'arachel. Gorgons should be tier 2 no?

    Another class I haven't seen, now that I thing about it, are Draco zombies (understandable because OP as fuck) and soldiers.

  7. Hey. I've been playing this a lot lately, especially with FE8, and I just wanted to give my impressions and a few tips.

    -If you randomize movement, don't put the minimum at one. You have no idea how annoying it is to have a 1 mov lord in a game where a lot of chapters involve seizing.

    -If you randomize weapon hit, do not put the minimum at 0. It just makes a lot of useless weapons.

    -If you put random weapon effects, whwnever attacking with a weapon, savestate right before attacking. You never know when the weapon wil have a devil effect.

    -If your randomized iron axe is really good, you might have difficulty recruiting Ross and Garcia.

    -If you randomize thieves, be ready to not be able to open a lot of important chests.

    -If you like arena abusing, and because of that are afraid of putting unique classes because monsters can't go to the arena, remember, Only monsters that use claws and bites can't go to the arena. Monsters that use weapons can.

    -Summoners are not actually useless in this game, because the phantoms can get more than one hp because of random growths and base stats. They won't get more than 0 defence and res though.

    -If your monster weapons suck, but your enemy's are great, remember you can steal them with the enemy control glitch.

    -I haven't seen any Gorgons or Cyclops yet. Do they replace promoted units and I've just gotten unlucky, or are they not in class rotation?

    This is a pretty fun tool. I'll play around with it some more.

  8. FE8 will never have random palettes. It's difficult to explain to non-romhackers and I'm pretty tired so I won't bother, but let's just say only FE6 and FE7 ever will be able to do this due to how palettes are structured in the rom.

    Coincidentally, FE8 is also vastly superior at how it handles palettes in non-randomizer situations. I wish FE6 and FE7 did this.

    I leave you with this link: https://www.reddit.com/r/fireemblem/comments/3dd23j/every_fe7_palette_possible_when_using_the/

    Didn't read the link. No time.

    But... Are you sure that the palettes for randomized classes in FE8 are always default? Because I have a rather pink Garcia Knight.

  9. FE8CM is the evolution of Manriklass, it'll be far superior in every way. Manriklass is a broken, shameful shell of a game. It is not fun to play.

    The best aspects on Manriklass will be retained for FE8CM, and updated to be even better.

    AKA harder and crazier.

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