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Gradivus.

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  1. Fascinating. Let's see if Ogier or Dieck does a better job, then! C2 6/30 turns Dieck did most of the work. Draug went right to take care of the right Silver Sword!Cav. On turns 4 and 5, Marth killed a generic Dracoknight and Rumel respectively after Dieck had pulled them. Arran helped out in the center. Skipped Cord and the Lady Sword, but recruited Warren. C3 6/36 turns Dieck and Draug pulled the 6 nearby Dracoknights on turn 1. Linde killed one of them for exp on turn 2. Together with Marth, Arran went left, killing the Ballistician on turn 4 after Marth opened the bridge. Linde counterkilled Matthis on turn 4. Turn 5, Marth and Dieck shielded Linde from two remaining Cavs, who were already weakened by Arran, so Marth simply counterkilled them with Rapier. Palla waited patiently until turn 6 and then killed the Master Seal!Draco. C3x 6/42 turns Promoted Dieck to start building his axe rank. The map was pretty straightforward, gave as much exp as possible to Linde and Marth. C4 3/45 turns Rescued Marth and recruited Sirioo on turn 1. Marth killed the lower Hunter from the left, Sirioo killed the upper one. Linde attacked the Armorslayer!Thief at 1-range so Malicia can heal her, finishing him off on turn 2. Dieck and Arran went up towards the center, with Dieck killing the Devil Sword!Thief on EP2, convoy-dropping the Devil Sword. Ogma took the Devil Sword out of the Convoy on turn 3 and gave it to Sirioo, who then ORKOed Guile with it. Doga baited a bandit down for some extra exp (especially so Malicia can heal him). C5 3/48 turns Deployed undrafted Cavs to wait on specific tiles so Malicia can rescue Marth 2 tiles to the left on turn 1. Sirioo went towards the boss area, killing the Knight on the bridge on turn 2 to clear the way for Marth. Dieck moved along to kill the generic ballista on turn 3, freeing the way for Marth to seize after Sirioo killed the boss with Silver Lance. Recruited Barst for his inventory. Arran pursued the Master Seal!Thief. After the chapter, I drilled Linde to level 10 and promoted her. UNIT CLASS LVL HP ST MG SK SP LC DF RS WEXP Marth Lord 11.53 31 12 0 13 13 12 8 0 C Swd Dieck Hero 14/2.04 42 18 3 20 22 13 15 3 B Swd E Axe Sirioo Paladin xx/2.11 29 13 1 15 13 5 11 6 B Swd A Lnc Linde Sage 10/1.00 29 3 8 9 13 14 4 7 C Mgc E Stf Arran Paladin xx/3.00 26 10 1 12 11 4 10 6 D Swd B Lnc Malicia Cleric 5.07 16 0 4 2 6 15 1 6 C Stf Draug Knight 6.00 22 10 0 5 5 3 11 0 D Lnc C6 4/52 turns Used Drill Grounds on Sirioo for an HP/Str/Spd/Def level, which let him reliably double a level 8 mage in this chapter (who have 9-10 Spd on H1) Dieck went left to nearly rout the left enemy group and obtained the droppable door key from a knight. He used it to open the left door on turn 3 and counterkill Samto. Everyone else went left, including 2 undrafted Peg Knights and 3 undrafted Cavs. Marth went into the treasure room, entering the Elfire!Mage's and the Swarm!Bishop's ranges. He was 2HKOed by them, so he had to dodge the Swarm at 62 hit or the Elfire at 69 hit. Arran used Pure Water on turn 1. Turn 2, Malicia healed him and he opened the Barrier chest. Linde ORKOed the Swarm!Bishop with Aura, obtaining the droppable door key. Palla then took the door key. Sirioo then took it from Palla and ORKOed the upper Bishop with Javelin (who has a Physic staff and a droppable secret book). Arran took the key from Sirioo and opened the right door. EP, the mage attacked Sirius because Arran has more Res due to the Pure Water, getting counterkilled. Turn 3, everyone moved forward and Marth opened the Libra chest. Malicia healed him again. Arran used the map save and Sirioo positioned himself within range to attack the boss next turn. If Marth was hit by the Elfire on turn 1 (and not by the swarm), he needs another Elfire dodge to survive even after Malicia's healing, which can be ensured thanks to the map save. Turn 4, the 5 undrafted mounted units lined up to manipulate the rescue tile and Linde rescued Marth within seizing range. Arran ORKOed a Knight in the way with Silver Lance or Devil Sword. Dieck used the top-left map save for the bosskill. Sirioo then killed Lang with a Silver Lance crit + hit, at roughly 13% CoS. Marth seized. C6x 2/54 turns Went up the right. Caesar get, Radd deadd. C7 5/59 turns Marth went up through the left side of the forest, so he only needed one dance on turn 5 to reach the gate. Arran and Sirioo rushed up the left side and hunted down some Thieves, which Sirioo OHKOed with Steel Lance and Arran with Devil Sword. Navarre crit the first Thief and then continued fighting off the nearby enemies. Somehow, I managed to get all the Thieves' treasure; Dieck also attacked a Hero on turn 4, which made them aggro and get counterkilled by him. Dahl was killed by Killer Lance!Sirioo. Accidentally, Draug was within a Hero's range, so he was ORKOed. Didn't restart because it doesn't matter. C8 3/62 turns Forged a +3 mt/+13 hit Hand Axe, named 3-13 Axe. Turn 1, Sirioo weakened the Thief on the upper Bridge for Levin!Marth to take the kill. Arran and Cain killed the Leo!Thief, dropping the Leo into the Convoy. It was then transferred into Dieck's inventory, who ORKOed Roger with the 3-13 Axe (this prevents the three Paladins and Roger from killing Marth, who is 4HKOed by them). Feena danced for Marth, Caesar entered the armory for an additional Silver Lance and Marth moved onto the map save, equipping the Rapier to counterkill the 3 Paladins. Together with Dieck, he formed a roadblock that prevents the Paladins from attacking anyone else. Linde healed Sirioo. Turn 2, Sirioo went within range of two Generals with the Armorslayer equipped. Cain and Arran moved up. Dieck threw the Leo and the Gemini into the convoy d took a Hand Axe out of it. He was danced and attacked a generic sniper, who was almost killed. Marth was healed by Linde and if necessary Physic!Malicia and moved towards the gate, equipping the Levin Sword. He killed the weakened Sniper on EP and counterattacked the other one. Turn 3, Cain was danced so Linde can feed a General to him with Elfire and Armorslayer respectively. Sirioo finished off the Sniper near Marth and gave Leo and Gemini back to Dieck after taking them out of the convoy. This allowed him to ORKO Jeorge with Steel Sword so Marth can seize. UNIT CLASS LVL HP ST MG SK SP LC DF RS WEXP Marth Lord 14.27 33 13 0 14 15 14 11 0 C Swd Dieck Hero 14/5.48 45 19 3 22 24 14 17 3 B Swd D Axe Sirioo Paladin xx/5.95 31 16 1 16 14 7 14 6 B Swd A Lnc Linde Sage 10/3.67 30 3 8 11 15 15 4 8 C Mgc E Stf Arran Paladin xx/4.92 27 10 1 12 11 4 10 6 D Swd B Lnc Navarre Myrmidon 11.27 26 10 0 18 18 10 9 0 C Swd Cain Cavalier 10.29 28 12 0 9 11 4 12 0 C Swd D Lnc Malicia Cleric 7.25 18 0 6 3 7 15 2 8 B Stf Caesar Mercenary 7.00 26 8 0 11 11 6 8 0 C Swd Feena Dancer 2.48 16 2 0 2 14 9 5 0 E Swd Draug Knight RIP C9 7/69 turns Marth was danced on turn 1. Sirioo went right to kill the Thief!Thief on turn 2, convoy-dropping the Thief staff so Malicia can use it to obtain the Boots and convoy-drop them immediately. Marth then moved forward 7 tiles again and used the Boots. He reached Minerva's village on turn 4 and then went left towards the castle. From turn 2 on, Feena went back to the left and then rushed upwards towards the castle. Everyone except Sirioo accompanied her, with Pure Water!Linde killing most of the mages and also some Dracoknights. Physic!Malicia and Vulnerary helped Linde stay alive. On turn 7, Feena reached Marth near the castle and danced him once more. Aside from Linde, I fed Cain as much exp as possible (and some of it to Navarre aswell, although he's pretty good at the moment anyway). C10 2/71 turns Forged a +2 mt/+13 hit Javelin named Raddivoo. Navarre was promoted and ORKOed the Silver Sword!Mercenary above the start with Levin Sword (+4 magic from starshards). Dieck ORKOed a Bishop and Barrier!Marth was danced across the river. Merric critkilled Elrean on turn 1. Turn 2, Dieck killed an enemy in the way and Marth seized. Sirioo and Raddivoo!Cain killed some generic enemies for exp and droppable items. C10x 1/72 turns Fed a Berserker to Marth and another one to Cain. Wo Dao!Sirioo killed the boss.
  2. MU is a Mercenary named Dieck. Str+2, Def+1, HP+30%. P1 3/3 turns ORKO soldier, 3RKO Jagen. P2 2/5 turns Dieck went within range of both Cavs and was attacked due to his lower Def compared to Ryan. He doubled both of them, so he and Ryan finished them off next turn. P3 2/7 turns Dieck moved ahead onto a forest tile within all enemies' range on turn 1, the rest hid in an L-formation in the top-right corner. Turn 2, Ryan killed Shiida while the other units mop up the generics. P4A 2/9 turns Broke through the soldier-wall, then Dieck ORKOed the archer and counterattacked Athena. Rody and Luke took care of the other soldier and a Myrmidon. The Athena kill was fed to Dieck. P5 2/11 turns Dieck moved onto a forest tile and killed a bandit. Luke and Rody ganged up on the right-most hunter. Everyone charged ahead, except Ryan and Wrys since they're weak and don't have to be go far ahead. Turn 2, Shiida + Luke + Dieck defeated the boss, Merric + Ryan killed the lower hunter, Athena killed the other generic bandit and Rody finished off the Thief. P6O 2/13 turns yeah P7C 2/15 turns Merric chipped the upper Knight for Cecille to take the kill. Shiida went up and killed the archer. Ryan meanwhile chipped the lower Knight for Dieck. EP1, Athena was attacked by the central Myrmidon, while the lower knight and the left Myrmidon were counterkilled by Dieck. PP2, Shiida attacked Cain with Steel Lance, doing 8x2 damage to his 31 HP. She faces 74 hit and is 2HKOed, so she has to dodge on PP or EP (which is roughly a 20% chance). Dieck killed the left archer and counterkilled a Myrmidon for exp on EP. P8 3/18 turns Sacrificed Rody to distract two Silver Axe!Bandits on turn 1. Merric+Marth and Dieck killed the upper Thieves, Cain attacked the Silver Axe!Bandit and Shiida and Ogma defeated the Hunters. Turn 2, all enemies except the Thieves in Katarina's group were killed, including Shiida killing Katarina, needing to dodge at 67 hit. Ogma popped the map save to make that work. This doesn't prevent the reinforcement!Thieves from spawning though, so Merric distracted a Thief from Shiida to improve her survival chances. Turn 3, the remaining thieves were finished off. UNIT CLASS LVL HP ST MG SK SP LC DF RS WEXP Marth Lord 7.17 27 9 0 10 10 9 8 0 D Swd Dieck Mercenary 8.82 27 13 2 14 16 8 11 0 C Swd Arran Paladin xx/3.00 26 10 1 12 11 4 10 6 D Swd B Lnc Draug Knight 6.00 22 10 0 5 5 3 11 0 D Lnc C1 6/24 turns Marth went for the village to recruit Malicia. Arran went up to kill the Hunter and then accompanied Dieck towards the right, where all generic enemies and Lorenz were killed by Dieck (the latter of which with help from Arran).
  3. Well, neither one of those costs turns, so... Frost and Nagi @Eltosian Kadath
  4. Navarre and Leiden WRT forging except Mt on effective weapons: that's a good solution, although the problems with forged effective weaponry aren't nearly as bad as in higher-difficulty FE11.
  5. Linde and Cain Also, I think we should definitely allow Forging, it was typically allowed in various SOYO drafts we did (like this one, which was on H1 aswell: https://forums.serenesforest.net/index.php?/topic/70572-fe12-h1-soyo-game-over-return-of-medeus/ ). Allowing forging worked pretty well there and allowed for more creative strategies. The standard ruleset from the Draft Tournaments Explained thread is around 10 years old and wasn't made with a Reclass ban in mind. Undrafted Midia should also be free to be attacked in C20. It doesn't make sense to force players to take a turn penalty just because they don't want to burn rescue on an undrafted unit. In this format I'm not sure if everyone can reach Hardin in anytime. It's better to preventively make sure that bullshit situations like don't come up. The "let Midia be attacked rule" was also part of the ruleset in every FE12 draft I did so far, there's no reason not to use it.
  6. Sorry for the delay. I still exist and the next picks will come faster! I pick Sirius and Malicia
  7. Auxiliary 10 free/69 turns - Trained units. Milena went Paladin, Ashe mastered Myrmidon to get Swap. Dimitri focused on Lances and Flying, which he trained as a wyvern rider. C18 1/70 turns Bonked Cornelia with Atrocity. Auxiliary 10 free/70 turns - Trained units. C19 1/71 turns Bonked Arundel with Brave Axe!Dimitri. Auxiliary 10 free/70 turns - Trained units. Linhardt reached A+ Riding through the monastery training. C20 1/72 turns Bonked Scytheboi with Spear of Assal!Paladin!Dimitri, which was a OHKO without using a combat art. Auxiliary 10 free/72 turns - Milena had reached A+ Riding from the Advanced Drills and the previous aux battles already, same for S Lances, so the rest of the wexp needed for S Lances!Dimitri and S Bows!Bernadetta was collected here. C21 1/73 turns Dimitri, Bernadetta, Ashe and Petra started on the left. Milena, Gilbert, Peg Knight!Manuela, Linhardt, Flayn and Annette were deployed on the right. Ashe used Swap to move Bernadetta 1 tile down. Shove wasn't an option because her starting tile is at the upper edge of the map. Dimitri and Petra then moved her 4 tiles to the left with Repo. She then moved far to the left and used a Fruit of Life to increase her max HP by one point, activating her personal skill. The extra Atk was necessary to kill a warrior with a Deadeye!Failnaught after Linhardt danced her. Milena then dropped March Ring!Flayn across the wall with Repo. Manuela did the same for Annette and canto'd down. Gilbert then smote her two tiles down, putting her within 6 tiles of the nearest tile next to the opera. Flayn rescued Linhardt down. Annette Super-Danced for Linhardt, Flayn, Bernadetta and Manuela. Flayn then rescued Bernadetta, got danced and rescued Bernadetta again. Manuela visited the opera for the second Super-Dance. Bernadetta then critkilled Hubert with Deadeye!Killer Bow+ at 7-range. Thanks to Bow Prowess Lv5 and Bow Crit+10 (from her new S-rank in Bows), she at least pulled 56 hit and 50 crit. Manuela had a Levin Sword and the Thunderbrand in her inventory. If necessary, she could use those to burn RNs for the bosskill by attacking a bow knight and cantoing to the Opera. Screenshots: Endgame 1/74 turns Bernadetta got the Super-Dance #2, which requires B authority. Gave 3 Energy Drops and all remaining Skill/Luck boosters to Milena to make her 4HKO Edelgard's first health bar with Brave Lance and increase her critrate. Manuela used Retribution on Milena and a bunch of others. Gilbert smote Milena ahead. Thanks to Mov+1 and March Ring, she had 10 mov and killed an enemy in the central room for fun. Bernadetta then used Repo on Flayn and fullmoved ahead. Flayn then used Draw Back to pull herself and Linhardt 1 tile up each. Linhardt then danced for Milena. Dimitri moved ahead. Annette Super-Danced for Flayn, Linhardt, Dimitri and Bernadetta. Flayn rescued Dimitri ahead and got danced. Milena killed the Mortal Savant blocking the throne room entrance with Failnaught and canto'd to the left. Dimitri then moved ahead and Flayn rescued Linhardt further up. Bernadetta then used Pass to move onto a magical tile to Super-Dance for the four of them. Milena then killed another enemy in the way to Edelgard, got danced and ORKOed Edelgard's first health bar with Accuracy Ring!Brave Lance and canto'd 1 tile to the right. Flayn then rescued Dimitri up. He took the Brave Lance from Milena, tradeswapped her to Critical Ring and Killer Lance+ and took the Accuracy Ring and Brave Lance for himself to ORKO the second bar. Petra did nothing, she was free to burn RNs for the bosskill if necessary. EP, Edelgard first attacked Dimitri, who had to counterkill her third bar with a crit + hit at 39% crit. She then attacked Milena, who counterattacked thanks to Retribution and needed a Killer Lance+ crit + hit at 79% crit to kill the fourth health bar. Nobody died because Edelgard is the first enemy who attacks. Endgame stats UNIT CLASS LV HP ST MG DX SP LK DF RS CH Sw Lc Ax Bw Br Re Fa Au Hv Ri Fl Mastery Milena Falco Kngt 41 54 42 22 41 33 40 22 21 28 C S E B E+ C E+ A+ E A+ B+ HP+5, Spd+2, Def+2, Swap, Repo, Darting Blow, Aegis Dimitri Wyv Lord 44 63 47 11 38 41 20 34 14 36 E+ S B+ E E E E A E A+ A HP+5, Def+2, Repo, Death Blow, Desperation, Seal Mov Ashe Wyv Lord 36 42 29 12 23 29 21 22 20 14 E C A A+ E E E B+ E D A HP+5, Str+2, Spd+2, Hit+20, Shove, Swap, Death Blow Bernie Bow Knight 33 45 21 11 35 22 17 15 14 18 E B+ E S E E E B+ E A+ E Def+2, Hit+20, Repo Petra Wyv Lord 33 48 32 11 21 33 26 21 13 17 C+ C A D+ E E E B E E A+ Def+2, Repo, Death Blow Gilbert Wyv Rider 29 60 30 10 21 17 10 22 8 18 E A B+ E E E E C+ B B C - Flayn Holy Kngt 37 36 19 36 27 20 14 17 36 29 E C E E E E S C+ E B+ D Mag+2, Draw Back Linhardt Dancer 34 40 16 27 22 22 23 12 25 21 E E E E E C+ B D E A+ E Special Dance Annette Cavalier 18 30 12 20 16 10 14 9 9 9 E B E+ E E B E A E B E HP+5 Manuela Priest 21 35 15 16 16 21 13 10 17 18 C+ B E E+ E E B+ B E D D Def+2, Repo Unit evaluations
  8. Taking Care of Business quest 10 free/66 turns Redid the map to train my units differently. Dimitri needs Mov+1 for C17, so I made him a Paladin and had him facetank a lot of enemies with a Broken Axe and Knowledge Gem. Additionally, I used Impregnable Wall on Ashe and Manuela to get them to mastery in beginner classes (Fighter!Ashe for Shove and Str+2, Soldier!Manuela for Repo). Bernadetta was trained as an archer. Milena reclassed to Paladin to train the Varley Archers Batallion to level 5. Ashe mastered fighter. Annette/Gilbert Paralogue 10 free/66 turns Again, primarily trained Paladin!Dimitri and Bernadetta. Dimitri reached A+ Riding and Manuela mastered soldier. C16 2/68 turns Manuela used Retribution on Milena, who was danced, opened the upper chest for the Critical Ring and flew to the edge of Ferdinand's range with Spear of Assal equipped. Flayn was shoved by Ashe and rescued Linhardt down. Wyvern Rider!Dimitri killed an Armor Knight. Annette then Super-Danced for Linhardt, Dimitri and Flayn, who approached the boss area via the wooden bridge. Bernadetta went down to get some extra bow wexp with Impregnable Wall, which Petra had used on her. EP, Acheron spawned and Milena counterkilled Ferdinand, causing Lorenz to spawn. Turn 2, Milena killed Lorenz (but actually recruited him because he was recruited just before the timeskip for some free stuff). Ashe fed the Acheron kill to Bernie. Flayn rescued Dimitri to Ladislava, who was quadrupled and OHKOed by him with Speed Ring and Brave Axe. Auxiliary battle in the desert 7 free/68 turns Bernadetta reached A bows, level 30 and mastered Archer. The other units just got some exp. Petra and Ashe promoted to Wyvern Lord, Bernadetta promoted to Bow Knight. Manuela unlocked Pegasus Knight. C17 1/69 turns Dimitri reclassed to Paladin and Manuela to Pegasus Knight. Bernadetta got the Shoes of the Wind ("Boots"). The starting formation is in the screenshots below. Manuela, Petra and Milena each used Repo on Bernadetta, followed by a Smite from Gilbert, lifting her 8 tiles forward and across the river. She used her 11 mov (Boots, March Ring, Mov+1) to fullmove forward and attack Claude at 7-range with Deadeye, OHKOing with a Killer Bow+ crit. Thanks to Hit+20 and Lv. 5 Varley Archers (+30 Hit), she pulled 63 hit and 36 crit. Flayn ORKOed the Armor Knight below the central bridge and was danced by Linhardt. She then went 6 tiles ahead, rescued him down and moved one tile back to prepare the Super-Dance. Dimitri Repo'd Annette ahead and canto'd next to Flayn. Ashe simply moved next to Dimitri. Annette then used the Super-Dance on all four of them. Flayn then fullmoved forward and rescued Ashe forward (she got a Spirit Dust to reach 36 mag for a 9-tile rescue range). Linhardt then danced her and Dimitri repo'd her ahead. She then rescued Ashe again, putting him just within range to kill Edelgard at 5-range with a Deadeye!Killer Bow+ crit. He pulled 76 hit and 32 crit. Screenshots: UNIT CLASS LV HP ST MG DX SP LK DF RS CH Sw Lc Ax Bw Br Re Fa Au Hv Ri Fl Mastery Milena Falco Kngt 36 51 34 21 31 32 24 18 20 26 C A+ E B E+ C E+ A E B B+ HP+5, Spd+2, Def+2, Swap, Repo, Darting Blow Dimitri Wyv Rider 35 53 40 9 31 34 18 30 13 31 E+ B+ B+ E E E E A E A+ C+ HP+5, Def+2, Repo, Death Blow, Desperation Ashe Wyv Lord 33 42 26 11 22 27 21 20 18 14 E C A A E E E B+ E D B+ HP+5, Str+2, Hit+20, Shove, Death Blow Bernie Bow Knight 31 43 21 10 33 22 17 15 14 18 E B+ E A E E E B E A+ E Def+2, Hit+20, Repo Petra Wyv Lord 31 48 32 11 20 31 24 22 12 16 C+ C A D+ E E E B E E A Def+2, Repo, Death Blow Gilbert Wyv Rider 27 58 29 9 20 17 10 22 8 18 E B+ B+ E E E E C B B C - Flayn Holy Kngt 34 35 17 35 25 19 14 16 35 26 E C E E E E A+ C+ E B D Mag+2, Draw Back Linhardt Dancer 31 37 15 25 20 20 22 12 25 20 E E E E E C+ B D E B+ E Special Dance Annette Cavalier 18 30 12 20 16 10 14 9 9 9 E C E+ E E B E A E C E HP+5 Manuela Priest 20 35 15 15 16 20 13 10 16 17 C+ C E E+ E E B+ B E D D Def+2, Repo
  9. C14 2/65 turns Milena got an Ambrosia and a Seraph Robe, Dimitri an Ambrosia and a Giant Shell. Forged a Short Axe+ for Dimitri. Before the chapter, Gilbert unlocked Wyvern Rider with D+ Flying. Dimitri reclassed to Wyvern Rider. Gilbert, Milena and Flayn started out to the right, everyone else to the left. Flayn was equipped with the Kingdom Magic users, which have the Resonant Ice gambit. Turn 1, Bernadetta went to the left and used Assault Troop on the upper-most Cavalier, which paralyzed another Cavalier and a Pegasus Knight. She stayed next to the upper Paladin. Manuela used Retribution on Dimitri, Ashe, Petra and Linhardt (of whom only Dimitri really mattered). Dimitri then OHKOed the nearest archer, was danced and then OHKOed the archer on the ballista at 2-range with Short Axe+. He then canto'd back. Petra killed a Cavalier and Ashe a Pegasus Knight. Annette, using her newly obtained A authority, used the Super-Dance on Dimitri, Linhardt, Ashe and Petra. Dimitri then OHKOed a Mercenary with Steel Axe+, was danced, and equipped the March Ring for 8 mov. He then fullmoved down, dismounted (because there's a Magic Bow!Archer), equipped Aegis Shield and OHKOed one of the Banshee!Dark Mages. Ashe moved onto a forest tile, dismounted and OHKOed the other Banshee!Dark Mage with Deadeye!Silver Bow+ at 5-range. He had a hitrate of 50 (if Dimitri already moved, which enables a linked attack) or 44, which was surprisingly bearable due to the 9-use Divine Pulse. Petra killed a Mage near Linhardt. Gilbert then used Smite on Milena and canto'd into the archer's range to distract him from Milena on EP. Flayn ORKOed the Armor Knight with Nosferatu, Milena OHKOed a Peg Knight with Sublime Heaven and canto'd down. On EP, she survived the Onager, a Silver Axe!Armor Knight and a hit from the archer reliably, which is why the Archer went for Gilbert instead. Dimitri counterkilled most enemies in the area near Randolph with Retribution!Steel Axe+. He survived the enemies pretty reliably, but had to dodge two Gambits at 20 hit and one at 35 hit. Ashe faced the Brave Lance!Paladin and the Silver Lance!Paladin, dealing meaty chip to them on EP. He had to dodge one of their hits, which had around 50 hit. Annette was attacked by an armor knight, Linhardt by a mage. Milena counterkilled the aforementioned Armor Knight. Bernadetta counterkilled the first Cavalier, who she had weakened with Assault Troop. Turn 2, an Armor Knight was blocking the way between Dimitri and Randolph, so Ashe killed him with a Deadeye!Killer Bow+ crit at 3-range, which had 100 hit and 41 crit. Ashe then canto'd to a safe space where no enemies can attack him. Linhardt healed Dimitri with Physic. Dimitri then went 2 tiles above Randolph, equipped the Speed Ring and ORKOed him with Short Axe+. Bernadetta used Assault Troop on the second Cavalier, which killed him and paralyzed the Pegasus Knight again. Thus, Bernadetta canto'd next to the Peg Knight to counterkill her on EP. Manuela killed the Armor Knight that had attacked Annette on turn 1 with Levin Sword and Annette killed a nearby Cavalier with Knightkneeler!Lance of Ruin. Petra killed a Mage near Linhardt and placed herself within range of Ashe's two Paladins from turn 1 to finish them on this EP. Gilbert used Smite on Milena again, who flew down to ORKO the Onager!Archer at 2-range, as a Dismounted Peg Knight with Steel Bow. Flayn OHKOed the Archer near Gilbert with Resonant Ice. On EP, Dimitri counterkilled all remaining enemies in the boss area. He no longer faced any gambits because the enemies from turn 1 had 1-use gambits (Blaze and Resonant Lightning). The Short Axe+ was necessary to ORKO armor knights reliably, while also having low-enough Weight to double the Falcon Knight reinforcement, who he can't OHKO reliably with a 2-range weapon (except Iron Bow, but that's too weak to kill armor knights on EP). Milena OHKOed both Pegasus Knights near the Onager with Close Counter!Steel Bow. Bernadetta counterkilled the Peg Knight she had paralyzed twice and Petra easily survived the two remaining Paladins thanks to Lancebreaker, killing them in return. Screenshots: Pirates in the North quest 10 free/65 turns Trained units. Dimitri is training his axe and flying rank a lot with knowledge gem so he can become a Wyvern Lord at some point. Bernadetta/Petra Paralogue 9 free/65 turns This was hell. Multiple units reached level 30, though, so they can enter Master Classes once they have the requisite skill ranks. Milena promoted to Falcon Knight right after the chapter. C15 1/66 turns Milena got the March Ring to have 9 mov as a Falcoknight. Flayn rescued Milena, who moved ahead and waited. Linhardt danced for Flayn, who then rescued him. Bernadetta and Petra each used Reposition on Gilbert to move him 4 tiles ahead. Gilbert then used Smite on Linhardt to move him above Flayn and canto'd to the right of Flayn so all four of them can receive the Super-Dance from Annette. After the Super-Dance, Milena used Repo on Linhardt and canto'd to the edge of the lava. Linhardt danced her. Flayn then rescued Gilbert so he can Smite Milena, letting her exactly reach Gwendal at 1-range. Thanks to Lancefaire, she ORKOed him pretty comfortable with a Brave Lance, dealing 18*4 damage so she didn't even need a crit. Screenshots: UNIT CLASS LV HP ST MG DX SP LK DF RS CH Sw Lc Ax Bw Br Re Fa Au Hv Ri Fl Mastery Milena Falco Kngt 33 49 32 20 30 32 23 16 19 24 C A E C E+ C E+ A E B B+ HP+5, Spd+2, Def+2, Swap, Repo, Darting Blow Dimitri Wyv Rider 33 52 39 9 31 34 16 28 12 29 E+ B+ B E E E E B+ E A C+ HP+5, Def+2, Death Blow, Desperation, Repo Ashe Wyv Rider 30 39 23 9 19 24 20 18 17 11 E C B+ A E E E B+ E D B HP+5, Hit+20, Death Blow Bernie Paladin 26 41 20 9 28 17 15 15 15 15 E B+ E B E E E B E A E Def+2, Repo Petra Wyv Rider 30 46 30 11 20 30 23 18 9 15 C+ C B+ D E E E C+ E E B+ Def+2, Repo, Death Blow Gilbert Wyv Rider 26 57 29 9 19 17 10 21 8 18 E B+ B+ E E E E D+ B C C - Flayn Bishop 30 33 15 30 23 17 13 14 35 23 E C E E E E A+ C+ E B D Mag+2, Draw Back Linhardt Dancer 28 35 14 25 19 18 21 12 25 20 E E E E E C+ B D E B E - Annette Cavalier 17 29 12 20 16 10 13 9 9 9 E C E+ E E B E B+ E D+ E HP+5 Manuela Priest 20 35 15 15 16 20 13 10 16 17 C+ D+ E E E E B+ C+ E D D - Managed to certify Flayn as a Holy Knight with just B riding. C16 and the paralogue/quest beforehand will be redone to change my priorities on weapon ranks. Found out that I need some pretty unconventional setups to deal with Gronder 2.
  10. C10 1/57 turns MASS REPO STRATS Ashe went left to OHKO the Dark Mage with the droppable Magic staff with Deadeye. Petra Repositioned Paladin!Bernadetta forward. Cavalier!Annette then used Rally on her. Dimitri then used Repo on Bernadetta aswell. Dimitri, Annette and Petra created a formation that manipulates Flayn's rescue tile (6-range rescue because Flayn has over 24 magic) such that Linhardt is rescued upwards. Milena used Repo on Linhardt after the rescue to let him move far enough for the bosskill. Bernadetta then moved through the Demonic Beast with Pass and killed the Fighter with the droppable Hammer. Linhardt then danced her to Kronya, who was OHKOed with Knightkneeler!Lance of Ruin. The second part was pretty straightforward, Flayn just rescued Linhardt up so he can dance Ashe to kill Solon, who is extremely squishy. The other units killed some enemies for exp. Here are some screenshots from the first part of the chapter: Also, here's the current stat dump: UNIT CLASS LV HP ST MG DX SP LK DF RS CH Sw Lc Ax Bw Br Re Fa Au Hv Ri Fl Mastery Milena Woke One 23 39 28 18 22 21 19 15 12 19 C B E D+ E+ D+ E+ B E C+ C HP+5, Spd+2, Def+2, Swap, Repo Dimitri Paladin 22 44 28 8 25 22 10 19 13 22 E+ B+ C+ E E E E B E B+ D+ HP+5, Def+2, Death Blow, Desperation, Repo Ashe Wyv Rider 23 35 22 9 15 20 16 14 16 8 E D B B+ E E E C+ E D C+ HP+5, Hit+20, Death Blow Annette Cavalier 12 27 10 17 15 9 12 8 8 9 E C E+ E E B E B+ E D E HP+5 Bernie Paladin 22 38 20 9 25 15 14 14 11 13 E B E C+ E E E C+ E B+ E Def+2, Repo Petra Wyv Rider 21 39 24 9 19 26 17 16 8 13 C+ D+ B D E E E C E E C+ Def+2, Repo, Death Blow Flayn Monk 23 30 12 25 18 13 8 11 26 19 E C E E E E A C E C D - Linhardt Dancer 24 34 11 22 18 18 19 11 23 18 E E E E E C+ B D E D E - Manuela Priest 18 35 14 14 15 19 13 9 15 17 C+ E+ E E E E B+ D+ E D D - Gilbert 2b recruited Raphael/Ignatz Paralogue 10 free/57 turns Thanks to B authority on Milena, I was able to recruit Ignatz. This gives me another Paralogue for extra training, which I played through pretty quickly. Milena reached C reason and 20 charm, which allows me to recruit Lorenz for some more free items. Cream of the Crop quest 10 free/57 turns Flayn mastered Monk. Annette entered a few rounds of combat to improve her Auth rank. C11 1/58 turns Edelbonk the first, delivered by Ashe. This was trivial, Ashe was Repo'd forward once. Annette blocked a tile so Flayn can rescue Linhardt down to dance Ashe to the Flame Emperor, who was easily ORKOed with Hammer. Two Repo's on Linhardt would also have done the job, but with this strat Dimitri and Bernie each got a kill against generic enemies. C12 1/59 turns Milena remained a Peg Knight for the C13 strat and got the Galatea Peg Co batallion. Paladin!Bernadetta received the Kingdom Knights batallion, Killer Bow+, March Ring, Critical Ring and a broken axe. First, Annette Rallied Bernadetta, who was then repositioned ahead by Dimitri. Dimitri canto'd such that he, Bernadetta and Milena block three tiles for Flayn to rescue Linhardt down. She needed a rescue range of 7 tiles for that, which she fortunately had. Milena then repo'd Linhardt two tiles down. Petra Repo'd Bernadetta down again. Bernadetta then attacked a Peg Knight with a broken axe to activate her personal and fullmoved down with Canto. Linhardt then danced her. Using Pass, she went through the imperial troops and ended up 4 tiles above Edelgard, who she OHKOed with a Deadeye!Killer Bow+ crit, at 89 hit and 49 crit. C13 4/63 turns Milena was Repo'd ahead by Dimitri and bruteforced the first two turns. Turn 1, she moved onto a wall tile, ensuring that only one enemy stands in the way after the EP. Thus, she didn't have to counterkill any Thieves, just dodge some bows, which wasn't too unreliable with her 58 avo and most of them attacking at 3-range. Turn 2, Milena finished off a Thief standing in the way and canto'd ahead, moving over the central wall. Thus, Dimitri took on the remaining enemies in the starting area to get the exp and treasure. He used a Wave Attack to paralyze most of them and counterkill the rest. EP2, Milena fought against a moderate amount of enemies. The boss area enemies all started moving. Turn 3, Milena went next to PallardĂł, dismounted, equipped the Aegis Shield and attacked him with Lure. Dimitri again used a Wave Attack and obtained the droppable Hexlock Shield. Gilbert used Smite on Ashe, who dismounted to stay safe. EP, Milena pretty easily survived the boss area enemies and PallardĂł suicided on her. Turn 4, Ashe opened the armorslayer chest and Dimitri killed another enemy to get the droppable Silver Sword. Milena mounted again, unequipped the Aegis Shield to get rid of its Weight and ORKOed the real PallardĂł. UNIT CLASS LV HP ST MG DX SP LK DF RS CH Sw Lc Ax Bw Br Re Fa Au Hv Ri Fl Mastery Milena Peg Knight 26 40 28 16 24 25 19 13 14 20 C B+ E D+ E+ C E+ B+ E B C+ HP+5, Spd+2, Def+2, Swap, Repo Dimitri Wyv Rider 28 49 34 9 29 31 13 21 11 26 E+ B+ B E E E E B E A C HP+5, Def+2, Death Blow, Desperation, Repo Ashe Wyv Rider 26 37 22 9 16 22 18 15 16 9 E D+ B A E E E B E D B HP+5, Hit+20, Death Blow Annette Cavalier 17 29 12 20 16 10 13 9 9 9 E C E+ E E B E B+ E D E HP+5 Bernie Paladin 23 39 20 9 26 16 14 15 12 14 E B E C+ E E E C+ E B+ E Def+2, Repo Petra Wyv Rider 24 42 27 10 19 27 19 16 9 15 C+ C B D E E E C+ E E B Def+2, Repo, Death Blow Flayn Bishop 24 31 12 28 20 14 10 12 30 19 E C E E E E A C E C+ D Mag+2, Draw Back Linhardt Dancer 26 35 13 23 18 18 20 12 23 18 E E E E E C+ B D E C E - Manuela Priest 19 35 14 14 16 20 13 9 16 17 C+ D E E E E B+ C E D D - Gilbert Fortnite 26 61 26 9 18 2 10 29 7 17 E B+ B+ E E E E D+ B C E - Dealing with Deserters quest 10 free/63 turns Mainly trained Ashe (with experience gem) and Milena (with Knowledge gem). Flayn spammed Rescue and Fortify a lot, but didn't get any mag procs anyway. Milena reached A authority, so the Cichol Wyvern Corps strats can begin.
  11. Manuela/Hanneman Paralogue 10 free/54 turns Bernadetta and Petra were adjutants, while Milena, Dimitri, Ashe, Flayn and Linhardt were fielded in addition to Hanneman and Manuela. Milena was danced on turn 1 and protected Manuela ASAP, obtaining the experience Gem aswell and getting some exp. Everyone else went up from the start, Ashe being a brigand to get Death Blow eventually. Obtained the Rapier. Dimitri focused on axe rank to become a Wyvern Rider before the timeskip. Felix Paralogue 9 free/54 turns Green units stole exp. Nonetheless, Petra and Bernadetta were able to reach level 20, which Milena, Dimitri and Ashe had already reached. C9 2/56 turns Petra and Ashe promoted to Wyvern Rider, Bernadetta to Paladin. Milena and Dimitri remain in their Intermediate classes for now. Petra ORKOed the left demonic beast twice on PP1 and PP2 with Thunderbrand, surviving in spite of the recoil damage. She didn't need any crits thanks to the Beast's sword weakness. Likewise, Dimitri was danced to ORKO the right-most demonic beast twice on turns 1 and 2 with Lance of Ruin, not needing any crits either thanks to the lance weakness (although he pulled 48 crit anyway). Annette used Lure to break the central Demonic beast's armor, which was then killed by Ashe (first bar) and Blessed Lance!Milena (second bar). Bernadetta went within range of the two upper demonic beasts, which she counterattacked on EP with Iron Bow. Turn 2, Annette used another Lure to break an armor. In the center, there were 4 nearly full health bars remaining. Ashe OHKOed one of them (axe weakness) through the armor with a Smash!Killer Axe crit at 59% crit. Milena ORKOed two more health bars with Blessed Lance and then canto'd one tile the left, which allowed Bernadetta to take the Blessed Lance from her and OHKO the final one with Vengeance!Blessed Lance. Training with Fraldarius soldiers quest 9 free/56 turns Petra unlocked and immediately mastered Soldier, with Knowledge Gem and Broken Iron Lance, so I have an additional Repo user. Aside from that, Milena went through many rounds of combat with another Broken Iron Lance and the Aegis Shield to increase her lance and riding ranks as a Cav. Dedue Paralogue 10 free/56 turns Mainly trained Dimitri (with Knowledge Gem to boost his axe rank) and Ashe, who got pretty close to Death Blow. Petra helped out to clean up some enemies as a flyer, while Milena got some riding rank. Sylvain Paralogue 10 free/56 turns Trained axe rank on Dimitri (as a Brigand for the quick wexp growth), got some exp for everyone and Ashe reached Death Blow. Seteth/Flayn Paralogue 10 free/56 turns Milena soloed the left side as a Peg Knight, using the exp gem to gain some more levels. In the center, I mostly staged a Dimitri one-man-show to train his axe rank further. Shamir/Alois Paralogue 10 free/56 turns Milena nearly mastered Soldier to become another Repo user. Bernie also got a lot closer to it. Dimitri unlocked Death Blow and got a bunch of axe rank. Routed the map by turn 10, so my units also got a reasonable amount of exp. Ashe/Catherine Paralogue 9 free/56 turns Finished the map 1 turn earlier by routing the enemies. Milena and Bernadetta both obtained Repo.
  12. C6 7/46 turns Bought a second mini bow and forged both Mini Bows to Mini Bow+. Everyone went left. Turn 1, Milena used Blaze on the nearest enemy, who was OHKOed. A soldier and an archer were damaged and paralyzed, the archer being finished off immediately by Ashe. Bernadetta ORKOed a soldier with Mini Bow, having Jeralt's Mercenaries for the +3 str and some extra avo. Annette and Petra just moved forward. Turn 2, Ashe and Annette killed the lower archer and Petra ORKOed the upper one. Bernadetta chipped the left Mage in the Death Knight's room with Curved Shot and canto'd forward. Milena then used Swap on Bernadetta, just barely managing to enter the attack range of two mages in the second room. Thanks to her high AS, she doubled the mages with Training Bow, unlike Bernadetta, and ORKOed them on EP. A soldier from the first room was still alive and attacked Milena on EP. Aside from that, a knight, a soldier and a myrmidon from the second room were alive after the EP. Turn 3, Annette killed the remaining first-room soldier. Ashe killed the Armor Knight with Mace, Petra the Myrmidon with Iron Bow and Milena OHKOed the soldier, who was on an Avo+40 tile, with Ruptured Heaven at 67 hit. Bernadetta fullmoved ahead and used a Pure Water to facilitate an AI manip on turn 4. Turn 4, Petra opened the first door, equipping a Training Axe. Bernadetta opened the second door towards the Death Knight (which also opens the top-left room) and canto'd one tile forward, with the mini bow+ equipped. Milena used the warp tile to enter the Lever room in the right half of the map and use the Lever. Annette used Rally on Ashe, who then used the same warp tile. After the warp, he didn't move at all because the warp tile to the right allows him to snipe most enemies through the wall on EP. EP4, Milena counterkilled both cavs in the right-hand side room and tanked the archer. Ashe killed all enemies in the penultimate room, except a Myrmidon, the stationary Dark Mage and the bottom-left dark mage (who wasn't in range to attack him). The mobile mage in the top-left room attacked Petra instead of Bernadetta because the latter has Pure Water and can counterattack with her bow, while Petra can't counterattack with her axe. Bernadetta tanked an archer (it doesn't matter if she gets hit) and has to dodge a 55 hit Onslaught from the nearby Armor Knight. The Myrmidon in the penultimate room started moving towards Bernadetta. Turn 5, Bernadetta OHKOed the Myrmidon with Tempest Lance!Iron Lance+ (Lance of Ruin would've OHKOed aswell, had she been at full HP). Annette baited the bottom-left mage in the penultimate room through the wall. Milena used the upper warp tile to enter the penultimate room and reunite with Bernadetta. At the same time, Ashe went towards the March Ring chest and killed the archer in the room for exp. Petra equipped a broken Iron Lance so the archer near Bernadetta doubles her, which makes him attack Petra instead of Bernadetta. This ensures that Bernadetta's survival on turn 6 is reliable. Turn 6, Annette used Rally Str/Spd/Res on Petra, who then killed the mage that Annette baited through the wall with an iron bow. Bernadetta went next to the wall of the Death Knight room and used Pure Water, which lets her survive the attacks from the three remaining mages. The left mage, who was chipped with Curved Shot on turn 2, attacked first and got killed. The stationary dark mage in the penultimate room got counterkilled (but he doesn't stand in the way, it's just exp for Bernie). The other mage in the Death Knight room also attacked Bernadetta through the wall and got killed thanks to a Crest proc (but this also doesn't matter because he doesn't stand in the way). Turn 7, Ashe exactly reached the march ring chest and Milena exactly reached the door of the Death Knight room, opening it with a Door Key. Bernadetta then bonked the Death Knight with Knightkneeler and Lance of Ruin. Kingdom training quest 10 free/46 turns Trained my units. Milena got C lances to guarantee a successful Cav and Peg certification in the upcoming chapters. Ingrid Paralogue 10 free/46 turns LĂșin and Galatea Pegs get. Obtained both chests and got a bunch of exp for my units. With help from Dimitri's Reposition, I finished the chapter by having Ingrid escape on turn 10. Pre-Gronder stats (Milena being a Peg Knight for the C7 strat): UNIT CLASS LV HP ST MG DX SP LK DF RS CH Sw Lc Ax Bw Br Re Fa Au Hv Ri Fl Mastery Milena Peg Knight 17 35 22 12 21 18 16 10 11 14 D+ C E D+ E+ D E C E D+ D HP+5, Spd+2, Swap Dimitri Cavalier 16 38 22 7 19 18 9 15 10 19 E+ B D E E E E C E B E HP+5, Def+2, Repo Ashe Archer 17 30 15 8 16 15 14 12 15 7 E D C+ B E E E D+ E D D+ HP+5 Annette Mage 10 26 8 17 13 9 11 7 10 9 E D E+ E E C+ E B E E+ E HP+5 Bernie Cavalier 16 33 15 7 21 13 11 8 6 11 E C+ E C+ E E E E E C E - Petra Brigand 15 37 19 7 15 20 14 11 4 11 C+ E C+ E+ E E E E+ E E D - Flayn Priest 12 28 8 16 13 10 8 8 20 16 E C E E E E B E+ E E+ D - Linhardt 2b recruited Manuela 2b recruited Gilbert 2b recruited C7 6/52 turns A very convoluted chapter. Pegasus Knight!Milena went left with the March Ring. Dimitri, Bernadetta, Ashe and Annette went down the center. Petra and Flayn went right. Turn 1, Milena used Swap on Dimitri, moving her to the left and him to the right, which is a step forward for both of them. Annette rallied for Ashe, who then killed the nearest Cav and was Repo'd down by Dimitri. Bernadetta went down into the enemies' range. Flayn rescued Petra, who entered the range of Ignatz and both cavs. EP, Bernadetta was attacked by the ballista and a Cav, allowing her to wreck enemies with Vengeance later. The two Cavs near Ignatz suicided on Petra, Ignatz attacked her. Turn 2, Milena went within range of two Pegasus Knights, who she counterkilled on EP, while avoiding Ferdinand's range. Ashe killed the archer on the ballista. Bernadetta used Curved Shot to chip a Cavalier to the right of the Ballista. Dimitri then killed the Cav that attacked Bernie on EP1 and canto'd to block the way so that Cavalier can't attack and kill Bernadetta. Petra ORKOed Ignatz with Iron Sword. EP2, Milena should dodge at least one of the Peg Knights (60 hit) so she isn't in major danger in the following turns. Ashe counterkilled the Cav that was chipped by Bernadetta. Ferdinand started moving. Turn 3, Milena OHKOed Ferdinand with Knightkneeler!LĂșin and entered the Mercenary's range (Petra replacement). Dimitri ORKOed a Cav with Javelin and baited Hilda and an archer. Bernadetta OHKOed Lorenz with Vengeance. Ashe used the ballista to weaken an enemy. Turn 4, Milena 2HKOed the Mercenary with Thunderbrand to avoid a counterattack and canto'd forward, avoiding enemy ranges, especially Dorothea's (who would paralyze her with Group Flames at 60 hit). Ashe went left, preparing to assist Milena in finishing off the imperial mage squad. Annette accompanied him to Rally Res/Str/Spd. Bernadetta OHKOed Leonie, who suddenly went right, with Vengeance. Petra finished off Hilda with Iron Bow. Dimitri killed an archer and canto'd into the range of Claude and the bottom-right 3-archer squad, who attacked him on EP. Aside from that, none of my units were involved in any combat on EP4, but a bunch of red and yellow units continued beating up each other. Turn 5, Milena 2HKOed Edelgard with Thunderbrand. Ashe was Rallied and killed Dorothea since her gambit is the most dangerous. Dimitri used Blaze on a nearby archer, which was a OHKO and also paralyzed Claude and another archer. Ashe counterkilled Hubert. Turn 6, Ashe finished off a mage and counterkilled Lysithea, who was weakened from some combat between red and yellow units. Bernadetta finished off Claude with Vengeance. Milena defeated Linhardt's replacement (a non-aggressive priest starting to the left of Edelgard) with Thunderbrand. Curiously, Linhardt was banned from being deployed as a mission assistant, but still didn't appear as an enemy on this map. Recruited Linhardt after the chapter. Sothis Paralogue 10 free/52 turns Knowledge Gem get. Ashe finally mastered Archer for the Hit+20 skill. Everyone gained exp. Banish the Bandits quest 10 free/52 turns Rigged a charm proc on Linhardt and gave Petra a broken lance and the knowledge gem. She reached Death Blow. Normally I don't rig level-ups at all in drafts, but in this case it's necessary to make him the dancer. The exception confirms the rule I guess. Since this puts him at 8 charm, another proc is necessary to win the contest reliably. C8 2/54 turns Pretty straightforward. Milena went for the Giant Shell. Flayn used Rescue twice without having to for exp. Dimitri boosted Ashe ahead twice with Reposition. On both turns, Ashe was also Rallied for by Annette. With the march ring, he positioned himself 3 tiles below Solon on turn 2. That's necessary because Solon is stationary on Hard. Thanks to the Rally and Jeralt's Mercenaries, he cleanly counterkilled Solon with the Steel Bow. After the chapter, I rigged a Charm proc from teatime and submitted Linhardt for the White Heron contest. After the dancing practice, he had the foolproof 14 Cha. Certified Annette for Cavalier. UNIT CLASS LV HP ST MG DX SP LK DF RS CH Sw Lc Ax Bw Br Re Fa Au Hv Ri Fl Mastery Milena Peg Knight 19 36 23 13 21 20 17 11 12 17 D+ C+ E D+ E+ D E C+ E C D HP+5, Spd+2, Swap Dimitri Cavalier 19 40 25 7 22 19 9 17 10 21 E+ B+ C E E E E C E B E HP+5, Def+2, Repo Ashe Archer 19 30 16 9 16 16 15 12 15 8 E D B B+ E E E C E D C HP+5, Hit+20 Annette Cavalier 11 27 10 17 14 9 11 8 8 9 E C E+ E E C+ E B E D E HP+5 Bernie Cavalier 19 35 17 7 22 13 12 9 7 12 E C+ E C+ E E E C E B E - Petra Brigand 18 40 21 7 17 21 15 12 5 12 C+ D B D E E E D+ E E C Death Blow Flayn Priest 15 30 10 18 16 10 8 9 22 18 E C E E E E B+ D E D+ D - Linhardt Dancer 17 31 10 19 16 14 15 11 20 16 E E E E E C+ B E+ E E E - Manuela Priest 15 34 14 14 13 16 12 8 15 15 C+ E E E E E B D E E+ D - Gilbert 2b recruited
  13. Prologue 4/4 turns Byleth is female, named Milena. Copied the strat from the others. C1 7/11 turns Turn 1, Training Bow!Milena baited Dorothea, while Iron Lance!Dimitri with Rally Str from Annette baited Lorenz. Turn 2, Dimitri finished Dorothea off. Wrath Strike!Milena and Ashe ganged up on Ignatz. Annette then tradeswapped Ashe to an Iron Axe and attacked Lorenz with Wind. EP, Lorenz attacked Ashe and was finished off by him. Turn 3, Ashe pulled Hubert with Rally Str. Turn 4, he finished him off with an iron axe. Annette rallied Str for Dimitri, who then attacked Ferdinand with a bow and was tradeswapped to a lance by Milena. EP, Edelgard attacked Milena and Ferdinand attacked Dimitri. Turn 5, Ashe and Milena defeated Edelgard. Dimitri finished off Ferdinand if necessary (depending on a Str proc, Ferdinand is already defeated on EP4, but it's not relevant to the strategy's success chance) and entered Manuela's range. Annette went to a forest tile and entered Claude's range. Turn 6, Manuela was finished off by Ashe and Dimitri. Annette went to the Thicket tile and used a vulnerary, allowing her to survive Claude (48 hit), Hanneman and Hilda (21 hit) if she dodges Claude or Hilda. Turn 7, Hanneman, Hilda and Claude were finished off. Depending on how I placed Milena on turn 6, different solutions were possible. In this case, Hilda attacked Milena on EP6, so Annette finished off Hilda (doubling her), Milena finished Claude and Ashe and Dimitri ganged up on Hanneman. Forced aux 10 free/11 turns Trained units. C2 9/20 turns Everyone charged ahead. Dimitri and Milena defeated Kostas. Ashe helped clear the way for them. Annette killed the Chest Key!Bandit and opened the chests with it. Aux battle 10 free/20 turns Trained units. Nobody has reached level 10 yet, so I'm stuck with a pure 4-mov team. C3 8/28 turns Dimitri, Annette and Milena charged ahead. Ashe and Mission Assistance!Petra defeated the mini-boss. Dimitri ORKOed most enemies, so the only really challenging part was the boss area, which I dismantled with Gambits and some help from Annette. Iron Bow!Milena and Knightkneeler!Dimitri ganged up on Lonato. Aux battle 10 free/28 turns Dimitri mastered Soldier for Reposition and reached level 10, so I certified him for Cavalier after the map. Milena became a Mercenary. Ashe promoted to Archer. C4 3/31 turns Milena walked around the Death Knight. Thanks to Canto, Dimitri could use Reposition on her three times, allowing her to attack the boss at 2-range, even with just 5 mov. She ORKOed the boss with an iron bow. Ashe and Annette collected some exp. Clearing the Way quest 10 free/31 turns Bernadetta acted as mission assistance to increase the support rank. Just barely missed the opportunity to recruit her because Milena doesn't have D+ bows yet. C5 8/39 turns Raised the Milena/Catherine support to C and recruited Catherine to obtain the Thunderbrand. Ashe reached C+ bows, so this chapter features the first two DEADEYE STRATS. Turn 1, Dimitri Repo'd Ashe ahead. With Rally Spd and Str from Annette, he ORKOed a Fighter through the wall with Iron Bow. EP, he and Dimitri ORKOed the two nearby Fighters. Ashe also counterkilled one of the boss area archers. Turn 2, Dimitri Repo'd Ashe again. Milena and Annette just went ahead. Bernadetta aggro'd the thief near the chest with Curved Shot through the wall. Turn 3, Ashe used Deadeye to attack Miklan at 6-range. Dimitri Repo'd Milena ahead. EP, Miklan started moving. Turn 4, Ashe moved ahead and Milena got repo'd again. A few more enemies started moving, including two enemies in the top-left group. The Thief reinforcements spawned, but fortunately they aren't ambush spawns, so they were entirely irrelevant. Turn 5, Milena used Assault Troop, OHKOing a Thief and damaging a mage, who was then killed by Ashe, clearing the way for Dimitri to fullmove. He used Assembly on the armor knight in the top-left group, moving one tile further down. Turn 6, Ashe fullmoved and got Repo'd by Dimitri, who positioned himself on a stairway to reach Miklan on turn 7. EP, a number of enemies attacked Dimitri. On turn 7, Milena killed an Archer below Dimitri to clear the way. Even then, Miklan couldn't be attacked at 1-range by Dimitri because enemies blocked the way. This prevented a simple ORKO with Mace, but fortunately Ashe could reach Miklan with Deadeye, dealing 12 damage to him + 10 more damage from the Lance of Ruin recoil. This was enough for Iron Bow!Dimitri to finish him off. Thus, the fight against the Beast started on turn 7. On this turn, Dimitri simply received Rally Str/Spd to tank its attack and counter with Javelin, luring it closer to the main team. Turn 8, Annette used the Group Ice gambit to break two tiles of the Beast's armor. Bernadetta and Ashe finished off its first health bar. Milena then ORKOed the second one and Dimitri the third one, both using the Thunderbrand. Training with the best quest 10 free/39 turns Recruited Bernadetta. Milena mastered Myrmidon for Speed +2. Swap will probably mostly be irrelevant, but maybe it'll come in handy. After the quest battle, I recruited Petra aswell. She also acted as a Mission assistance to build the support rank to C+, so I can't use Linhardt for Mission Assistance this time yet. Certified and reclassed her to Brigand. Bernadetta unlocked Cavalier. Here's the first stat dump, taken right before C6. UNIT CLASS LV HP ST MG DX SP LK DF RS CH Sw Lc Ax Bw Br Re Fa Au Hv Ri Fl Mastery Milena Mercenary 14 35 22 11 17 15 14 10 9 12 D+ D+ E D+ E+ E+ E C E D+ E+ HP+5, Spd+2, Swap Dimitri Cavalier 14 36 21 7 17 17 9 13 9 17 E+ B E+ E E E E C E B E HP+5, Def+2, Repo Ashe Archer 14 29 14 7 14 14 12 10 13 7 E D C B E E E D E D D HP+5 Annette Noble 7 26 7 14 10 7 10 5 7 7 E E+ E+ E E C+ E C+ E E+ E HP+5 Bernie Cavalier 11 31 14 7 16 12 9 7 5 10 E C+ E C+ E E E E E D E - Petra Brigand 11 34 17 6 13 18 12 9 4 10 C+ E C E+ E E E E E E D - Flayn 2b recruited Linhardt 2b recruited Manuela 2b recruited Gilbert 2b recruited
  14. Now that there has been a successful (somewhat LTCish?) playthrough of the maddening draft, let's try a Hard mode one with our favorite angry boi Dimitri The ruleset is inspired by the SS maddening draft, but adapted for Hard. In particular, Stride is banned this time and grinding is handled more restrictively. Drafting: This draft is for 4 players. Byleth and Dimitri are free for all players. The game will be played on the Azure Moon route, Hard/Classic, New Game. The last unit to remain undrafted is free for all players. Rules: Undrafted units may not be deployed or used as adjutants. Undrafted units may be recruited from other houses. Interactions with them via monastery features (e.g. tea time, instruct, support conversations) are allowed. All non-DLC monastery features may be used freely. DLC-exclusive features are banned. This includes characters, classes, monastery features, auxiliary battles etc.. Drafted units from other houses may be used for Mission Assistance. Paralogues are free up to 10 turns. One auxiliary/quest battle per month is free up to 10 turns. Doing more than one is allowed, though. Warp and Stride are banned. Attacking the Death Knight in chapter 6 at 4-range or more is banned. Exceptions: Everyone is free in Prologue. Undrafted units are limitedly usable in Chapter 13. They may do anything except: enter combat with a weapon equipped and use gambits, combat arts or spells. Undrafted units are free in Paralogues where they are force-deployed. Penalties: Violations of these rules have a penalty of 10 turns, per unit per chapter. Violations of the warp/stride rule and the C6 death knight rule have a penalty of 99 turns per chapter instead. If you aren't playing for turncounts, just don't break any rules. Players: Terrador: Dedue, Catherine, Shamir, Dorothea, Hilda, Ignatz, Cyril + Manuela Carmine Sword: Felix, Ingrid, Leonie, Seteth, Marianne, Lorenz, Alois + Manuela - 72 turns Moblin Major General: Sylvain, Mercedes, Caspar, Lysithea, Ferdinand, Raphael, Hanneman + Manuela Gradivus.: Ashe, Annette, Bernadetta, Flayn, Petra, Gilbert, Linhardt + Manuela - 74 turns Units remaining:
  15. Endgame 2/123 turns, featuring THWOMP!BYLASS and RAPHAEL THE DRAGON SLAYER IT ACTUALLY WORKED Raphael and Seteth each got a Seraph Robe to survive 2 hits from Rhea. ByLass was reclassed to Fortress Knight and equipped Armored Blow, the Indech Sword Fighter Batallion and the Shield of Seiros to protect herself against Rhea's attacks. On PP, ByLass only took 9*2 damage from her, allowing her to survive two crits (19% crit). Turn 1, Shamir used stride (Gautier Knights) on all units. Caspar opened the door. Petra had the Evasion Ring and a Mace equipped and moved to the lower stronghold. ByLass went below the left tile of Rhea and attacked her bottom-center tile with Sublime Heaven, which broke the armor. Raphael then used 2 crits+1 hit with Fierce Iron Fist!Killer Knuckles+ to kill Rhea's first health bar. Mercedes went below Rhea's right tile and danced for Raphael, who then ORKOed Rhea's 2nd health bar, again needing 2 crits and 1 hit, but also a Miracle non-proc from Rhea. Dark Spikes!Lysithea and Meteor!Hanneman defeated the Paladin left of the start so he doesn't kill anyone. Seteth paralyzed the two Great Knights below Rhea with Assault Troop to prevent them from killing people. Ferdinand then used Impregnable Wall on Raphael, ByLass and Mercedes. EP, Petra faced 2 attacks at 30 hit from the White Beast and 4 attacks at 11 hit from Falcoknights. All of those 2HKOed her, but because Alert Stance+, Avo+10 (Wyvern Lord), Evasion Ring and Lancebreaker dropped the hitrate that far, she survived anyway. Raphael, Mercedes and ByLass easily survived everything thanks to Impregnable. Rhea attacked Ferdinand with Hoarfrost. Turn 2, ByLass again broke Rhea's armor with Sublime Heaven. Seteth, Meteor!Hanneman, Shamir and Ferdinand were around to help with the Rhea kill because the 3rd and 4th gauges have too many HP to be ORKOed by a triple crit from Raphael. In this attempt, Seteth attacked with Swift Strikes!Blessed Lance+, then Raphael got two crits and a hit and Ferdinand finished off the 3rd bar with Short Spear, which did just enough damage thanks to Doublefaire. Because Rhea's 3rd health bar doesn't have Vantage yet, a miracle proc is completely OK because Hanneman can finish off with a 2 damage Meteor. Lysithea used Blessing on Shamir so she doesn't die, but it didn't work because I miscalculated the damage: Rhea's first hit already did 43/44 damage, so Blessing was completely ineffective. Regardless, Shamir chipped Rhea and sadly died. Raphael then finished off Rhea's last gauge. At least 2 crits from Raphael were necessary for it, plus one more crit from Raphael or Shamir. Depending on the number of crits, a Miracle non-proc was also necessary. Unit evaluations: Final thoughts: This was a pretty interesting experience. I think this ruleset is pretty much spot-on for Maddening drafts. Initially, I was thinking about banning stride since it trivializes too many chapters. We could try that in another draft, but banning it would probably be extremely punishing on Maddening mode and most chapters were pretty interesting regardless due to the very strong enemies. In Hard Mode drafts, I'd ban Stride though, which should make the game a lot more interesting. The rule for limited grinding is also pretty good. Unlimited auxiliary battle grinding isn't necessary in my opinion, even on Maddening. The warp ban should be kept on all difficulties. Maybe we should prevent the 1-turn skip of C6? That would imply banning 4-range attacks against the C6 Death Knight.
  16. Quest battle free/83 turns Trained units. Seteth Paralogue 20 free/83 turns Just barely did it in 20 turns. Again, trained my units. Ferdinand was benched for this map because his mov is garbage unlike the mages'. Picked Mercedes as my dancer. Ferdinand reached A lances just before C9. C9 6/89 turns Forged the Blessed Lance from C7 for +2 extra mt, which helped Ferdinand kill the beasts with his new Swift Strikes. Hubert got the Stride batallion. Raphael, Lysithea, Hanneman and Edelgard went right, the rest split up between the center and the left side. Jeralt started moving on turn 2 because Petra baited a beast into his attack range. Quest battle free/89 turns Trained units. Ignatz Paralogue 1 free/89 turns Just 1-turned the map to get the full rewards and not have to deal with the split army. Ingrid Paralogue 18 free/89 turns Sadly, I forgot to recruit Ingrid before the chapter, so I missed Galatea Peg Corps and LĂșin. At least I got a lot of exp. Manuela Paralogue 7 free/89 turns Petra kinda-sorta protected Manuela, I rushed to the boss to defeat him early so flying enemies don't reach Manuela and kill her. C10 1/90 turns Raphael promoted to Grappler. With the 6 mov from it, he could kill the Hammer!Fighter on turn 1 with Iron Bow and then get danced to just barely reach Kronya on turn 1, after Stride from Hanneman. Kronya was killed with a Smash Killer Axe crit from him. Before killing Kronya, Lysithea and Hubert each used Group Flames on the Demonic Beast left of the start to break its armor for an extra Umbral Steel. ByLass used the other Stride batallion (Gautier Knights) to give a movement boost to Petra, who was too far away to get it from Hanneman's Stride. Edelgard shoved Petra 1 tile to the left so she can reach the speed ring chest and open it with a Chest Key. After killing Kronya, Raphael and Hubert moved back into the lower area to gang up on the Dark Mage with the droppable Magic staff. Petra was danced to kill Solon with Killer Axe (taken away from Raphael), needing a 44% Smash crit. Quest battle 16 free/90 turns ByLass certified as an ARMOR KNIGHT and received the Knowledge gem to get to B armor and axes asap. Other than that, I defeated a lot of enemies and gave some exp to Ferdinand, Petra and Shamir. Alois Paralogue 8 free/90 turns Edelgard, Petra and Ferdinand went down, everyone else invaded the ships through the top. Ferdinand reached level 20 to unlock Wyvern Rider and Paladin (certifying Wyvern first for the C11 strat). C11 1/91 turns Used Stride on Wyvern!Ferdinand so he can reach Edelgard on turn 1. He ORKOed her with a Lance of Ruin/Swift Strikes crit+hit. Aux battle free/91 turns ByLass reached B axes and B armor. THWOMP TIME! UNIT CLASS LV HP STR MAG SKL SPD LCK DEF RES CHA Sw Lc Ax Bw Br Re Fa Au Hv Ri Fl ByLass FORTNITE 21 48 20 13 20 8 16 27 10 21 C+ E B C D E C B+ B E D Raphael Grappler 21 52 29 8 15 17 12 21 6 12 E E C E A E E C+ D E E Ferdinand Wyvern Rider 21 48 20 10 20 14 18 15 11 17 E+ A B E E E E C+ E B C Seteth Wyvern Rider 23 48 27 15 20 19 12 21 8 20 D+ B B E E E E B E E C Petra Sniper 20 36 19 8 25 24 19 12 8 13 D+ C B A E E E C E E B+ Shamir Sniper 20 38 23 11 28 19 24 14 9 15 E C+ D A+ E E E C E E D Lysithea Mage 19 29 8 26 17 17 9 3 14 11 E E E E E B+ C+ B+ E E E Hanneman Mage 18 33 10 21 16 10 10 7 19 13 E E E C+ E B+ C D+ E D E Mercedes Dancer 23 34 13 21 18 22 14 13 21 26 E E E E E C+ B E E E E Caspar Armor Knight 16 44 14 6 12 10 17 18 8 9 B E C E E+ E E E+ C E E C12 2/93 turns First chapter with ByLass as a Fortress Knight. Gave her the Gautier Knights so she has Stride and a massive avo boost, which allows her to deal with archers somewhat reliably in C13. Turn 1, ByLass (Curved Shot) and Seteth ganged up on the left Peg Knight near the start, with both using an Iron Bow+. Shamir OHKOed the other Peg Knight. Hanneman used Stride and Ferdinand ORKOed the archer on the ballista near the start so he doesn't kill my units. Raphael blocked off another archer near the start so Ferdinand doesn't get killed. Turn 2, ByLass used Smite on Mercedes. Ferdinand moved between Shamir and Mercedes so Hanneman can use Stride on Mercedes, Shamir and Seteth. Shamir then OHKOed a Peg Knight near Randolph to clear the way for Mercedes, who then danced Seteth down to Edelgard. He then OHKOed her with a Helm Splitter!Killer Axe+ crit (36 damage, 42% crit). C13 9/102 turns Everything until turn 8: oof Fake!Pallardo was killed by Smash!Iron Axe!Petra and Smash!Killer Axe!Seteth (not needing any crits). Ferdinand ORKOed the real one with Lance of Ruin + Swift Strikes. Aux battle 10 free/102 turns Certified Seteth for Brigand to get Death Blow at some point. Trained him in this chapter already. C14 10/112 turns Certified ByLass as a Wyvern Rider and gave her the Cichol Wyvern Co. batallion. She and Sniper!Petra went down to clear the way for the 3-13 Swordmaster, who activated the fire trap on turn 6. To the left, my units just killed the enemies as quickly and aggressively as possible. Randolph was the last enemy to be killed. Had I banked on a crit from Shamir or ByLass, I could've cleared it on turn 9 (perhaps even earlier with a different, less reliable strategy). Quest battle 13 free/112 turns Petra, Seteth and Ferdinand went Brigand. Raphael got Caspar as an adjutant. Did a lot of Knowledge Gem tradechain shenanigans again. C15 2/114 turns Sadly, I don't have enough repositional combat arts to attack Gwendal on PP1, so I went for a 2-turn. Rally Str!Seteth ORKOed him with 2 Killer Axe+ crits. Beforehand, Ferdinand and Shamir collected some exp and Petra opened the chest near the start for the Bolt Axe. Ashe was killed on turn 1 by Seteth. Quest battle 12 free/114 turns Obtained exp. Mercedes/Caspar Paralogue 19 free/114 turns Trained my units. Shamir got Hunter's Volley! C16 2/116 turns I couldn't field all units this time, so Petra was benched and Caspar was deployed for his Smite access. Turn 1, Raphael went down, preparing to attack Acheron next turn. Hanneman used Stride on the following units: ByLass, Seteth, Ferdinand, Mercedes, Lysithea, Shamir. Caspar used Smite on Hanneman. Ferdinand went left. ByLass used Smite on Seteth, who also fullmoved left and barely entered the Generic Paladin boss' range. Seteth was equipped with the Rafail Gem to avoid the 10% critrate. Shamir then killed the nearby Archer with Hunter's Volley and Iron Bow+. Lysithea killed one of the armor knights. ByLass, having canto'd way forward after the Stride, was danced by Mercedes and used Assault Troop (from the Cichol Batallion) on the other armor knight. EP, ByLass counterkilled that armor knight with Mace and Seteth survived 2 Javelin hits from the generic Paladin boss. Lorenz spawned, but didn't start moving. Turn 2, Caspar used Smite on Hanneman again. Lysithea killed one of the reinforcement armor knights that blocked the way so Hanneman can use Stride on ByLass, Shamir and Mercedes. Shamir killed an archer for exp. Raphael 2HKOed Acheron with Training Gauntlets. Ferdinand killed the generic Paladin boss and Seteth killed Lorenz, each with Swift Strikes and Spear of Assal. ByLass killed an archer for additional exp and was danced to kill Ladislava with a Sublime Heaven crit (39%). UNIT CLASS LV HP STR MAG SKL SPD LCK DEF RES CHA Sw Lc Ax Bw Br Re Fa Au Hv Ri Fl ByLass Wyvern Rider 28 50 27 14 27 20 19 23 10 23 B+ E B C+ D+ E C A B E C+ Raphael Grappler 28 60 34 8 20 20 24 24 6 13 E E C E S E E B D E E Ferdinand Wyvern Rider 28 52 25 10 27 20 20 20 11 17 E+ A+ B E E E E B E B C+ Seteth Wyvern Rider 29 52 31 17 21 23 13 24 8 24 D+ A B E E E E B+ E E B Petra Wyvern Rider 26 40 24 10 24 30 19 19 9 16 D+ C B+ A+ E E E C+ E E A Shamir Sniper 26 40 27 13 34 21 25 16 9 18 E C+ C S E E E C+ E E D Lysithea Warlock 27 31 8 34 24 20 11 12 20 12 E+ E E E E A B+ A E E E Hanneman Mage 21 34 12 23 17 10 10 8 21 14 E E E C+ E A C C E D E Mercedes Dancer 27 37 14 24 20 23 14 14 24 30 E E E E E C+ B+ E E E E Caspar FORTNITE 21 50 17 8 13 7 17 27 11 11 B E C+ E E+ E E E+ B E E Quest battle 20 free/116 turns This was the battle from the Dark Merchant quest. Seteth got Death Blow. Raphael unlocked Fierce Iron Fist. Petra/Bernadetta Paralogue 19 free/116 turns This was very tough, I just barely managed on the last divine pulse. Shamir and Ferdinand each went more than half the way to Death Blow. Everyone else just got exp. C17 1/117 turns Hanneman used Stride. Multiple units attacked some enemies for exp. ByLass killed Scytheboi with a Helm Splitter!Killer Axe+ crit at 51%. Rhea Paralogue 18 free/117 turns Aux battle 19 free/117 turns Ferdinand and Shamir obtained Death Blow. Shamir also reached S+ Bows, making her the first unit with DOUBLEFAIRE. C18 1/118 turns Seteth promoted to Wyvern Lord. Lysithea got the Gautier Knights to use Stride in the lower area. Hanneman used Stride in the top area. Seteth was danced to kill Hubert reliably with Swift Strikes and Silver Lance+. Ferdinand killed the Death Knight with Swift Strikes!Spear of Assal, having to connect two 45s. C19 1/119 turns Seteth got the Cichol Wyvern Co. batallion, Accuracy Ring and Lance of Ruin to face Edelgard. He had 21*2 damage with Swift Strikes, which is enough to kill with a hit + crit (70 hit / 25 crit). Hanneman used Stride on a lot of units. Raphael killed a Bishop in the way with Fierce Iron Fist. ByLass opened the door. Lysithea and Seteth ganged up on the SM behind the door. Seteth canto'd forward afterwards and was danced to reach Edelgard. UNIT CLASS LV HP STR MAG SKL SPD LCK DEF RES CHA Sw Lc Ax Bw Br Re Fa Au Hv Ri Fl ByLass Wyvern Rider 33 54 30 15 31 23 19 24 10 24 A E B B D+ E C A B E B Raphael Grappler 33 66 39 8 23 21 24 26 7 13 E E C E S E E B D E E Ferdinand Wyvern Rider 32 55 27 11 27 22 22 23 12 17 E+ S B E E E E B E B C+ Seteth Wyvern Lord 33 56 34 20 24 25 14 27 12 26 D+ A B+ E E E E A E E B+ Petra Wyvern Rider 28 42 26 11 24 31 21 20 9 16 D+ C B+ A+ E E E C+ E E A+ Shamir Sniper 30 43 30 14 37 24 25 18 9 21 E C+ C S+ E E E B E E D Lysithea Warlock 32 31 9 35 29 24 11 12 21 14 D+ E E E E A+ A A+ E E E Hanneman Mage 24 35 13 27 19 15 12 12 26 14 E E E C+ E A C+ C+ E D E Mercedes Dancer 31 38 14 26 22 26 16 14 27 33 E E E E E C+ A E E E E Caspar FORTNITE 24 53 20 9 13 7 18 29 11 14 B E B E E+ E E E+ B+ E E Lysithea/Ferdinand Paralogue 20 free/119 turns This was disgusting. Primarily trained Ferdinand for Lance rank, aside from that my units just collected exp. Aegir Astral Knights is also a pretty nice Batallion. Aux battle 20 free/119 turns After the battle, Raphael reached S+ Brawl and Ferdinand S+ Lances. C20 2/121 turns This strategy was actually pretty fun to come up with. Mercedes, Seteth and Hanneman (stridebot) started in the bottom left corner. Shamir, Petra and Ferdinand (stridebot using Gautier Knights) started out in the top-right corner. Petra was reclassed to Sniper. Seteth received the Hexlock Shield and a Talisman, putting him at 19 Res. Mercedes got 2 Speedwings and a Speed Ring so the Holy Knight doesn't double her. Hanneman used Stride on Mercedes and Seteth. Using a Pure Water on turn 1, Seteth reached 26 Res, letting him survive the EP reliably. He was danced ahead by Mercedes and used Assault Troop on the Grappler below Chilon, paralyzing him and the Paladin. He then canto'd out of the Swordmaster's range, having to survive just two mages. Meanwhile, Ferdinand used Stride on Petra and Shamir. Shamir and Petra both used Fusillade on the nearby Titanus, breaking its entire armor and preventing it from attacking anyone. As a result, Petra was only attacked by one Sniper, who she survived easily. Shamir tanked two hits from the Bow Knight thanks to Guard Adjutant!Caspar. Ferdinand wasn't at risk of death against the bow knight thanks to +10 def from Seiros Shield and Gautier Knights. Turn 2, Seteth killed Chilon with Swift Strikes!Assal, canto'd back to be danced by Mercedes, and then opened the door. Ferdinand used Stride on Shamir, who then killed Thales with a Hunter's Volley!Killer Bow+ crit (52% crit, two attempts). Aux battle 20 free/121 turns Raphael mastered Fighter for Str +2, just in case I need it to make Endgame more reliable. UNIT CLASS LV HP STR MAG SKL SPD LCK DEF RES CHA Sw Lc Ax Bw Br Re Fa Au Hv Ri Fl ByLass WOKE ONE 34 55 30 18 32 22 21 25 12 25 A E B B D+ E C A+ B E B Raphael Grappler 37 69 44 8 25 21 29 27 8 14 E E C E S+ E E B+ D E E Ferdinand Paladin 36 54 27 11 31 18 24 24 16 18 E+ S+ B E E E E A E A C+ Seteth Wyvern Lord 36 58 34 21 25 26 16 28 14 29 D+ A+ A E E E E A E E B+ Petra Wyvern Lord 30 45 28 11 26 33 22 21 12 18 D+ C B+ S E E E B E E A+ Shamir Sniper 32 44 31 15 39 24 26 18 9 23 E C+ C S+ E E E B+ E E D Lysithea Warlock 33 32 9 37 30 24 11 12 22 14 C E E E E A+ A A+ E E E Hanneman Warlock 25 36 14 28 19 15 12 12 27 14 E E E C+ E A+ C+ C+ E D E Mercedes Dancer 33 39 14 27 23 32 17 14 27 34 E E E E E C+ A E E E E Caspar FORTNITE 29 58 23 9 15 8 21 32 11 15 B E B+ E E+ E E E+ A E E
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