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PsychicFlamingo

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About PsychicFlamingo

  • Birthday 07/29/1998

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  • Favorite Fire Emblem Game
    Awakening

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  1. A little late tot his thread, but it's definitely Miriel. If it wasn't for Laurent, who I also dislike for many of the same reasons, I would have no excuse to ever use miriel. As a unit, I find her redundant for most of the game, and by postgame far better mages are around to fill her spot. Her paper-thin defenses, slow xp gain, and overall poor class pool and stat growth really don't work in her favour. As a personality, I hate her. Every support with her is the same joke about how she only speaks science, and S-supports just sort of happen. Just...goddamnit. I honestly just do not see miriel's virtues, if she actually does have any. Top tier Unit is Donnel by far. Something about that curly hair, that tin pot helmet, and him passing down galeforce makes me love him so much. He comes across as likeable in all of his supports, and he's and extremely useful unit throughout the game. Postgame, he is not actually very good the best and most amazing unit ever. Anyone who doesn't like Donnel is clearly and individual with poor taste
  2. The statement still applies. A glass sword has 3 USES, but armsthrift means it USES none of them. Even without armsthrift, that has the same effect.
  3. I don't really think that's balanced well. Even lunatic+ and apotheothis aren't this masochistic. Not to mention it's a flat 50% boost with armsthrift with no downsides at all.
  4. I understand this, but I trust these people, since I have literally no knowledge of my own, and these opinions seem to be fairly unbiased. Opinions are fine and dandy, but the majority of you are acting maturely enough about this subject that I think I can trust your judgement.
  5. Thank you for the quick reply, as always. As I agreed myself, I realised Donnel!Severa was despicable, to be honest, the only thing I did it for was aptitude, which is only good on a non-grind luna/luna+ playthrough. However, Donnel is practically a meatshield in those difficulties, so my choice remains unjustified. The overall plan for my endgame team was a large portion of my team being very tanky, preferably with pavise, to run the front and sages and other healbots in the back. That was my plan of thought in giving Morgan early recovery access and making Kellam!Yarne and Freddy!Brady as a war cleric. I do plan to change Yarne out of a taguel, since that full support berserker sounds rather interesting, but I stand by a few things, such as falcon knights>dark fliers and so on. Thanks again for the support, you guys never cease to amaze.
  6. Since rate my pairings seems like a fairly good idea, I'll give it a shot here. Henry!Owain as a sage Lon'qu! Inigo as a hero Chrom x Sumia!Lucina as a great lord/Cynthia as a falcon knight Libra!Morgan as a grandmaster Donnel!Severa as a disgraceful failure hero Ricken!Laurent as a sage Freddy!Brady as a battle monk Vaike!Gerome as a Warrior Stahl!Kjelle as a general Gaius!Noire as a sniper Kellam!Yarne as a taguel I am aware that a lot of these pairings are pretty bad (Chrom x Sumia is canon, I ship Sully and Stahl, I was experimenting with a more defensive Morgan, and Donnel being Severa's father is an ungodly waste) but a lot of them I am genuinely curious about. I was experimenting with a utility Owain by giving him sorcerer and dork knight access, and Gerome gets a rather monstrous 55 strength, something I just couldn't resist.
  7. Formal Duel: Always have 100% accuracy, but enemy units also have 100% accuracy when attacking this unit. Lady Luck: Crit increased by 20, but have a 20% chance for your equipped weapon to lose 2 durability instead of 1 (this skills cancels the effect of armsthrift) Courier: When separating a paired unit, the paired unit can be instantly moved up to 1/2 of the carrier's movement i.e. a dark flier (8 move) can move a paired unit up to 4 units in any available direction when they separate.
  8. I always thought Owain made a pretty decent sage. It's not really relevant at this point, but with Henry as the father, Owain gets a lot of options, and a respectable 50 magic cap. He naturally acquires astra through the swordmaster line and, thanks to Henry, gains lifetaker, tomebreaker and vengeance, not to mention galeforce from Lissa. However, I was wondering if Ricken would better suit Owain as his father. Thoughts?
  9. Worst: Doing my very first playthrough on Normal/Classic, I grew tired of the 'slide guides' by the second chapter. Got to Ferox castle (the level where sumia was introduced) and thought 'lel what are weapon effectiveness' flying her directly into an archer and got her killed. Not the most traumatic moment listed here, but it really put me in my place, and made me feel guilty for wasting a life so needlessly. Best: Maxing out my very first character in my second playthrough, a FeMU Dork Knight. I still keep her in my avatar logbook as a memento of my triumph.
  10. I must say, the magnitude of helpful replies I've gotten on this post really surprised me. I knew Serenes' forest had a good community, but hot diggety, this is outstanding. Thank you for the kind and thoughtlful insight you have provided. I'm going to go ahead and try to pick up FE9, then work backwards towards 7 and 8, since it seems to be my best bet for now. Love you guys <3
  11. Thank you all for the kind words and recommendations. If it helps at all, I'll narrow it down a bit. I am not bothered by long tutorials, but if they are pandering to someone whose got the basics down, it may prove a tad jarring. Overall I value gameplay and challenge over story, but if one FE game in particular has an outstanding story, I'm willing to give it a try. Considering I've hit a veritable speed bump in Awakening, a FE game that tends not to drag on and is fairly fast-paced would be nice. Thank you once again for your kind thoughts and contributions to something I'm sure you've seen this question and answered it thousands of times, but I truly appreciate the effort put into answering my humble request.
  12. Now, I obviously understand that this topic is likely to have been covered many a time by others, but I can't be bothered, so I'm asking here. I have played FE13 rather extensively. At the time of writing, I have put 280 hours into it, and am currently undertaking the task of capping everyone's limit breaker stats (ugh). I normally play on Hard/Classic, but I understand that this is more akin to Normal/Normal compared to other FE games. What I am basically asking is, as you may or may not have sussed out from the title, is what FE games you would recommend to a newbie, who is ready to commit to the difficulty and perma-death of a more traditional FE game. Many thanks in advance, PsychicFlamingo
  13. Many thanks for the warm welcome I've received from all of you! I'll do my best to contribute and be of use, and ask about anything i need to know. For example, I was wondering what Fire Emblem games you guys recommend, considering I've only played Awakening so far (granted, I've put a good few hours into it, but I digress).
  14. I'm just as proud of Scotland and Wales as I am England, but thank you anyway!
  15. Hello to all, gents and gentettes alike! I am a freshly registered User, and I would like to spend some time becoming part of this community! Online name: PsychicFlamingo or Mechano4 Real name: William DoB: 29 July, 1998 Favourite FE Game: Awakening, however it's the only one I've played so :I Favourite Game (other than FE): Dark Souls Favourite FE Character: Severa Least Favourite game: As in non-emblem? I suppose the CoD franchise. Sports: Hahahaha yeah right Online friends: :c Favourite music: Anything from the 80s, but I listen to a lot Favourite artist/band: Jun Seba (Nujabes) Favourite song: Wonderwall by Oasis Country: England MSN/Yahoo/AIM: X Hobbies: Drawing and playing videogames Good Point: Geez, well, um, really putting me on the spot there... Bad Point: Unfit, lazy, kinda shy
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