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SSJDennis

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  1. For Shuriken ? Kaze. Total ? Jakob. Jakob first turns in a great Paladin. Later on he can use Shelter, or turn into a Pegasus to keep his lance rank and re-use his staff rank. Dwyer (flying healer) and Shigure (wyvern) also like these parents.
  2. Since I am allowed to spend money from Chapter 4 and onward, I decided to make a little summary every chapter. Chapter 4. Bought: 3x Strength Tonic (only Frederick really needed one, wasted two), 3x Defense Tonic (used by Frederick and Robin, also Chrom got one, but doesn't need it). Forged: Thunderbirds (+1MT Thunder, 315 G) Renown awards used: Spirit Dust (used on Robin), Speedwing (used on Robin), Orsin's Hatchet, Ephraim's Lnce. Wasted money: 450 G. On my defense: My first clear needed more strength on Sumia and Chrom was actually fighting some enemies. Money left: 3785 G Chapter 5. Bought: 4x Strength Tonic (Chrom, Frederick, Lon'Qu and Robin), 3x Defense Tonic (Chrom, Frederick and Robin) Forged: Missiletainn (+2MT Iron Sword, 780 G), Mighty Lance (+3MT Bronze Lance, 1050 G) Force uses: Iron Sword +2 lets Frederick exactly kill wyverns. Bronze Lance was needed for Robin, because of the lack of strength. Sold: Bronze Sword 175 G, Fire 258 G Renown awards used: Second Seal. Money left: 1338 G Chapter 6. Bought: 4x Strength Tonic (Chrom, Frederick, Sumia and Robin), 3x Defense Tonic (Chrom, Frederick and Robin) Forged: Orsin's Hatchet (+2MT, 1440 G), Flying Arrow (+2MT Javelin, 1050 G) Force uses: Orsin's Hatchet for reliability against dark mages (and extra power vs. Validar). Javelin to clean kill fighters when D-rank is achieved. Sold: Bullion(M) Renown awards used: Beast Killer, Levin Sword. Money left: 2648 G Chapter 7. Bought: 2x Strength Tonic (Frederick, Robin), 3x Defense Tonic (Robin, Frederick, one spare) Forged: Noble Lance (+2MT Iron Lance, 840 G) Force uses: +2MT to clean kill enemy wyverns with Robin. Sold: Heal Renown awards used: Seed of Trust Money left: 1768 G Chapter 8. Bought: 5x Strength Tonic (Frederick, Robin, Sumia, Cordelia, Panne), 1x Magic Tonic (Robin), 1x Res Tonic (Nowi), 2x Def tonic (Robin, Cordelia), Javelin (Sumia) Forged: Excalipoor (+1MT Elwind, 455 G) Force uses: +1MT to clean kill enemy boss (without the need of a follow up attack). Sold: Bullion (M) Renown awards used: Money left: 4263 G Chapter 9. Bought: 2x Strength Tonic (Frederick, Chrom), 1x Magic Tonic (Robin), 1x Speed Tonic (Chrom), 2x Defense Tonic (Robin, Chrom) Forged: Harpoon (+1MT Javelin, 355 G) Force uses: Part of an old plan. Not really needed this item. Sold: - Renown awards used: - Money left: 3013 G Chapter 10. Bought: 2x Strength Tonic (Cordelia, Chrom), 1x Speed Tonic (Chrom) Forged: - Force uses: -. Sold: Killer Bow, Iron Bow, Steel Bow, Bronze Sword, Iron Axe, Beaststone, 7x Vulnerary, Bullion (M) Renown awards used: - Money left: 11515 G (actually sold after the chapter) Chapter 11. Bought: 1x Strength Tonic (Gregor), 1x Speed Tonic (Ricken), 2x Res Tonic (Ricken, Robin), 1x Defense Tonic (Robin), 2x Magic Tonic (Ricken, Robin), Wind (Robin) Forged: - Force uses: -. Sold: - Renown awards used: - Money left: 10015 G Chapter 12. Bought: 2x Speed Tonic (Ricken, Frederick), 2x Defense Tonic (Robin, Frederick), 2x Magic Tonic (Ricken, Robin), 1x Luck Tonic (Robin) Forged: Excalipoor (+2MT Elwind, 910 G) Force uses: Needed a second strong tome, so Ricken could get some EXP. Will be used by Robin later on. Sold: - Renown awards used: - Money left: 8055 G Chapter 13. Bought: 1x Speed Tonic (Frederick), 1x Rescue staff Forged: - Force uses: - Sold: - Renown awards used: - Money left: 6625 G Chapter 14. Bought: 1x Rescue staff Forged: - Force uses: - Sold: 1x Iron Sword, 2x Steel Sword, 1x Wyrmslayer, 1x Rapier, 1x Iron Lance, 1x Javelin, 1x Steel Axe, 1x Silver Axe, 1x Silver Bow, 1x Bullion (M), 3x Bullion (L) Renown awards used: Bullion (L), not needed, just because I already took the Speed Wing before. Money left: 45,420 G (lol)
  3. For some reason I used to like warriors. Had Bartre, Dorcas and Geitz in all my teams. Same still goes for Canas. Used too dislike prepromotes. Always benched them, even Marcus, Seth and Titiana... Nowadays I'm much more open for mixed teams. Likely because I also got "better" at FE games. But I still hate smallish teams. Most of the time I like to use 12 units, while I only need 8~10. Hate cutting units mid-game when they get RNG screwed. Feels like betraying them.
  4. Who is the mother of Ophelia? Normally I would guess Elise, but since she can only get Trample from Percy I think Nyx. Who did marry Corrin? With early Jakob marry, you can recruit Dwyer. Dwyer can replace Elise as your main healer. Elise can then go Wyvern. I like to recruit children units ASAP. You're using castles to build up supports, right?
  5. Very slim without rigging. This game is very rig friendly though. You can find the actual growth rates on the main site.
  6. Vanilla Lunatic LTC Rules: Lunatic / Classic +Mag/-Skl Female Robin. Renown, not decided yet. Likely up to Speedwing, if I need it. All Gen 1 units must be recruited and kept alive. Gen 2 characters are optional. Paralogues 1, 2, 3, 4 and 17 are mandatory and may be done whenever. Children paralogues are all optional. However, any children paralogues done must result in the children themselves being recruited. Skirmishes, DLC, Logbook, bonus box, wireless, Anna shops are all banned. Sparkling tiles must be avoided where possible. Any items obtained as a result must be discarded. Main concerns: Reach Galeforce in time. Train Chrom. Morgans path. Turn shaving. OBS lag. Completed chapters (recorded to YouTube): Prologue 4 turns Chapter 1 3 turns Chapter 2 3 turns Chapter 3 3 turns Chapter 4 2 turns Chapter 5 3 turns Chapter 6 3 turns Estimated turns upcoming chapters: Chapters with an "*" have a potential turn shave. Its been a while since I played this game so some strategies will be foggy. I have found some notes from 2015, which told me I found a way to 2 turn Ch1. But upon reading it, I think it was with +SPD Robin, getting a few follow ups from Frederick. He at least needs some shielding from the enemies, I don't think it is something I can do IRL. I think the same could be said about the Prologue, in theory it can be done in 3 turns. But IRL this isn't going to happen, especially not if you want good growths. I am an open book. Open for suggestions. Also would like some help on speeding up the videos, currently using OBS, which is easy to use. But it seems my laptop isn't to fond of it. Videos start major lags, running at 10~15% speed. Without, I can reach 60~70% game speed. I would like higher, as its less tedious when playing through it. At first I thought I would figure the strategy, record it later. But I already lost some good levels / lucky clears in the progress before, so nowadays I record and play at the same time. Some guides I have been using: Lunatic+ LTC / Barrel Lunatic LTC / Gradivus. Lunatic+ LTC footage / Chiki Minor update; Don't think Chrom will reach lv. 10 in time. I have some chapters where he could've gotten a bit more EXP. Also got some clears where he reached lv.10 (unpromoted) by chapter 9. Will matter if he ends with like lv.9.52 in the end, but I think its okay. Old thoughts below:
  7. Nothing wrong with ignoring your lords. There are only a few chapters all of them are required. Final chapter is one of them. But with a few strong units you'll be fine. Hector is pretty good though.
  8. Since I can't seem to beat the final bosses in Zelda BotW (I am horrible at the combat) I figured I would finish Ys VII first. After I can try SRW T, X or buy something new. Anyone into Valkyrie chronicles 4? Loved the first game, will this one be refreshing or interesting? Or just a copy of VC? Last time I played on my PS3.
  9. Got staffs to burn? Warp, Silence etc give plenty EXP. Let someone like Serra use them, or promoted Priscilla. I believe promoted healers get extra EXP mods. You should try to use less pre promotes if you have any hope solving this. I remember having the same problem back in the day. EHM was much easier in this regard. Just my two cents.
  10. Try to get some +2 DEF level ups for Sedgar and Wolf early on. Many save points to abuse for better level ups. You might like watching DD151' 0% Growths playthrough on this, just to get some ideas on tactics. Personally like Hardin with his auto A Lance rank.
  11. Worst part about the game is not being able to skip the first part on any new game(plus). Same chapters, with other cast. This isn't exiting, but boring. On Fates you get the jump to your choice, Three Houses should've had a jump to after time skip. Game loves to auto-level anyway. Maybe just before, so you can use your NG+ points to "buy" all characters you want to recruit. I stopped after beating it twice, couldn't stand a third time... really hate Claude...
  12. Works nowadays ! Just switch your primairy DNS and your good to go.
  13. If this is your first run through HHM, you shouldn't worry about ranks. Just have fun playing. That said, just a little heads-up: Play Lyn mode for a bit of more EXP. Especially Erk and Lucius get more valuable this way. Early game Dorcas and Marcus will carry your team. Dorcas has decent base SPD, with maybe some EXP from LM. Just see if he gets SPD blessed, if not, bench him later. His early growths should tell you wheter or not to promote him. The best answer most of the time is not. You'll tell when his usefulness is gone, when he starts getting doubled all of the time and can't take to many hits. Marcus stays strong until mid-game. Just don't overdo it, or he will eat all your EXP. You will start to appreciate Marcus in chapters 13 > 16. He can secure some choke points for better control. Falls off around chapter 20-ish. Likely when everyone starts to promote, or gained alot of levels. Lowen and Oswin are decent early one, but will likely be replaced by the time you get both Sain and Kent. Florina can also be a Godsend with early EXP, likely to fragile without. But still fast. Late-game you get some pre-promotes who can be decent like Pent(really good), Geitz, Harken and Vaida. Likely will be the filler units for your party if some units get RNG screwed. Personally(PEMN) I like Canas, but he likely gets outclassed by Erk and Lucius. Canas can wield Luna, which is nice in some situations. Don't expect miracles though. Lords are nice, but promote too late. Therefor will be weaker then most units. Sitting at level 20 for too long isn't helping anyone. You should promote Eliwood first I think. More mobility above weak bows for me. Some team lay-out: 1. Hector 2. Marcus > filler 3. Dorcas > Raven 4. Lowen > Sain / Kent (or both) 5. Guy (get HHM, which turn into base STR of 9/10). > Harken, if doesn't keep up. 6. Erk > Pent (or keep both) 7. Florina >= Fiora (don't buy Farina) 8. Raven 9. Ninian 10. Serra / Priscilla(or both). Rest will be fillers, mostly pre-promotes like Geitz, Harken, Louise etc. etc.
  14. Aggressor, Limitbreaker, Swordfaire, Astra, All-Stats+2/Deliverer/Move+1/Lancebreaker
  15. Add content to the main lines, make for instance Claude join you if you spare him. Maybe add a story line where the church doesn't reach the blue lions, making Dmitri able to recruit. Then go on against the beast and other demonic foes, finding yourself fighting your uncle last. Add that to all routes (except church) and that's already like 15~ chapters. Really looking forward a "true" route.
  16. I don't know if this was stated before or not, but do recruitable "enemies" get a boost in strength? Other classes are considered rivals, so shouldn't surprise me. Anyone already looked into this? Currently "stuck" in GD. It's a bit too boring to advance... never touching this route again, also hating my whole house... what a boring characters, played BE before.
  17. FWIW. A 5 turn does require a 19% critical hit on Dedue on turn2, or the Crest ability of Edelgard needs to activate. If not, he will survive this round, healing up next turn. Still not a deal breaker, but makes the clear MUCH easier. Worst part is the last turn. Byleth needs to take down Claude on EP, with 50's hitrates. Next is killing Hilda with two axe hits, as worst as killing Claude. Byleth needs 15 strength for this. Manuela should be killed by a bow hit of Edelgard, who can just reach her. She lured Hanneman last turn, so Ferdinand can kill him with Tempest Lance. I did clear it twice now, the hitrates are the real deal breakers. I've seen many resets, even with 80's or 90's misses... luckily also some in my favour, killing Hilda keeps hunting me.
  18. I do think she changes a bit, but stays naive. Hubert will be the real hero of her story line, at least, if you like count Dracula that is. I felt the end was rushed. But the final battle is a thrill, but a bit to easy, even on hard.
  19. Worth noting, but I would swap Ferdinand and Sylvain. Both pretty equil, but Sylvain is "free" to recruit, while Ferdinand takes some effort.
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