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Jugdral Defender

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About Jugdral Defender

  • Rank
    Oscar is the one true MVP
  • Birthday 05/31/1994

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  • Interests
    Fire Emblem, if we're being honest. Also Alvis and Holsety. Lives for TWD and Jugdral, but also kitties and bunnies. Likes GoT too! Leaf is my son and I love him very much. Has a ridiculously OP Celice in Heroes.
  • Location
    Obliterating the Tower of Guidance

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  • Favorite Fire Emblem Game
    Genealogy of the Holy War

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  1. Yes, the story goes beyond that. We just haven't gotten farther in the translation process than what you see here. I've been in contact recently with a potential translator but the person in question has some irl stuff to take care of first. If they can accept this project with us, hopefully we can get back on track.
  2. I'm speaking to my cleaners today about going forward with cleaning. This will be the case for both the FE4 and FE5 manga, but for each, we only have a single chapter left that's translated. That means we can do one release for both until we have a translator again. Unfortunately I haven't really known where to start looking for one, so if anyone has any suggestions, I'll look around accordingly. In the future I'll probably continue editing older chapters for better quality, but that's a bridge to cross when I come back to it. Once the translated chapters are released, I'll make do in the time being with cleaned page/panel previews if we don't have a translator by then. Pages have been cleaned since last summer, but they're a little out of order because different people have been working on different chapters. All in all, it's slow, but it's progress.
  3. Update!: Okay so normally I wouldn't make a double post BUT I want to update y'all because it's been so long. The projects we were doing aren't exactly canceled. I know we've had to go on a lot of hiatuses and I suppose we'd have to consider this length to be one too. Due to life circumstances I couldn't work on the manga, but even once that was cleared away I had to consider that we don't presently have a translator. Nothing bad happened; TE just had other interests and that's fine. Overall most of my team members have seemed to need a break from FE in general, myself mostly included. If the chance arises and we get the team members necessary to continue the project, I would be more than happy to continue with releases. Technically we still do have a chapter we could work on, and I'll speak to my cleaners about that and future cleaning. While I did initially plan to continue cleaning the portions I could and posting some previews, not only was I unable to for a period of time, but by the time I could I no longer had the drive to do so. I've thought about the manga a lot recently though and it's definitely something I'd like to revive, I guess you could say. There's still plenty about it left that I enjoy and would like to get out. This will still require a translator, so I'll look around a bit again and see what I can do about cleaners/the cleaners in the team currently. Reminder if anyone does want to help out with cleaning, I'm willing to train people. If you're a translator or know one who might be interested, feel free to let me know. I know translators for the newer games are easier to come by. But basically, I haven't forgotten about these projects for this team or this manga. It's been in the back of my mind often. I can't be sure I'll get back to it right away, but I have no problem discussing it with people interested in helping out with it and working to get it going again. <3
  4. They weren't included at all. Alvis' battle is the last we get. I agree that Hilda could have been beneficial to the plot. Having an actually irredeemable villain would actually help get the gray morality across with other villains/antagonists. It's unfortunate we actually lost a potentially great arc dealing with all that. I'll message you with details as soon as I find the time and try to cover everything we need. Foremost we need redrawing capability though, and/or dealing with texture covering, replacement and filling, to cover the super basics of what we're in the biggest need of. Even if you can do one and not the other, let me know and I'll see what we can do! Thanks for the offer, too! EDIT 12/17/18: Available again for cleaning. Situation mostly straightened out. Will be semi active again for now while things are figured out with this series!
  5. The final chapter of the game is mixed in with chapter ten of the game in the manga. Events from both are basically squashed together in one volume, with the exception of the final battle or a battle against Manfloy. Ishtar's motivations at that point are based more on Yurius in the manga since Hilda isn't there for that. Oosawa did probably more than one could expect mashing two chapters' worth of game story into one volume, but yeah, there's a lot missing from the Miletos arc because of the lack of the Hilda arc. You're welcome! Cleaning is the only thing we're otherwise in need of besides translators, so if you ever want to learn to do cleaning, we can assist with that. I've taught a few people who were interested, so if you ever are, just drop me a message and we can work something out.
  6. She didn't stay with him, per se. Not at the moment she met with Sigurd. She was standing with Sigurd, but she of course knew Alvis' kindest sides. She wanted to believe there was something left for him in the world. She couldn't have stopped Sigurd from being killed because she had no idea it was going to happen (which is why she fainted from shock upon seeing it). I mean tbf the whole thing was complicated because Alvis was obviously distraught about her losing her, so I don't think she'd just leave him for Sigurd, but she'd definitely want to stay with Sigurd with her memories back. Right in that moment with Sigurd though, I don't think she exactly "stayed" with Alvis. He did feel betrayed in that moment too, so it's kind of like... she accepted she was married to Sigurd and wanted to be with him, but she didn't want to just drop Alvis off her radar after everything and leave him just like that. But if you didn't like it, I'm not going to tell you to like it. I actually personally contest the fact that Diadora is raising twins with Alvis and from what it seems like, also considering what I know from future volumes, that she died thinking of and loving Sigurd instead of thinking of the people right there with her. It's one thing to think about Sigurd, but when dying, she gave no thought to Alvis himself (i.e. she could've given thought to both and her kids). The idea to me kind of felt like "well if I die I can be with Sigurd again. Regardless of like, you know, whatever happens to Alvis and Yuria in the meantime". Not that I'm not bothered by Sigurd too sometimes in the manga. Boy, grabbing a naked lady in a lake and not letting her go after she tells you to ain't cool. Alvis was so cute when he asked Diadora to marry him. Alvis, why won't you talk to me like that--...
  7. Yeah, her finding out in the game is what I mean. I think she stayed because she found out after the twins were born. Which tbh at that point was probably best for Alvis, and really, her too. They would have hunted her down if she left and Alvis really wouldn't have been able to protect her because she wouldn't have been there. He couldn't either way, but being together and alive and maybe trying to save the children was her priority.
  8. Idk, I think it was better off for Sigurd. He died with some hope and happiness versus shouting in rage. I'm also not too sure Alvis was totally in his right mind in either the game or manga. The manga does mention somewhere iirc that Diadora lost her memory again from the shock of losing Sigurd? I think it's definitely tragic, but in a way it's also just as awful to never regain her memory of him period and stuck knowing she has a son somewhere out there with a man she can't even remember who she apparently loved. In one of the interviews or notes on this site, I remember reading something about her figuring out she'd been married and all that previously but never abandoned Alvis for it in the game. Both situations totally suck tbh so I'm not even sure which is the lesser of two evils for Diadora. Sigurd though, I think it was much better for him to go out with some kind of hope than to realize right then and there he didn't have that backup after all. Oosawa definitely did great with portraying Alvis' hopelessness at the whole thing though.
  9. Please remember to keep this topic to the manga. Comparisons are fine, but it's getting too off topic toward just the game (and it's a chunk of posts in a row). Thanks. I've bought a mouse for the laptop so hopefully it comes in soon and I can start cleaning again. I've sent some chapters off to other cleaners in the meantime, so previews for volume twelve and onward will pop in when I can do that.
  10. Which gives me more reason to think he did it on purpose with FE4. It was also possibly a means to differentiate them and Alvis. Oosawa was free to take creative liberties, and it's not like I'm not interested in this take/version. I like seeing people's takes on the story and where they go with it from what they've been given from the game.
  11. See, if I recall correctly, a lot was left out of the game period due to limitations - including all of a supposed part three. There was indeed very little that could be done outside of dialogue, and I think Kaga's intention was to make the Sect look evil - because they effectively are. They've suffered, sure, and I will say not everything is done perfectly, but that's why I don't really mind. If the game was released later on (and Kaga was still around for it), say around when PoR happened, they probably would've done more for the story regarding things like that. Though, admittedly, I'm not quite interested in the whole "trying to make sympathetic villains" thing when they've been expressed to be bad people, because tbh I feel like that's something Radiant Dawn did that actually basically ruined the characters for me. Example, Alvis wasn't described as being evil from the get go and displayed much the opposite of being evil. The Sect wasn't like that. Being an antagonist isn't directly the same as being the story's villain. It's possible the members of the Sect lost their humanity along the way, which seems to be the case. I understand if Oosawa has a different take on it than Kaga, and I'm okay with that. Tbh, too, I've noticed myself and a few others seem to believe Manfloy crying was just a distraction toward Levin to lower his guard. But either way, to each his or her own. Personally, I think sometimes a story needs the villainous types mixed in with just antagonists.
  12. Yeah, pairing Fury, Tiltyu or Sylvia with Levin will get you additional conversations, so if you (Dwarfishh) are interested in character besides gameplay, there's a lot of characterization replay value in this game. Pairing Fin with Aira, Lachesis or Aideen gets you more conversations with the kids for example (though it's a copy/paste conversation with Lakche and Lana... Haha... Ha... ...Lazy). But yes, Levin/Sylvia is actually really good despite what people may say, and it's more of a matter of patience with Corpul. If you're just trying to cheese the game, of course Corpul isn't the top choice, but he has the second best stat caps among the three potential Holsety users. Corpul will have higher magic, skill, speed and res than Arthur, so pretty much all the most important aspects to a magic user (Arthur's str is higher but he can promote to using swords, so that's more important on him than it is for Corpul, and understandably his defense is higher than Corpul's). I recommend playing this game multiple times though if you want to try out a lot of different pairings for the kids!
  13. Tbh I don't really mind the hate/anger and lack of softness. It's a very real thing in life. Some people don't have softness but rather hatred alone for things that have hurt them, etc. It's another way of showing it, and maybe other Sect members could have, but I also believe with the path they've all taken, that softness is pretty suited for the ones who suffered but didn't join them. Example, that little boy in the manga. For me, that was a very powerful scene and showed a great scale of difference in the Sect members and the people who are being oppressed for simply being born. I just have a differing perspective. I think the narrative did handle it fine in the game. It's just not something I mind. I don't think it would be a bad thing to use ellipses or something, though I'd have to check the original JP game script to see if it's actually there at any point (because for example, the translation continued after j2e stopped translated some parts with ellipses without ellipses - heavily so for Ishtar's interactions with Yurius, and she seems far less terrified of him than the actual JP text would indicate). Overall I think it's also a good thing in stories to have the villains who have no remorse and seem hellbent on causing suffering, because the entire situation with the child hunts and the treatment of occupied nations fits in well with that kind of dark concept. Naturally that can go too far and be played out wrong, though I feel FE4 handled that fine. Celice also can't see the past, so he can't see the suffering of the Sect. Now, he only sees what they've become, but he understands why they became that way by seeing what happens to innocent people of that bloodline (so he still understands it, but he doesn't see the Sect's emotions about it either, so in a sense we're still seeing it the way he is). I know what you're saying about wanting to see more emotion and all that. But again, ellipses and all that is still a text only situation, so the narrative has to be unfortunately confined to text. I do think what you're saying perhaps from the way you're saying it is confusing me, but my feelings about it are just as I've described. You don't like the narrative management as much in the game, and I prefer it in the game while appreciating both (and a lot of it is because I feel manga Celice is a lot more unrealistic responsively to the whole thing against game Celice). Of course, it's not going to be perfectly written and I accept it's not. I just really don't mind the aspects that you have these opinions about. They're good enough for me that the manga feels like an extension of it. I respect your opinions. I just don't feel the same way is all.
  14. Aira/Lex: Perfect. Murder twins. Aideen/Midir: I don't go for it personally. Lachesis/Claude: Waste of major blood tbh, and if you're someone who resets when a unit dies, the staff is just useless to gameplay, so you'd have to think about stats. In that regard, Delmud will be pretty bad overall (and to begin with, I find it very hard to get him to promote, but then he's fine - though I don't know if that would be the case with Claude for a father), and Nanna might heal better but she'll be a lot worse at combat. Sylvia/Alec: Done it and it was B A D. ...Like. Yeah. Bad. Really bad. Fury/Dew: ...REALLY bad. Ouch. Brigid/Jamka: A lot of people do it, but I've heard Faval horror stories about how he misses a lot and just overall ends up pretty bad. Personally not a pairing I ever go for and never will. Tiltyu/Levin: Done it and found it pretty meh. Arthur, plainly, is not that great of a unit and typically mediocre, so Holsety is pretty much the only thing that makes him a lot better. Granted, even then, when I did this pair, Arthur pretty much sucked. Tinny was the better one (and almost always is, if there's even been a time she wasn't) even with this pairing. If you plan to play again though, I would highly recommend Fin/Tiltyu. Wrath+Prayer is just plain and absolute murder and oblivion. Levin/Sylvia is actually pretty decent in the sense that though I have not done it, Corpul is a great fighter. The only main problem people have with him as a Holsety user is that he arrives in chapter nine at level one + base class (I specify base class because some units are promoted below promotion level when you get them). As far as Corpul being a great Holsety user, well... let's be real here, my Holyn!Corpul (i.e. my main pairing run Corpul) is a murderer and that's Corpul without a magic user father. Leen will probably benefit from Levin too though, because I've done Sylvia/Azel and both kids were absolute murderers. Leen was one rounding final chapter enemies with a magic sword. Maybe "pretty decent" is an understatement of what the kids could turn out to be with Levin as the father. But I wouldn't know. And I might never. I agree with Fenreir about Brigid/Midir and Jamka/Aideen though! And Levin/Fury but it doesn't take a rocket scientist to notice that.
  15. The game went over that though. Holsety said there's no room for people in the Sect to exist, while also trying to level Celice's immediate assumptions on good and evil. Since the manga has the ability to use art on full pages, it does have more benefits in the showing department, but less with explaining and detail because characters typically state facts so the readers know them, but when you consider someone saying it out loud, you think how odd it might sound. I've noticed it while typesetting actually, that it just feels really weird to be putting some of it in. Like, it's what they say, but it's odd for someone to actually just say the thing in general, but it needs to be done for the readers to know. Not to say that doesn't happen in the game too, but with the manga it's more odd when things like that are spoken particularly because the manga does have showing benefits that go beyond the game's. There's a lot more opportunity, basically. Sympathy probably wasn't done in the game because Kaga just didn't want it there. For example, they're a Sect for a reason. The Sect exists for a horrible cause, so anyone involved with it willingly doesn't have good intentions - including Manfloy. Sometimes, the sympathy doesn't even matter once a line's been that far crossed - again, Manfloy. The sympathy doesn't mean much anymore, and the initial reasons don't mean much anymore, when someone like Manfloy has gone so far beyond just plain revenge. It's more that the Sect alone didn't need much "shown", but we got the idea - the difference - between them and the people born into their circumstance who aren't part of the Sect just from text. In fairness to gen 1, the Sect itself and the persecutions aren't the main focus of the story the way it is with gen 2. But also, because of that, the manga didn't go too into depth with it either. We just needed to know it was happening back then basically, because it was a basis for gen 2's story. They needed to lay that out on the table, but it wasn't something we needed to see much or any of. Maybe it would've been nice to see how awful they were to have a full, proper understanding, but even the manga kind of just glossed over the parts it did show us. They were pretty brief, is what I mostly mean. I think that's more of a flashback issue. We don't see the suffering because it happened in the past, just as we don't see the Crusaders' war or the dragons helping them in human form (and are only told about it). At the present time, the Sect is that evil. The manga makes more of a point of the whole cycle topic tbh, so that's why it gives us different depth to it. But personally, I don't think in the game that we needed to see a lot of those things. I find the game is able to get the point across very thoroughly through text alone. Plus, it's not just the Sect. Anyone born in that line is treated the same way, and those are the innocent ones that we need to see more so than the Sect's members. We can be shown how bad they suffered in the past and all that in the manga, but not only is it extremely difficult to get that point across in the game outside of text, but it's more about seeing the innocents when it comes to the cycle than how people treat the Sect (i.e. the people actually trying to kill the "good guys"). The innocents have suffered the same way as the Sect - the latter just chose to take their revenge way too far. I get what you mean, I just personally don't think it's necessary to show the Sect's suffering in the game when it's a flashback/past timeline thing (and I believe the game handled it as best it could, etc.). But tbh, it's why I like the manga and game both, together. I often like to think of some parts of the manga being canon to the game's events and vice versa, because between the two of them it's a full, developed and amazing storyline. Imagine what FE4 could be with absolutely no restraint or limitations of any sort. What it would be like if it was a TV show/movie/etc., or if it was a novel. If it had all those things, and it all rounded off with only some minor differences between adaptions, but each one gave us more depth in different areas in different ways. FE4 could really have that full potential imo, and just the story and concepts alone make it something that I think could be really popular the way mainstream things are if it did have all that.
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