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Cloudflame

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  • Favorite Fire Emblem Game
    Radiant Dawn

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    Nephenee

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  1. I do agree that mechanics are very important, but what made it so important in the older games is that it gave you more incentive to think. Oh the enemy has a speed wing, I needa get my theif in steal it and get him out alive. This made the final act of part to in fe10 my favourite map to play. These mechanics helped foster a sense of urgency and created problems the player needed to solve which was lacking in awakening
  2. I would like them to give us the option of turning the reclass system off. I understand it has benefits and all but it takes away from the experience of watching your characters grow, and it takes away the opportunity to try out new characters since your character can be another class and farm skills (galeforce..) Adding the soldier class to a hand held game would also make me a happy man, since I was expecting to see it in awakening, the spiritual sucessor of fe9+10, closest thing I got was donnel... Other than that little things lower stat caps and ad a third class that might be fun
  3. Cloudflame

    Hello

    Hey guys, I decided to make an account after hearing about the new fire emblem anouncement. I've been on these fourums before back when Seph1212 was still playing those Rom hacks. My first game was Fe8 sacred stones,but I played fe6-11 and awakening. I wasn't too happy with awakening, even though it was the more polished game, I didn't like the reclass system (fe11...) and the lack of a lace infantry class (soldier/halbardier) which was inherent to all the mobile games I guess... But enough about awakening, hope the new game improves upon what awakening already had (which was alot of good stuff).
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