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Lantairu

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Everything posted by Lantairu

  1. I would say maybe we would get a Mystery of the Emblem release, but honestly how much hope can we have in Nintendo? I'm still holding out hope for a full fledged Jugdral saga enhancement/remake.
  2. I agree with most everything here, but I would also add that if we get a Gen 3, please give us some way to use all the Holy Weapons. It worked really well to only be able to use half of them and be fighting the other half of the holy warriors in the final chapters, but it would be cool to see the descendants of all the crusaders fighting together.
  3. Earthbound. I got to the third song or whatever the things you're collecting are and I got bored of it. I love the music, and the story is interesting, but I just couldn't get into the gameplay.
  4. I really love FE4's story, so I would like something that has the same kind of epic feel. I don't necessarily think they need the generational thing, that's been run into the ground enough with the past few games, but the political manipulation and grand scale of the story are mainly what I'm looking for. One of the things I really like about FE4's story is how the conflicts, for the most part, are completely human based, making it a bit more grounded in realism, or at least comparatively. It didn't feel like high fantasy, it felt more like war. Again, that could be just me, but I personally would love a return to a story that doesn't pull any punches.
  5. I would personally prefer if they, for the most part, reverted the classes and such back to a more traditional style, unlike Fates' various changes, and put more effort into the story and characters, but if I were to give some suggestions... Fuck balancing, I want one unit that sucks until I promote him to Master Knight and give him the strongest weapon of every type in the game. Just one unit though. Also, I second bringing back Light and Dark Magic types, and bringing back the magic triangle. Honestly, I thought that the changes Fates made were okay, but overall I just didn't find myself liking the new weapons and such as much. Could just be me though. Idk, I just kind of really want a more traditional FE with a few not too major gameplay innovations and a really big emphasis on a great story and characters.
  6. I played a bit of it, along with a little chunk of FE1, awhile back out of boredom. It was fun, but I quickly got distracted by some other game.
  7. I beat it around two years ago, and I've fully played through it two more times. The first time with Gharnef's patch, the next with Twilkitri, and this past time back in October on the new (ish: been out for a few months now) Project Naga patch. I've half played it countless other times.
  8. For me: Aideen: I like Midir, but I also like Jamke if I end up pairing Holyn with Briggid Briggid: Jamke or Holyn, depending on who you want with Aideen or Aira Aira: Holyn, but if you paired him with Briggid, Jamke is cool, but if he's taken you can also use Lex. I've also heard Noish is a really good pairing for her. As said in the previous post, most fathers will result in great kids for Ayra Fury: If you're already doing Levin for Tiltyu, which is still a great pairing, I have heard Noish is a good father for her, which makes sense since Sety is going to be OP anyways and Noish's skills and everything really work great for Fee. Lachesis: Beowolf if only so Fin can keep his stuff in Gen 2, though some people say Fin is better. Personally, I found Nanna the only Lachesis kid worth using, and Beowolf works for her just fine.
  9. I would say FE4 overall is probably my favorite OST in the series.
  10. FE3: Holy War FE4: Lionheart Eldigan, Doors of Destiny, Light and Darkness, and The Final Holy War always stood out most for me. FE5: Don't remember much of Thracia's OST since I never got past Chapter 10. I did listen to the soundtrack on YouTube, but from what I remember, it stood out much more for its cutscene music and recruitment theme than the majority of the the map themes. I remember them being good, but I always loved the other music in the game more.
  11. Huh, yeah that's weird. I'm probably just remembering wrong. Either that or the ROM I use now is jacked up.
  12. That's really weird. I guess I could be remembering wrong. Idk though, maybe I do have a glitched rom.
  13. I know for certain that you can do 0 damage as I have done 0 damage to enemies before. Not talking about great shield. Try using Dew to attack any enemy with higher defense than his attack. For instance the general in the beginning of Chapter 2.
  14. A unit can do 0 damage. I think it's probably impossible to kill Alvis without hacking. Here's a question. In Chapter five, what happens if Velthomer gets captured and you seize it? The event is triggered by conversation not seizing the castle. So would it break the game?
  15. How to level some units that are seemingly beyond saving mainly.
  16. I've always wanted to get AAAA, but some things just confuse me on how to do them. If anyone knows of any guides for this, please tell me where to find them.
  17. I'm playing through FE4 once again, and I've been much more attention to the map designs in this game. Some are pretty good, others, not so much. So that got me thinking of my favorite and least favorite chapters, and, as usual, I thought I would ask all you people. So tell me your favorite and least favorite chapters of this game and why. My favorite chapter is probably chapter 3. This chapter is good for story reasons and gameplay reasons. It's a pretty big turning point in the story, as well as containing some of the most depressing moments in the game as well as some revelations. From a gameplay perspective, it doesn't have a bunch of annoying terrain to walk through, you have two things going on at once, Bridget, Tiltyu, and Claude all fighting the pirates, and everything going on down south. It also contains one of the most tense moments in the game with Eldigan. Overall I don't think any of the maps in FE4 are amazing, but this one is pretty well designed, and has lots of great story in it. My least favorite is easily Chapter 7. Totally uninteresting, Finn, Leif, and Nanna are all forced to just hang out for the majority of the chapter, it throws dark mages at you in the second chapter of the second gen, and there's a desert. You get some cool characters, but that's about it. What do you guys think?
  18. So I never was able to get Aideen to level 20 before to promote it, but wouldn't you know it, halfway through Chapter 4, she can promote to High Priest. So I do that, beat Chapter 4, Chapter 5 comes along. This run, I had a (comparatively) pretty shitty Sigurd, which isn't exactly possible, as Sigurd is pretty much always at least good. As a result, he wasn't able to clear the arena. The other units I would expect to did, such as Ayra, Lewyn, Bridget, Holyn, and Jamke, but when I decided to give Aideen a wind tome just for kicks to see how she would fare in the arena, I didn't expect her to complete destroy everyone in it. What units have you had that were oddly amazing in a particular playthrough of FE4?
  19. Gen 2 pairings don't matter, but if I remember correctly, there is a glitch I think to get Seliph paired with Julia, and incest is wincest, so do that. But otherwise, always Seliph with Lana. Too cute together. Also I think he gets a convo in the last chapter that gives him some stats. Same with Shannan and Larcei. I don't know, it's been about a year since I've beaten that game, and I'm just now playing through it again for the 3rd time.
  20. Arden is incredibly useful for intentionally losing arena fights for when you need to burn some RN's. Alec is useful for recruiting Ayra as his Nihil makes her unable to use Astra against her, in addition to him not being able to kill her. Maybe Alec is useful for something else, but Arden isn't, other than taking hits and getting the pursuit ring.
  21. I'm sure she's pretty useful if you take the time to train her, but I get most of my use of her out of killing those Velthomer fire mages that cast meteor in Chapter 5.
  22. I actually started a discussion thread that lasted from July last year to when V1 of the beta came out in May, and even then the patch had been in development for a long long time. I've actually just now gotten around to playing it, and it is incredibly well written.
  23. It actually has two. One is a terrible patch translating all of the dialogue and such, but not the menus, and another is a patch that just translates the menus. If I remember correctly, Thracia is also being worked on under Project Naga, but that's probably a ways off, considering the FE4 patch is still technically in open beta.
  24. Speaking of which, when is FE3 going to finally get the same treatment bookofholsety gave FE4, with complete retranslations and an epilogue that actually works?
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