That being said I think that Awakening proved to us that the 3d animations can look good. (You can tell I miss the GBA animations) But the current engines animations could certainly use some improvement.
For example, I thought vaike was a fun character, but his animations SUCKED. I was hoping that If he became a warrior/berserker that his look and movement would change, but fighter/warrior, cavalier/paladin/great knight etc. They all share THE SAME ANIMATIONS. It didn't break the game for me, but this was kind of frustrating as my characters hardly looked any different when I promoted them. I hope that at least the promoted classes get unique animations in the next game. Unfortunately, from what I saw in the trailer, the paladin looking guy seemed to move exactly like a regular cavalier.
The main reason I brought this up is largely because I'm suprised at how little this is bothering everyone. That or I missed the conversation entirely.