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Self-Keeping Secret

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Everything posted by Self-Keeping Secret

  1. Nohr, probably. I want the more intrigueing plot and a challenge, especially since Awakening is losing its soul after 50-something runs of the first 11 chapters.
  2. Two things: It looks like weapon durability is displayed as a meter behind the weapon's icon. The screenshot with Kamui's stats has a sword with some sort of meter behind the icon, with a significant portion red and a sliver of green. It doesn't look like the icon displays the Holy Sword he is depicted as having, so regular weapons seem to have this. However, the dragonstone does not. Maybe only stones are unbreakable? Another thing being, on that same photo, the skill on the top left has some sort of ring around it, exaggerating it. Perhaps this could be a skill that cannot be unequipped? That would be an interesting balancing aspect, like detrimental abilities in Pokemon, though hopefully not as dire.
  3. Looks like stones now have weapon level now as opposed to just being able to be used. Also 6 skill slots.
  4. Freaking pretty-ass lords. I love them both already. It's a bisexual dilemma.
  5. First time around I did Chrom because I had NO idea what I was doing. My actual first spouse was Miriel.
  6. I'd be all for homosexual relationships if I had 100% faith that Intsys won't thoughtlessly shoehorn them in for diversity's sake, but I do have my doubts. I feel like Awakening tested the waters a bit with it's wide variety of supports, and if the support log is less bloated with stupid supports (Nowi/Lon'qu) and moreso with meaningful ones (Maribelle/Lon'qu) then I'd have more confidence and be on board 100%.
  7. Also, if Taguel come back (and I hope they do), for the love of god Intsys PLEASE give them something notable over Manaketes. Their stats arent the problem, being good for a regular unit, boosted further by a Beaststone, but 1-range lock? At least something like Trickster has the Levin Sword or Ragnell, as well as Staff access. Maybe introduce different types of stones, that boost different stats depending on the stone you use? Or a Range-2 stone? Hell, a Brave Beaststone would increase their usefulness tenfold instead of just being the inferior shapeshifting unit.
  8. Laurent (and to a lesser extent Miriel). Dear god, he's just so BORING. I read his dialogue and I feel like I'm listening to an encyclopedia instead of a person.
  9. I guess I'm just thinking a bit more from a high difficulty, postgame perspective, where a lot of enemies have +Hit abilities. The fact that Lucky Seven just poofs away after a mere 7 turns is underwhelming, and I'm not a big fan of Acrobat if it means isolating a unit to a space that others will have trouble accessing to provide support.
  10. Trickster is my favorite class in the entire series, but being locked into arguably to worst non-bow weapon with both below-average defensive and offensive caps is pretty dire. They don't really have anything over the other physical weapon staff users. War Monk/Cleric have good 40/40 offenses and respectable defenses, Falcon Knights have the good skill and speed and 8 mov unaffected by terrain, and Brides have two weapons and good skills. Trickster has above average skill and speed, but even then their speed is lower than Falcon Knights . They don't even have any cool skills to merit going out of your way for, so IMO either Swords as a whole should get a buff, or give the Trickster some more tools to work with, which could come in the form of good skills, a new weapon, or more respectable caps.
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