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Blademaster!

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  • Favorite Fire Emblem Game
    Genealogy of the Holy War

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  1. Thank you! I'm glad you're enjoying it! Everyone is usable, so feel free to use who you want and enjoy!
  2. Yes, your .sav should be compatible. That support you are referring too is just fluff. There are no conversations for it.
  3. Hope you are all doing well! SGW V1.64 is here. It adds in some minor updates and fixes two noticeable bugs. As always, the link to the download can be found here: https://www.dropbox.com/s/ck6l6c5ri3fwhon/SGW_Complete.zip?dl=0 As mentioned previously, I am hoping this is the real final release of this hack. If it wasn't for the fact that I was fixing the two noticeable bugs, I probably wouldn't have made this update. Please do not hesitate to reach out if you find any bugs. Change log can be found below: > V1.64: > > - Fixed bug where if you beat chapter 14 before turn 3, you still recruit Iris in the chapter 15 prep screen > - Replaced all instances of Liberation from FE3 with Truth, Despair and Hope from FE8 > - Fixed description and stat boost bug with Naglfar tome > - Fixed cutscene mapsprite issue in chapters 15 and 17 > - Fixed various typos > - Fixed various typos in the dictionary/guide > - Fixed class skill of enemy in final chapter > - Fixed bug where female bosses could be slept/silenced/stoned > - Updated some character descriptions > - Axefaith and armsthrift now ignore nihil > - Lila no longer starts with a restore staff in chapter 19 > - Fixed Lila and Artemis's support levels > - A certain recruitable character learns a personal skill 1 level earlier (27 vs 28)
  4. What I'm hoping is the final update for real this time is now ready: SGW 1.63 is here. You can download the update at the same link as always: https://www.dropbox.com/s/ck6l6c5ri3fwhon/SGW_Complete.zip?dl=0 > V1.63: > - lowered level the ninja line learns life taker by 5 > - Added class mastery skill to class dictionary > - Updated various text descriptions > - Fixed various typos > - Secret Character L can now use the regal lance > - Fixed bug where certain class wasn't weak to sword slayer > - Changed weapon of enemy in final map to resolve certain animation issues > - Bishops now have A staves > - Boosted Baron speed cap and promotion into class by 1
  5. So right after I released the previous patch, someone on YouTube (I do my best to read feedback everywhere, so please never hesitate to contact me with bug questions!) was kind enough to point out a game breaking bug that's existed since V1.6 soooooooo.... V1.62 is now out at the usual link: https://www.dropbox.com/s/ck6l6c5ri3fwhon/SGW_Complete.zip?dl=0 My apologies that my incompetence lead to back to back updates like this. Changelog: > V1.62: > > - Fixes gamebreaking bugs related to a certain chapter 17 boss's weapon
  6. SGW v1.61 is now out. It fixes some critical bugs that were discovered in the past week and adds in some changes that I wanted to make but forgot to in the previous update. Now, this time I mean it when I am going on a hacking break... As always, it can be downloaded at the same link as always: https://www.dropbox.com/s/ck6l6c5ri3fwhon/SGW_Complete.zip?dl=0 Changelog: > V1.61: > > - Removed the enemy only liquid ooze skill from the hack > - Fixed bug where blademaster in chapter 7 had double lion > - In chapter 24, fixed issue where event that causes a certain boss to move happens sooner than supposed to > - Fixed bug where enemy cavalier had a steel lance they were not able to use > - Ninja, Dread fighter, and executioner magic cap was raised by 5 > - Fixed issue where Yang had sword rank > - Fixed minor issue where a boss had bow rank for a weapon they did not use > - Added a heavy spear to the chapter 25 prep shop > - Fixed some tile issues with chapter 9 > - Fixed minor bug with chapter 17 starting cutscene > - Updated HP stealing weapon text > - Updated Gamble menu text > - Fixed various typos > - Made it near impossible to kill Henry in chapter 10 (he is supposed to die in a cutscene on turn 2) > - Made it harder to kill Dario in chapter 10 only
  7. 1. Yes, it's for people who want more of a challenge. 2. There is no such guide. Killing or leaving optional bosses alive can have different affects on events in the game.
  8. Yes, there should be a link to the discord in the OP or you could mention them here.
  9. SGW V1.6 is finally here at last! But, with a bit of added and important news. SGW V1.6 is likely going to be the last update for the main SGW game. I don't have any further balance changes or additions in mind that aren't going to be lunatic mode exclusive and I think the difficulty is as good as it'll get. The only other updates that may come after this one are game breaking bug fixes. Either way, thank you to everyone for your support in helping SGW get this far. Lunatic mode is a long while away, but I hope you can play it one day! In the mean time, I'm going on a hacking vacation for sure this time... As always, the patch can be found here: https://www.dropbox.com/s/ck6l6c5ri3fwhon/SGW_Complete.zip?dl=0 Change log below:
  10. Thank you for this feedback and I'm glad you enjoyed the hack! Reducing the costs of staves is something that people have mentioned to me before and I don't want to do as I would rather make the player actually try and capture them more often than buy them. This hack gives the player so many weapons that capturing them isn't super necessary, but staves and to an extent bows are a bit of an exception to that, and I don't want to change that.
  11. Where one ends, another begins! If you're interested in seeing more SGW content, Bionis is doing an LP, inspired by Cornchip's, of normal mode: I look forward to how he does and I hope you do too!
  12. A huge milestone for SGW has finally been reached! After having started in August 2020 and being willing to put up with all the updates this hack has had, Cornchip has finally finished his SGW LP of normal mode! And it was quite the adventure! If you're interested in watching it, please check it out from the first video here: https://www.youtube.com/watch?v=y_treUaRxk0&list=PLlA6bN4Mby0Tht6-Xo8mDTnwgZSVhZW1_&index=1 I'm looking forward to what Cornchip does next and I wish him (and I hope you do too!) the best on his future projects! He's a great guy!
  13. Thank you very much and I'm glad you liked it! There are much better hacks than this one out there, so I'm sure you'll enjoy any you try out!
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