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Fureimudoragon_kōtei

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    GBA hacking, Anime, video games
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  • Favorite Fire Emblem Game
    Genealogy of the Holy War

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  1. Character name: Remi Sex: Male Race: Human Physical Appearance: Blonde Afro (Large). 5"9 with wide shoulders. Pale skin with blue eyes. Class:Warrior Stats: STR: 5 DEF: 4 AGI: 3 Magic: 1 Resistance: 2 Abilities: Prod ,shield bash Gear: [Head] Horned helmet (+2 Def) [Earrings] Diamond studs [Neck] black string [Chest] Shoe black tunic [belt] [Legs] pants made of cotton (is it farmed in the world?) [Feet]leather boots [Main Hand] [Off-hand] (All should be just flavor-text ATM.) Professions: (start with two at apprentice level)Huntsmen Whitesmither Inventory: (Should be empty at character-creation) Backstory: Lived on a farm close to the Feywood. His father was a hunter, farmer, and salesmen. He had good physical strength and intellect, his flaw was his compassion. Thanks to his mother, she counter acted that and did lots of the desicion making and so Remi's compassion had such a small area. He also was a born leader due to his parents not being followers, thus why they lived out there. His father had made his mother a tomahawk made from serpant bones he found, which Remi uses today. His mother, WAS a warrior, but became a mother and a hunter. She had excellent physical strength for a women, so when her and Remi's father hunted together, they were quick. Living out there, Remi didn't meet people except when his dad went into town to sale. When he did, he was looked at as strange because of his skin color, hair type and color, and his parents Skin color. So he was anti social and used to having his own room and being alone. So when his parents decided to move for no reason, he was irritated. The city was a walled city where he didn't care to know the name. He just stayed to himself training, studying, and selling. He did this for four years until one day while hunting, he and his dad came across walking ,souless, bodies. He and his dad had trouble taking them down due to the amount but he had been scratched on the arm badly. When they returned to the town, he was near death and passed out, which he remained for a month. In that time, the city population grew 7x the amount and his home wasn't just his home, it was a bird cage and a snake cage and he didn't like it. Most of the serpents looked at his father and mother strangely due to the serpent bone tomahawk. At this time his parents wanted nothing to do with the outside world and claimed he could try and force back the attack, but to not die. (Rp Starts here) Relationships and on-goings: Parents
  2. I was thinking of doing a Sengokubasara roleplay, would anyone be interrsted. It wouldn't be based on the anime, so with more armies and maybe new NPCs. You could also pick your army to be in. It would kind of be like fire emblem being the fact generic soldiers will die easily. In terms of stats, there will be base stats, but your stats MIGHT be based off your training.
  3. Not a good match, should have did tales of series or even Final fantasy. This isn't a good mix in my opinion
  4. WHEN Ephraim went to grado keep. Seccondly, Lyon went there to study 6 months before the game and went to the other castle by accident(Sacred stones open the portal). He met with the king and got to know him. He saw how strong his army was then so the demon king thought it would be good to have them in the war from the start, but they refused so they tried to invade and failed, but Lyon is still in Darkling forest trying to awaken the demon king where the rest of the grado army is stationed.
  5. The Ruins will have saving, Level cap is 30 because you can only promote from level 20. Growth rates are higher for enemies. AI changes sounds like a good idea, you can't buy stat boosters, and with max promotion at level 30, stats go to like the 50 range. Really Over powered characters, really do need balancing because they reach 60 halfway through tier 3. So they'll need balancing. Most Fire emblems on hard have curb stomping enemies, so it is more about strategy. Enemies stats stop at about 40's, dispite it being 60 for third tiers, so AI changes and reinforcements will add to difficulty. If you find it might be unbalanced, wait until the beta and test it yourself. Also the max stat is 60 for third tiers (should've said that earlier). The Ruins will have saving, Level cap is 30 because you can only promote from level 20. Growth rates are higher for enemies. AI changes sounds like a good idea, you can't buy stat boosters, and with max promotion at level 30, stats go to like the 50 range. Really Over powered characters, really do need balancing because they reach 60 halfway through tier 3. So they'll need balancing. Most Fire emblems on hard have curb stomping enemies, so it is more about strategy. Enemies stats stop at about 40's for each most tiers, so AI changes and reinforcements will add to difficulty. If you find it might be unbalanced, wait until the beta and test it yourself. Also the max stat is 60 for third tiers (should've said that earlier).
  6. I made this so the game is harder and more reason to grind after beating the game. The stats haven't broken my game so obviously there isn't anything wrong. Also that's way there are more promotions, if you read, I told you the reason for a lot of stuff such as that.
  7. There is a modules that let's you change promotion branches. The tower is replaced by a story wise tower where you will get more characters.
  8. Well in terms of eventing, Up to chapter 14 is the same. Few changes to those chapters. Hardest thing will be adding sprites, create sprites, mugshots, and potraiting.
  9. Welcome to Fire emblem: The sacred Emblems. It is a fire emblem 8(sacred stones) hack.This is my first ever hack I will finish. DISCLAIMER I do not own the rights for this game, which is owned by Nintendo, nor do I take credit for the tools used to modify Nintendo's game STATS The new level cap is 30, all classes' will have 60 for the stat caps besides HP which will be 80. Classes' stat growths will be higher for harder enimes and higher base stats so people get closer to the new stat cap CLASSES Like FE2, there will be civilian classes but under trainee classes. Male and Female sword civilians who promote to Myrimadon-Swordmaster-True Blade or Mercenary-Blademaster-Hero, Neimi(Archer Civilian) and Colm(thief Civilian) will start as Civilians along with Amelia(Lance Civilian F), all leading to their normal classes. Along with the Amelia Civilian class there will a Male variant(Lance civilian M), civilian-solider-Lance Armor/ Lance Knight) and you should know the rest. Amelia can turn to a wyvern lord by beating the game then doing this Civilian-Recruit-Recruit-Dragon rider-Wyvern knight-Dragon Lord or Falcon rider by turning to a Pegasus Rider when she promotes normally as recruit. Ballisticians will be added along with nomads and nomad trooper(faster then rangers and somewhat stronger). Wyvern Knights act as Dragonmasters in the game so they use axes as well as lances. Dragonlords will use all three wepons of the wepon triangle. Bigger evolutionary lines to get closer to the stat cap as well.Druids can now summon so summoner is now removed. Druids also promote to Necromancers. Erika and Ephraim have 3 classes now Lord-great lord-King/Queen.All other prince and princesses will be their own, similar to those above. Social knights, Paladins, Armor knights, and Generals will be split like FE9-FE10(Rangers will be bow knights, Bow paladins will be added. Marshalls, Silver, and Gold knights, True blades marksmen Reavers, Priests, and Seraph knights will be added. Shamans will now be called Dark Mages Druids will be Dark Sage and Necromancers will be Archsage D M/F. Mages and Sages won't split but will become Archsage A M/F. Both Archsage classes will use all magic items but with different stats. FEATURES The Tower of Valani will be replaced by the Tower of Emblems where the other half of your team will be gained. Lagdou Ruins will have 20 rooms with floor 1-10 being like the tower of Valani while 11-20 are like the Lagdou Ruins. ITEMS Stat bonuses items won't be in the end of game secret shops, but the secret shops of their normal levels. Ballistas are now weapons for Ballisticians as well as bows. Shorts bow range is now 1 and long bows max is now four. There will be magic staves that do low damage for protection. Heaven seal is the master seal for most 1st tier class ups while the master seal is for all second-third tier classes class ups. Metis' Time will be found more frequently to help stats. Class up staves will be added such as knighting staves. All other FE Main characters will Class up from their emblems respectively. All Sacred weapons/tomes/staves will be unlimited. STORY I have one, but it should be a mystery for this Emblem There is more, this is most of what is done
  10. So I'm implementing new classes in my Fire emblem 8, Ballistician is on and I can't get snipers to use the ballista item without not having animations on. It worked for rangers but not snipers (the map sprite and in battle sprite used). The question is should I add in the Fe7 ballista archer sprites or is there a way around it?
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