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wewwew

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  1. well as I expected I didn't expect if new unexpected chart would come anyway, though
  2. well... umm seems nobody will challenge. that's ok.
  3. great!! As you said I informed wrong addresses, sorry. That is really difficult thing as you mind.... Coz after you suceeded to grab the fire sword in chapter 10, you face to difficult boss. But yes worth thinking about it. great! you already made it. Well to reach that number precisely, reset the RNG to 0 at first by opening status menu, and show "prediction of battle" to consume RNG by 3 each time as Ryuta did in the beginning of chapter 3. He resets RNG to 0, and use Leaf's Light sword to show "prediction of battle" 11 times ( first one & 10 times right or left click) then set RNG to 33, and miss Hammerne. You noticed it that fast, that's great, but actually not right. Thracia RNG is consumed by 3 with each 1 attack. If skill occurs, plus 1, but determined after it really happens. Also, you know you can see the battle prediction after you select "attack" and cursor the target. When that shows up, in Thracia, RNG will be consumed as if that battle had done once. With this "battle prediction", nobody knows if skill occurs or critical occurs. This means 1: If you have skill and critical when you attack, you can't adjust RNG precisely , because "battle prediction" must be shown up. 2: But just stochastically, success rate would get little higher. 3: If you don't have any skill and critical, you can adjust RNG precisely.
  4. Here is how to Hammarne miss everytime http://www.nicovideo.jp/watch/sm29072862 And here is Thracia RNG map http://web.archive.org/web/20120716121633/http://hpcgi1.nifty.com/mickeyinu/fe/rand/fe_torakia.html magu's 24 & final chapter is also showing RNG technique to defeat boss.
  5. Actually there is stable numbers which doesn't change in any seeds. They used that technique. Like as doing hammerne misses, you adjust your RN to address 33, then you always get 94 number. With this number, you could miss Hammerne anytime unless Saffy's skill is above 8. JPN runners do that way. Also, address 42 is always 12. You could use those to make Tina grow without consuming thief. Also, every chapter's initial RNG is stable. It saves a little time when you adjust RNG. Actually, Fergus is really unstable to beat bosses chapter 10, 16~22 since they have big shield. That is why Fergus needs charge. Asbel, Marita is quite stable, and Asbel could be trained in chapter 5, so magu chose it. Also Asbel doesn't need Fire Sword Hammarned. Marita has no time to train. Nannna is actually until chapter 18, she is really stable with her magic sword. But after that, because of her lack of critical rate, she can't get through. JPN Thracia speedrun has lot of history, they used even Dagda, Brighton, Orwen, and many others as main character.
  6. Actually There is 47 units recruit speedrun, and the record was 3:45:00 speaking of chapter 20, that's interesting idea. Maybe there must be better way to go since this takes too much time itself apparently.
  7. Molotov and Marsha on youtube, right I know some of people here did good playthrough of Thracia, so I want some of them challenge this hardest playthrough. Molotov's Malita main chart is kinda slow Ideal main character is Nanna, Asbal or Fergus in order, but Most stable main character is Asbel, Fergus or Malita
  8. Speedrun of Thracia 776 is only held in Japan I hope all international tacticians start this Record is: 1: 2:03:14 magu https://www.twitch.tv/videos/85953080 2: 2:09:31 ryuta http://www.nicovideo.jp/watch/sm29397654 3: 2:18:33 harigane Rule is: New Game ~~~ display of "FIN" in ED (Ending movie is about 12 minutes and it's included) No Glitch No Paragon Mode
  9. I'd love to speedrun it but have no savedata does anybody have it or links to it?
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