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Yang Kai(Yangfly)

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Everything posted by Yang Kai(Yangfly)

  1. The general strategy about chapter 4 is to get your greenies get killed before you and then use your door key to release Izarck, Marshall and Katy. With the four of them you can go and rescue the others or go right inoto the boss. Freitas respawn around turn 15 near Lya, Rafael, Leticia and Emilly's cell, there is two shamans there, each guarding a door. They've the Guard AI, so they won't move, but the archer on the pillar will move, so deal with him first.( The dagger is effective against archers) Other thing you can do is let the enemy thief(spawns one turn after your's) open the doors for you. What can be done to get this chapter WAY easier? Getting the Door Key at chapter 2 and the Lamp Sword at chapter 3. 2: Door Key at the upper left tile close to the wall. 3: Lamp sword at the forest tile on the mountains. @Bob of tha A Thank you. Off: What's with the spoilers?
  2. This looks cool. I'm going to play and give my feedback later.
  3. Update to Izarck's Quest! Update notes: And screenshots of chapter 10: New link: http://www.mediafire.com/file/ba417u1z9azcuza/Izarck%27s+Quest.rar As of a side note, I'm looking for someone to help me with typos fixing. I'll of course credit you for your hard work if you do accept.
  4. Credit: Yang Kai Description: Bowman(Can be used for a sort of lord) http://www.mediafire.com/file/ae5r5va4amcy9bh/Archer+Lord.rar
  5. New images for the next upcoming update (Part 1: Prologue-Chapter 10 finished) I'm just retouching chapter 10 enemy units. The currently chapter 10 is not challenging at all.
  6. Chapter 4 is really hard I admit, I'll nerf it on the next patch. (The archers and the Cavaliers are supposed to hit hard because they're supposed to kill your thief) Myrmidons are strong, but to compensate, most of them just use the Guard AI. Thanks for your critique. :) "Player units not named Izarck seem to suffer from poor hit rates" I guess being the only sword user as of chapter 3 is the reason for that... I'll consider increasing the others Luck stat or the Skill. the myrmidons with their 14/15 speed are near impossible for most of your units to hit (they also shouldn't be that fast at level 1), Nerf coming. the chapters so far have been easy, the enemies were never really a threat Just like Lyn's mode, Izarck's mode is supposed to start a little easy, but the real chalenge waits you at chapter 4. a number of the mugs need fixing, the plot is... boring, I tried reading through it but nothing really gripped me, so I ended up skipping the text entirely. There were also a large number of spelling/grammar mistakes so I suggest finding someone to proofread/edit your writing, since a fresh set of eyes catches more mistakes than your own can. All of the mugs are just splices, save the one I borrowed from NIckT's collection(Lirianna, King Arcadio, etc) Yes, the texts from the prologue to chapter 2 all really need to be changed, (I'm actually planning to redo the Prologue, I admit it's plain stupid actually.) About grammar issues, I try my best, I'm not american native, my english is okay, not perfect, it's understandable at least. The maps themselves felt kinda boring and definitely need some touching up from a mapping standpoint. There were many times where I was spending turns moving units toward enemies because none were near me. Maps... I really need to either redo some of them, or change unit placements. I'd argue that this is false, there's always some kind of good reason to fight. Grado invading Renais, Bern invading Lycia, Darin trying to take over Lycia, etc. I guess I'll need to redo my sentence, what I meant was that the plot at the start are mostly generic(king X invaded the protagonist country, bandits attacking the town, etc) and my hack starts the same. I also didn't bother with any of the hidden stuff, mostly because it felt like too much effort. Just look for a suspicious tile or location. List of secrets: To be honest, no hack (to my knowledge anyway) has ever just started out and been good. We all start with something lackluster, but over time we refine it into something that's league better than what we started out with. It's a good start, and the fact that you have something puts you above all the concept posts with nothing but words in them, but you need to fix some issues before it can be considered a good hack. Thank you very much for taking your time to play this and even bothering to critique it. Thank you to everyone who bothered to play.
  7. I started this hack around the start of december, since I don't have much time on PC, the progress is kinda slow. About my last hack, the Dark Emblem, I accidentally courrupted the files and since the hack was kinda lmae and messed, I decided to start a new one.(No random-generated maps this time, I swear) Story: In the Melgen continent, there are two very powerfull countries, they're Arcadia and Petos, Arcadia suddenlly started to invade other countries, even though king Arcadio and King Petos are on good terms with each other, so wat's the reason that made king Arcadio suddenlly attack it's neighbors? Follow the story of Izarck, as he makes his path from a simple squire to a famous Hero. Features: No bandit chapters! New items. New icons for new items. Some new classes. 7 chapters as of now(counting the prologue and chapter 4x) Some new music. New mugs. New events. New maps. Deep plot(Not much at the start I admit, but what FE game starts with a good reason to fight?) New custom battle animations. All chapters have hidden items and secrets.(Except for the prologue, don't bother searching) Some screenshots: Download: http://www.mediafire.com/file/ba417u1z9azcuza/Izarck%27s+Quest.rar Update notes: Known issues and gliches: Lamp sword use effect works properly but it crashes the game if used right after resuming a chapter. Make sure to always savestate before using it's use effect. By grammar isn't the best, if someone could help with it would be of great help. The same can be said about my mugs. Credits:
  8. I've two new animations for you. The first one can be used for a sort of lord, the second is long-haired cleric, now you're not forced to either use a rligious one or Serra. Credit: Yang Kai Description: Swordsman(Palette works with the myrmidon/Swordmaster one) http://www.mediafire.com/file/dye2eqi08brgqon/Izarck+Squire.rar Credit: Yang Kai Description: A long haired cleric.(Palette matches Serra's) http://www.mediafire.com/file/g5ofr7iyraoezbp/Long+hair+priest.rar
  9. The Combat music for the player phase is this one:
  10. You should use their versions _t versions. But some characters, like Erk and Serra, have no _t versions so you can use them without a problem. To avoid problem, I use only the characters that were already in lyn mode. If I remeber in The Last Promise, the reason why Blazer could not keep Noah's stats, was because he wasn't a "Lyn mode character".
  11. @CobyTheGoober Kinda like that. @urug99 That's my bad splicing and eye framing for you. lol Ok, take your time. New classes and new songs are what is the best in this hack, plotline for the first part of the hack isn't very serious. But trust me, the second part of the hack has some real nice and serious plotline. Some updates, gave a lockpick to Kyle when he joins. Even though you could just give Natasha's to him if you wanted to. I also fixed the Cavalier's glitch animation. I'm also changing some texts to make it less silly. lol Also changed the chapters names and the player phase BGM on chapter 2. Also i'm changing the palettes from the portraits, instead of using MS paint like colors, to the original FE7 palette.
  12. http://www.mediafire.com/download/byem1agve023i43/Dark+Emblem+NUPS.ups Ok, I think I'm gonna post the actual patch. It has the prologue and the first 2 chapters. Tell me what you guys think. It has custom music inserted and new classes. (I think it maybe can be moved back to the normal section)
  13. The Dark Emblem Hello, this is my FE7 Hack, I've been working on this for some time last year, I had around 7 chapters done, when I lost my files, I didn't create backups online so I became sad and stopped the hack. This year, I decided to try again. Story: This hack takes place in the continent of Runanian, there are two major countries there. Valor, the military and knowledgeable country and Kishin, the Draconian country. The hack starts with the "Lyn mode" protagonist Kyle, the son of a great mercenary leader, he is an axe user that can uses lockpicks and can see at great distances in FOW, his personality resembles a lot Sain, from the original game, I should say it was greatly inspired on him. The second part of the story, the "Eliwood Mode", starts with prince Alester from a minor country called Runaan, on his quest for knowledge and self-discovery, because his father and his mother died from illness and it was having a fight at the castle to decide who would become king, him or his twin brother, Anthony. He then created this excuse of "quest for knowledge" in order to avoid conflict. Main Characters(Important ones): "Lyn Mode" Kyle Magnum (Protagonist) Nella Swift Natasha Swift Niele Swift Natan "Eliwood mode"(Importants, also only the one really not spoilering.) Alester Zell Anthony Zell Sheldom Swift Some screenshots: Download Link: http://www.mediafire.com/download/byem1agve023i43/Dark+Emblem+NUPS.ups Credits: Will be added very soon. One ting, when should I post a download link? How do you guys do? Once a chapter is finihshed or only when a entire Arc's benn finished? (Lyn mode, ELiwood mode etc) Inb4: Bad Splices
  14. I'm going to give it a try. Will give some feed back tomorrow.
  15. months away from the forns and no new animations ;-;
  16. I think if you replace the japanese ROM header with the american header, it might works, FEditor knows what rom is what looking at those headers.
  17. I've all the modules I downloaded from FEShrine and I see only "Custom Battle Animation Editor" module in the animations folder. (I've also looked into the other folders as well, and no other palette module.) Edit: Downloaded the modules from Arch post on this forum and found the modules I'm looking for. Thanks BladeMaster!
  18. Hello guys, I've been having a problem with linking Charas Palettes to the characters. In FE7 there were some bytes in the character module, that you set what was his palette for his normal class, abd his promoted class. However, there's no such bytes in Fe8's character module. What I want to do is this? I've replaced Gillian with Batta, replaced his Knight Palette index with Batta's Brigand palette, I loaded Batta as a Brigand, however: He uses the Default Generic Color :( (Same happens with all other characters, whose corresponding characters in Vanilla, weren't the same as the new) I've assumed that the game uses the palette if the character is the class, that's why(I think) there's no palette byte in the character modules. So, my question is: How do I link palettes to characters? I know it must be possible, since Alfred's hack and Blademaster's hack have characters with custom palettes. I hope I've been as much informative as possible.
  19. Well... Here's some lots of custom animations. Tsukage(Female Ninja) Credits: Sprites by Kramgnauh, animate by Yangfly Master http://www.mediafire.com/download/2bhg9nttr2ar769/Tsukage.rar Blue Eyes White Dragon Credits: Sprites from Jump ultimate, animated by me. http://www.mediafire.com/download/w9tw105u32p3skz/Dragon.rar Goblin Credits: Sprites by Yangfly Master, animated by Yangfly Master(me) http://www.mediafire.com/download/rof4zbi17y0z6dv/Goblin.rar Kawaii Blader(BETA Lyn edit) Credits: Yangfly Master http://www.mediafire.com/download/tdjxg6ha8deqjch/Kawaii+Heroine.rar Female Sorcerer Credits: Yangfly Master http://www.mediafire.com/download/s2v1l97s1c84ejc/Sorcerer.rar Succubus Credits: Yangfly Master http://www.mediafire.com/download/qvq7hibvjimrl6f/Succubus.rar Blade Master (Zack Fair) Credits: Sprites by Lord Zymeth, Animated and lots of fixing by Yangfly Master http://www.mediafire.com/download/y8nhqt8hkb9q0ek/Kaik.rar Bandana Monk(Star Mage) Credits: Yangfly Master http://www.mediafire.com/download/tuqrh1smw4p2bcy/YangRoyMaster.rar Bandana Bishop(Star Sage) Credits: Yangfly Master http://www.mediafire.com/download/me6uyqes63vqcqm/Star+Sage.rar
  20. I think that you should put them a little, but not so much, far from each other, this way, it wont get frustrating. Off: first post on the concepts subforum! Yay!
  21. Hi, good night, so yeah, i know this thread is about SGW. But since Corrupt thecracy thread is locked... How do I promote Donovan? I mean, everyone in my party is promoved already and I tried using Hero Crest but nothing... I really dislike beating the sequel first than the prequel, but I made an exception to your hacks. Gotta say that CT2 really is helluva better than CT, you really improved pal. Keep up the good work. :-)
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