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deskita

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Everything posted by deskita

  1. In terms of procs I'd suggest either Luna or Astra, Astra will probably deal more damage unless you're against someone you're dealing minimal damage to, then Luna would both deal more damage and it has its better activation rate. You may want to consider Ignis as it is guaranteed damage and easier to access although it'll deal less damage if the opponent's defense is higher than half of your magic. Armsthrift is good to help you preserve your weapons and it can let you use the Double Bow without worrying about breaking it which will allow you a better weapon than a longbow. The highest stat of a Sniper is skill, so you may want two procs to take advantage of it. You could want Pavise but going through the general class could take a while on lunatic difficulty and I think just getting the core skills would be important for lunatic difficulty.
  2. Sure I'll give you a mean character. Asset-Magic Flaw-Strength Vantage Vengeance Miracle Counter Hit Rate +20 Sorcerer If you let them attack you they should switch to the waste tome which would hurt with this setup, also have fun with Vantage Vengeance.
  3. pancakes? PANCAKES!!!!!!!!! (I love pancakes of any kind) (Attempt at Owain speech) You have set ablaze the fury of my soul that can only be stopped by more pancakes. Lol.
  4. Dislikes Fighting : If a valid weapon is in the inventory but unequipped avoid + 50 or perhaps the more realistic Low Stamina: After fighting all stats -1 for 1 turn, takes priority over all other debuffs (Makes it a bit better). or maybe just Bookworm: The more tomes there are in my inventory the higher my defense and magic get. (+1 each) Would you use a character with any of these skills?
  5. Veteran (Any) Range: 1 if Sword Lance or Axe 1-2 If Tome/Hidden Weapon 2 If Bow Mt: 1 Hit: 100 Crit: Can't Critical Experience 1.5x when used. Hooray for training weapons :D
  6. I suggest giving Henry Vengeance, Lethality, and Counter alongside perhaps Tomebreaker/Lucky Seven and keeping Anathema. For Kellam he works well with Pavise/Miracle, Lethality and Luna, alongside Lucky Seven and Renewal Let me know what you think.
  7. I recently finished my play-through of Lunatic and I haven't got any DLC but I did have maximized renown and used it for infinite money so that I wouldn't have to worry about money and used the money to purchase a Rally Unit from my Logbook (That was the only unit from my logbook that I used in story chapters or paralogues), My play-through abused spotpass, renown and the logbook, considering your play-through has already started, this probably isn't the best advise.
  8. @Nobodyinwonderland I was making a joke about how all avatars start with veteran :)
  9. Riza is far more overpowered than she should be, Veteran is so broken made her have 4 duplicates with maxed out stats.
  10. I'm pretty sure those people from Plegia will be sorry they ever touched Maribelle by the end of chapter 5.
  11. I can tell this is going to be hilarious, I'm definitely going to have to keep track of this :)
  12. I had to send a maxed out unit from the avatar logbook for my lunatic playthrough as I was only around chapter 16 at the time and that paralogue was a huge jump and they had to have renewal and axebreaker and I still had to use up most of my physic staffs, but even in lunatic difficulty Galeforce Chrom!Inigo was worth all the trouble. Thanks to the galeforce I was able to get away with making every enemy attack my unequipped unit from the log-book and use galeforce and eirika's blade to do the job. Inigo's paralogue is a big level jump to be sure, but Inigo is worth it in my opinion.
  13. I just realized that chapter 21 is also a real pain due to all the mire sorcerers and my tendencies to not leave a level until all enemies are dead and all the treasure has been collected. I'm not going to have an easy time on the Lunatic version of that level due to the sorcerers being even worse.
  14. Chapter 2, Lunatic difficulty is a real pain I played classic and I ended up losing Miriel as she joined in the second turn and the forest made her unable to get out of enemy range.
  15. Mine is 99,999 as I got it up to max so I could hire a unit to get money for lunatic difficulty.
  16. I found that a Chrom!Inigo ended up as my most-used unit in my normal difficulty non-DLC play-through due to Chrom giving him Luna, and Rightful King to boost the activation rate of both that and armsthrift to high chances, but in a DLC playthrough I can see Stahl being better due the the ability to use Limit Breaker instead and using Chrom to give Aether to a daughter. But this is for Inigo and him on his own, therefore I choose Chrom.
  17. If you're planning a vantage vengeance build, then he'd likely do better in sage and even if you don't I'd suggest replacing wrath with limit breaker since in apotheosis it's rare you'll get a critical hit against one of the 99 luck sorcerers. If you don't plan for a vantage vengeance build with constant 1-healthing I'd suggest replacing them with Sol for self-healing and aggressor to increase his damage output. Warning: written by someone who owns no DLC and has only read about it.
  18. For me I managed to get infinite gold without the Golden Gaffe DLC and before the DLC gate had even opened, all I needed was Maxed out Renown An Asset Luck avatar with armsthrift in a sword class And then I just used spotpass to summon teams to kill with the Leif's Blade you get from Renown also using renown to recruit the character. So with this setup the Golden Gaffe DLC isn't as needed. If you've got the renown you can set up another character in another save-file for this purpose to avoid having to buy Golden Gaffe.
  19. Huh, this isn't as hard as I thought it would be (Chapter 2) AHHHHH (Chapter 3) I don't quite understand how after the hell that was the previous chapter people have issues here. I'm only on chapter 7 of my run and I played classic and sadly Miriel appearing right where all the enemies were caused her to die, I mean "retire"
  20. I'd imagine Gaius would be a Trickster as he is shown to do tricks in his supports with Miriel and in chapter 6 he is shown to not want to kill but just take the treasure which is similar to how the trickster class is set up due to the addition of staffs making him more support than offence.
  21. With the pair up boosts, having Lissa in War cleric would help you with your Luck Flaw and Lissa will survive for longer due to higher defence in War Cleric however her offence and healing range/potency will be worse in War Cleric and with the skills you've shown I'd get rid of Bond for Tomefaire for a Sage Lissa but Bond would work on a War Cleric Lissa. This is just what I thought and I put my Lissa into Valkyrie :D
  22. I find that defense and resistance tonics are great for being able to train Donnel as when paired up with Kellam he can actually survive on his own in the villager class.
  23. I used it when I was getting my renown up to the maximum when fighting spotpass teams with units that had despoil to get money to hire people for renown.
  24. I put Maribelle in her Troubador class in the range of a mage and they only targeted Vaike due to his low resistance stat which allowed me to heal him constantly to level Maribelle up.
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