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senketsu

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About senketsu

  • Birthday 10/28/1989

Retained

  • Member Title
    Titles are for humans that think they have power

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  • Interests
    Fire Emblem
    Anime
    Pathfinder
    D&D
    Magic:the gathering
    Other video games
    Shadowrun
  • Location
    The place you wish you could be right now

Previous Fields

  • Favorite Fire Emblem Game
    BS Fire Emblem

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  • Members
    Celica (DLC)

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  • I fight for...
    Tellius

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  1. Ok that's what I thought but wanted to test it. Thanks
  2. From what I've read you get back all spent renown back on NG+. So therefore you buy something with renown and sell it for more renown, and repeat. On NG+ you should get way more than you would normally have. Working on testing, don't have a save near end yet. If others could also test that would be great. Thoughts? Edit: Spelling
  3. It seems to me they went back to 1 rn. This would explain all the "bad luck". But I can't say for sure.
  4. Birthright hard is just as easy as normal conquest. I just started a lunatic conquest classic, a little harder than I thought it would be but not much. Currently on chapter 12.
  5. Classic is a must, otherwise it's not fire emblem. And also it's harder to develop bad habits. Lunitic is easy for me, but that's just because I'm a veteran of 10+ years. Normal or hard will do you just fine.
  6. My next door neighbor received hers release day from amazon no 2 day shipping , and mine with 2 day shipping got delayed till next week....25th or 26th
  7. Dread fighter is and will always be my class. I like how they made it similar to awakening's style but made it it's own(+ not gender locked). Also really excited about witch(hate gender locks, but I understand).
  8. But magic always used a durability even if you missed, that was its downside. Now it is nerfed to much.
  9. If you need triangle advantage you can always use reverse weapons, so that will never be a problem unless you don't have enough to go around. I always go specialist(sword master mostly).
  10. Maybe each route is a different outrealm. Meaning aqua doesn't know anything in nohr/hoshido and negating any other contradictions. That makes a lot of things, make a little more sense.
  11. But it pushes "blood-related" on the player. What kamui says is just to say to tell the player "hey I'm not just using blood for my choice".
  12. I figured that kunai debuffs didn't stack with other kunai debuffs, I was meaning it stack with draconic curse or other debuffs. Anyways thank you.
  13. Cool, thanks So glad poison skills don't kill [lot of wasted exp otherwise(some is still wasted just from hp loss to hits, but it is an aceptable loss]. Going to make avatar to be a debuffer so any weaker units can't fall behind. Skills: snake venom, deadly breath, draconic curse Not sure about the other two slots. Much appreciated
  14. I browsed a few topics but didn't see anything. For now I'm assuming it is like awakening in that as long as it doesn't have the same name it stacks (example rally skills). So does draconic curse and kuni debuff stack? How about snake venom and deadly breath? Side questions: Does draconic curse affect movement? Can snake venom and deadly breath kill, if so do you get exp? Thanks
  15. Oh sorry about that I was thinking to hard about it thanks.
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