So, I posted on here a while back about my Fire Emblem d100 all the way back here and I haven't really posted anything about it since then.
So what happened?
Well, I ended up doing a major overhaul of the entire system, changing it around (and removing all of the "Fire Emblem" brand name so it can be published as its own thing, but it still mimics the series in regards to game mechanics and stays true to the series in many aspects).
I made the QUARTS SRD for the purpose of making it easy to access, easy to read, and most of all easy to use. Before, people needed to download the PDF which was available but required signing up for the sites which had the PDF available. Since not everyone is willing to download the system, I figured it'd be best to consolidate it to a full site and make everything available in one place.
I've done about a year or so of testing for this system (combining the testing time of FEd100 and QUARTS together since one lead to another), and ultimately I think the game is at a point where I'm satisfied at...for now.
The system as it is now is meant to take aspects from many of the different games in the series. It includes branched promotion, 3rd tier classes, advanced classes (1-30 but don't promote), Shifters (they fill in the Laguz/Manakete/etc. role), the trinity of magic from the GBA games, SS Rank weapons, and recruit classes from FE8.
Some of the new additions include the following: alternate rules to change the playstyle of the game, abilities which characters gain that are similar to skills, Stamina Point and Magic Point systems which power some abilities characters gain, many different races to pick from, Gunslingers (matchbox/flintlock guns), roleplay skills such as Athletics and Deception, and a Bestiary with ways to create monsters of each type.
I'm looking for opinions from people, and if people actually decide to run it I'd like to know how it went and if people feel the system is similar enough to Fire Emblem for their tastes or if it strays too far. The Roll20 character sheet for the system is here.