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shadowofchaos

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About shadowofchaos

  • Birthday 07/25/1991

Retained

  • Member Title
    S supported for 3+ years

Profile Information

  • Pronouns
    He/Him
  • Location
    Alabama

Previous Fields

  • Favorite Fire Emblem Game
    Awakening

Member Badge

  • Members
    Eliwood

Allegiance

  • I fight for...
    Elibe

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shadowofchaos's Achievements

  1. Heyo, hope you two are doing well!

  2. I've actually made some major progress on this playthrough. I've just been juggling a new job on top of it. Prepare for a video dump to update this project thread. #10 Gaiden 1: Donny's Dilemma The biggest thing that I've had to relearn during this Lunatic playthrough is to remember how to do range/movement math whenever I move the units that are able to tank things. Despite me intending on benching Donny here, for self imposed playthrough rules I *MUST* recruit him. That means feeding them by trapping an archer: (Donny/Donnel feeding highlight) Man this is a funny but screwed up comment lol #11 Chapter 5: Wall of Wyverns It's all been a blur because it's been so long since I recorded this one. But all I remember is that I suck at this game and my general strategy was to wing it. Especially since I now had another broken avatar character with the full power of supports. I do remember that there was in fact a time in the chapter that I could have died on the fort but dodged... which would be dishonorable in a guide but we take those here in this playthrough.
  3. I must have loaded the wrong Fado. Probably one of the IDs I mixed up just like how Selena has two different character IDs. Ah well I'm not reuploading this thing I already did it for Eliwood lol. Oh it's just a shot at myself that I haven't been into Fire Emblem anymore. It's just a recent nostalgia kick. I wanted to make one "last hurrah" for my old flame so to speak.
  4. The FE community has progressed past the need for old farts like me. I present to you my last contribution to this community before I just lurk for good. A project that has taken me over a decade to remake. Enjoy.
  5. Really nice to see you still lurking around here again! Been in the Serenes discord but it didn't seem like an appropriate place for something like this. This playthrough is actually pretty far along. I've just been a little lazy updating it. I had a really neat "RNG moment" finally in favor of me in Chapter 6:
  6. Not particularly sure about eShop cards. I only used a credit card for my particular situation. According to this though it does work.
  7. As long as you have your Nintendo account linked, you can still add funds to the account itself. You can even do so on the website by viewing your Nintendo account through a browser and then "Add Funds". This actually was something that I had to clarify when I added $50 through the 3DS shop to prep for the "can't add funds" dilemma... only to accidentally have used the funds for Monster Hunter Rise DLC since the Switch was linked to the account. Turns out when I called Nintendo that it means you can buy things from the 3DS shop until the shop dies next year. They just shut down their payment processes on the 3DS consoles themselves. I mean it still sucks that the content is going to disappear forever except in case of CIA backups next year.
  8. Been recently doing a playthrough no-grind on Lunatic after 7+ years and from my crappy memory it is reasonable to do so depending on your main team. Because of the way the way enemy units are slowly transitioning into promoted units, you can distract them with your super units and have a decently chunky tank lure the targets into range while the ones you're feeding exploit magic or physical weakness to get the final kill. The difficulty of this depends on each map, however. And also depends on the movement ranges of said enemy units. Also depends if your super unit can tank by themselves with no weapon with some form of self sustain (vulneraries or concoctions or just being on a fort). As for Robin/MU your class path after Galeforce really depends on what you want. Going for Hero for Sol just feels comfy. I would argue in No-Grind Vanilla Lunatic the most DPS you do is in Enemy Phase. So Galeforce is valuable, but not as valuable if you're not being aggressive. If you're doing 1-2 ranged weapons with Dual Attacks, you're killing more enemy units during Enemy Phase on a fort than you would get from Galeforce. So if you chose Sol before Galeforce, you'd have the self sustain for more aggressive unit placement (at least for Robin). Tbh after a decade later of hindsight people overvalued Galeforce without context and parroted it like no tomorrow.
  9. If I nail my job interview I won't be.
  10. I hacked a code way back in 2015 to allow both of FeMU and MaMU (from Avatar Logbook importing) to actually have supports and support each other in one given save file. I never really did anything with it other than make silly posts on my Youtube channel. Fast forward to today where the 3DS Firmware updates and new hardware (New3DS and New3DS XL) have rendered those codes useless. Because of Awakening's 10 year anniversary as of April 19, 2022 of the Japanese release... and how this single game changed the course of my life (that being I met my wife through it despite the astronomical chances of everything) I felt a little nostalgic. I rehacked those old codes of mine and the itch to use them for a playthrough just happened. I definitely lurk in Serenes discord but posting a playthrough like this in a discord server feels wrong and sucks for archival purposes. The premise: A Lunatic/Classic run where there are two MUs that are married to each other. I must recruit everyone possible and any character permadeath requires a reset. That's it. The general guidelines is this is a no-grind/DLC run and I will try to use actual strategies that are reliable. But when it comes down to it if I survive via RNG and it prevents a reset, I will take it. This is a gimmick run after all. It's time to show everyone how much of a faker I am making that Lunatic+ guide years ago when I actually suck at the game when you record everything I do. Codes used with Luma3DS Action Replay plugin: Before I posted something here I felt like I should at least get to the point where the entire premise of the playthrough was proven. Link to Playlist: Click here for the playlist I am now up to Chapter 7 and my uploads up to Chapter 4 where our MUs meet up gameplay-wise. #1 Prologue (Rey's Side): I have to admit, the Prologue was definitely a slap in the face and set my expectations of what I'm facing in early game. Like it took me SO MUCH to readjust and derust my brain on things I could do to prevent oneshots from enemies. The game definitely said "are you sure you want to jump back into this game after 7 years right into Lunatic?" And as a self-proclaimed masochist, I answered: "Yes. Yes I'm sure." #2 Prologue (Belinda's Side): This time around I used the water trick. Pretty straightforward... until I had to reset a lot because my muscle memory hadn't come back yet. I even had a misinput and had to kill the mage with Frederick's Silver Lance. But it be that way. And also my wife gets FRIGGIN PERFECT LEVEL UPS. #3 Chapter 1 (Rey's Side): Chapter Bear Meat. Now I remember the story of this game somewhat lol. No notable occurrences other than fort strats and praying some misses occur. Now I'm starting to remember that trading in this game in Lunatic = losing. You have to dodge a lot of stuff. #4 Chapter 1 (Belinda's Side): Really feeling the earlygame boredom here. Like being shocked back into the mindset is nice but man these chapters don't have any options for the player so it's a lot of pain. #5 Chapter 2 (Rey's Side): True hell. "You are sentenced to death of a thousand resets." This place is the wall for earlygame Lunatic. Some part of me wishes I did the water trick in Prologue for my side. Considering this isn't a guide, I just... gave in and kept the Dual Guard save. Like I didn't want to reset anymore. THEN I WAS ALSO A DUMBASS and didn't calculate damage right and the short axe would have killed Viole/Virion if they didn't dodge, forcing a reset. I'm just glad it's over for my side. #6 Chapter 2 (Belinda's Side): Hell 2: Electric Boogaloo. Here we go again. I really went for mountain strats instead of just sending frederick to get overwhelmed with a Silver Lance and pray they don't die. #7 Chapter 3 (Rey's Side): I'm at the final stretch before our files finally combine. I actually felt like this was a lot more fair than Lunatic+ Chapter 3. I remember hating that. #8 Chapter 3 Belinda's Side): I had a couple of stupid resets because I was just really dumb about making sure people were out of range. Was all on me and not on the game. Very fun and chill chapter. Regardless of this file disappearing I'm leveling all the side units as normal so that her MU isn't overleveled. #9 Chapter 4: Masked Math Finally. This is where the real playthrough starts. There was so much management until I could get to the fun part. I honestly didn't think I'd be able to get here no-grind again after 7 years of rust playing this game. I have to say though I reset a lot more than I thought I would working with two MUs instead of just one. It's kind of different compared to anything else.
  11. It appears addresses get affected by having spotpass data or not. From here on out all of these unless otherwise stated, assume you have downloaded all the spotpass data.
  12. Chrom x Cordelia Code Video Showcase: Legacy Spider Exploit Codes for Chrom x Cordelia (Old 3DS Firmware 9.X Method):
  13. US Awakening codes post. Video Showcase of codes: Fire Emblem: Awakening (US) [Action Replay CTR-PF/Gateshark]:
  14. Hello Serenes, it's been a minute. I've mostly only been lurking in the discord. But after Awakening's been around for nearly an entire decade... I got very nostalgic about how this game led me to meeting my wife. And I remembered the RAM hacking I did with the character table in 2015 to modify supports without modifying the ROM. These were soon lost to time because the Spider Exploit Action Replay method stopped working after 3DS firmware got upgraded as well as people transitioning to New3DSs as well as the nicer and bigger New3DS XL. I've been rehacking my stuff again on Citra to bring it back from the dead as well as actual hardware using the CTRPF Action Replay. Because I don't want these to be lost to time (it was a pain rehacking my code since I don't remember what it does in 2015) I asked Vincent where to be able to put this stuff that ISN'T Discord. They told me the Awakening forum has been quiet for a while so it's fine for me to double post and stuff for archival purposes. I think these work for Gateshark as well? I will not link to these but you generally need Luma3DS specifically the fork by Nanquitas. Video Showcase of codes: Fire Emblem: Awakening (JPN) [Action Replay CTR-PF/Gateshark]: Fire Emblem: Awakening (JPN) [Citra]: Fire Emblem: Awakening (JPN) [Citra No Spotpass data]:
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