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Everything posted by EarthboundAddict
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Engage Leak Thread *CAUTION: SPOILERS AHOY*
EarthboundAddict replied to Azz's topic in Fire Emblem: Engage
It sucks that Jean seems to be taking the Cyril route where his base growths are actually kinda bad save for speed. Kinda makes you wonder what the point of aptitude is if its just boosting his mediocre growths to average instead of making average growths above average -
Engage Leak Thread *CAUTION: SPOILERS AHOY*
EarthboundAddict replied to Azz's topic in Fire Emblem: Engage
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Confirmed Supports (& Predictions/Wants)
EarthboundAddict replied to martystarboy's topic in Fire Emblem: Engage
I want to see his support with Diamant so badly, I hope he's just as fruity there as he is here -
Decent chunk of the cast's personal skills revealed
EarthboundAddict replied to Corrobin's topic in Fire Emblem: Engage
Three Houses actually had pretty good gender diversity among the enemy teams. Even the typical early game bandits had several female members so Engage could follow up in that regard -
What we know of Engage's mechanics so far.
EarthboundAddict replied to DefyingFates's topic in Fire Emblem: Engage
I was looking at the stats and is it just me or do Alear and Alfred's stats look kinda... low for their level? At first I thought stats in general were low but I looked at the other characters and their stats seem much higher. Granted there is a difference in level between Alear and Alfred compared to everyone but only around 3 levels difference. Edit: I did notice that their speed is being debuffed but I don't know by how much. Either Alear has terrible speed or the debuffs from heavier weapons are really big -
Oh I thought of a way to make Kinshi Knight more distinct from Bow Knight! Just give it Bows and Staves. We have no dual bow + staff wielding classes so it wouldn't overlap with anything
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I'd love to see Kinshi Knight and the classic Falcon Knight return. The only thing is idk what weapon types they'd use? Kinshi Knight could obviously go Sword/Lance/Axe + Bow but that would essentially just make it a better bow knight unless its stats and class skill is worse. Also Falcon Knights whole dual weapon using AND weapon + staff shtick has been taken by wyvern knight and griffon knight so I don't really know what they could do to make it stand out
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What we know of Engage's mechanics so far.
EarthboundAddict replied to DefyingFates's topic in Fire Emblem: Engage
Do you have any idea as to whether they target defence or resistance? -
That actually makes a lot of sense. I was wondering why the class was called sword/lance/axe flier instead of sword/lance/axe pegasus. Men probably do have access to the base flying class they just ride a different mount similar to how both Ivy and Hortensia are both wing tamers yet one rides a wyvern while the other rides a pegasus
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8 Minute Gameplay and Mechanic Video
EarthboundAddict replied to Dandy Druid's topic in Fire Emblem: Engage
Cue me throwing every male character I find hot into the sage class regardless if they have good magic or not -
I could honestly see them packaging Chrom and Robin together as one emblem and their gimmick could revolve around referencing the pair-up system. I know Lucina's emblem already kinda does that but unlike with the 3H leaders and Eirika and Ephraim you actually do engage with the two of them at the same time instead of swapping between them. They'd be more akin to the ice climbers or rosalina and luma whereas the house leaders are pokemon trainer and Eirika and Ephraim are pyra/mythra
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Guessing Thread: Since we pretty much think Fire Emblem Engage might still have LGTB Supports in it like Fates & Three Houses, what playable characters besides Alear do you guess that they could possibly be LGTB? (Legacy FE Characters don't count)
EarthboundAddict replied to King Marth 64's topic in Fire Emblem: Engage
It's kind of ironic that the gay male options are almost always twinks when the fe men that are particularly popular among gay men are the ones like Ike, Hector, 90% of axe fighters/warriors etc. I still remember during the cindered shadows announcement every mlm person I knew was praying for Balthus to be the gay option over Yuri -
If all the characters are just royals and retainers with few exceptions that actually kinda sucks... part of what I like about fe casts is that it features soldiers from a variety of different upbringings, backgrounds and social classes and I don't really feel like you get that variety with a roster full of nobles/royals and their presumably high ranking retainers
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Ideas for Pre-Release Teambuilding/Engaging
EarthboundAddict replied to Coreyographed's topic in Fire Emblem: Engage
It's kind of hard for me to plan without knowing the average deployment limit but I wouldn't be surprised if it was around 12 based on the amount of engage rings in the base game and the somewhat smaller looking roster. I really wanna use Celine but as a primarily sword unit instead of a tome unit. The campiness of her duelling people in that giant frilly ballgown will keep me entertained regardless of how easy the game is. Other then I'll probably just fill my army with every man I find attractive cause I'm one of those gay jrpg players. So basically Vander, Boucheron, Louis, Fogado, Diamant, Amber, Zelkov and hopefully Griss and Mauvier if they're playable. -
What kind of archetypes would you like to see in Engage?
EarthboundAddict replied to Noa's topic in Fire Emblem: Engage
-Troubadour who joins later then the early game cleric. They can either be good like Priscilla, PoR!Mist or Conquest!Elise or bad like L'arachel or Maribelle idc I just want them back. Bonus points if they fall into the "snobby noble who's a good person beneath their haughty exterior" trope -
I actually kinda liked that Hyrule Warriors incentivized you to use the whole roster. It made me appreciate every character on the roster for what made them unique and also made me feel closer to them0 outside the context of hw. Hell I played links awakening just because I really liked how Marin played. I know its not for everyone but I like using all the characters the game has to offer Another example would be the older Dynasty and Samurai Warriors games. In Samurai Warriors 2 for example, every character has a 5 part story mode, a gaiden chapter and 2 weapons that can be unlocked after beating their story mode which means you have to play each character a minimum of 8 times for 100% completion. Some people may find that annoying but... I like it. Lets you familiarize yourself with every character and their gimmicks
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I just had a theory but what if Cyril, Hanneman, Alois and Gilbert are kinda like the bonus characters from Samurai Warriors 5? In that they're playable but lack actual unique traits so are essentially just playable generics with unique designs? That could explain why they lack code for tacitcal abilities?