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Everything posted by Landmaster
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Those last two blues look so good on Matoi! ;w; I'll settle for Oboro's, tho.
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When buying skills, can you purchase them for any Unit? Or is it just for the Avatar?
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Critical hit/Skill activation Quotes question.
Landmaster replied to Alvin1104's topic in Fire Emblem Fates
True, but I just think it'd be funnier with straight magic. Bows aren't considered stabbing?- 61 replies
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Critical hit/Skill activation Quotes question.
Landmaster replied to Alvin1104's topic in Fire Emblem Fates
But it would ruin the joke.- 61 replies
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Critical hit/Skill activation Quotes question.
Landmaster replied to Alvin1104's topic in Fire Emblem Fates
Now I want to see Sully in a Tome wielding class saying "Where should I stab ya?".- 61 replies
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Critical hit/Skill activation Quotes question.
Landmaster replied to Alvin1104's topic in Fire Emblem Fates
At around 7:43 is Kamui's 4th Crit Quote~ https://www.youtube.com/watch?v=rREeAcdglcg- 61 replies
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Topic of Marriage, Supports, and Children.
Landmaster replied to UnknownUber's topic in Fire Emblem Fates
Apparently, Sakurai told them to make as many changes as they wanted to dialogue so that it sounded natural to English speakers (i.e., so that the original Japanese jokes didn't fly over our heads). "[The Japanese script] is something that takes advantage of the nuances of Japanese conversation, and not all of it works directly in English," Sakurai said. "We had NOA handle the localization, and I told them to change the meaning and content as much as they want - that I wanted conversations that sound natural and enjoyable to a native speaker." I personally can remember at least two changes that Chuggaconroy mentioned in his playthrough. One in the chapter where Dark Pit defeats an enemy during the flying portion of one of the earlier chapters (can't remember which). In the Japanese, the line mentions he overexerts himself, while in English, he says "Now that's how you take down a boss." Another is more minor in which Viridi is referred to as a Tsundere in Japanese's Chapter 16, while she's said to have a "soft spot for Pit" in English and the conversation is slightly different ("Baka Baka Beam" Vs "This is why I kept trying to kill you". So I think it's safe to say Fates will probably be localized similarly, while still pretty much remaining a good translation, just better sounding to English speakers, though probably not as much as Uprising, which had more jokes and humor. -
I haven't been watching much footage, to avoid spoilers, but I came across some with Oboro and can I just say that I love her Japanese voice? It's sounds so unique to me and certainly makes her stand out among a lot of the characters just for that~
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No problem~ :3
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The poll's first question still says Felicia~
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Why don't people ever complain about Orochi?
Landmaster replied to UnknownUber's topic in Fire Emblem Fates
I've not played the game yet, but Orochi actually has one of my favorite designs. She immediately stood out to me when the first few trailers were revealed and I actually do look forward to using her when the game comes out over here~ What exactly is the problem with her design? -
Nominating for best Kamui on the birthday alone.
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I really like how they look with casual clothes! Leon and Takumi look really cute!~ Charlotte looks great and Effie looks really appealing like that!~ That's some nice artwork :3 I only wish some of them were colored so it'd be a bit clearer~
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I haven't read that many supports to avoid spoilers, but one I found really surprisingly sweet was Ryoma and Elise. The reason I looked at it is because I have no intention of pairing them up in-game, but it turned out to be a really adorable support between the two. Didn't feel rushed at all and I throughly enjoyed it. Another one I enjoyed of the royals was Xander and Hinoka; I thought what he did for her was really nice~
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Fates English dub speculations and rumors!
Landmaster replied to Abysswalker25's topic in Fire Emblem Fates
I'm not the only one!! I don't know why, but I thought his voice would suit him, too! -
Felicia's cuteness is a little excessive
Landmaster replied to Espinosa's topic in Fire Emblem Fates
Inb4 it's Stephanie Sheh. Not saying she's bad, but she tends to be the cutesy type/moe character. Ironic in that she was Tharja and Kjelle. -
Tbh, I noticed that, too~ And, Nocturnal YL's translation is pretty accurate. I got "This maiden is getting serious!" when I heard it the first time (I only know so many Japanese words I can recognize by ear). I've noticed that a couple of characters seem to have 4 quotes (Kaze/Midoriko, Flannel/Velour), while others have 3, so perhaps maybe they just haven't gotten them all? Or some may really only have 3 and some have 4.
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Here's some magic animations~ I don't know about the spells themselves, but the Sorcerer animations look pretty dope to me~ https://www.youtube.com/watch?v=U22XZd6DPHw This is about the most footage of the game that I've seen, btw, so I have no idea what any other magic looks like regarding if they're similar or not (or any other weapon, tbh)~
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I chose all of the Nohr siblings because I think they have better designs/are just generally cooler looking. Hinoka only loses to Camilla because I don't care too much for the short hair, as I otherwise vastly prefer her design and what little I know about her character compared to Camilla's. Chose Corrin over Azura because I, similarly, just think they look cooler~
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Kaze because he's hot~
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I chose War Priestess purely because I find it to have the better skills. Otherwise, I'd say Maid because I find Kunai to be better weapons than Bows (I'm just not a bow person, personally).
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I'm going with Flora, though Felicia's decent, too (aside from being soopermoe)~ Leaning more towards Flora generally being cooler (get it?...Ice Tribe?....no?) for the superior blue hair, and I plan to marry her when I play as M!Corrin~
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- possibly spoilers
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Kinda seems to ruin the point of wanting a harder challenge, imo. Why choose Hard or Lunatic in the first place when you're not playing it to its fullest?
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The clipping slightly bothered me in Awakening, but it isn't anything too bad. Just, as others have said, annoying as it feels lazy that this is two (technically three) games in a row where they've not fully addressed this problem. But yeah, considering they never did anything about it before, I don't really see them doing it now.