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Shimmerfang

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Everything posted by Shimmerfang

  1. I just can't fathom any story requiring 900+ manga chapters to convey, and I know if I read it, the pace will be unbearable.
  2. I'm back! You may be wondering "Why did it take so long for Shimmerfang to update?" Well, it was because I got stuck on Chapter 8 for almost a year. I was so frustrated and despairing that I pondered just giving up. But a few weeks ago, I decided "No, I will not give up!" So I restarted the run. It went quite a bit better than my first attempt, and I was able to get all the way to Endgame with comparative ease. Hopefully, I will be able to keep this momentum going, but I'm not looking forward to Elincia's Gambit T-T. Part 1 Chapter 8: Glory Unwanted Turns – 13/96 This chapter is the reason that it took me so long to update this draft. On my previous attempt, I only had Micaiah, Nolan, and Sothe for combat, and no matter what I did, they always ended up overwhelmed. After attempting to beat this chapter for months, I said “Screw it!” and restarted the run. I can say that it felt worth it once I finished this chapter. Nolan’s ability to OHKO the mages is such a pleasant development. Sothe seemed to forget how to dodge, but I can forgive him for that. This draft is really making me appreciate Tormod and Co. during Part 1; they really do provide a good strength to work with. Unit Class Level HP Str Mag Skl Spd Lck Def Res WLvl Skills Stat Boosters Micaiah Light Mage 17.74 25 05 19 16 15 24 06 17 B Light Sacrifice, Shove, Resolve Nolan Warrior 18/4.64 37 18 04 22 20 16 15 09 A Axe Nihil, Shove, Cancel, Paragon Dracoshield Sothe Rogue -/05.29 37 19 05 23 22 19 14 09 S Knives Guard, Steal, Shove Laura Bishop 10/2.23 21 07 17 11 14 10 06 16 A Stv E Lht Shove, Shade, Wrath Jill Dracoknight 17.55 33 14 02 14 18 15 13 03 A Axe Canto Seraph, Energy Rafiel Heron 13.00 31 01 07 01 06 32 03 14 N/A Blessing, Galdrar, Shove, Celerity Part 1 Chapter 9: One Survives Turns – 10/106 This chapter is kind of a meme, because it really is just The Black Knight Show ft. Micaiah. It has the potential to be very short or very long depending on how swiftly you can move through the chapter. But this means Endgame is here!!! Unit Class Level HP Str Mag Skl Spd Lck Def Res WLvl Skills Stat Boosters Micaiah Light Mage 19.74 26 05 20 16 16 25 06 19 B Light Sacrifice, Shove, Resolve Nolan Warrior 18/4.64 37 18 04 22 20 16 15 09 A Axe Nihil, Shove, Cancel, Paragon Dracoshield Sothe Rogue -/05.29 37 19 05 23 22 19 14 09 S Knives Guard, Steal, Shove, Adept Laura Bishop 10/2.23 21 07 17 11 14 10 06 16 A Stv E Lht Shove, Shade, Wrath Jill Dracoknight 15.69 31 13 01 12 16 14 13 03 B Axe Canto Seraph, Energy Rafiel Heron 13.00 31 01 07 01 06 32 03 14 N/A Blessing, Galdrar, Shove, Celerity Part 1 Endgame: Daien, Arise! Turns – 11/117 My favorite Part 1 chapter, Endgame has the possibility to be a really bad time. However, I think it went very well, in spite of a few missteps here or there. Black Knight taking the stairs is a great way to do it I find. It would have gone easier if Rafiel had Celerity, but it’s on Ilyana so she can ferry it to the GM. I would have tried to have Micaiah slay Jarod, but that would have been risky and add a turn, so overall, I’m happy I didn’t. Unit Class Level HP Str Mag Skl Spd Lck Def Res WLvl Skills Stat Boosters Micaiah Light Sage 20/1.00 29 08 21 17 17 26 09 21 A Light Sacrifice, Shove, Resolve Nolan Warrior 18/6.04 37 20 05 23 22 16 16 10 A Axe Nihil, Shove, Cancel, Paragon Dracoshield Sothe Rogue -/05.86 37 19 05 23 22 19 14 09 S Knives Guard, Steal, Shove, Adept, Savior Laura Bishop 10/2.69 21 07 17 11 14 10 06 16 A Stv E Lht Shove, Shade, Wrath Jill Dragmastr 18/2.25 35 16 05 15 20 17 15 06 B Ax Lnc D Canto Seraph, Energy Rafiel Heron 13.62 31 01 07 01 06 32 03 14 N/A Blessing, Galdrar, Shove
  3. I personally think it would be better to just play the original FE6. I find that the difficulty is largely overemphasized, and the FE6 weirdness is manageable. But if you are determined to use a balance patch, Numbers is the better choice if you are trying to have an authentic experience.
  4. The news recently has left me very tired and very demoralized. I was already a bit down, but the current state of affairs has put me in a very dark place. Yesterday I even removed Twitter from my phone just so I could stop thinking about the issues that are going on. Which was hard for me, because I care a lot about current affairs and believe that staying informed is important. For now, I'm just going to wish everyone here the best and I hope that you are all safe. Take care of yourselves the best that you can, and try to find some positives in these times.
  5. Social determinants of health Gay storylines in Soap Operas Drag Race Ballroom Dancing
  6. Well, if a system like this was implemented, the units would have to be balanced with them in mind. Plus, classes really need to be rebalanced a bit more anyhow, so that any unit type isn't centralized, like fliers or mounts. I just really enjoy the ability to use whoever I'd like for a map, but it's not really an option for FE games. If someone wants to use a different unit for a map, I feel like it is better if they can.
  7. I only said that because level factored into EXP calculations (as far as I can recall). And I only said this to support the possible idea of playing as the Dawn Brigade in in 3-E.
  8. While there is a genuine possibility I'd really enjoy FE3, there is also the unquestionable fact that I have a hard time playing older games. GBA is the farthest I can go back without pulling my hair out. It's the reason that I have never gotten past FE4 chapter 3 in any attempted run.
  9. In this hypothetical remake, they could do some tweaks to make it so the Dawn Brigade is also at 3rd tier. Like, increasing experience gains in Part 1 with higher level, but otherwise same difficulty, enemies. And adding a few more available seals and crowns would also help with that.
  10. So, one of my favorite game series is Valkyria Chronicles, and one thing that game does is have units level based on class. If something were to be implemented like this in FE, I'd prefer it to be instead that units all level up by chapter. One benefit to this is that it allows for the use of the entire cast, as units can be swapped out freely by map when the situation necessitates. It does come at the cost of the ability to train units, and it may not pair well with RNG growth systems. How would you feel if something like this appeared in FE.
  11. TO be fair, Thani was the only thing that kept Miccy dear from being a dead weight in RD. It let her do more than chip.
  12. Well, there goes my orbs lol. I can't go an miss a Micaiah in my barracks now can I?
  13. I do hope for some grooms on this banner, especially if it's Japanese wedding attire. I have always found it so beautiful, and I think a bunch of FE guys could rock it.
  14. I don't believe that staves need to be considered light magic in the first place. Very few games in the series has dark magic = bad. Most have dark magic either not mentioned in detail, or just controversial. I think it'd be better if light and dark magic appeared more, so we could see the differences between the two in greater detail. I like to think best that staves are just regarded as neutral heal/support class magic. It makes classes like Falcoknight and Maid, who can use staves but aren't "light" or "dark" classes make more sense too.
  15. While she was enveloped by the forbidden spell, it also seems that she was already hurt from whatever Soon was doing to her prior. Assuming that ending in the void would not heal her, she'd likely die even if she did end up there. But then again, who knows?
  16. I was gonna do these unaided, but then I remembered that PM1 exists and I really want more orbs for more Narcians. Didn't do Abyssal though, because lol accessories. I' always impressed seeing what everyone here does though. Y'all are much harder working than me.
  17. I go out swing dancing about once a week, but that's obviously been cancelled. I miss being around so many people, and I miss swing people/being swung around.
  18. I was thinking about how the different weapons feel in Three Houses, and I can't really come to a conclusion of where I lay. I thought the game did a generally good job, and that forging really allowed for the weapons to be different and viable. However, I'm just one person, so I wanted to see what other (likely better) players though. So what do you all think. Factor in both Hard and Maddening mode.
  19. Considering for the fact that QOL improvements are locked behind the paywall, I would argue that any charge for them is outrageous. The pack should have just been the orbs + Resplendent Heroes in a subscription, or like, something else? I don't think it is unreasonable to shame a company (gacha at that) for shady practices; I'm not too concerned for them.
  20. No, it was just that I didn't wanna completely abandon my boy. SO I gave him a second vote. That's all really.
  21. My original plan was to alternate Eirika and Dimitri, but when I saw the midterm, I realized that Eirika needed the help more.
  22. Odd numbered votes are going to Eirika, my queen. I want a my girl to become even more radiant. Even numbered votes are going for War Arc!Dimitri, my king. I just think he's neat.
  23. I stan Millennials. Maybe it's because Boomers and the like always like to rag on Millennials, but I feel like, among Gen Z (I don't love "Zoomer"), Millennials are generally not disliked. I mean, what are we gonna do? Blame Millennials for the poor economic circumstances they were given? Can't relate. My Mom is a Millennial and my Dad is Gen-X for context. Also, yes, I do talk like this. Normally, I try to post here writing more tethered, but something about this question brought it out.
  24. One idea I always liked was splitting the massive maps from FE4 into smaller chapters while retaining the huge maps. Before I get ahead of myself, I'll elaborate. After each castle siege in FE4, there's typically some cutscenes to bridge parts of the chapter together and some new enemy deployments. The idea is, to break up these sections more clearly, breaking to save after each castle save, and then starting the next chapter right at that castle. Think that weird 4-part chapter from FE9, but, like, better. The idea is to maintain the grand scale of the FE4 maps while also making them easier for newcomers to digest. In between "chapters', the same cutscenes could play, and supports could also be added, because more character interactions is always good in FE. Uh, other changes could be made to make infantry units more viable on the large maps. Maybe just boost their move by like 1 (or 2)? Give more units pursuit? Or at least change accost (charge?) to function like in Thracia to add some interesting options other than pursuit. In general, add improvements concept-wise from Thracia back to FE4. Also, I'd prefer to keep FE4 and FE5 separate, simply because I think it would be better to maintain their individual styles, and by keeping them separate, they can focus an full game's attention on each one.
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