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Alph

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  1. Alph

    Some Cheat Codes

    There's two addresses for a weapon slot, like where Ruanan holds the Rapier is slot 1 Quantity and Type In Duckstation if you are searching for held weapons addresses, set the search type to 1 byte decimal, first search for the uses value like 25, then put a weapon with 50 uses in that slot instead, and search for 50. keep doing this until you are left with one address, that is the quantity value of that slot, now subtract one from that address in hex and you will have the type address, add it as a new address manually. When you enter the type of weapon you want do it in decimal, it makes it easier, convert the byte value to decimal for the weapon type address. you should now have the quantity address of the slot and the type address of the slot, as two separate addresses. Enter the weapon type in decimal, and set the quant to 120 decimal, you can then freeze both addresses and then keep dumping that weapon into storage like loads of 120 use estocs. You might need to re-find the addresses each time the game is loaded.
  2. I didn't want him attacking my units while I was farming exp, so I used a cheat code to change his master sword into a restore staff. So using his brain he takes the long sword off the armor boss guy, and the game converts it back to a master sword. I didn't even know enemies could trade. So using cheat codes again I converted that sword into a restore staff as well. Then using his brain again he makes his way down to the map's armory shop and purchases an iron axe for himself ant continued pursing my units, luckily we were close to the escape points so we got away, but it made me think wow, the NPCs in the game are way more intelligent than I thought, he was almost acting like an AI.
  3. You can try my chapter 1 save file for PCSX2 Some of the characters have them in their inventory PCSX2 1.6.0 Place it in the Documents>PCSX2>sstates folder And load it from Load state - slot 0 Try it on a clean new memcard https://www.upload.ee/files/15107238/Berwick_items_save.zip.html Let me know if it works
  4. I know about the Nightmare modules, but I'm using the latest lil manster patch and I think the rom is headered, so I doubt it would work. I just started a new game instead, and decided not to use archers. I was only on chapter 2 anyway. Hand axes are just so much better because of the 1-2 range.
  5. I changed Tanya's class from archer to thief since archers aren't great in the game. I changed the class byte and it shows her as a thief that can use a sword, but on the battle map she still appears as an archer. In actual battles she is a female thief though, it just on the map she is still an archer. I tried to promote her, but she just promoted to sniper. https://gamefaqs.gamespot.com/snes/577344-fire-emblem-thracia-776/faqs/57642
  6. Alph

    Some Cheat Codes

    I would use the Duckstation method I posted instead. I haven't used Epsxe in a long time, and I'm not sure what the offsets are.
  7. Alph

    Some Cheat Codes

    Here is a more complete list with most of the gaps filled. Note you can change class using Duckstation, use the built in memory scanner to find the address of a character's bottom Weapon slot type, then add 32(hex) to that address and you will get the class address, you can then add that manually in the Duckstation memory scanner. For the class change to work and persist do this on a battle map, not on the world map. Remember get the address of the bottom weapon slot type (the 4th one) and then add 32( in hex), not the item slots, those are different. For the weapons and item type codes: The Weapon Quantity address is the next byte after the type, and I think that a value of 121 (decimal) is the max quantity (uses) value. Also the codes in my first post are for Epsxe, I don't think they work on Duckstation. I will post the item digits at the bottom of the post: Class Modifiers: (More Complete List) 00 - All SSkill Class 01 - Stealth Knight (Mounted) 02 - Stealth Knight (On Foot) 03 - Mage Knight (Mounted) 04 - Mage (Fire) 05 - Troubadour (Mounted) 06 - Troubadour (On Foot) 07 - Paladin (Mounted) 08 - Paladin (On Foot) 09 - Cavalier (Mounted) 0A - Cavalier (On Foot) 0B - KingsGuard (Mounted) - Can use all standard weap types 0c - KingsGuard (On Foot) - Sword Only? 0d - Knight Captain (Mounted) - Sword & Spear 0e - Knight Captain (On Foot) - Sword & Spear 0f - Gold Knight (Mounted) - Sword & Spear 10 - Gold Knight (On Foot) - Sword 11 - Black Knight (Mounted) - Sword & Spear 12 - Black Knight (On Foot) - Sword 13 - Arrow Knight (Mounted) - Sword & Bow 14 - Arrow Knight (On Foot) - Sword & Bow 15 - Hussar (Mounted) - Bow 16 - Hussar (On Foot) - Bow 17 - Mameluke (Mounted) - Sword & Bow 18 - Mameluke (On Foot) - Bow 19 - Arrow Knight (Mounted) - Sword & Bow 1A - Bow Knight 1B - Great Knight 1C - Great Knight 1D - Wyvern Knight 1E - Wyvern Knight 1F - Shadow Knight 20 - Shadow Knight 21 - Pegasus Knight 22 - Pegasus Knight 23 - Dragon Knight (Mounted) sword & spear 24 - Wyvern Knight 25 - Dragon Lord (Mounted) Sword & Spear 26 - Blank 27 - Pegasus Rider 28 - Wyvern Rider 29 - Lance Rider 2A - Bow Rider 2B - Axe Rider 2C - Shadow Rider 2D - Bishop 2E - Blade Sodlier 2F - Bow Soldier 30 - Spear Soldier 31 - Lady Knight 32 - Axe Soldier 33 - Seargent (On Foot) Sword & Spear & Axe 34 - Sniper 35 - Prince (On Foot) Sword 36 - PRincess (On Foot) Sword 37 - Armor Knight - Sword 38 - General 39 - Blank? 3A - Duke (On Foot) - Sword 3B - Emperor (All magic & Dark Magic, not light) (buggy) 3C - Mangonel 3D - Soldier - Spear 3E - Bowman 3F - Sniper - Bow 40 - Dark Soldier 41 - Ballista 42 - Trebuchet 43 - Knight Lord (On Foot) - Sword 44 - Lord (On Foot) - Sword 45 - Stealth Hunter - Bow and Sword 46 - Prince - Sword 47 - Blank? 48 - Blank? 49 - Blank? 4A - Blank Class (Sword & All Magic except dark) 4B - Blank? 4C - Blank 4D - Blank 4E - Blank 4F - Blank 50 - Blank 51 - Leeda Princess 52 - Blank 53 - Blank 54 - Hero 55 - Swordmaster 56 - Blank 57 - Warrior - Axe 58 - Blank 59 - Privateer 5A - Mercenary - Sword (sellsword) 5B - Swordmaster 5C - Myrmidon 5D - Mercenary 5E - Axe Man 5F - Archer 60 - Thief 61 - Myrmydon - Sword 62 - Dancer 63 - Hunter 64 - Chief 65 - Bandit 66 - Pirate 67 - Savage - Axe 68 - Rogue 69 - Ruffian - Sword 6A - Saint - Staff 6B - Sage (All basic Mag + Light) 6C - Priest (Staff) 6D - Mage (lightening & Wind) Male 6E - Cleric (Staff) 6F - Mage (Fire & Light) Male 70 - Diabolist (All basic Magic + Dark + Staff) 71 - Dark Priest (All basic Magic + Dark + Staff) 72 - Dark Mage (All basic Magic + Dark) 73 - Mage (Wind lightening fire) 74 - Shaman (Staves & Summon) 75 - Sorcerer (Dark Magic) 76 - Witch (All mag + Dark) 77 - Ogre (Axe) 78 - ArchOgre (Axe) 79 - Zombie 7A - Entombed 7B - Bonewalker 7C - Wight 7D - Mogall 7E - Arch Mogall 7F - Harpy 80 - Gargoyle 81 - Earthborn 82 - Stoneborn 83 - DracoZombie 84 - Mother Dragon 85 - Pretender God 86 - Wind Dragon 87 - Water Dragon 88 - Earth Dragon 89 - Fire Dragon 8a - Civilian 8b - Child 8c - Civilian 8d - Quarter 8e - Queen 8f - King 90 - Godess 91 - Fleet 92 - Shaman 93 - Blank 94 - Shaman 95 - Blank 96 - Shaman 97 - Blank 98- Shaman 99 - Blank 9A - Total Blank 9B - Total Blank 9C - Total Blank TearRing Saga: Utna Heroes Saga (U) Item Digits (I haven't tested all these, someone else found them) Code: 00:Nothing 01:Slim Sword 02:Iron Sword 03:Steel Sword 04:Silver Sword 05:Rapier 06:Estoc 07:Iron Claymore 08:Steel Claymore 09:Killing Edge 0A:Scimitar 0B:Master Sword 0C:Shield Sword 0D:Thunder Sword 0E:Swordbreaker 0F:Main Gauche 10:Armor Slayer 11:Thief Sword 12:Shamshir 13:Holy Sword 14:*Schram 15:*Meinstar 16:*Likud 17:*Dullahan 18:Sol Sword 19:Luna Sword 1A:Stella Sword 1B:*Liebe Calibur 1C:*Canaan Calibur 1D:*Seria Calibur 1E:*Leda Calibur 1F:Iron Sword Spear? 20:Slim Spear 21:Iron Spear 22:Steel Spear 23:Silver Spear 24:Master Spear 25:Hand Spear 26:Needle Spear 27:Lance 28:*Canaan Spear 29:Pilum 2A:Javelin 2B:Devil Spear 2C:Dragon Spear 2D:*Seria Spear 2E:*Leda Spear 2F:Broken Spear 30:Hand Axe 31:Iron Axe 32:Steel Axe 33:Scissor Axe 34:Hatchet 35:Silver Axe 36:Poleaxe 37:*Devil Claw 38:Hammer 39:*Dolorous Harken 3A:*Devil Hand 3B:*Opus 3C:Shield Axe 3D:Dragon Axe 3E:Master Axe 3F:Broken Axe 40:Hand Bow 41:Iron Bow 42:Silver Bow 43:Steel Bow 44:Dragon Arrow 45:*Harpy Rod 46:Master Bow 47:Longbow 48:Bowgun 49:Repeater Bow 4A:Arbalest 4B:Spinning Bow 4C:Gatling Bow 4D:Ballista 4E:Trebuchet 4F:Broken Bow 50:Fire 51:Hellfire 52:Volcano 53:Meteor 54:Efreet 55:Thunder 56:Lightning 57:*Mjollnir 58:Indra 59:Evil Thunder 5A:Wind 5B:Blizzard 5C:*Wundergust 5D:Tornado 5E:*Sylphide 5F:*Sun Flame 60:Moonlight 61:*Starlight 62:*Prelude 63:*Aura Rain 64:Evil Worm 65:Llanura 66:Death 67:*Azhi Dahaka 68:Acheron 69:*Black Rain 6A:Black Hole 6B:Earthquake 6C:Land Blast 6D:Pow Crush 6E:*Small Breath 6F:*Dark Breath 70:*Large Breath 71:Healing 72:Far Healing 73:*Memory 74:*Repair 75:*Defense 76:*Foehammer 77:*Silence 78:*Strength 79:*Magic 7A:Zombie 7B:Skeleton 7C:Ogre 7D:Gargoyle 7E:Harpy 7F:Golem 80:*Teleport 81:Herb 82:Healing Fruit 83:Healing Drop 84:Charm 85:Knight Proof 86:Hero Proof 87:Wisdom Proof 88:Door Key 89:?? Key 8A:*Guild Key 8B:Canaan Emblem 8C:Liebe Emblem 8D:Seria Emblem 8E:Leda Emblem 8F:Canaan Ring 90:Liebe Ring 91:Seria Ring 92:Leda Ring 93:POW+ 94:SKL+ 95:AGI+ 96:LUK+ 97:DEF+ 98:MAG+ 99:MHP+ 9A:MOV+ 9B:*Goddess Shield 9C:*Seria Codex 9D:*Liebe Codex 9E:*Dragon Mail 9F:*HolyDragonScale A0:Crest A1:*Flame Shield A2:*Thunder Shield A3:*Wind Shield A4:Silver Shield A5:Steel Shield A6:Iron Shield A7:Wood Shield A8:Magic Shield A9:Gold Bag AA:Repair Hammer AB:*Hygaeia AC:*Elixir AD:Bridge Key AE:*Pegasus Flute AF:AE Terra skill B0:AF Astra skill B1:B0 Sol Skill B2:B1 Luna Skill B3:B2 CRASHES Game (don't use) B4:B3 Vantage Skill B5:B4 Pavise Skill B6:B5 Nihil Skill - negates enemy skills B7:B6 Wrath Skill B8:B7 Etc Skill - buggy? (might not work) B9:B8 Draco Skill BA:B9 Steal Skill BB:BA Warp Skill BC:Guilty Heart BD:BC locktouch BE:BD flurry BF:Removement Book C0:BF Paragon skill C1:C0 Slayer Skill C2:C1 Forester Skill C3:C2 plainsman Skill C4:C3 mountaineer skill C5:C4 seafearer skill C6:C5 Frontiersman skill C7:C6 Desert Skill C8:C7 Urbanite skill C9:Super Proof CA:Lan's Mirror CB:WLV+ CC:Dragon Flute
  8. That explains it, I didn't pay attention to crests.
  9. I have Raphael as a War Monk equipped with Thyrsus and white magic range +1 After he attacks with Nosferatu his HP will actually be decreased During the battle screen it shows it as an increase, but afterwards his HP decreases.
  10. Here are the rest of the skills in decimal You just add them together, so to get Adept+Vantage+Spearbane, enter 11 https://wiki.serenesforest.net/index.php/Berwick_Saga_Skills s0+34 skills 1 Locktouch 2 Canto 4 Overwatch 8 Watchful 16 TripleShot 32 Counter 64 Shieldfare +18 shield 128 Mercy s0+35 skills 1 Adept 2 Vantage 4 Vengeful 8 Spearbane 16 Provoke 32 Safe Zone 64 Guard 128 Astra s0+36 skills 1 Arrowbane 2 Commander 4 Paragon 8 Fortune 16 Obfuscate 32 Steal 64 Silence 128 None? s0+37 skills 1 Battlecry 2 Blessing 4 Sunder 8 Charisma 16 Acrobat 32 Evasion 64 None? 128 None? s0+38 skills 1 Axe Guard 2 Deadeye 4 Huntsman 8 Aim 16 Swimmer 32 Resistor 64 Search 128 One-Two s0+39 skills 1 Deathmatch 2 Swap Horse 4 Throw 8 Parry 16 Prepared 32 Robust 64 ?? 128 Focus Chant s0+3A skills 1 Siblings - + 100 Crit to Reese when adjacent 2 Horse Lover - Restore 20 HP to horse after chapter 4 Robbery - 1/4 chance to steal from defeated enemies 8 Despoil - Acquire gold off defeated enemies 16 Knock Away: May unequip enemy shield upon hit 32 Iaido - +33 Hit, +3 Crit countering with sword 64 Pulverize: Double power of attack at the cost of defend (Axe or 128 Mug II May steal an item on hit s0+3B Skills 1: Miracle - May avoid a lethal blow 2: Armsthrift - Slow down weapon degradation 4: Hide - Become invisible in various terrain 8: Hurry - +1 Mov , but can only Wait if used 16: Lance - Can Equip Lance 32: Blade - Can Equip Blade 64: ??? - Not shown 128: ??? - Not shown s0+3C Skills 1 Cavalry 2 Celerity Mov+1 4 Swordbane 8 Axebane 16 Limited 32 Convert 64 Expert 128 Magicbane s0+3D Skills 1 Mug 2 Versatile 4 none?? 8 Pitchfork Can use pitchforks 16 PURSUIT 32 Doubleshot 64 Leader 128 Return (teleport off map) s0+3E Skills 1 Camouflage 2 Scotopic +1 fog of war vision 4 Supporter 8 Climber 16 Windsweep -attack without counter 32 Desperation 64 Flourish 128 none?? s0+3F Skills 1 ??? 2 Imbue (can recover hp) 4 Critical adds to crit to level 8 Protector 16 none?? 32 Maim - double cripple rate 64 none??? 128 none?? s0+40 Skills none???
  11. There is actually a special glass fork that you can get with cheats, it automatically captures any unit it hits.
  12. It would be good to get a universal cheat engine table for the game. Table values will work for a specific playthrough, but maybe a universal table can be made with pointers or Aob.
  13. How do you get them to permanently learn the spell? Like having Faye permanently learn Rewarp? Or is it always going to get overwritten by default character & class values?
  14. Fire Emblem Awakening USA v1.0 00040000000A0500 [Have all skills learned by the first 2 characters v1.0] 604D1100 00000000 B04D1100 00000000 C0000000 00000001 2000001F 000000FE 00000020 FFFFFFFF 00000024 FFFFFFFF 00000028 7FFFFFFF 6000000C 00000000 B000000C 00000000 D2000000 00000000 This allows the first 2 characters in the selection order to have all skills, to give it to another just deselect the 2nd character in the battle prep screen so that the next character goes into the second slot, and they will learn the skills too. The value is set to 01 here because setting it higher in the early game may cause a freeze, but as I said the workaround is to just put the character you want to learn all skills in character slot 2 on the battle prep screen. Fire Emblem Awakening USA v1.0 00040000000A0500 [Able to All Class Changes at Master Seal & Second Seal v1.0] 002D53A8 EAFFFFFD 001DD4F4 E3A01000 001DD4F8 EA000010 001DD53C E3A01028 002D044C E1A0400A 002D0450 E2845028 002D0454 E59F0008 002D0458 E5900000 002D045C E0800384 002D0460 EA000000 002D0464 004D0AF8 002D04D4 E1540005 *Master Seal:First half 40 types *Second Seal:Second half 40 types Fire Emblem Awakening USA v1.0 00040000000A0500 [Infinite Use Items v1.0] 002DFBBC E5D0101F 002DFBC0 E3510000 002DFBD4 E5C41002 002EBE2C E1A00000 00208618 E3A01000 codes made by: ymyn https://gbatemp.net/threads/gateway-cheats.402900/page-228
  15. I hope they still make some 2Dish Fire emblems
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