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PokemonTrainer77

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About PokemonTrainer77

  • Birthday 02/12/1997

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  • Member Title
    Fire_Emblem_Lord

Previous Fields

  • Favorite Fire Emblem Game
    Fates

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  • Members
    [FE: Fates]

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  • I fight for...
    Hoshido

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  1. My apologies for the mistake, thank you for moving it Eclipse. While I would like to do those, I don't want to do just the support growth speed as if they were the canon ones, I want ones that could work on a true romantic level as well. I am going to be adding several custom characters, one of them being a male dragonstone wielder, similar to Kamui in Fates - I also want to create original support conversations between characters that don't normally have them.
  2. https://www.fanfiction.net/s/11407615/1/Fire-Emblem-Awakening-Retold This is a link to my retelling of the story of Fire Emblem Awakening. I thought I'd polish up on some of it's duller points and add in some new elements to the story. But here is one thing that I'm lacking - relationship advice. This is the only thing I truly need help with, I'm using the Fire Emblem Wiki for the script of chapters so I can replicate it as close as I can, but I need your guy's suggestions. Who should I marry the units to in the terms of each other. I'd like your guy's suggestions for whom I should marry each unit to. I want pairings that would make sense, and would seem the closest to whatever resemblance of canon there is in the game. For those who are wondering as well, I'll be excluding most DLC maps, namely the Einherjar Gifting Maps, if I do include them, it will actually be the unit in their prime state. Marth and Ike are examples of this - I'll be using their Fire Emblem Fates versions and classes. But the main feature of the DLC maps that I will be showing are the three maps in the Future Past Pack, and the Apotheosis Map. But back to the topic at hand - I need the pairing suggestions. Comment whatever pair you feel is more canon, and if their supports are dull to me, I'll find a way to make them all spiffy clean.
  3. I'm probably still going to drop a ton of my stat boosts onto him rather than the Avatar, who I can just keep spamming the Eternal Seal on, since you have a chance to get them in the Duelist Museum Map.
  4. Thanks so much for the help. I'll probably be grinding severely though to get all of the skills, and there are DLC classes involved, well, if you count Dread Fighter and Dark Falcon as DLC since they do get scrolls for transformation, it's italicized. Ah, alright, I'll get to setting that up as well. Sounds much better for her - I was only going off the fact that her class in the Nohr path when you encounter her is War Priestess, and similar to how Lissa's sage class looked exactly like Emmeryn's in Awakening, I figured it'd be canon as well.
  5. You're very welcome, and as soon as I find ideal pairs for each possible character, I'll be updating the branches to include the possible pass-overs using the Marriage Seal and at the point, I'll most likely include the children characters as well, since at that point you'll basically be combining two units into one anyway. This list is far from perfect, for one I'm much more focused on offense, but if I can get some good defensive suggestions from others, I'll set up a second doc, label this one as the Offensive and that one as Defensive, and then make the perfected list.
  6. Hey guys, this came up in an earlier thread I started - about Fuuga possibly being a godly character because he can acquire both Counter and Magic Counter through his class branches, but I was proven wrong thanks to many individuals, who I'm thanking for saving me from a character with good skills, but crap growth rates. Anyway, getting to the point. During the conversation I linked to a google document, in which I optimized a skill set for all 44 accessible first generation characters in the Invisible Kingdom path (so no children characters), including Anna of the Spotpass Accessibility. I just thought it'd be worthy of it's own thread, so here it is: https://docs.google.com/document/d/10gA4bxkkf99WsCISABAXDL2P1HZy6vgQYoZ9TINNglY/edit?usp=sharing Now this list doesn't contain possible marriage candidates, and mainly banks off of what a character can achieve on their own (with some characters taking advantage of the A+ Support Rank. This includes Gunter, all the way down to Anna, alongside my specific skill choices for my competitive avatar. Edit: I'm undergoing a massive edit with the whole list, adding in the Personal Skills of every character along with added suggested weaponry. It'll take a bit longer but I should be done around tomorrow night. If you'd like to assist, do tell me, as it would help a ton. Edit 2: So they managed to make Mozume even more broken than Donnel. Line of Death + Extravagance with it's effects. Just by merely spending a Golden Coin in battle, you can make Mozume's damage output +20, and completely nullify the negative effect of Line of Death.
  7. Thanks for the suggestion, I'm just pre-planning halfway right now, but I'll be giving the rest of the document it's flesh when I actually have the game and am experimenting with what I can do.
  8. I more so want to be both unique, but optimal in their own way.
  9. I take that into account and make that change. Is there anything else you suggest, because I want to make this list as good as possible including ideal spouses, ideal A+s, etc. I just need a full list of who can A+ who, and not a Google Doc Chart, cause I'm crap at reading those.
  10. https://docs.google.com/document/d/10gA4bxkkf99WsCISABAXDL2P1HZy6vgQYoZ9TINNglY/edit?usp=sharing Alright, this should work then.
  11. https://docs.google.com/document/d/10gA4bxkkf99WsCISABAXDL2P1HZy6vgQYoZ9TINNglY/edit Does this work?
  12. If that's so, can you help design a skill set for all 45 first generation characters. I want to be able to have all of my units be their best possible so I can mix up who I play with every once in a while and not get as bored with Awakening play as I had. I want to be able to use a variety of characters whenever possible and use different selection processes for each battle I do.
  13. Damn, alright. I guess they had to balance him out somehow. By the way - I did create a possible skill list for every IK character (excluding Amiibo and Capture/Restraint Bosses and Marriage Classes and most A+ Rank Support Classes), and if anyone wants to judge it (with no holds barred, if I may request), I'd just need their gmail if they have one so they can see the Google Drive Document.
  14. Oh. Damn. Are his physical and magical defenses that bad?
  15. I guess you're right, but since Counter was able to be on nearly every single Avatar in Awakening, (I saw a guy who had all male avatars. dread fighters and war monks, stacked with Vantage, Aegis, Renewal, Limit Breaker, and Counter, all with their asset set to be skill so that Aegis would nearly always activate), I just thought it'd be cool to have a semi-broken unit in my Invisible Kingdom competitive. I also planned into adding a character with extremely high defense to be his support unit, for the boost in defense.
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