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Saint Rubenio

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Everything posted by Saint Rubenio

  1. No, instead it just punishes you when you look at the character designs. I know, I know, this again, but look, cut me some slack. It makes me really sad. The art is really good, but then they completely waste it on designs like this. She looks so bad, her proportions are so wrong that she straight up looks like AI art. Why would they do this? ...And then all the men are boring. All of them. The women's a 30/70 split between "you look good actually" and "horribly deformed, hyper sexualized aberration", and the men are 5/10s across the board. Vanillaware follows Lightcosmo's "nobody cares what the men wear" philosophy to a T. What a waste. I mean, Berwick's story beats aren't like most FE either. But yeah, the gameplay's its own beast.
  2. I'm definitely going to bring this up next time Armagon decides to go angry mode on Kaga's games.
  3. Well, shit. Can't argue with the facts. Hush you, I'm trying to bully Armagon into admitting Kaga does good things occasionally
  4. I won't lie, I hope this doesn't upset you much, but from all you've said of them UO rapports seem like just Berwick Saga character events listed in a FE support UI Anyway, yeah. They haven't significantly touched the system in like 10 games but it'd be great if FE would just ditch supports already and make character events dependant on location, timing and stuff so there's more freedom in what can be written in them. You can even include NPCs in some character events with a system like this. You know, like Berwick Saga did. I also find it's better from the perspective of the writer - in my FE6 hack I had to resort to chapter-based convos because FE6's FE6ness wouldn't let me add supports. Now I'm working with a game that can be hacked, but I'm straight up choosing to do the same thing again of my own volition because it's just better lmao.
  5. When in doubt, blame Kaga. I mean, who was the one that left, though? Way to give the handsome, non-recolor one a pass, game. Honestly, Rahna's the only one who's actually giving a crap here. While everyone else is too busy going off on their own for their selfish ideas and plans, this poor woman's had to handle the country basically on her own. (Also nice typo) Also, yes, that's absolutely terrible and she's entirely justified in giving him the silent treatment. "She's actually very happy, now you've returned a year ago and didn't even see her until she came all the way here to meet with Lord Sigurd." It's woman who is in Heroes for... well, I know the reason, it's because a character from Thracia is randomly her daughter, but like. Couldn't have picked a more forgettable bosswoman, honestly. Honestly, if they were going down that route, Pamela deserved to get in far more. At least she does one memorable thing.
  6. Well, then just have the DSFE generics in the main campaign as well. Have them be an emergency resort, not something you just break the game with. That's rather high praise, considering I like Berwick even more than you do. At 60 bucks though... Concerns have more weight when the investment is that high. I know there's a long demo, but you didn't perceive any of these complaints in the demo, and experiences like CrossCode and Octopath Traveler 2 have made me a bit wary of trusting my impressions of demos too much lol I'll likely wait and see if this one goes on sale.
  7. I like this idea. This idea works really well. And I think the concern you raise would be very easily solved - just have them know that she's Sigurd's wife, but not much else besides. They kidnap her to use as leverage against Sigurd, but Shannan escapes with a message from her not to worry, to escape and keep fighting. Then, while she's in captivity, Manfroy shows up and spirits her away. This also makes Manfroy's discovery of her location less dumb - if he knows his target is Sigurd's wife, and then Sigurd's wife is taken by those two morons, he'd have a lot less ground to cover than as it is, where it feels like the guy's clairvoyant. Heck, there'd even be a bit of room to give Langbalt and Reptor a tiny bit of depth there. Make one of them, or both even, seem rather reluctant about using Deirdre in this way, or show them being genuinely concerned when she vanishes. But maybe I'm getting a bit carried away here. That's a pretty galaxy brain idea. It's not like either of Quan's kids need it. Kaga is definitely fond of his tough-as-nails archer girls. This is something that I am fine with, because it's my favorite of his recurring archetypes. Wish FE would do some tough-as-nails archer girls as well. There's been Etie most recently, but I desire more. Coulda been executed a lot better, though. Oh, well, it is what it is. Well, uh... They travel slowly for the peasantry? Honestly that one's just a weird goof. I don't understand why that line is there. They just had not to write that line. Did they just decide to have a timeskip later and forgot they had that line there? That I could understand, it happened to me with one of my hacks lol Can confirm. These are older games, having too many variables in play would be tough on the hardware.
  8. Fucking fantastic. I also know that there's this crossbow girl, uh whatsherface, I know she had the best female design I saw from this game. Anyway, I was told by the person I was watching that she promotes to get a greatshield, which is how crossbowmen were used in real life. We thought that was a nice touch. But, again, there's no permadeath normally. In this case I feel they should've done like DSFE. Have generics appear if you're really low on normal characters in permadeath mode, to give the player some leeway. Otherwise, just use the real characters. And, of course, in this way, no generics in the main campaign, which seems like it'd be a good thing. The thing you said about the one wyvern reminded me of Berwick, and how much of a disaster it'd been if the game had let you have more wyverns than Larentia.
  9. I haven't delved too deep into it, but I'm loving the hammer folks, like I said before. Just a giant slab of stone on a stick. Fantastic. One of the most common... complaints? No, not really - whines about Triangle Strategy was "WAAH WHY NO CUSTOMIZATION, FF TACTICS HAD CUSTOMIZATION", completely ignoring the fact that Triangle Strategy is a different game that is not designed around such a thing. So I suppose I cannot blame them for covering their bases to avoid that issues. But it just seems like they didn't think generics through all that much. Yes, but that's exactly it - it's an unlockable challenge mode. You don't add mechanics for the benefit of the unlockable challenge mode, you make sure the unlockable challenge mode is beatable with the base mechanics of the game. Otherwise you just muddy the balance of the entire thing, like generics seem to do here.
  10. This was the impression I got from watching someone play it for a bit a few days ago (and also what they said textually). I don't know if it changes later on but it seemed very slightly less Horse Emblem than FE4 (still extremely Horse Emblem). Oh, the way Armagon talked about the designs and stuff, I had thought classes would be a similar deal. My bad there. Does it have traitors? The story doesn't exist in a vacuum, it was written by someone with an intention in mind. The intention, clearly, being thinly-veiled incest. So, yes. Someone put these two in jail. Prison arc. Good. Death is good. Honestly, the more I see of this game, the less I understand the addition of generics. I know I'm the haha generics guy, but UO seems like a game that was neither designed around nor needed playable generics. Especially with the lack of permadeath, there seems to be absolutely no reason for generics to be there, they just make balancing more difficult. Just make it like Triangle Strategy, every character is different and you need to decide who's best suited for each situation.
  11. I think the game needs to be harder if it's not going to punish you for losing units. Triangle strategy has no permadeath (and it REALLY wouldn't work there, every unit is so specialized) but units die if a stiff breeze blows over them so the challenge is in deploying the right tools and using them correctly to beat back the storm before it overwhelms your entire team. This... From what Shrimpers says, no permadeath might have lead to this game being too easy. Systems like generic units and highly homogenous characters are better suited for a permadeath system where you can lose them at any turn. Without it, it's a bit of an excess of units without a real reason to use most of them. Just speculating here, though, of course. Wait, people thought this wouldn't happen? The way you talked I thought everyone was following this thing for the incest. ...personally, I hope he kills one of them off before the end. Then when you post about it here I can laugh about it.
  12. Good. Very good. Oh? I saw this girl, Virginia I think it is? And like a couple more with stiletto steel boots and assumed the entire game would be like that. Good to be wrong on this.
  13. They really, really could've saved this whole part of the chapter, could they. Filat became a country bumpkin. Hey, cut him some slack. This is the Middle Ages of Anime. News don't travel that fast. Secret good ending: Generic village mom convinces Sigurd to stop being an idiot. ...wait... doesn't he live for like, another... Ah, we'll get there when we get there, I guess. "Hey honey, listen. I got an idea for our honeymoon. You know how we just found your twin sister?" Where did you get this sprite? It looks cool. Congratulations on successfully failing at finding Finn a sweetheart. Now he gets to sleep with his weapons instead. It is a pretty good one. Reptor compensates for his lack of one with the monocle. And yeah, it is a rather weaksauce set-up for those two. Sadly, Chagall is the game's high note when it comes to secondary villains. Well, minus Hilda, perhaps. We'll get to Hilda.
  14. Isn't this basically what people say about support conversations in FE? Too bad I never considered homogeneity to be one of my problems of Vanillaware art. Facial features? The hair, yeah, everyone seems to have pretty distinct hairstyles, but every girl I've seen in this game has an extremely similar face. Even the mercenary girls with the huge muscles have a delicate anime face that looks like someone badly edited it on. Which is an issue that plagues lots of anime-ish artstyles, don't get me wrong, but from what I've seen it's here in full force. ...But before I start being negative about Vanillaware's hallowed art again, let me reiterate, Hilda has a nice design. At least from the waist up. Couldn't see the full thing on the screenshot, saving me from having to see the inevitable armored boots with stiletto heels. But I'd probably put this one in my team.
  15. Ah, I see. Nice. Really breaking the boundaries there. At least until they stop doing it, if Shrimpers is to be believed. I like this one. Her hair is neat, her proportions aren't horribly deformed and her clothes aren't designed so I can gawk at her flesh. This one is cool.
  16. I mean, I'd expect there to be a cult, considering Shrimpy has already alluded to it. Unless I misinterpreted Shrimpers's posts. And if there's no cult I'm wondering what explains the mind control. I suppose we shall see.
  17. You single out KagaSaga even though you've not only played only two of the four KagaSagas, but TRS also happens to be the game where the main enemy nation as a whole and a good chunk of enemy commanders are sympathetic to a degree. And Vestaria Saga has a ton of humane folks on the enemy side. There's the cults, of course, but if you're going to call KagaSaga out on having some big evil villains, well... Surely UO does too? Yeah you know what, you have no right to call Brightbow or me out on anything.
  18. TIL my hack has a tv tropes page. It has two tropes and one of them is factually wrong, but I'm still super flattered.
  19. No he isn't, he broke the thing on Jahn's head. There can't be an Armads curse without Armads.
  20. I do rather like that Eldigan is not so thrilled about fighting his childhood friend, and he'd rather take any other way out. There's actually an interesting reading there. Eldigan might've known this was a completely dumbass idea, but he preferred it to meeting Sigurd on the battlefield, despite all his big talk, especially after finding out his own sister stood with him. Though maybe that's just me attending the "Selena was in love with Vigarde and became suicidal after discovering he's gone for good" school of charitable headcanons. Of course, the almost comedic execution (no pun intended) of Eldigan's final scene kind of detracts from whatever charitable reading one might want to do. Kinda like Selena saying "madness though it may be, I shall be the one doing the killing today" and promptly dragging 30+ loyal Grado soldiers down with her in her suicide by Ephraim. Either way, he (and she for that matter) beats the next game's Camus. That one's just kind of bad. I'd forgotten the funny "glory to Thracia" guy was this much of a jobber. And now all of a sudden they aren't reviled anymore. The common folk are genuinely shocked that Bridget's pirates would perform piracy. ...You know, so many problems would go away if the word "reviled" just wasn't there in the opening narration lmao You betrayed me, you're no good, you're just a chicken, cheep cheep cheep cheep cheeeeeep - King Chagall seconds before Eldigan's head rolled Anyway, yeah, Chagall's a pretty good secondary villain. He plays his role, he adds to the vibe of Jugdral being a ticking timebomb politically and gets a couple nice, memorable moments to himself. FE4 rather lacks good secondary villains, so it's nice to have one while he lasts. And then they reuse his face for some rando in gen 2 instead of Macbeth's. #JustKagaThings Honeslty, I really don't think you can blame Deirdre either, even. Manfroy just discovered through... Telepathy? Clairvoyance? Dark magic? Plot conveniences? That Deirdre was exactly where she was, and teleported in without delay. Seriously, that's bugging me now. If they just established that Manfroy finds out scovers at some point that Deirdre is with Sigurd, then okay, that makes sense that he'd know her location with some degree of accuracy and was just waiting for an opportunity to nab her without Sigurd there to intervene. But as it is, it just feels like he knows because he knows all of a sudden. Am I forgetting a scene or something? There was his talk with Sandima but that's before she even gets with Sigurd lol. Maybe that's why it took him all these months, he was combing the Spirit Forest in vain all that time. The BlaBla one is even funnier because FE6 gives zero indication to Armads being cursed even though you can give it to every axe user in the game. It's just thrown in there in 7 for the sake of dumb references, continuity be damned. I have to agree with you there. Going from the conclusion to the villain major enough to last two whole chapters, the tragic death of Sigurd's childhood friend and the disappearance of Deirdre to... generic pirates is just kind of lame. Ah okay, so they do explain why Valkyria can't be used on plot deaths. It's midichlorians. Got it. That blond knight girl looks so much cooler than Deirdre. She would've probably not gotten Kaga'd so easily. I still say the explanation should be just "I need the corpse to be able to resurrect them with Valkyria." Then just throw a line in there that Kurth drowned and his body was lost to the current or something. "I'm liberating this area in the name of freedom His Majesty for its oil its castle."
  21. Is this going to be the new meme, that I'm some kind of killer guitar player? I mean, incorrect, but don't mind that, by all means go ahead! It's a cool meme. Not particularly. I'm also not a fan of FE8's Glen, though he does at least make for a decent voice of reason character to use to bounce off of Caellach, with the other generals away in another route.
  22. It does be rather nice, by this game series's romance standards. Jesus, it's like the idea of being even slightly remarkable makes Holyn retch with disgust. Vindication. We can't all be as blessed as Inconsistently Moral Pirate Waifu. I do like how she takes like two steps off the castle and Manfroy just immediately appears. What do you mean, "I've found you at last"? Please, elaborate, man. How exactly did you find her, then? I like how all his growths are bad except HP, which is a clean 100%. Good unit. Hah, fair enough. That's Derrick instead.
  23. FE12 is a prequel to FE3 book 2, you can tell because dynamite hasn't been invented yet. I was going to say this is like complaining the developers of Super Mario Bros didn't account for the posibility of a player taping down the right D-PAD button and losing all their lives to the first goomba, but then I realized... no, that just means the game restarts. What you say just straight up kills a run if you do it lmao. I mean, I understand working on the assumption that nobody's going to be so funny as to do that, but... Sheesh.
  24. Consider that Fomortiis's whole goal is the destruction of all humanity. ...That being said, "this guy dies too what a shocker" makes for some pretty boring end cards. I'll have to see how I handle that when I get there. In the FE6 hack I killed off a solid 2/3rds of the cast, and half the survivors got a bad ending anyway. It was still, against all odds, a semi-optimistic ending. I don't know if I'll go that route here. Assuming it won't be too much of a hassle to implement (don't think so but you never know), the plan's two endings, branching on the penultimate chapter. Bad Ending, and Extremely Bad Ending.
  25. I even have it all laid out, you know. I have a text file with the order in which everyone is going to die. I'm actually rather pleased, unlike in the FE6 hack I might have room to fit the entire playable cast. Everybody dies, Wraith. Just this once, everybody dies!
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