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  1. https://www.mediafire.com/?6uhusogzbl5xqa0
  2. Do you know if they were using this translation patch? Twice it has made it where you cannot load the DLC unless your system region is set to Japanese. The first time this was fixed, but the second time it so far has been left alone, and you must remove one of the banner files for the DLC to be recognized again--at least when booting via gateway emunand.
  3. If you are messing with the NAND stuff, technically yes. If you are messing with the homebrew method, very unlikely from my understanding.
  4. Great to hear. Also, smea shoutout to the translation project https://twitter.com/smealum/status/659152560444477440
  5. If anyone would like to see an editor for this game, the save editor author is interested in jumping from saves only to actual file editing. Please share any information you have with them if you have some! They are also planning support for Fates save and file editing if everything goes as planned.
  6. I hope lots of interesting development, unused content, and cutting room floor stuff gets discussed in this! But the focus being on Fates and Awakening kinda seem like that won't be the case...
  7. The readme seems to be saying it is a full remodel of FE8, and also mentions that they have borrowed some of MK404's animations and give credit and for them to be contacted if this is unacceptable. Giving credit and asking to be contacted is pretty normal in Japanese romhacking scenes.
  8. White Patch released on the uploader recently. The patch size is around 15MB. I applied it to Japanese FE8 but VBA threw up crashes. Did anyone else try this hack yet?
  9. Honestly, go to a used game store or a pawnshop and ask to see their 3DS models, and check the firmware there. That's the method I've seen with most success. A couple people identified some unit serials on the system box that you could use to make sure it's an older firmware, but I don't remember much more about it :x
  10. If it starts to look like the last leg dragging for release is the script, I'd say release a temporary patch as-is for now. I've seen tons of projects just go completely dead because they had one last thing to do and never got around to it :<
  11. The video on the previous page. Just one page ago. That people asked about.
  12. When this patch releases, Kamui x Camilla is happening immediately because of that support.
  13. People have asked for them enough in the past that they should, if only for sake of accessibility.
  14. I've had this issue before in a couple other IS games, most notable the last level of Days of Ruin, where nothing except my units spawned, so I finished the game in one turn by default :) Just ignore it and go for the next encounter, see if it has any strange behaviour. There are definitely some basic oversights and some bigger glitches in the game, but so far I haven't seen anything like this. Mostly I've seen battle animations where characters attack from across the map and still do damage, despite not being near the enemy (Asama as the War Priest or whatever did this a bunch, animation timing screwups).
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