Here is a general idea of the Arena's function. The enemies for the beginner and the intermediate difficulties and the rewards including the titles. I am currently working on the Advanced and the Legendary difficulties. Once i complete the remaining difficulties i will post the enemies and the replacement rewards per milestone.
ARENA
~General Info~
The arena is a facility in Harujuku, in the shortcut Shrine Vicinity. It is a neutral Idolasphere, helping players grind weapon mastery, stage rank, levels and money.
Note: Harujuku can be unlocked as early as Chapter 2: Head over Heels for her, through Touma’s second side story. If the player either doesn’t complete side stories or keeps them for the latter half of the game, Harujuku is unlocked when ENTER-KINGDOM is announced.
The arena on your first play through has only three difficulties.
· Beginner: It’s entrance fee is 500yen
· Intermediate: It’s entrance fee is 3000yen
· Advanced: It’s entrance fee is 15000yen
When you play the game on Season 2 ( NG+ ) an extra difficulty is added.
· Legendary: It’s entrance fee is 55000yen
Special mention should be given to the daily challenge. It does not cost any money to enter. You are facing a single enemy wave and you can earn performa and prestige. ( My personal opinion though it is that it is not worth the hustle. All the enemies that you face can be found in normal dungeons throughout the game. )
Note: Though the entrance fees get more expensive, it can easily be made back through sessions.
~Gameplay~
Each difficulty consists of an initial round, followed by two encores. The encores can be rejected. Each round consists of 5 enemy waves. Each wave has four possible enemy sets for your team to fight against. ( I have replied a bunch of times the 2 difficulties and have only come across these groups of enemies. If there are more enemy sets, I have not encountered them. )
Ø Beginner
- Wave 1: All enemies are level 16
* 3x Blob
* 3x Dark Mage
* 3x Nickelwise and 1x Man o’ War
* 3x Ironclad Myrmidon
- Wave 2: All enemies are level 18
* 3x Ironclad Myrmidon and 1x Samantha
* 2x Samantha
* 3x Dark Barbarian and 1 Caspar
* 1x Troll and 2x Man o’ War
- Wave 3: All enemies are level 21
* 2x Troll and 1x Man o’ War
* 2x Ironclad Cavalier
* 3x Apparition
* 2x Dark Shaman
- Wave 4: All enemies are level 23
* 3x Troll and 1x Worm
* 1x Bacillus and 2x Abyss
* 3x Skellington
* 3x Regal Myrmidon and 1x Dark Cleric
-Wave 5: All enemies are level 26
* 5x Ironclad Cavalier
* 2x Abyss and 3x Bacillus
* 3x Skellington
* 3x Regal Myrmidon and 2x Dark Cleric
Ø Intermediate
-Wave 1: All enemies are level 34
* 1x Inferno and 3x Leviathan
* 2x Regal Myrmidon and 2x Blackwing Knight
* 3x Red Barbarian and 3x Dark Cleric
* 1x Man o' War and 1x Abyss and 1x Leviathan -Wave 2: All enemies are level 37
* 1x Blob and 1x Bacillus and 1x Hedorah
* 2x Red Barbarian and 2x Red Archer
* 3x Hedorah
* 3x Ironclad Knight -Wave 3: All enemies are level 40
* 2x Red Shaman and x2 Red Mage and 1x Red Cleric
* 3x Blackscale Rider
* 4x Abyss
* 1x Regal Myrmidon and 1x Regal Barbarian and 2x Ragal Paladin -Wave 4: All enemies are level 43 with one set being different
* 2x Red Shaman and 2x Regal Knight
* 4x Hirudinean
* 2x 1x Caspar, 1x Apparition and 1x Phantom
* 2x Red Mage ( Level 42 ) and 2 Blackscale Rider ( level 44 ) -Wave 5: All enemies are level 46
* 2x Chaos Sniper and 2x Red Archer
* 1x Chaos Falcon and 2x Bloodwing Knight
* 1x Chaos Sniper and 2x Red Archer
* 1x Chaos Falcon and 2x Backscale Rider
~Rewards~
Each arena difficulty gives out rewards per milestone the player achieves. The beginner and the Intermediate difficulties give 2 coins which are then tripled per encore the player chooses to follow up with.
eg. A complete run though the beginner/intermediate difficulty gives 2 coins for completing the first round. It gives 6 coins for completing the first encore and then 18 for completing the final encore.
The Advanced and Legendary difficulties give 1 coin which is then tripled per encore the player chooses to follow up with.
eg. A complete run though the advanced/legendary difficulty gives 1 coin for completing the first round. It gives 3 coins for completing the first encore and then 9 for completing the final encore.
Once you beat a difficulty once and gathered 99 coins, your progress on the difficulty will be reset and a new set of prices will replace the unique original prices for each subsequent run.
Inside the arena through the receptionist’s side quest mirages gather and you are allowed to trade with them. These trades are affected by your title within the Arena. Your title is affected by the prizes given out by collecting coins in each difficulty.
Note: The prices affecting your title are the ones you get for clearing each difficulty once.
First Arena Run
§ Beginner
1 AC: Tears of Friendship
20 AC: Bead Chain
40 AC: Peddler's Ploy
60 AC: Large Gold Bar
80 AC: Promised Quartet
99 AC: Black Maneki-Neko
§ Intermediate
1 AC: Cursed Charm
20 AC: 2x Skill Book
40 AC: Kishin Emblem
60 AC: Chakra Pot
80 AC: Herald Emblem
99 AC: Deity Emblem
§ Advanced
1 AC: Destined Glory
20 AC: Tome x2
40 AC: Lady Emblem
60 AC: Clap Track x2
80 AC: Tyrant Emblem
99 AC: Megami Emblem
§ Legendary
1 AC: War Testament
20 AC: Soma
40 AC: War Testament
60 AC: Master Seal
80 AC: War Testament
99 AC: Godly Emblem
Subsequent Arena Runs
§ Beginner
1 AC: 3x Macao Leaf
20 AC: Bead Chain
40 AC: 2x Soma Drop
60 AC: Large Gold Bar
80 AC: 2x Soma
99 AC: 10x Detritus
§ Intermediate
1 AC: 2x Chakra Drop
20 AC: 2x Skill Book
40 AC: 2x Balm of life
60 AC: Chakra Pot
80 AC: 3x Skill Book
99 AC: 20x Detritus
Titles
Ham ~> 2 prizes
Supporting Cast ~> 3 Prizes
Lead Actor ~> 4 Prizes
Talented Actor ~> 6 Prizes
Veteran ~> 8 Prizes
Fan Favorite ~> 10 Prizes
Star ~> 12 Prizes
Superstar ~> 15 Prizes