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GreatEclipse

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About GreatEclipse

  • Birthday 01/31/1991

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  • Location
    Grand Rapids MI

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  • Favorite Fire Emblem Game
    Blazing Sword

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  1. I was trying to show some empathy about it, because as I've said I've gone through it myself, but you're right, this isn't the setting to bring it up, and I take it back. I just find debates with him to be highly unpleasant, in a way unlike all the other's I had with many other people. The coldness of his tone just makes his posts painfull to read, and I really don't want to continue, even if he is very knowlegable on issues of substance.
  2. I'm not the first person to feel this way. I know Solid Sense personally, btw, and he's the most intellegent guy I've ever seen. He was right when he told me to leave this place behind.
  3. You see, this is what I'm talking about. You have no right to be mean, to smart or stupid people. Such comments doesn't make you look confident at all, in fact, you've always struck me as somone who was deeply insecure. I can pick up on it easily in others, because I've felt that way about myself at many points in my life. Being charitable in how you interprete people's arguments, and showing tact in how you express your disagreements, makes you come across as someone who trully believes every word the're saying. I'm sorry, but I'm just not interested in debating with you anymore.
  4. 1) There are waves and waves of Brigand reinforcments, and we want the exp. She can fight them just fine even at a low level. 2) What I meant by that was that Allen/Lance can't be underleveled, and then thrown into a chapter against a particular enemy type and gain lots of exp, because they need a high level and supports to have good combat vs. anything, unlike Fir, or Gonzales, or Shin. They can certainly get to promotion by the time Percival joins (though he still has way better stats and weapons), they just wouldn't have been as good for the exp rank as many of my other team members, and that was my overriding concern that whole run. They do have high move, yes, so they can carry around Roy and finish off enemies left alive by Marcus/Zealot/Thany, but that hardly strikes me as top-of-the-line performance. Also, I've been reluctant to bring this up in the past, but you've always come across as overly harsh and judgemental in your tone, DD151, and it makes having these kind of arguments with you unpleasant. I have a lot of respect for you as a player, I just wish you were less defencive when challenged. These discussions are just not that big a deal at all. Edit: Thinking it over, it would be better to frame my argument in terms performance relative to a units level, than in deployment slots, as that the root of the issue. When you try to S rank without the arena, you face the challenge of trying to extract 51,000 EXP from a fixed number of enemies, and so when a unit is said to be good for the EXP rank, what that really means is that they need fewer kills over the span of the game to reach whatever level they end up at relative to other units, and this free's up kills for others to take. Ideally then, you would clear the game with the lowest leveled units possable, but this goal needs to be ballenced against the combat rank and, if you want an extra challenge, turn counts, hence performance relative to a unit's level being the best indication of quality. My argument for Fir > Allen/Lance is that at 20/-- Fir will have needed to kill far fewer of the games finite enemies, without giving a markably worse performance when all of them were present. Perhaps you disagree, and find their unique advantages to outweigh her's. That's fine, but I still don't understand why she would not be used on an S rank run, ever, unless you didn't like her. Her joining time, stats and level are just too perfect, and the same goes for Shin and Gonzales.
  5. By stealing kills, I just meant someone else set them up, so that anyone else in range can take them. It has more to do with Allan/Lance not being too amazing in their own right early on. Rutger is the only unpromoted unit at that point who can reliably kill generics without massive assistance. I explicity said that Fir needs less deployment slots to get up to promotion. All she really needs is her join chapter, 10A/11B and the desert, since we can camp for reinforcements on a run like this. Fir is giving only a slightly worse performance in combat vs. Allan/Lance 10 levels up when she isn't using the Wo Dao, and is gaining way more exp. I have no idea why you wouldn't use her at least up to 20/--, though if you do promote her, her player-phase offence is among the best on the team. She may even promote before they do, since they have one move in chapter 14, and won't have the rank for Killing Edges.
  6. They are manditory early on just because you don't have many options and almost everyone else is much worse, but they still end up getting most kills fed to them by Marcus. What makes Fir so good is that you can get her from 1/-- to 20/1 with deployment on 3 or 4 midgame chapters, because she can take care of herself vs. axes at almost any level, and you face tons of them at that point. By contrast, Allen and Lance need supports and a decent level relative to the enemies to have good combat, so they end up stealing a lot more early kills and mid-game deployment slots.
  7. The problem the three of them have is that they can't be under-leveled to the same degree as some of the other units and remain viable, that is all. They are still perfectly usable, in fact way more units are than on an efficency list, they just need more attention paid to them before promotion than someone like Fir, who has the same base STR and SPD as Lance 10 levels up, so they would drop relative to her on a tier list.
  8. I did an S rank run a few years back that made no use of the arena and went for the lowest possable turn count, and it certainly makes a difference who you use under that kind of a requirement, but the results are at odds with conventional wisdom. The best units are the unpromoted HM boosted ones, since they can be rotated in and out to maintain high exp gains while still giving a strong enough performance. Allen, Lance and Dieck are, by contrast, quite medioce when used that way.
  9. I've only played part 1, with little interest in going any further. The story really does feel more like a work of fan fiction than anything, not only because of Miciah, but also the weak inner-logic and total lack of nuance in the script. I mean, the occupying army kills civilians for absolutely no reason at all, as if they wouldn't know doing that was only going to strengthen the rebels? It also defies all believability that abuses on that scale could go unnoticed by the prime minister of the empire for that long. I also don't care too much for the game itself. The early chapters were a good challenge, but later ones give you god-units that trivialize everything, so it feels like a difficult game with automatic cheat codes. Can anyone tell me if later sections are like that?
  10. Out of all I've played so far, FE4 was the most ambitious in scope. However, in execution, it has got to be one of the most frustrating stories I've ever sat through, because it was loaded with interesting ideas and events that it constantly refused to develop in any way, to the point that I had a hard time even understanding what was going on the first time I played it.
  11. Happy Birthday!!! (again)

  12. It wasn't quite what I needed,but I was able to adjust it into what I did, so thank you very much.
  13. Hello everyone, It's a simple problem, but one I've been unable to solve on my own. I've been trying to give the character below (Malika) olive skin, while still maintaining the fair apperence. All the splices for my project use FE8 colors, and the only dark skin pallet on offer is that used by Cormag & Glenn, which is way too dark for her. My attemps to make a custom pallet or use FE7 skin tones have also been failures. If someone with more experience would be willing to re-color her properly or at least make a good custom color set for me to use, that would be great.
  14. I remember reading that you could have a string of chapters with one army, and then follow it up with another, using Lyn's mode chapters; but that going from one to the other, and then back, was exclusive to FE8. Have you tested this? Assuming you're right, is the only reason you can't have a convoy because you could then transfer items effortlessly between the two army's? BTW, I have a particular interest in this because my own hack (not yet announced) requiers I go back and both between army's on opposite sides of the war as part of the story, and I assumed at the start that FE8 would have to be the ROM I was working with.
  15. If you want to switch back and forth between chapters with seperate army's (one for the present, another for the flashbacks), you will need to hack FE8. Just as a heads up.
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