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henrymidfields

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Everything posted by henrymidfields

  1. ...that there's just little ongoing signature titles that aren't Mario or Pokémon. Even Zelda's been taking a back seat recently. ...that (as some of our members seem to agree in here) Mr Miyamoto's acting way too much of a dinosaur and refusing allow further development of existing titles, and to especially develop an actually serious story that more would have been there in Mario Galaxy, and has this obstinate insistence on simple stories.
  2. While I'm not a huge fan of the new artwork/poster of Sun and Moon - for one, it looks like a Summer School hijinks for someone who should have something more epic in acknowledgement with what everyone just did in XYZ - I'm glad that people here are more level-headed. (The the other forum I'm in has a lot of doom-saying at the moment. Granted, it's not entirely unjustified, but still...)
  3. Chapter 12: Morale-raising brawl at the Field Hospital (Bitter Intrigue) All right, it looks like my new job is soon to be finalised, so to celebrate this, here is our long-awaited update! [spoiler=Stats before commencement] I’ve done some levelling up in Kana’s Paralogue. The stats are as follows: Myself Nohrian President Candidate Prince, Lv 15, HP 32 14, 2, 13, 13, 11, 11, 8 Sword C, Dragonstone D Extra skills: Underdog, Heartseeker, Vantage Felicia Kalosian/French Maid, Lv 19, HP 25 9, 15, 21, 18, 25, 11, 21 Dagger B, Staff C Extra skills: Strong Riposte, Tomebreaker Elise Medic Truck Troubadour, Lv 18, HP 24 3, 21, 13, 17, 23, 7, 24 Staff C Silas Light Tank Cavalier, Lv 14, HP 28 17, 1, 13, 16, 11, 16, 9 Lance D, Sword D Extra skills: Defender Arthur A true American Rifleman Fighter, Lv 14, HP 35 35, 19, 0, 14, 10, 10, 16, 5 Axe C Effie Heavy Tank (Armor) Knight, Lv 13, HP 28 20, 0, 12, 8, 15, 18, 5 Lance C Odin Magical Gun Jeep Mage, Lv 13, HP 23 7, 11, 16, 12, 15, 12, 8 Tome C Niles Sniper Spy Outlaw, Lv 14, HP 23 13, 8, 12, 21, 9, 12, 16 Bow D Mozu Sniper Spy Archer, Lv 14, HP 20 17, 1, 18, 18, 9, 12, 6 Bows D Azura Propagandist Singer, Lv 19, HP 20 16, 6, 18, 21, 22, 7, 13 Lance E Extra skills: Aptitude, Profiteer Beruka Fighter Plane Wyvern Knight, Lv 16, HP 28 18, 1, 17, 11, 11, 18, 9 Axe C Selena Royal Australian Infantry Ylissan Mercenary, Lv 14, HP 26 12, 3, 13, 17, 10, 11, 9 Sword C Camilla B29 Bomber (Atomic Bomb) Malig Knight, Lv 1, HP 30 21, 11, 15, 19, 12, 18, 15 Axe C, Tome D Kaze Anti-facist Counter-propaganda and Japanese translation officer Ninja, Lv 11, HP 23 10, 0, 14, 18, 6, 8 Shuriken/Dagger C [spoiler=Field Hospital Hijinks] President Roosevelt sent a telegram to us congratulating our victory in the South Pacific. As it turned out, our victory over in the Coral Sea helped boost morale amongst the Aussie diggers when they just went through suffering from the bombings of Darwin and Townsville! President Curtin also delivered us some much needed Carlton Draught beer for us to enjoy. So our next mission before returning home is to visit a field hospital near Guadalcanal to raise the morale of our troops. We were on the telephone to the President and George Marshall who asked us to make a stopover over there before we return home. Sure, I said, and we gallantly made our way to the islands where the Nohrians and Ylissans would set up airfields and the like. Unfortunately, it looks like Elise caught a bad case of a tropical disease. Good thing we are on the way to that field hospital which is a vital point for our stationed soldiers. They even have some of the best surgeons from the Ivy League. But just as we thought we made it to the base...Ryoma and his troops somehow succeeded in launching an amphibious assault, push back the Allied lines, and take the base hostage...blocking our way to the field hospital. Ryoma: Kono hikokumin!! (You traitor!!) Ive looked everywhere for you! He yelled as he armed his sword at me. Myself: Geez, I dont have time to deal with your petty fascist ideals, you J**...er Hoshidont. Ryoma: Well then, commit harakiri, and atone for your shame. Or you can watch your fake-sister die. Or I can kill you here and NOW!!! *klang!* Huh!? Luckily, Doug MacArthur came in with the two regiments led by Peri (light tank) and Laslow (infantry) who made a detour for us, with thanks from Xander. I informed them of the dire illness Elise was under. Myself: I'm sorry, Laslow. I know you're right, but I won't be able to smile until Elise is safe. We need to get her medical attention right away, but- Laslow: What are you saying?! Has something happened to Lady Elise? Myself: She's in bad shape, Laslow. She doesn't have much time. We need all the help we can- Hey! Wait! Dont be so haaaaasstyyyyyyyy! They immediately started shooting at the Hoshidans before I could even finish talking. What enthusiasm. Peri in particular seems to enjoy the battle, with joyous yells of, "Oh yeay! Another headshot~!" and Aaaahhhhh, I love the smell of Hoshidont blood." Uhhhh right...To arms, boys and girls! [spoiler=Battle of the Base and Hospital] All right, so we need to get all the steroids we can get. I immediately destroyed the two steroid pots near where we just started, with some of our units gaining +4 Def, while others gaining +4 Luck. Felicia, Beruka, and Niles headed over to the east to take up more steroids, which turned out to be HP replenishment that was redundant. All other of my troops headed towards the western end of the courtyard to engage the Hoshidans. As soon as we defeated the Naginata soldiers stationed near the steroids on Turn 3, we took another steroids, which were +2 Str/Def. I then moved Beruka over west to break a second steroids jar, while Camilla breaking the third one (+4 Def). The Effie rushed double-time-Azura-style to the north to bait the Ninjas near the northern pavilion. As it turned out, that was a big mistake that nearly costed Effie. Apart from failing to account for Saizos magic shuriken, and his follow-up, he also had the Pyrotechnic Skill further lowering Effies HP to 1. So someone else had to finish the job. That turned to Arthur with Azura double-speeding and attack-stancing her husband, who the husband-and-wife emerged victorious by the end of Turn 5. Then Arthur (and Azura) proceeded to vanquish Kagero with their Axes and Lances of Justice and Freedom. Meanwhile, Camilla, Sila, Peri, and Beruka took up another jar of steroids in the western colonnade, raising their Resistance a further 4 points. Meanwhile, Mozu have just arrived over at the pavilion and shot an arrow to break another steroid jar, giving our +4 Resistance, while Effie took out the Ninja that was just behind the jar. The other remaining Ninja was taken out by Niles and his follow-up. We took our positions, and Camilla called in an aerial bombing (via her Dragon Vein) to destroy the rest of the jars. It was aptly timed too, because almost all of the enemies were poisoned and weakened. Effie and Mozu took out the Snipers (Apocatheries) on the western entrance from the pavilion, and everyone else followed suit. By Turn 10, we secured the northern foyer, and was just about to face Ryoma and his two infantries (Samurais). I stood by at the right side of the corridor to prepare an escape if things got out of hand, while Niles snuck into the back rooms to get the treasures. Camilla and Silas (attack stance) would take on Ryoma for me, which they did surprisingly well. Apart from Camilla being stronger than most other units I have, she also had support bonuses with Silas and myself. Ryoma went back at Camilla (with myself backing her), but struggled to damage her, while we landed our shots. The final blow came from Silas with Camillas backing as shown below. By the end of this turn, everyone had the following stat boosts: Myself: +2 Str, +6 Def Felicia: +2 Str, +2 Skl, +4 Lck, +2 Def, +6 Res Elise: Did not participate, sadly. Silas: +4 Lck, +4 Def, +4 Res Effie: +6 Def, +2 Res Arthur: +6 Def, +6 Res Odin: Did not participate, sadly. Niles: +2 Str, +2 Skl, +2 Def, +2 Res Azura: +2 Skl, +2 Def, +2 Res Beruka: +2 Skl, +4 Lck, +4 Def, +6 Res Selena: Did not participate, sadly. Camilla: +2 Str, +2 Skl, +4 Def, +6 Res Kaze: +4 Def Laslow: +2 Skl, +4 Def, +2 Res Peri: +2 Skl, +4 Luck, +4 Def, +6 Res Final turn count: 13 turns [spoiler=Retreat of the Hoshidan fleet] And we succeeded in breaching the Ryoma Line! Panic ensued amongst the Hoshidont troops and they all started to retreat from the Field Hospital Grounds! We rushed Elise to one of the doctors in hiding, and no sooner did he started to get to work. After a long 12 hours, he succeeded in stabilizing Elises disease. He informed us that she should stay put for another 48 hours before we set sail back to the US mainland. Outside, a crowd of cheer erupts from the Allied troops as they witnessed, and recognised us as the victors of the previous battle... [spoiler=Stats upon completion] After this, I’ve done Sophie’s paralogue, so the stats are as follows: Myself Nohrian President Candidate Prince, Lv 16, HP 33 14, 2, 14, 15, 11, 11, 8 Sword C, Dragonstone D Felicia Kalosian/French Maid, Lv 20, HP 26 9, 16, 22, 19, 26, 11, 22 Dagger B, Staff C Elise Medic Truck Troubadour, Lv 19, HP 24 3, 21, 13, 17, 24, 7, 24 Staff C Silas Light Tank Cavalier, Lv 18, HP 32 20, 1, 16, 18, 13, 19, 9 Lance C, Sword D Arthur A true American Rifleman Fighter, Lv 16, HP 35 21, 0, 15, 11, 10, 18, 6 Axe C Effie Heavy Tank (Armor) Knight, Lv 15, HP 29 21, 0, 12, 10, 16, 19, 5 Lance C Odin Magical Gun Jeep Mage, Lv 15, HP 24 9, 12, 18, 14, 16, 13, 9 Tome C Niles Sniper Spy Outlaw, Lv 16, HP 23 15, 9, 13, 23, 10, 13, 18 Bow D Mozu Sniper Spy Archer, Lv 17, HP 21 20, 2, 21, 18, 12, 14, 8 Bows C Azura Propagandist Singer, Lv 21, HP 20 18, 6, 20, 23, 23, 8, 13 Lance D Beruka Fighter Plane Wyvern Knight, Lv 18, HP 28 19, 2, 17, 12, 13, 19, 10 Axe C Selena Royal Australian Infantry Ylissan Mercenary, Lv 17, HP 29 14, 3, 13, 19, 12, 13, 10 Sword C Camilla B29 Bomber (Atomic Bomb) Malig Knight, Lv 3, HP 30 22, 13, 17, 21, 12, 18, 17 Axe C, Tome D Kaze Anti-facist Counter-propaganda and Japanese translation officer Ninja, Lv 13, HP 23 12, 0, 16, 20, 7, 8, 14 Shuriken/Dagger C
  4. Holy shit, I've got a friend who live right in the middle of the city. I hope she and her husband is okay...
  5. I also like how the police would use Pokémon in Episode 2. It actually gave me some idea of how a possible Fire Emblem x Pokémon fanfic could use this scene as a castle infilteration.
  6. Frankly, I'm not looking forward to much from Nintendo nowadays. I will definitely get Pokémon Sun and Moon, and I could do with Yoshi's Wooley World, too. As for the non-announced, I'll always look forward to the next Fire Emblem game, and I'd like to get Hyrule Warriors, Breath of the Wild, and the past Zelda games I missed for that matter, but that's it really. The others aren't really my cup of tea (though I do wish to see a revival of Metroid/Star Fox), or in the case of Mario (except for Yoshi stuff) and Smash Bros (except for N64 version), I absolutely hate the franchise in recent years and refuse to touch it ever again. (I dare say that the 1990s movie of Mario Bros depicts Mario, Luigi, and Daisy/Peach better than the recent games - where the latter two are just stupidly cringeworthy in recent years.)
  7. Xander, I say. Because Xander is a proud defender of Nohrian democracy, while Ryoma is the lapdog for the invasion-loving and bloodthirsty Hoshidon't dictator. (Lol. In case you are wondering, that's my WWII-reinterpretation of my LP.)
  8. Do harder difficulties in the series have better weapons? Not forged ones, but say, a Iron Sword Swordmaster in Normal will have a Steel or Silver Sword, or even a Wyrm/Armor-slayer in Hard. If that isn't done, then that should be implemented in all hard modes to give people a nasty surprise. Or even personal antimosity-based skills that gives enemies critical/hit/avoid/damage bonuses against units considered top-tier (say Narcian vs Milady/Perceval in FE6; Orson vs Seth in FE8; Enemy!Xander vs Player!Ryoma in Birthright), essentially making relying those otherwise top-tier units risky for in these important points, and punishing you for not diversifying.
  9. Like Fates Conquest, except Hoshido is the dictator-like bad guy, and Nohr is the gallant, freedom-loving democracy. Or another branching game, except that both stories feature a much bigger evil like Revelations. Either through misunderstandings, prejudice etc, the two countries wages war, but you try to convince your own faction that the real culprit is someone else entirely. So a set of games that merges together at the end - opposite of Fates.
  10. I don't really care about censorship too much if there is a good reason for it. If it is meant to be E, or E10+ at most, then I think it is understandable. I may start questioning censorship when it's meant for a more mature audience. I would draw the line, however, when Nintendo go as far as to restrict our purchase choices through region-lock. As a censorship measure, I find that really dumb, because I strongly doubt that many western kids under 15 (in Australia) or 13? (in the US? What's the minimum age for a Teen rating?) would be sufficiently bilingual, so there would be not much reason why they would buy a Japanese version. Plus, there are less physical stores selling overseas games, and thus generally requires internet access and a credit card, which I doubt most kids have. And don't most purchase sites require you to be above a certain age to do your own purchases anyway? As for the minority that do know a overseas language and do have access to internet purchase, a disclaimer stating that Nintendo is not responsible for usage outside of its intended region should suffice - the parents should take the ultimate responsibility. Also, from what I have heard, Xbox and PS3-4 doesn't have problems with out-of-region games, and Nintendo had no problems with region-free GBs, GBAs, and DSs, so why should Nintendo be so nervous about inappropriate out-of-region content on the DSi/3DS?
  11. As @CooledSheep mentioned, I too shall back our suave lord of Sycamore/Platagne from my runner-up favourite game.
  12. Yeah, what happened to Golden Sun? That (with Earthbound and FE) was a great franchise in the otherwise lacklustre GC/GBA-era. I can also do with some more F-Zero - that absence has been far too long. Actually anything that's not Mario (which I am not in hell going to touch anymore), Pokémon (which just had GO and will be seeing Sun and Moon soon), or FE (which just had Fates released in Australia) really can do with more games.
  13. Pokémon: Thunder Wave is practically required if you want to go catch legendaries. I also had good uses of Will-O-Wisps to soften up opponent's attacks too. I remember bringing in Martina (my Ampharos) + Rocky Helmet against Marshall in Black 2, and Martina single-handedly took down three of Marshall's four Pokémon, with one even being paralysed from the Static ability.
  14. Depends. Generally no, unless if the level grinding is essentially impossible (most of Fire Emblem), or really cumbersome (some of the battles in Pokémon BW1 thanks to the EXP scaling).
  15. Arthur's Bronze and Raider Axes named "Axe of Liberty" and "Axe of Justice" respectively Odin's Thunder named "Blitzen-donner".
  16. A FE6/7 integrated remake that ties in better in terms of characters and backstory. (What the hell happened to Lyn in FE6?!) Also, rebalancing of units (both player and enemy) and weapons in FE6, instead of the blatant playability-disparity discrimination against several units like Axe-users, Armor Knights, Sophia etc.
  17. Well, I haven't played as many games, so it's kind of hard to tell. (Though, I'll have to look at the seemingly-interesting Tellius games once I get my hands on a Wii.) I actually wonder, though, if Jahn and Zephiel are the de facto final villains instead of Idoun in FE6. They were the ones that instigated the war in the first place after all.
  18. Plua, you get to enjoy the hypocritical humor when Virion lectures Inigo in their C/B-support. So Virion's son Inigo's flirting with girls, eh? Now have I seen anyone else doing this before?
  19. Binding Blade: I don't have huge problems with lack of accuracy (if anything, that makes the Skill stat actually relevant), but in terms of stats, this game really has quite a lot of: class discriminations (especially against Ward/Lot, or any other Axe user), and prejudice against more units (ie Wendy or Sophia) And they are so blatant, said practice should have been made unconstitutional by a nation's Supreme Court. At least there should have been ways to allow target practice for these guys. Even the similarly difficult Fates Conquest doesn't do bullshit stuff like this...
  20. I did notice that there were the occasional misses from the 80s Accuracy, but I guess that's just sheer bad luck for me. Although, I remember more cases of berserkers succeeding in critical hits that were 30% accuracy and 30% critical - which I thought should have only 9% chance of fully connecting. It looks like you just cannot safely bet against a critical... (Only later did I find out that 10% hit is actually 2-3% actual hit, but 10% crit is just that: 10%.
  21. Probably not a good idea to have carbon copies of actual historical figures, unless if this was a crossover with Civilization, Total War, Musou Warriors, or Nobunaga's Ambition, but a bit more nod toward actual history would be nice. On the other hand if the question was "Do you think Pokemon can try introducing characters based on other fictional/historic figures?", then , yeah, absolutely. I would love to see Kanto/Johto during the Meiji-era, or the Battle of Evergrande during World War 2. Or Kalos set during the Second Empire. Or Unova during the Roaring Twenties.
  22. Hi everyone. As I found out last week, my current workplace has insufficient work to continue my employment. As such, I have been busy finding my next job. So I'll have to call an indefinite hiatus on my LP. I'm hoping that I can sort this out by the end of this month (when my notice period runs out). Apologies for the lack of update.
  23. Looks like I've got another question: I've got a really big fictional map that I am continuously working on since April this year, and will likely take at least another half a year or so. Am I allowed to post regular updates of my working map? (It's actually an entire nation map consisting of the first four Pokémon regions, and a couple of extra regions.)
  24. My favourite ones. Almost all of them are from Revelations. Romantic supports are indicated with an "x", while platonic ones are indicated with a "/". As a lot of people say here, Arthur x Azura is probably one of those rare gems where characters meet again, and Arthur is a true hero. I couldn't help laughing at how ridiculously caustic Azama is usually, so I was surprised to see a more serious and philosophical view of a "peaceful priest" and a "glorious hero" that is of Arthur/Azama. Bonus points for Azama not sounding as trollish in the B-support, and not at all in A. Leo x Sakura for showing their mature side, and reflecting on the horrors of war in their A-level support. Leo/Takumi for that funny B-support (even the music seem to agree!) leading to them overcoming differences. And while I don't feel comfortable S-supporting a May-December romance, Xander/Sakura was another heartwarming gem in overcoming shyness. Ryoma/Elise takes the cake here however - being awesome, funny, and heartwarming all in one. Awesome, because Elise isn't intimidated by a former enemy blood knight with an equally intimidating Raijinto. Funny, because who would expect the intimidating warrior making a flower wreath crown with a cute princess? Heartwarming, because this actually worked in befriending a former enemy - though as with Xander/Sakura, I don't feel comfortable about S-Supporting the two.
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