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vanguard333

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Everything posted by vanguard333

  1. I know this thread is specifically about the games that were announced at the Game Awards, but I would like to take just one moment to have a laugh at the Game Awards: 1. Alan Wake 2 is the guy who showed up late to the party; so late that no reasonable judge had time to determine if was any good or not, and it still walked away from the party with three prizes. 2. Best Ongoing Game award went to a dead game that just received its last embalming (Cyberpunk 2077). 3. Cyberpunk 2077 and Destiny 2 receiving "Best Community support" nominations is a bit like Ganondorf being nominated for "most benevolent King of Hyrule". ...And that's really all the jokes I can make, as no other awards were weird/obvious corporate catering; they were just extremely predictable. That said; I know there was a lot of star power this year for video game performances, but how did Matthew Mercer as Ganondorf not even get nominated? Anyway, back to the games: Visions of Mana looks neat; I always cringe whenever a video game character slams their sword into the ground, but that's a small nitpick. I like that the art style of the Trials remake is largely retained while having the graphics be all new; it looks nice. Monster Hunter Wilds... It looks neat; I like the idea of a mount that can glide, though I'll probably miss wirebugs. I think I would have to see more of the game first before deciding whether or not I'm interested in it; my first Monster Hunter game was Rise, and part of that was from Rise having been the right game at the right time for me specifically. Plus, I liked a lot of the things that are unique to Rise: I liked using endemic life, I liked temporarily controlling monsters, I liked the palamutes and the wirebugs, I liked The Rampage (though it was a bit too tailored for multiplayer), and I liked followers; as someone who played the game single-player, I liked bringing NPCs along for the hunt that found the right balance of being useful without doing the work for the player. With this game, all we know so far is that there's a palamute-like creature and dust storms.
  2. I'm not; Nintendo already announced a lot of 2024 releases back in October, and I think, if Nintendo is going to make any announcements soon, it will be in one of their Nintendo directs. Plus, I don't think Nintendo has anything huge to announce right now, so soon after Tears of the Kingdom and Mario Wonder. Also, the only Nintendo announcement I remember from The Game Awards last year was Fire Emblem Engage DLC, and none of Nintendo's recent big releases are going to have DLC; the Zelda team has confirmed that there are no plans for Tears of the Kingdom DLC (which makes a lot of sense as Tears of the Kingdom was born from the team having too many ideas for Breath of the Wild DLC). I think it's too soon to tell; all we really saw in this trailer was a mount that can glide, a desert with some new wildlife, and a sandstorm with lightning strikes. That said, the mount makes me think they're probably going to combine aspects of World and Rise for this game; but that's just me speculating as someone who has only played Rise.
  3. I am in full agreement; it really is just the size of the BotW fanbase + circumstantial factors, and there is not a significant enough audience for a second BotW/TotK Hyrule Warriors. I am only saying that, unfortunately, business executives have an unfortunate tendency to just look at numbers and precedence, so I can't discount the possibility of it happening even though it is definitely a bad idea.
  4. Indeed; that's one reason I was saying that I could see it. My two predictions, including the one of another Hyrule Warriors that this time pretends to be a prequel to TotK instead of BotW was mainly meant as a joke; I probably should have stated that they were jokes. As for why some think there's a large market for another one, I think there's a simple answer: Age of Calamity sold 3 million copies; outselling every previous game in the Warriors franchise. Of course, that argument doesn't take into account many different factors, such as the following: 1. Age of Calamity released in late 2020, when we were all trapped inside and there wasn't much competition 2. A not-insignificant number of those copies sold can be attributed to false-advertising that made the game seem more relevant to the Zelda franchise and BotW than it actually was. 3. The hype around Age of Calamity died very quickly after release and, at this point three years later, most people have forgotten that the game even existed. However, I can't quite completely dismiss the possibility of it actually happening because business executives aren't likely to consider those factors; they're likely to just see the sales numbers. I mainly meant it as a joke, but yes; I am probably underestimating Atlus.
  5. Yeah; I hope they're not making another Bravely Default. I never played the original Bravely Default games; only the demos, but every demo of Bravely Default 2 left me feeling disappointed in a way I didn't feel with the Bravely Second demo, and I think it's because the first two Bravely Default games, while by no means masterpieces, had a lot that made them stand out and be memorable that Bravely Default 2 just doesn't have: the hand-drawn environments and the creative fourth-wall breaks being two examples, and while I wouldn't expect a Switch game to have features that were clearly made with the 3DS in mind, Bravely Default 2 didn't really have anything in their place. I could see a Warriors game that uses the League of Legends IP. It's unlikely, but I could see it. I have some more predictions: 1. Hyrule Warriors: The Imprisoning War. There will be a trailer, it will open with one of King Rauru's lines from Tears of the Kingdom about the founding of Hyrule. We then see footage of Hyrule at the time of King Rauru, and then Aonuma appears after the trailer and says, "This game takes place tens of thousands of years before the events of The Legend of Zelda: Tears of the Kingdom. In that game, the Imprisoning War was mentioned, but the actual event itself wasn't shown in full. In this game, you'll be able to experience the events of the Imprisoning War." However, there's a strange zonai construct shaped like a celery stick that wasn't in any of the flashbacks... 2. A developer at Atlus says, "Now that we've finally exhausted every type of Persona 5 spinoff imaginable, here's what all of you have actually been waiting for" and we get a tiny little teaser for Persona 6 that doesn't provide a release year, let alone release date.
  6. I haven't been playing anything lately, as I have been very busy. My plan is to finish my playthrough of Persona 5 Royal that I'm almost done (I'm in the middle of the Royal-exclusive third semester), and then either finish Ocean's Heart or start playing the Super Mario RPG remake. Regarding that last one, I have never played the original Super Mario RPG and I am hoping to go in blind (or at least, as blind as I can go into the game; it is a game from the 90s and I already know one or two things as a result of pop-cultural osmosis). However, there are some things I would like to know in advance: 1. Is there anything permanently missable in the game? 2. Is there anything else where, when playing the game, you thought, "I wish I knew that on my first playthrough"?
  7. Interesting; what I had read on Wikipedia (so take it with a grain of salt) was that some people mistakenly thought Lord Byron wrote The Vampyre and Lord Byron went out of his way to confirm that Polidori wrote it. Yeah, I imagine they probably would have included Lord Ruthven eventually. That said, I imagine that, if he were to be put in a game, his binding oath ability would have to be purely a story mechanic, as I don't see how one would incorporate that into gameplay.
  8. I honestly have no idea. (A quick Wikipedia read later) The answer is yes and no. Apparently, one night, the author: John William Polidori was with Lord Byron and Mary Shelley, reading aloud a collection of French horror stories, when Lord Byron suggested that they each write a ghost story. Mary Shelley wrote a story that would eventually become Frankenstein, and Lord Byron made and quickly scrapped a short story, then Polidori later used that scrapped story as the basis for The Vampyre. I honestly don't know as I haven't played any Castlevania games. (A quick Wikipedia and Google search later) Huh; I guess there isn't any Lord Ruthven in the games. I guess not using him as a main villain then makes sense. Even Varney turned out to be Death in disguise after all. I'm very surprised that Lord Ruthven has never appeared in any of the games; he is the first modern literary vampire; why wouldn't the games use him?
  9. Trailer for... I'm guessing a graphics and modelling tool?/10 I don't know much about graphics/modelling tools, but I guess it looks neat.
  10. I still haven't watched the show, but I just learned recently that a vampire named Lord Ruthven is mentioned in the show as an enemy but does not appear. I happen to know that Lord Ruthven is the name of quite possibly the oldest vampire character in English literature; predating Dracula, Carmilla and Varney the Vampire. He is the villain of the 1819 short work, "The Vampyre" and he is a properly scary and manipulative villain, and one of his main abilities in that story is that he can force people to swear an oath to him and, if the person breaks that oath, the person dies. The creators of this show needed a villain after exhausting Dracula, Carmilla and Varney/Death, they were aware of Lord Ruthven, and they didn't make Lord Ruthven the villain?! That just seems like a really weird decision to me. Incidentally, there is an animated series I have watched where Lord Ruthven (or at least a character named after him) is a major character: it's an anime called The Case Study of Vanitas.
  11. Same, except I have never played League of Legends; I don't play online multiplayer games at all. I did know a little bit of the lore of League of Legends before watching Arcane, but not a lot. I see; I honestly don't know much about Twisted Fate. I would say that I hope Warwick appears in season 2, but I think it's pretty clear that Warwick's definitely going to appear. Since Arcane is about the conflict between Zaun and Piltover, one character that, in hindsight, I'm surprised hasn't even been mentioned yet in the show is Janna: in the lore, she's singlehandedly responsible for keeping Zaun's air pollution from killing everyone and she's greatly revered in Zaun because of it, so I'm a little surprised she was never mentioned and that there wasn't a statue of her in Zaun or anything like that. Since season 1 did set up that Noxus is likely to get involved, I wouldn't be surprised if Urgot makes an appearance.
  12. Huh; this is news to me, but I haven't spoken to many in the Monster Hunter fanbase and I'm brand new to the series, with my first Monster Hunter game having been Rise. I really enjoyed Rise; part of it was a case of right game at the right time, since I had just played a ton of demos for various story-driven JRPGs at the time and I really needed something with deep combat and a focus on the core gameplay loop, but I went back to it a year later to play the Sunbreak expansion, so I clearly enjoyed it for more reasons than just that. And, honestly, I'd really like to see the next Monster Hunter game bring back at least some gameplay elements from Rise, such as the wirebugs and the followers mechanic introduced in Sunbreak (I mainly play single-player and I liked a lot of the characters in Rise, so the follower mechanic was great for me). What I hope to see: 1. It's not a game, but now that there's an official release date for season 2 of Arcane, an official trailer for it would be cool to see. 2. Either a new 2D Zelda game or an Oracle Remake bundle that includes the cancelled third game. Tears of the Kingdom just released this year, so the latter of the two is a lot more likely, but I do miss how previous 3D Zelda games had 2D Zelda games released in-between them. What I Predict: 1. No real announcements from Nintendo, as Nintendo already made a lot of announcements for its 2024 games. 2. An Assassin's Creed game set in whatever historical period is closest to the current bandwagons. Last time it was Vikings.
  13. I've seen that video as well; it was pretty good. Seeing other IPs get their own Paper RPG spinoffs would be neat, especially if they're more like the earlier Paper Mario games.
  14. Huh. I didn't know about that; I didn't really pay attention to the game awards last year. Not disqualifying Genshin is definitely not good. I honestly don't think either of those will win; Genshin, maybe, but I think the discourse around Baldur's Gate 3 is enough to enable it to win. If I'm wrong, I'll be surprised, but I probably won't give it much thought afterwards.
  15. I'm hoping Tears of the Kingdom will win, but I'm expecting Baldur's Gate 3 to win; the sheer hype, momentum and coverage surrounding Baldur's Gate 3 was simply too immense for it to not win. I'm not really too interested in Game of the Year; to me, The Game Awards is a joke, so the only award they give that I pay any attention to is the Player's Voice Award... and Baldur's Gate 3 is probably going to win that one as well.
  16. Oh, yeah; I forgot to include Punch-Out... and Ice Climber, now that I'm thinking about it. I could include them now, but they'd have an unfair disadvantage for being added after quite a few people have already voted. True; true. It wasn't until the sequel that Medeus' backstory was finally given and, even in that game, the focus was really on Gharnef as the main villain, and even then, Gharnef and Medeus could only be hinted at because the game's plot revolves around the twist of Hardin being brainwashed into seemingly being the main villain. At least an adaptation could finally give Medeus some extra time and actual character.
  17. To be fair to Medeus, Medeus' backstory provides a lot of material for potentially interesting characterization: he was the only Earth Dragon who wasn't too proud to consider becoming a manakete, and as a result was the only one who didn't degenerate, and when Naga sealed away the maddened Earth Dragons, he kept watch over the seal until he saw how poorly human societies treated manaketes, and he abandoned his watch to create the manakete-supremacist Dohlr Empire. That's a lot that can be worked with for interesting characterization. Of course, nothing about his backstory other than founding the Dohlr Empire was revealed until the sequel, but at least parts of it could be revealed or at least hinted at in advance when inevitably giving him additional scenes for a show. @Shrimpy -Limited Edition- That image is truly terrifying; what show or movie or thing is that image from?
  18. If they were to go to the effort to CGI Christopher Lee as one of the characters, it would have to be the sage Gotoh. Wendell is too small a role for the effort, and Lee would've been perfect for the role of Gotoh back when he was alive, right down to Gotoh's portrait in Shadow Dragon looking a lot like Christopher Lee's Saruman. I don't know about Danny Devito as Malledus, but he'd probably make a good Gharnef. He has proven from roles like Penguin that he can play an effective scheming villain.
  19. I figured that, since Donkey Kong was in the Mario movie, a Donkey Kong movie would technically be a spin-off of the Mario movies. It's the same reason I didn't put Yoshi on the list.
  20. I know I wasn't going to say the Warcraft movie performed decent-ish; it definitely underperformed and likely flopped when including marketing costs. That said, the Warcraft movie suffered from one of its studios (Universal) allegedly being difficult to work with and seemingly wanting the movie to fail; giving it as little advertising as it could and cutting forty minutes of footage at the very last minute among other things. After the movie released, Blizzard said that it would happily like to continue working with Legendary Entertainment (one of the other studios that helped make the film) on future projects, but they never want to work with Universal again.
  21. I'm imagining every character as a puppet, but that wouldn't happen today with CGI being used for everything puppets and animatronics used to be used for. Another option would be something like Disney's Dinosaur: animated characters placed in a real environment, but that would be considered an animated film as Disney's Dinosaur was considered an animated film. Kirby is a popular franchise, so it is certainly probable.
  22. The announcement of the upcoming live-action Zelda movie confirmed that Nintendo is definitely emboldened to try again at adaptations of their video game franchises. With the huge success of the Mario movie, this is hardly surprising, and it's even less surprising that the next one will be a Zelda movie. But, the question then is this: after Mario and Zelda, who's next? Who will be the third to receive an adaptation? Note: I am saying "third" and not "fourth" because I am not counting the movie Pokémon: Detective Pikachu, as it was created by The Pokémon Company. I am specifically talking about adaptations that Nintendo is directly handling.
  23. I'll take your word for it since I haven't seen Samurai Jack; I just know that it was created by the same person who created the original Star Wars Clone Wars micro-series (the 2D one where General Grievous was actually competent and scary). Anyway, back to the Zelda movie, this movie will probably be an original story and I imagine it probably won't be anywhere on the Zelda timeline, especially since Breath of the Wild and Tears of the Kingdom have kind-of made it obvious that the Zelda team wants to wash their hands of the Zelda timeline. But the real question for me is this: what will they include? For example: the Triforce. Breath of the Wild made brief allusions and nods to the Triforce while Tears of the Kingdom ignored it completely in favour of the Zonai secret stones. The Triforce has been around since the start of the series and this film will probably want to embrace the series as a whole, so I imagine the Triforce will appear in some way. For another example: the Master Sword: the blade of evil's bane. This is one of the few ideas introduced in A Link to the Past that even Breath of the Wild kept, so I imagine it will appear. There is one that I'm not sure of: an adventuring companion. In most 3D Zelda games and in some 2D Zelda games, the silence was filled by Link having an adventuring companion that did all the talking for Link. Navi, Tatl, the King of Red Lions, Midna, Linebeck and the Phantom Hourglass fairy, Spirit Tracks Zelda, Fi, etc., while other games had Link adventure alone. I've seen some say that it would be impossible to have Link be silent for an entire movie, while others have pointed to old Western and Samurai movies and said that a movie can have a silent protagonist and be good; I don't know if either are correct, but I do think that, if Link can be silent, it will be a lot easier if he has an adventuring companion in the movie.
  24. Season 2 of Spy x Family is in the middle of the long-awaited cruise ship arc: the first major story arc to focus on Yor's career as an assassin rather than one of Loid's spy missions, and it is fantastic so far. In other announcements, there's now a trailer for the upcoming Spy x Family movie: Spy x Family: Code: White I'm both looking forward to it and a little nervous. On the one hand, it looks like it'll be following the typical anime movie template: Main Characters go to [insert new location here] and have an isolated adventure, which makes me a bit nervous. On the other hand, the studio has demonstrated that they are able to make anime-original content that is almost indistinguishable from manga content, so this is probably going to be pretty good. EDIT: Speaking of anime movies, I finally saw the Black Clover movie: Black Clover: Sword of the Wizard King. It was really good, though I say that as a Black Clover fan. If I had one criticism (besides the movie only being on Netflix when the show itself isn't), it would be that the movie's pacing was a bit too fast; Black Clover is always very quick with its story arcs, both to its advantage and disadvantage, and I think, for the movie, the fast pace meant there wasn't much room for certain moments to breathe. In any case, the action and animation are great and the new villains are interesting.
  25. Yeah, I suppose in terms of film specifically, it hasn't been disproven much outside of Bahkshi's films in the 70s and Don Bluth's films in the 80s (and even Don Bluth's films were still aimed at kids). But, if we also include animated series and not just films, there are more examples. Castlevania was the first video game adaptation to receive widespread acclaim from audiences, and it was an animated series aimed at adults. Perhaps most notably, Arcane has probably received the most acclaim of any video game adaptation so far: being the only video game adaptation to obtain 100% on rotten tomatoes, as well as win nine Annie Awards and be the first animated streaming series to win an Emmy Award, and it too is an animated series aimed at adults. Yeah, part of it is definitely a chicken-and-egg situation, as Hollywood is infamously very risk-averse. True that animated films are generally shorter than live-action films. That could be a reason.
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