Hi guys, long time lurker here.
I'm currently going through 1-6-2. Not sure if it is intentional or not, but it is currently impossible to ensure all Marado knights and civilians survive the chapter. On enemy turn 2, the axe cavalier goes in and doubles one of the Marado cav, instantly killing that unit. There's no way to avoid this... Also not sure if this is a mistake, but on turn 5, allied cavaliers show up right next to the boss unit instead of enemy units. I can't remember if this was in the original game.