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Light Strategist

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Everything posted by Light Strategist

  1. Better solution. Rather than 3 from each House, go with the ones you've suggested as well as Byleth and one other character from the Church. I doubt they'd narrow the scope that much. I could certainly see them using a camp system like they have in prior DW games but I doubt they'd make it so blatently Three Houses. That being said, it'd be interesting to see if they decided to combine the Camp feature with an explorable area to allow the player a chance to enjoy more than just smashing enemy faces in. Wouldn't mind a combination of the Monastary and My Castle features where you set the layout of it and improve various features but also decide how certain units spend their time. It'd be a great way to refine it. Plus, if they included an Avatar creator they wouldn't need to have every character able to run around the area. Just the custom Avatar. I was actually looking more long-term. The way it was running through my mind is that you'd logically want to hold back something popular to make a follow-up installment certain to have something of worth to some target audiences. In fact, your pining for them pretty well proved my point. Of course it couldn't hurt to sprinkle one or two other characters to throw a bone to whoever already wants the 'upcoming installment' in the same way that Lyn and Celica were included in the first one. (Throwing in Roy would be a fun idea due to a possible interaction with Lyn for example.) At any rate, I'm sure I don't need to say it but just in case: Lyn was included due to popularity for example and Celica was something for Gaiden fans, but due to Echoes' similar release window, they were able to adapt her design to accomodate her updated look in Echoes. It was just a massive coincidence that worked in their favour. Doing that sort of thing again wouldn't inherently work against them if they added a plethora of newer characters from unrepresented entries (such as the ones I'd already suggested) and kept Elibe and Magvel largely on the back foot for a possible follow-up later down the line. If all else fails they could always release them as DLC for FEW2. Huh... didn't think I'd get so business-focused at 3:35 AM...
  2. All's fair in love and war. Three Houses got it spot on.
  3. I'd improve his growths by about 10-15% and give him an earlier promotion time. I had a playthrough started once where he was more of a liability as early as Chapter 8. Despite the fact that he'd been arena abused to level 20. The earlier promotion time would also help in the event that he still gets RNG screwed because he'd at least get solid promotion gains which for all intents and purposes could be adjusted based on how his stats growths are altered.
  4. In addition to this, her supports with Vaike have her point out her own definition of a Knight in which she states that she could sit around eating grapes all day and still be referred to as one, however she joined the Shepherds because she wants to feel like she's earned the title of knight by her own definition of what being a knight is. Here's what I got from this Fire Emblem Wiki concerning her personality: "Sully has also proven to be obstinate, headstrong and independent, as is the case during her supports with Vaike, where she reveals that in spite of her being able to leech off her family's reputable standing in society to assail through the ranks in the knightly order, she refuses to do any such thing, preferring to earn the right to attain glory and recognition through sheer determination and grit on her part. Given this fact, it thus comes as hardly any surprise that Sully's ultimate dream is to become a great knight, one that is formidable to even the hardiest of men." It also states a little before that paragraph that in one of her Harvest Scramble conversations with Miriel, it's revealed that one of the reasons Sully acts the way she does is to honour her 2 older brothers who were Ylissean knights that were killed after defending a village.
  5. If I'm honest, I feel like the difference between Greil and Jeralt was that they had Greil's information fully written and otherwise finalized before they properly started the game's development. Almost like Greil was originally intended to be a powerful character with story significance that joins you later on but he was instead switched to being Ike's and Mist's father because it'd have been more well-rounded to writing the story.
  6. I just see it as Garon being semi-possessed by Anankos and just suffering from the same psychopathy that Anankos actually does.
  7. Yes and no, at least on Grima's part. It's more implied that friendship is what brought Robin back if they chose to sacrifice themselves for the greater good. Anankos I can't say I remember too well...
  8. True enough, but I doubt they'd say that it's non-canon at this point. I mean technically? But isn't that more of the crest itself?
  9. Whilst true, Awakening and Fates established the worlds connecting through the Outrealm Gates. It wouldn't be too farfetched to assume that events that Chrom is able to reference in Awakening's DLC, like who each of the important legendary heroes are, stems from his education and that characters that travelled in their established endings, such as Ike, may simply have helped to establish these historical events that Chrom learned about through simple information sharing. So with that in mind, it wouldn't be a stretch to say that every Fire Emblem is perhaps related to the others in some way. At the very least, it'd be possible to bring them together. Who knows? Pretty soon we might end up with a character that serves as the Fire Emblem. Now wouldn't that be interesting? Of course it's merely an idea on what may be the case but you never really know how some things may be explained away later on.
  10. Something personally tells me that involving Robin is a large stretch. Considering that in Awakening's content itself, Robin is never visually displayed in cutscenes and is easily customizable. No official artwork of Robin exists from Awakening itself and it's only after their inclusion in Smash that they became more officially associated with their default appearances. Even at that, Validar stated that it was more along the lines of careful planning to ensure that Robin was born with the capacity to be Grima's vessel. Building on this, it's incredibly flimsy since every Branded has a Laguz and Beorc parent or ancestor in their heritage. Even then, that's kinda awkward since it seems to be relatively uncommon knowledge on Tellius of how easy it could potentially be to create a Branded. Ashnard had no idea but several people seem to have otherwise known what it meant. At the very least it seemed to be information held by libraries as those well studied enough seem to have grasped the information. The only real connection I can think of is brands connecting to sacred relics in Three Houses but in Tellius, the only Branded with any special abilities is Micaiah who seems to have genetically inherited the Heron's ability to to heal those around them. If anything, the Crest and Weapon connection is probably best served by Chrom and Lucina in Awakening since we know they have Brands and the ability to wield Falchion. That being said, wouldn't the Crest/Weapon connection be much more realistically calling back to Genealogy and Thracia where the characters having Major Holy Blood were able to use the respective Holy Weapons associated with them? (Haven't had much experience with FE4 and FE5 so I'm hoping some experts will pick up the slack I left here.) All in all, I think that the listed "direct connections" to other games are merely references at best.
  11. Sothe (FE9/FE10) Subaki (FE14) The Black Knight (FE0/FE10) Gerome (FE13) Ewan (FE8) They're not my absolute favourites but I wanted some variety to give. Subaki's here for the sole purpose of variety though.
  12. Given how Three Houses has turned out, I'd love to see both games get a similar treatment to it. I certainly wouldn't deem it necessary but I'd eagerly appreciate the freedom to experience an updated Tellius with perhaps some expanded lore and/or additional side chapters to further flesh out certain details for what we already know. Additional points if we get to see background on what was going on with certain characters before we first meet them. Like, what lead Sothe to being in Port Toha in West Crimea when he lives in Daein? Or maybe what happens with regards to Elincia, Kieran, Geoffrey and so on before Elincia was rescued by Ike. I get that it was explained, albeit relatively vaguely, but actually getting to see it would be a treat, I think.
  13. Had it not been for Lucina's interference, Chrom would've suffered several injuries that would've hindered his general ability to fight as normal due to the assassination attempts made on him. But that's future Chrom so he doesn't really count because he has to deal with being dead. Since you never specifically specified that they had to be physical: Awakening's kids have to deal with severe PTSD, easily. There's no way they could've gotten over that in the span of the time they had as part of the army. Wouldn't be too surprised if some (if not all) of them were also considered clinically depressed because of the shit they had to endure. Fates' kids likely suffered feelings of abandonment. Shigure also had the whole survivor's guilt thing, though it's hardly elaborated on, much like Cordelia in Awakening. I'll have to think more deeply on this later. It's certainly thought provoking.
  14. I'll have to try that. Though I don't usually need to write things down so maybe I should start writing out tactics for various FE games in it... This caught me off guard and made me smile.
  15. That's kinda sad. Although I admit that I didn't expect to find anyone that did so this is a pleasant surprise. How did you go about starting to learn?
  16. I'm genuinely curious about whether or not anybody's actually tried to master reading the language as opposed to just referring to the translations on the site here. Perhaps just for fun or whatever. It'd be kinda fun to have it as a random font for use in the forums or something but I'm just throwing around random ideas at this point.
  17. I've gone with Emmeryn. Haven't had the luxury of playing Three Houses long enough to become intricately familiar with Rhea so I can't actively speak for her but by comparison between Emmeryn and Mikoto, Emmeryn's around long enough to establish her core beliefs and isn't brought back to life by some simply to torture the lord at any point in the story. Emmeryn doesn't need to be recruited in as a Bonus character and as a result, stands above Mikoto whose sole purpose was to be the most vague thing in Fates barring Arete and Sumeragi.
  18. Ha ha! Yes, it will take some getting used to! No special reason... except maybe how it was used here: https://www.youtube.com/watch?v=Z7-Qay-RYys I'm also a bit of a sucker for: You may call me Marth And what if I can't? What if I'm not worthy of her ideals? Dry your tears love, this is not goodbye Id (Serenity) Id (Hope) Id (Purpose) Lost in Thoughts All Alone/Lost in the Waves The Edge of Dawn Conquest (Ablaze) Destiny (Ablaze) Eternal Bond Winning Road/Roy's Hope Victory is Near Reminiscence (Blazing Blade's specifically. Fates has a song with the same title and I seem to recall them being nothing alike) Girl of the Plains Time To Act Together We Ride The whole franchise's main theme anthem as a whole The Smash Bros. Brawl rendition of the anthem (I'm only counting it seperately because it was made for a different game series but is still a Fire Emblem song) And finally, the only one I'm actively going to share as a link: https://www.youtube.com/watch?v=oXp_Nv1fMDQ There's still others I like but these are the only ones I could remember by name and some of those were shaky too!
  19. Not sure whether or not to label this as "Lost in Thoughts All Alone" or "Other" but I really like the full version that features the missing verse. The sad thing is, that neither character that sings it actually performed a full version of it. I'd have loved that.
  20. Not as a staple but I certainly wouldn't mind the idea of a teacher-student dynamic in a school-setting again. There are some improvements that need to be made to the formula, if only minor ones, but somewhere down the line or perhaps even as the next game in some kind of sequel form or something they could do it again. Something as a staple I'd like to see is the freedom to use any weapon regardless of your specialty types. But still locking magic to magic-proficient classes like Mage or Dark Knight.
  21. You could try out Dark Knight (Totally nothing to do with how that class seems to be aimed at me) since its usage of Swords seems to have been swapped for Lances after 2 games offensive Magic is always fun too. 😃
  22. The way I see this is that even if they DON'T have Playable villains, the Black Knight could be playable given how he seemed to be a Neutral party but was still very much playable in Radiant Dawn as protagonist in parts. Protecting Micaiah, helping the Dawn Brigade fend off the Greil Mercenaries in the woods, even showing up randomly as an ally in Part 4 just to help Micaiah's Army. He's a major antagonist in PoR but I don't see his RD presence as villainous at all. Especially since he even provides context to his apparent murder of Greil. If you want playable "villains" go Ashnard. I bet he'd be a literal blast to play in Warriors.
  23. In fairness to that view, we need some non-royal characters from Fates if possible. Oboro and Niles, don't get much to themselves. At least Oboro carries something to set her apart. But the fact that literally every Fates character is a Royal barring those 2 is a bother. The only Awakening character we need to spice things up a bit might be Vaike if we're looking at variety in movesets. While his would be similar to what Lissa got, it'd make sense for why their moves are similar. But for the most part I stand against it. Some Three Houses, Tellius, Jugdral and Valentia characters would be plenty to spice things up a bit. with the existing characters still there.
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