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Light Strategist

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Everything posted by Light Strategist

  1. Would it be acceptable to just reuse the phase transitions from Path of Radiance? I really like those.
  2. Sonic's design aside, I don't actually mind this. It feels like the best Sonic story since Black Knight which was a decade ago. If putting up with this movie's design for him is the price to pay for a mildly entertaining experience, I can live with that.
  3. That we knew of. But yeah, in theory it's plausible. And I mean, if you want to have a reason why they can't formshift, wasn't the interbreeding between Beorc and Laguz said to only produce a Branded with no real shifting ability? And the descendents beyond that weren't guranteed to inherit the brand but still could? Well there ya go.
  4. Not got any particular ideas in mind but I know that Kana gets the biggest benefit of all.
  5. The only thing that I can really think of that fits is that though I wasn't dreaming or anything, I once woke up with YMCA playing in my head and to this day I am absolutely baffled at how or why.
  6. Hello, it's nice to have you here. Please, enjoy your stay! That's interesting. I wish I had more to say about it but I unfortunately don't... Same here. I started with Awakening and moved onto others after it. Though whenever I tried Genealogy, I'd always lose someone nearer to the end of the opening chapter and, since I don't like to accept my losses of units, instead turn off the game because I've just spent an hour or so to mess up at the last minute. People tell me to save state it but then it feels less natural and rewarding so I rarely go on it, if ever. Well, I'm bad at Mahjong too. I mean... I've never played Mahjong, nor learned the rules... so if it's any consolation, you're both better than I am.
  7. In addition, I think Birthright has to be past that chapter with this requiremenet met before that Paraloguge can show up. Though I haven't played Fates in ages so I'm not 100%.
  8. Highlighting hopes AND expectations. That's a rarity on the internet. I have this weird and feeling you probably won't be able to. Now don't quote me on that, but it's just this feeling I have.
  9. It wasn't. I genuinely believe they're great ideas. That literally didn't occur to me when I typed it up so I'll concede that's also a fair point. Also fine but her slower guns wouldn't quite feel right like that. I was looking more at their general fighting styles being so similar. In Priam's case, you can certainly see that he has the knowledge of Ike's fighting style. With regards to Morgan and Kana, they love their parent so much that they try to outright mimic them which could lead to slightly clumsier or more deliberate changes depending on how they're handled. By which I mean things like Kana stumbling as part of their animations or Morgan having a selection of weaker spells that could last longer and perhaps be placed differently. Actually, thinking back to it, I once saw a "leak" prior to Ultimate's final release of the base roster that suggested Soren for play as a Robin clone and given how he can optionally use Knives in Path of Radiance, I could see it being a shorter option for Robin's sword with thrown attacks for some Tilt or Smash Attacks. I'd be up for that too.
  10. I find it really amusing that people are saying Jeanne should be Bayonetta's echo when Rosa literally uses the Bayonetta 1 moveset in Bayonetta 2 while Bayonetta gets her own style changed to something newer. Anyway... Sonic - Metal Sonic (I mean he's literally programmed to be Sonic's mirror self and Shadow has plenty to make him unique, even if he CAN do what Sonic can.) Ike - Priam and/or Griel (I'm leaning more towards Priam because he still has perfect use of both arms but I'd be plenty happy either way.) Robin - Morgan (Do I really need to explain this one? Morgan'd be smaller but otherwise the same and maybe use a few different spells. Since Chrom's both Robin's Final Smash and a Fighter, Lucina could function the same way for Morgan) Corrin - Kana (Same princple as Morgan for Robin pretty simple thing to do but otherwise an effective one) Incineroar - Poliwrath (Honestly just because I'm quite sure Poliwrath could work for Incineroar's style. It'd work quite well and be interesting to see a less popular Pokémon in Smash) Bayonetta - Rosa (For the reason I explained above) Luigi/Dr Mario - Dr Luigi (Basically the same princple but giving Luigi his own quirks taken from his regular moveset. Sorta like how Chrom combines Roy and Ike, except it's with Luigi and Dr Mario) Yeah, these are all that really spring to mind. Well, besides these great ideas. That last one I'm 50-50 on. I wouldn't mind it but considering that Chrom fits the fighting style so well, I wouldn't be inclined to swap him out.
  11. I know you can get cheap replacement sticks for the Joycons and that they're supposed to be pretty easy to replace but I can't remember where off the top of my head. From what I've heard about Pro Controllers though, they're pretty well the best controller option to have.
  12. I think that it might have a chance of affecting how quickly it happens. I have relatively large hands and I've only had my Switch for about 10 months. I had the issue within about 4 months. On the other hand my friend has much smaller hands and got his Switch around Day 1. He only had the issue recently himself. I think the intensity of the games you play would also have an impact on how quickly they might wear down because in the time I've had my Switch, I've only had 2 games which require quick movement shifts of the sticks, one of which I've played near-religiously since I got it. When the Joycons got too bad, I Switched to using a USB controller my friend got cheaply and I honestly still use it now because it's like many older controllers in that it's much more durable and reliably constructed.
  13. I wouldn't say it's necessarily the components per se. It's more like the Joycons are just far too fragile to be played with. To be honest, I think they need a variable set of Joycons that are much more robust and better suited for people with larger hands and stronger grips. That said, the stick drifting issue is one that's been for far too long and nothing seems to get done about it and that's not right. Can't say it's a common issue I've noticed. I have noticed that very rarely the L and R buttons don't respond to an input made closer to the left or right side of the respective buttons but that feels like a design oversight.
  14. You speaking of Star Trek and memory reminded me that I also quite enjoy The Orville.
  15. I quite enjoy the Arrowverse shows. I'm sad that Arrow's ending but given it being involved in this year's crossover, it's going out with a bang. I also like Doctor Who and a handful of anime that are on a break right now.
  16. If the Gme Corner in older Pokémon games counts, then yes! On rare occasions anyway. Although, my mum and sister play card games with my sister's kids, teaching them the fundamentals of some games that might be played in a casino (for literal 1p and 2p coins set aside for them to play with) and I occasionally joke that they should all raid a casino together. Outside of those cases, I wouldn't say I'm around much gambling very much.
  17. Not so much an item as a Forge System like Tellius'. Ideally combining the way it works with how it did in Awakening. What I liked about the Forge System in Tellius was that you could fully personalize a weapon and give it to a character that you felt deserved one. For example, I gave Mia a Purple Steel Sword named Lexia that was made both, lighter and stronger with much better crit and hit and it was the best forged weapon I've ever had. It'd be nice to be able to use that principle and combine it with some weapons that were never able to be forged in those games and make it so that something like a Lancereaver can be used uniquely. As for a specific weapon or item in itself... I think some of the long range tomes like Blizzard, Bolting, Mire and their general ilk would be really cool to bring back. It adds an extra layer of depth to the battlefield. And speaking of long range attacks, I'd like to see Ballistae on the maps again too, really add an extra layer of strategy to a skirmish.
  18. One for open-minded Dragon Ball fans that enjoy a what-if once in a while is this:
  19. I just wanna add a point here. Movesets need to stray away from being character based (unique characters like Lords being exceptions) and more class AND faction/territory based. However I also feel that secondary and tertiary weapons need to be featured if used by a class in their base game. To elaborate, I think that characters having similar movesets is actually really dumb without an explanation or solid reason. Chrom and Lucina I think are a solid reason for why it CAN work. Before Chrom's death in her time, Lucina learned sword form from him. Acceptable. But Marth and Celica seem to have the same knowledge despite being from different areas and never formally meeting. The only differences are that Celica has proficiency over magic and Marth doesn't. However, this can be made sense of by implying they learned from a similar common background, which can also apply to Lyn and Navarre due to similar living conditions at an earlier stage in their lives. But what of Owain and Ryoma? How does it make much sense for them to have a similar fighting style at all? By adding other weapon types to classes and others upon promotion, it'd be a much needed freedom of battle variety for the players to enjoy. Frederick is more than just an Axe and Leo is more than just a Tome to name a few examples that could be tweaked for the better. I may have gone off tangent a bit somewhere in the middle of this but hopefully my intention is understood.
  20. GT Goku uses the Power Pole in the Xenoverse games too. I suppose its possible it's just to cover for OG Kid Goku not being used and to save on assets and balancing for the functions of the characters though.
  21. I concur. If only because the main post is REALLY too jarring for me.
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