Hey guys.
Right now, I'm at chapter 20 of Revelations, and I have three complaints about the three games so far.
1. As of right now, I just don't see the point of Revelations. All of the maps are gimmicky and repetitive, there are too many damn units being recruited at once (chapter 16 and 17 are the worst offenders), and the balance is simply horrendous (Nyx (lv. 9 Dark Mage) and Shura (lv. 10 Adventurer) joining you in the same chapter is hilarious). Story wise, it may make sense, but gameplay-wise, Revelations is a mess. I think it shouldn't have been a game by itself, instead, the developers should have worked harder on Birthright and Conquest (especially the former which had so many filler chapters). They could have added plot elements of Revelation as paralogues or as the final chapters of the game, kinda like Sacred Stones.
2. I don't like the fact that maps are re-used between the three games. It feels like a cheap quick cash-grab. The developers could have had different maps for the three games OR simply sell the whole thing as one game (with two paths).
3. Children are useless gimmicks, story-wise, they are simply not justified. They're only there because it worked well in Awakening, here, it feels so random and out of place.
Overall, I think that Fates shoud have been sold as one game with branching paths. What do you guys think? Do you agree with these points?