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thekealganon

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  • Favorite Fire Emblem Game
    Genealogy of the Holy War

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  1. I get this problem: You are not allowed to use that image extension on this community. I didn't know where to post this, so have it removed if it's in the wrong place.
  2. So I did as you suggested and the scarf looks much better! Thanks! One last question, how would I go about the hair? I do not know where to start and I'm not very efficient making it.
  3. I was Gba-fying Jeorge from FE12. Everything was going good, until I reached his scarf thing. To me it doesn't look much like a GBA cloth or whatnot would look like. Any suggestions/techniques to improve the quality? Here's the picture:
  4. Is there a code that allows allies to attack each other? You know like, Nolan vs Edward action something like that? I have seen videos, but I cannot find codes that allow me to do so... I found this one, but when applying it, nothing happens. 08723BC8 00000000 20F10004 00000000 *Units like Jill will attack Haar and so on, affects everyone Any ideas?
  5. Could someone perhaps have a my castle link that includes the characters on it, would be much appreciated because I cannot hack my 3DS right now...
  6. Ok, so I took Primefusions advice, and added in the stuff like this: Although, after I added that in, event assembler tells me: "Symbol Deadevent isn't in scope."
  7. Back again with another Question. Thanks for the other replies, it helped out a lot. Anyways, I am trying to make a event appear after Bors (The enemy in this case) dies, sparking dialog and reinforcements, etc. Although everything works up to this point, except everytime I add something like this: Misc_events: IFCD 0x02 0x01 ENIF 0x01 AFEV 0x01 SayleanSpeach 0x02 CauseGameOverIfLordDies DefeatBoss(Ending_event) DefeatAll(Ending_event) End_MAIN After attacking an enemy, everything freezes and I don't know what to do about it. All I know, is that it has something to do with IFCD 0x02 0x01, because when I remove it, everything goes fine, except the dialogue doesn't appear when and where I want it to be... I included my full events, to get a better idea what I'm talking about. Can someone give me some insight or help as to what I'm doing wrong? thanks events.txt
  8. Alright, so I'm making a new hack and while editing the text, to add another portrait inside, the game crashes and makes a very loud beeping noise. Opening_event: LOU1 Baddies Goodies OOBB CAM1 [22,4] CURF [22,4] MUS1 0x0039 TEX1 0x0815 REMA ENDA the current opening events I have. I am editing the 0815 text conversation, but as I said before, I just wanted to change the person talking so I took Batta for example: [OpenRight][LoadFace][0x88][0x01][ToggleSmile] I am Lyn, of the Lorca tribe.[.] You're safe now.[A][0x02][.....] When the game loads, it takes all my events correctly, but when it comes to the text, it doesn't even appear and as I said up there, crashes, etc. Is there something I'm doing wrong? I'd like to know what I am doing wrong and how to fix it. Thanks.
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