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Astellius

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Everything posted by Astellius

  1. My orb stock is about half that...! So not much, but there will be orbs to herald in the new month, along with a new Grand Conquest, so there's at least a bit of room to replenish our exchequers. Good luck! Ouch -- hopefully Linde will grace your ranks sometime soon!
  2. Thanks for the support! Summer Tana certainly was a graveyard for my orbs, costing probably over 400 of them, and it was extremely frustrating not to get her with all of that. That's definitely a low point in my gacha experience, especially since I'm F2P. So it goes, and my sympathies for you guys as well. But here's to hoping that I've expended my bad luck at this point! We'll see how rolling for Lucina turns out, even with my tired supply of orbs... Good luck to all of you as well!
  3. Ah, Lucina! She's one of my favorite characters from the franchise, so I'm happy to see her again. Sadly, pulling for Tana has left my orb supplies in a sorry state, and I really wish I had stopped pulling after my 8th pity-breaker (yes, I had 8 pity-breakers, and now hold much resentment for that banner now, especially since I never did pull Tana). But I'll probably throw what little orbs I do have at it, since both Lucina and Ishtar would be happy pulls for me. No, you cannot say such a thing...! Kidding aside, I think her art looks really good too. I think her animation looks great as well. Thankfully, the Legendary Heroes make regular reappearances, so here's to hoping she shows up someday! I don't normally hit the Like buttons on these videos, since I don't want Youtube to fill my recommendations with FEH stuff, but I made an exception for this one, since the downvote response is even stronger than it was for Lyn's. I thought Lyn's release was too close to the LA alt, but Lucina hasn't gotten anything since CYL. I might send some positive feedback in game as well. A Legendary Lucina was certain to come around sometime, so I find the backlash to be a bit much. Will the eventual Legendary Chrom receive such a reception? We all know that he's eventually going to show up, and that'll be his fifth alt too. Thanks! But really, just getting one copy (preferably with a good nature!) would be enough for me! That would be refreshing... *wink* Indeed! Good luck to both of us! I agree, I find the Legendary Hector to be much more objectionable, since he's so similar to his other two iterations. I think Hector deserves better. And here I thought I was the only one who doesn't really consider Masked Marth to be a true alt of Lucina! Masked Marth is literally just a reskin of the original. Isn't she though? It's good to see some positivity alive in these salt mines.
  4. This was a fun GHB. Initially, I went into Infernal blind with an EP oriented team of Micaiah, Tiki, PA Azura, and Genny, and quickly found myself troubled by the Svalinn Shield on the knight (so Micaiah was pretty ineffective against it). Then the reinforcements came along and finished us off. With the waters tested, I switched to a Horse Emblem team of Cecilia, Reinhardt, Brave Roy, and PA Azura. With this team, the clear was quite easy. I then switched out Roy for Xander, & Azura for Olivia, so as to create a team that's not so reliant on rare characters, and the strategy was still effective. Cecilia runs a Gronnblade build with Axebreaker, Hone Cav, & Glimmer. Rein had Fortify Cav, Xander had QR & Hone Cav. Here's the strategy, in case anyone is interested: Turn 1: With full horse buffs and Axebreaker, Cecilia easily destroys the knight. Xander and Reinhardt move beside her. The blue mage suicides on Cecilia on the Enemy Phase Turn 2: With the Hone Cav buff from Cecilia active, Xander has just enough attack to eliminate the green mage reinforcement on the right. Reinhardt eliminates the red mage, then Olivia dances for him, and he takes down the lancer reinforcement in the lower left hand corner. Cecilia positions herself between Reinhardt and Xander for full horse buffs. Turn 3: Cecilia kills the blue cav mage that shows up on the right, Olivia dances for her, and she kills Walhart. Reinhardt then kills the sword cav, with his position being next to Cecilia. He's within range of the swordsman, but Reinhardt is a big boy and can tank the hits. Then Xander moves next to Cecilia, baiting the green manakete to its doom. Turn 4: With Glimmer charged & full horse buffs, Cecilia can OHKO the bow knight. Reinhardt removes the swordsman to the south, and Xander, with dance assistance eliminates the ninja to the east. So there it is! Perhaps that might be of assistance to someone.
  5. Thanks! And as for Ally/Summoner Support, that's based on map clears. But I honestly find farming for SP on tertiary characters to be more taxing than farming support. But, I also admit that I almost never farm support, since I never find a need for it. You can grind via kills or grind via healing. As others have mentioned, you could use the current BHB with Raven & Lucius, where you suck up a hit from Lucius and have your healer heal units on the second turn. You could pack your team with 3 dancers and the healer, which would mean you could get 256 SP x4 for the healer on the final multiplier. That's pretty good. I think there's a base number they use to calculate the SP you get. After 7 restarts, you get 768 SP on a regular kill, which is the maximum. Basically, that would just imply that the SP for healing is calculated as 1/3 the base rate for a regular kill, so, after the base rate exceeds the limit, it breaks.
  6. Thanks for letting us know about this! I've been meaning to farm some SP on some characters, but haven't had the motivation -- but this makes it extremely efficient. Time to finally gift some of my favorite benchwarmers some SP... I'd also like to point out that the glitch doesn't require you to kill an enemy for the SP multiplier to kick in, so you simply hit restart several times in a row if you only wanted to farm with the high multipliers. 768 SP is the most you can get in a kill, as, after that, the SP gains breaks and you need to exit the map. I also think it would be insane for them to punish anyone who uses it. This is, after all, their mistake. It is, in no way, the fault of any of the players that this can be done. Nobody hacked or altered the game, so how could IS reasonably blame any us? It's entirely their fault.
  7. I find it amusing that people think the figure on the right is Camilla because of the glass. It's literally just a regular pina colada glass, which could be held by pretty much anyone of drinking age. But the left is definitely Linde. My guess for the right is Azura, since the pose and wristband make me think of a dancer, and the shadows near her shoulders look similar to the tips of her normal gloves/arm wear. That would also fit with the slim physique.
  8. Well, only a few flags actually ended up going to waste on my part. I have 410 flags for this final bonus hour, and I think I only threw 100 during non-multiplier time. Congrats Lyon! We've avenged Marth!
  9. Ugh, back to same hell, and I missed the earlier multipliers...
  10. Well, Lyon won! That was something of a surprise, and I'm glad I joined him. Let's go pull a Shanna and win the whole gauntlet! For the first round, I pretty much only got a non-SF person's Corrin, and, for this round, it was mostly that Corrin again, along with @ErrantDShepherd's Effie. Effie did great, thanks! Too bad I didn't get all that much variety in my friend units, but so it goes! You can do it! It was daunting to start building my first 5*+10, but it's definitely been worth it. I'm F2P, and now have 3 5*+10 units, with another at +8 (the last two copies of Cherche just don't want to show up!). They're pretty generous with feathers now, so, while it's still a big commitment, the projects can be finished in a relatively reasonable time frame. Well, I hope you liked her! I think that the algorithm prioritizes giving out highly leveled/merged units. With that design, one wouldn't have to worry about getting weak allies from one's friends, if better allies were available. I pretty much only get +10 units from my friends, so, sadly, your Sharena never found her way over to me. Est is the bEst! I'm glad you like her, I put a lot of work into making her! And, she's pretty much been with me since the beginning, since I pulled her from my second summoning circle. We come a long way!
  11. I was deciding between Ike and Marth, and I went with the latter, since I figure it'll be easier to rank well in Marth's army. So army of the Hero-King, let's go! My Est is ready to destroy the evil menace of Archanea! My Est is the best, isn't she! So far, I've only been getting a non-SF person's Corrin for my battles...
  12. Well, I finished up my third 5*+10, and here she is!
  13. Characters from games that weren't released over here stand a much better chance of becoming popular due to their strength, since, for many, they were pretty much an unknown quantity. Ayra, Cecilia, and Fae all come to the top of my mind, since all three are quite strong, and very popular now. While those characters were pretty popular among those who played the games they came from, I doubt most people who play Heroes have played either Genealogy or Binding Blade. But now, much more people are aware of them, and like using them since they're so strong. As for characters becoming less popular for being weak in Heroes, I sort of don't think this is really all that likely. People might not be fans of a character's representation in Heroes, but I don't see how not liking how a character is implemented in Heroes is going to change how people thought of the character in the original game. No one is like, "I was a fan of Florina in Blazing Blade, but then I played Heroes, where she was weak, and now I dislike her, even in Blazing Blade." I love my Est. My Est is the bestest Est.
  14. I'd like to note that you can vote up to 10 times per day, per platform (so 10 times on Twitter & Facebook each). Also, despite what others have said, the only age restriction listed in the FOX rules is that you have to be 13 or older. So anyone of any age above 13 can vote. I think it would be hilarious if FEH won and beat out Fortnite! But I also have no intention of voting in something so stupid and pointless. I don't even Twitter, since I'm of the opinion that Twitter is mostly garbage. But go FEH! Free orbs would be nice!
  15. I thought I would point out that, though I criticized the pose, I otherwise think the art for her looks great. It's certainly not something that ruins the portrait for me, although I can understand it if it does for some people. Sometimes the criticism in these types of threads can drown out appreciation for the good aspects of the art.
  16. Note, I didn't say that simply occupying the pose was damaging to her spine. I've tried some of these poses too, and, while the contortions are uncomfortable, a lot of them can be reached. However, keep in mind that this is an attacking pose, so she's likely to have reached this position from a quick ballistic motion. That's quite different from stretching into the position, and the quick violent motion into such an awkward position is much more likely to tear or pull something. Furthermore, she's using a bow, and the back muscles needed to pull a drawstring are in a terrible position. I tried something similar with a resistance tube instead of a bow, it definitely felt like an easy way to hurt oneself. To exacerbate it, the twist in her body is more heavily exaggerated than other T&A poses the game has incorporated. It's a ridiculous pose, and it seems not unreasonable to think she could easily hurt herself from trying to attack in such a position. She's a kite, she can kite the enemy! Even with Ephraim getting a CYL alt, I think that it would still be okay. Lyn had 4 variants prior to Legendary Lyn, and it was fine. As for Ike, him not having 4 variations doesn't really seem like a sturdy argument for why Ephraim shouldn't get another one. Chrom has 4 variants, and I haven't really seen too many people complain about that. It does mean that they should probably get on with adding an Ike seasonal though. Summer Ike would be pretty cool. Although, yeah, it might be cutting it kind of close for Ephraim's CYL appearance, since that'll likely be at the end of August/start of September again. Of course, that's not an argument for why Eirika can't appear on a seasonal banner; it's not like they need to appear together. In the meantime, can we get a Summer Lyn? I think that would make people very, very happy....!
  17. In my opinion, the art for the characters all look great, apart from the damage Noire is doing to her spine in her attacking poses. If she does that often, it's no wonder she frequently looks sick and miserable! But I'm happy that SS is getting some representation in a seasonal banner here! It's not a full SS banner (I wasn't expecting one, and I prefer mix banners). I'll probably try to pull for Tana, since I have no flying red mage, and I still haven't managed to get her original self either. Also, it seems that Cordelia transferred the depression she had in her original art to the fish at the end of her lance. Of course, being stabbed through with a lance seems like a pretty good reason to feel kinda down, so I definitely can see where the fish is coming from. Yeah, I mostly agree, although I've sorta gotten used to those sorts of complaints around here. In any case, I did a quick count, and I got that the roster had 129 men (I could be off by one or two, it wasn't a meticulous count), which is out of 259 characters currently in the game. So, indeed, that's pretty much a 1:1 ratio. I'd say you're probably right, females on the banner probably bring in more money via the gacha aspect. This is a game that's designed to make money after all, so it's expected that they would make decisions with that in mind. The parity here is certainly much better than in other gacha games. Plus, as you point out, the FEH universe has much more male than female characters overall. One way to keep the parity in the long run is to release more alts of the females than males. I prefer the seasonal banners to come with a mix myself. I think it would be fine to release alts of Eirika or Ephraim now though, so I disagree with you there. One of the main issues with the release of Legendary Lyn was that she already had 4 variations, and that it was coming right at the heels of the LA banner. Too much favoritism on one character in too short a time frame. Meanwhile, Eirika and Ephraim only have a single alt apiece, and it's been awhile since those alts came out. I doubt too many people would complain if they got each got a seasonal variant, especially since there haven't been any for them yet. It is a sail. For her leg. Sail away, Noire's leg, sail away! Make more (e.g., Loki), and make alts of pre-existing ones (e.g., Camilla).
  18. I expect that they'll do something similar to what they did for Echoes. They'll introduce a banner for one of the main characters and a few of their allies at or slightly before the launch of the game, and then introduce banners for each of the other lords respectively for the next couple of banners. Celica's first banner started a few days before Echoes was released internationally, and then Alm's banner followed shortly after. Of course, this is a bigger game for the franchise than Echoes, so I expect that they'll do more, and maybe start having events and such leading up to the release of the game. I don't see them waiting until after the game is released to start introducing banners for it. As for the legendary weapons, is it really a spoiler to include them? I mean, we already know that they'll have ultimate weapons, pretty much all it would give away is what they're called, which strikes me as a pretty trivial detail.
  19. I plan on using the new favorites options to streamline the selection process for Arena Assault runs. I don't have preset teams for the Arena Assault, and, instead, I pick units to counter whatever the enemy has. So I'd like to set up a filter system that will make it quicker for me to find the units I want. However, I'm not completely sure how I want to set it up yet, although I do have a few ideas. First, I know that I'll be using a color to mark my healers & dancers. And, second, I know I'll continue to use a color to mark units that I might want to promote later that have good natures. That covers two colors. Now, I have two ideas about how I want to go about organizing the rest. The first idea is to have a color to mark all of my best & most frequently used units. Then, I'd have a second color to mark characters that occupy a specific role very well, e.g., raven mages or someone with a breaker skill I want, and then third color could demarcate a pool of solid units that didn't make the cut for the best, but could still be useful under some conditions. With the remaining colors, I could respectively mark out characters that usually operate Emblem Teams. That would make it easier for me to piece together Flier Emblem or Horse Emblem teams when I want to run those. My other idea would be to use the colors to mark the most commonly used characters of each color. This also seems like it would be pretty good for me, since it corresponds to how I usually pick the teams. If I go this route, I'd probably use the remaining colors to mark potential Flier or Horse Emblem characters. I don't use Armor Emblem that much, so it doesn't get a color with this scheme. Those are my thoughts, at any rate, maybe it'll give someone else some ideas. I'm leaning towards the latter option.
  20. Nino came to me on my free pull! Fantastic! She's +HP/-Def, so she even has a good bane. This makes 2 banners in a row where I pulled a free 5* unit!
  21. Yeah, I didn't notice that at first, that's pretty disappointing. It's still definitely a powerful weapon, but I might end up sticking with Lightning Breath after all, particularly since I don't run Tiki with the allies needed for the Atk/Def goad.
  22. Update is here! Now Tiki has Falchion breath, that's pretty cool. And, apparently, Dragon Emblem wasn't strong enough before... lol. But I'll probably go with the straight Def+4 to her weapon refine for now, since I don't really run Tiki alongside other dragons or swords.
  23. I'd say Kris definitely deserves to be in the game, by virtue of being a main character for one of the games. That's an established and objective criterion. And they need to add both a male and female Kris. Beyond Kris, I also say Selkie, for two reasons. First, we need beast units in the game, that's pretty clear to everyone. Second, she's the highest ranked character in the CYL 2 poll that's not in the game. That ought to be worth something, and, if there's another Farfetched banner sometime soon, she really should be on it. I think there should be Laguz as well, and, were I to pick one, it would probably be Tibarn. Binding Blade needs more new units. Milady would be a good candidate, in my opinion.
  24. For me, it was a bit easier to find the motivation to build a 5*+10, since the first one I made was Tiki, who is one of my favorite characters in the series, and was both a common summon and powerful. I knew I wanted to +10 her eventually, and I also wanted to be more competitive in the Arena. So it made sense to start working on that sooner rather than later, since it would mean more feathers in the long run. My army was sufficiently robust and diverse at that point, so I didn't need the feathers to fill out gaps in my army. There were a lot of units that I wanted to promote, but none I needed to. Plus, I enjoyed sharing Tiki during the Voting Gauntlets, and I thought she was a lot of fun to use, especially in the Arena. The emergence of the Brave Lyn era in the Arena also helped reinforce my decision that making Tiki +10 was the way to go. And I'm really happy with that decision, she's been incredibly useful, and I have a lot of fun using her. After making one 5*+10, it was easier to commit to making another one. Est was my second 5*+10 character. That was an easy decision, since she's another favorite of mine and functions well for my Arena team. My third 5*+10 project is Cherche (I'm just short two copies at the moment). That was a bit of a harder decision, since, while I like Cherche, she's also not of my all-time favorites from the series. However, my Arena core needed a green unit, and Cherche was the most obvious choice for me due to the frequency with which I pull her, her strength as a unit, and the fact that I am fond of her, moreso than other potential units in the 3-4* pool at the time. Since I'm F2P, any potential 5*+10 is going to need to be in at least the 4* pool, but preferably the 3-4* one. So, basically, my fondness for the characters coupled with their utility for the Arena have been motivating factors for me. With my Arena core pretty much done, my next 5*+10 projects are just going to be characters I really like. I want to max out the Whitewings, so I've been saving up my Catrias and Pallas. I want to do Fir as well. These are all realistic projects, and I enjoy making the characters I like stronger. The satisfaction of completing these projects is nice too, and it's rewarding to use the characters after spending so much time on them. I also enjoy sharing the finished products in things like Rival Domains and the VGs. But, without the impetus of the Arena, I also think that I'll slow down on that process some, and give some love to other units that have been waiting on promotions for a very long time.
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